mirror of
				https://github.com/SquidDev-CC/CC-Tweaked
				synced 2025-11-03 23:22:59 +00:00 
			
		
		
		
	move remappedSrc to src/main/java
This commit is contained in:
		@@ -2,7 +2,7 @@
 | 
			
		||||
 | 
			
		||||
[](https://github.com/Merith-TK/cc-restitched/actions "Current build status")
 | 
			
		||||
[](https://www.curseforge.com/minecraft/mc-mods/cc-restitched "Download CC:  Restitched on CurseForge")
 | 
			
		||||
[](https://gitpod.io/#https://github.com/Merith-TK/cc-restitched)
 | 
			
		||||
[](https://gitpod.io/#https://github.com/Merith-TK/cc-restitched/tree/1.17-alpha)
 | 
			
		||||
 | 
			
		||||
# CC: R Version VS CC: T Version
 | 
			
		||||
CC: R Strives to maintain perfect pairity with CC: T, however in some cases this is not possible, so CC: R might have a "newer" version than what CC: T has, these newer versions will be primarily bugfixes and the like because fabric is "weird" when porting a forge mod.
 | 
			
		||||
 
 | 
			
		||||
@@ -1,138 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.turtle.event.TurtleAction;
 | 
			
		||||
import dan200.computercraft.core.apis.http.options.Action;
 | 
			
		||||
import dan200.computercraft.core.apis.http.options.AddressRule;
 | 
			
		||||
import dan200.computercraft.shared.ComputerCraftRegistry.ModBlocks;
 | 
			
		||||
import dan200.computercraft.shared.common.ColourableRecipe;
 | 
			
		||||
import dan200.computercraft.shared.computer.core.ClientComputerRegistry;
 | 
			
		||||
import dan200.computercraft.shared.computer.core.ServerComputerRegistry;
 | 
			
		||||
import dan200.computercraft.shared.computer.recipe.ComputerUpgradeRecipe;
 | 
			
		||||
import dan200.computercraft.shared.data.BlockNamedEntityLootCondition;
 | 
			
		||||
import dan200.computercraft.shared.data.HasComputerIdLootCondition;
 | 
			
		||||
import dan200.computercraft.shared.data.PlayerCreativeLootCondition;
 | 
			
		||||
import dan200.computercraft.shared.media.recipes.DiskRecipe;
 | 
			
		||||
import dan200.computercraft.shared.media.recipes.PrintoutRecipe;
 | 
			
		||||
import dan200.computercraft.shared.peripheral.monitor.MonitorRenderer;
 | 
			
		||||
import dan200.computercraft.shared.pocket.recipes.PocketComputerUpgradeRecipe;
 | 
			
		||||
import dan200.computercraft.shared.proxy.ComputerCraftProxyCommon;
 | 
			
		||||
import dan200.computercraft.shared.turtle.recipes.TurtleRecipe;
 | 
			
		||||
import dan200.computercraft.shared.turtle.recipes.TurtleUpgradeRecipe;
 | 
			
		||||
import dan200.computercraft.shared.util.ImpostorRecipe;
 | 
			
		||||
import dan200.computercraft.shared.util.ImpostorShapelessRecipe;
 | 
			
		||||
import net.fabricmc.api.ModInitializer;
 | 
			
		||||
import net.fabricmc.fabric.api.client.itemgroup.FabricItemGroupBuilder;
 | 
			
		||||
import net.fabricmc.fabric.api.resource.ResourceManagerHelper;
 | 
			
		||||
import net.fabricmc.fabric.api.resource.ResourcePackActivationType;
 | 
			
		||||
import net.fabricmc.loader.api.FabricLoader;
 | 
			
		||||
import net.minecraft.item.ItemGroup;
 | 
			
		||||
import net.minecraft.item.ItemStack;
 | 
			
		||||
import net.minecraft.util.Identifier;
 | 
			
		||||
import net.minecraft.util.registry.Registry;
 | 
			
		||||
import org.apache.logging.log4j.LogManager;
 | 
			
		||||
import org.apache.logging.log4j.Logger;
 | 
			
		||||
 | 
			
		||||
import java.util.Arrays;
 | 
			
		||||
import java.util.Collections;
 | 
			
		||||
import java.util.EnumSet;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import java.util.concurrent.TimeUnit;
 | 
			
		||||
 | 
			
		||||
import static dan200.computercraft.shared.ComputerCraftRegistry.ModBlocks;
 | 
			
		||||
import static dan200.computercraft.shared.ComputerCraftRegistry.init;
 | 
			
		||||
 | 
			
		||||
public final class ComputerCraft implements ModInitializer
 | 
			
		||||
{
 | 
			
		||||
    public static final String MOD_ID = "computercraft";
 | 
			
		||||
 | 
			
		||||
    // Configuration fields
 | 
			
		||||
    public static int computerSpaceLimit = 1000 * 1000;
 | 
			
		||||
    public static int floppySpaceLimit = 125 * 1000;
 | 
			
		||||
    public static int maximumFilesOpen = 128;
 | 
			
		||||
    public static boolean disableLua51Features = false;
 | 
			
		||||
    public static String defaultComputerSettings = "";
 | 
			
		||||
    public static boolean debugEnable = true;
 | 
			
		||||
    public static boolean logComputerErrors = true;
 | 
			
		||||
    public static boolean commandRequireCreative = true;
 | 
			
		||||
 | 
			
		||||
    public static int computerThreads = 1;
 | 
			
		||||
    public static long maxMainGlobalTime = TimeUnit.MILLISECONDS.toNanos( 10 );
 | 
			
		||||
    public static long maxMainComputerTime = TimeUnit.MILLISECONDS.toNanos( 5 );
 | 
			
		||||
 | 
			
		||||
    public static boolean httpEnabled = true;
 | 
			
		||||
    public static boolean httpWebsocketEnabled = true;
 | 
			
		||||
    public static List<AddressRule> httpRules = Collections.unmodifiableList( Arrays.asList(
 | 
			
		||||
        AddressRule.parse( "$private", null, Action.DENY.toPartial() ),
 | 
			
		||||
        AddressRule.parse( "*", null, Action.ALLOW.toPartial() )
 | 
			
		||||
    ) );
 | 
			
		||||
    public static int httpMaxRequests = 16;
 | 
			
		||||
    public static int httpMaxWebsockets = 4;
 | 
			
		||||
 | 
			
		||||
    public static boolean enableCommandBlock = false;
 | 
			
		||||
    public static int modemRange = 64;
 | 
			
		||||
    public static int modemHighAltitudeRange = 384;
 | 
			
		||||
    public static int modemRangeDuringStorm = 64;
 | 
			
		||||
    public static int modemHighAltitudeRangeDuringStorm = 384;
 | 
			
		||||
    public static int maxNotesPerTick = 8;
 | 
			
		||||
    public static MonitorRenderer monitorRenderer = MonitorRenderer.BEST;
 | 
			
		||||
    public static double monitorDistanceSq = 4096;
 | 
			
		||||
    public static long monitorBandwidth = 1_000_000;
 | 
			
		||||
 | 
			
		||||
    public static boolean turtlesNeedFuel = true;
 | 
			
		||||
    public static int turtleFuelLimit = 20000;
 | 
			
		||||
    public static int advancedTurtleFuelLimit = 100000;
 | 
			
		||||
    public static boolean turtlesObeyBlockProtection = true;
 | 
			
		||||
    public static boolean turtlesCanPush = true;
 | 
			
		||||
    public static EnumSet<TurtleAction> turtleDisabledActions = EnumSet.noneOf( TurtleAction.class );
 | 
			
		||||
 | 
			
		||||
    public static int computerTermWidth = 51;
 | 
			
		||||
    public static int computerTermHeight = 19;
 | 
			
		||||
 | 
			
		||||
    public static final int turtleTermWidth = 39;
 | 
			
		||||
    public static final int turtleTermHeight = 13;
 | 
			
		||||
 | 
			
		||||
    public static int pocketTermWidth = 26;
 | 
			
		||||
    public static int pocketTermHeight = 20;
 | 
			
		||||
    public static int monitorWidth = 8;
 | 
			
		||||
    public static int monitorHeight = 6;
 | 
			
		||||
 | 
			
		||||
    // Registries
 | 
			
		||||
    public static final ClientComputerRegistry clientComputerRegistry = new ClientComputerRegistry();
 | 
			
		||||
    public static final ServerComputerRegistry serverComputerRegistry = new ServerComputerRegistry();
 | 
			
		||||
 | 
			
		||||
    // Logging
 | 
			
		||||
    public static final Logger log = LogManager.getLogger( MOD_ID );
 | 
			
		||||
 | 
			
		||||
    public static ItemGroup MAIN_GROUP = FabricItemGroupBuilder.build( new Identifier( MOD_ID, "main" ), () -> new ItemStack( ModBlocks.COMPUTER_NORMAL ) );
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onInitialize()
 | 
			
		||||
    {
 | 
			
		||||
        ComputerCraftProxyCommon.init();
 | 
			
		||||
        Registry.register( Registry.RECIPE_SERIALIZER, new Identifier( ComputerCraft.MOD_ID, "colour" ), ColourableRecipe.SERIALIZER );
 | 
			
		||||
        Registry.register( Registry.RECIPE_SERIALIZER, new Identifier( ComputerCraft.MOD_ID, "computer_upgrade" ), ComputerUpgradeRecipe.SERIALIZER );
 | 
			
		||||
        Registry.register( Registry.RECIPE_SERIALIZER,
 | 
			
		||||
            new Identifier( ComputerCraft.MOD_ID, "pocket_computer_upgrade" ),
 | 
			
		||||
            PocketComputerUpgradeRecipe.SERIALIZER );
 | 
			
		||||
        Registry.register( Registry.RECIPE_SERIALIZER, new Identifier( ComputerCraft.MOD_ID, "disk" ), DiskRecipe.SERIALIZER );
 | 
			
		||||
        Registry.register( Registry.RECIPE_SERIALIZER, new Identifier( ComputerCraft.MOD_ID, "printout" ), PrintoutRecipe.SERIALIZER );
 | 
			
		||||
        Registry.register( Registry.RECIPE_SERIALIZER, new Identifier( ComputerCraft.MOD_ID, "turtle" ), TurtleRecipe.SERIALIZER );
 | 
			
		||||
        Registry.register( Registry.RECIPE_SERIALIZER, new Identifier( ComputerCraft.MOD_ID, "turtle_upgrade" ), TurtleUpgradeRecipe.SERIALIZER );
 | 
			
		||||
        Registry.register( Registry.RECIPE_SERIALIZER, new Identifier( ComputerCraft.MOD_ID, "impostor_shaped" ), ImpostorRecipe.SERIALIZER );
 | 
			
		||||
        Registry.register( Registry.RECIPE_SERIALIZER, new Identifier( ComputerCraft.MOD_ID, "impostor_shapeless" ), ImpostorShapelessRecipe.SERIALIZER );
 | 
			
		||||
        Registry.register( Registry.LOOT_CONDITION_TYPE, new Identifier( ComputerCraft.MOD_ID, "block_named" ), BlockNamedEntityLootCondition.TYPE );
 | 
			
		||||
        Registry.register( Registry.LOOT_CONDITION_TYPE, new Identifier( ComputerCraft.MOD_ID, "player_creative" ), PlayerCreativeLootCondition.TYPE );
 | 
			
		||||
        Registry.register( Registry.LOOT_CONDITION_TYPE, new Identifier( ComputerCraft.MOD_ID, "has_id" ), HasComputerIdLootCondition.TYPE );
 | 
			
		||||
        init();
 | 
			
		||||
        FabricLoader.getInstance().getModContainer( MOD_ID ).ifPresent( modContainer -> {
 | 
			
		||||
            ResourceManagerHelper.registerBuiltinResourcePack( new Identifier( MOD_ID, "classic" ), modContainer, ResourcePackActivationType.NORMAL );
 | 
			
		||||
            ResourceManagerHelper.registerBuiltinResourcePack( new Identifier( MOD_ID, "overhaul" ), modContainer, ResourcePackActivationType.NORMAL );
 | 
			
		||||
        } );
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,204 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.ComputerCraftAPI.IComputerCraftAPI;
 | 
			
		||||
import dan200.computercraft.api.filesystem.IMount;
 | 
			
		||||
import dan200.computercraft.api.filesystem.IWritableMount;
 | 
			
		||||
import dan200.computercraft.api.lua.GenericSource;
 | 
			
		||||
import dan200.computercraft.api.lua.ILuaAPIFactory;
 | 
			
		||||
import dan200.computercraft.api.media.IMediaProvider;
 | 
			
		||||
import dan200.computercraft.api.network.IPacketNetwork;
 | 
			
		||||
import dan200.computercraft.api.network.wired.IWiredElement;
 | 
			
		||||
import dan200.computercraft.api.network.wired.IWiredNode;
 | 
			
		||||
import dan200.computercraft.api.peripheral.IPeripheralProvider;
 | 
			
		||||
import dan200.computercraft.api.pocket.IPocketUpgrade;
 | 
			
		||||
import dan200.computercraft.api.redstone.IBundledRedstoneProvider;
 | 
			
		||||
import dan200.computercraft.api.turtle.ITurtleUpgrade;
 | 
			
		||||
import dan200.computercraft.core.apis.ApiFactories;
 | 
			
		||||
import dan200.computercraft.core.asm.GenericMethod;
 | 
			
		||||
import dan200.computercraft.core.filesystem.FileMount;
 | 
			
		||||
import dan200.computercraft.core.filesystem.ResourceMount;
 | 
			
		||||
import dan200.computercraft.fabric.mixin.MinecraftServerAccess;
 | 
			
		||||
import dan200.computercraft.shared.*;
 | 
			
		||||
import dan200.computercraft.shared.peripheral.modem.wired.TileCable;
 | 
			
		||||
import dan200.computercraft.shared.peripheral.modem.wired.TileWiredModemFull;
 | 
			
		||||
import dan200.computercraft.shared.peripheral.modem.wireless.WirelessNetwork;
 | 
			
		||||
import dan200.computercraft.shared.util.IDAssigner;
 | 
			
		||||
import dan200.computercraft.shared.wired.WiredNode;
 | 
			
		||||
import me.shedaniel.cloth.api.utils.v1.GameInstanceUtils;
 | 
			
		||||
import net.fabricmc.loader.api.FabricLoader;
 | 
			
		||||
import net.minecraft.block.entity.BlockEntity;
 | 
			
		||||
import net.minecraft.resource.ReloadableResourceManager;
 | 
			
		||||
import net.minecraft.server.MinecraftServer;
 | 
			
		||||
import net.minecraft.util.Identifier;
 | 
			
		||||
import net.minecraft.util.math.BlockPos;
 | 
			
		||||
import net.minecraft.util.math.Direction;
 | 
			
		||||
import net.minecraft.world.BlockView;
 | 
			
		||||
import net.minecraft.world.World;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
import java.io.File;
 | 
			
		||||
import java.io.IOException;
 | 
			
		||||
import java.io.InputStream;
 | 
			
		||||
 | 
			
		||||
public final class ComputerCraftAPIImpl implements IComputerCraftAPI
 | 
			
		||||
{
 | 
			
		||||
    public static final ComputerCraftAPIImpl INSTANCE = new ComputerCraftAPIImpl();
 | 
			
		||||
 | 
			
		||||
    private String version;
 | 
			
		||||
 | 
			
		||||
    private ComputerCraftAPIImpl()
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static InputStream getResourceFile( String domain, String subPath )
 | 
			
		||||
    {
 | 
			
		||||
        MinecraftServer server = GameInstanceUtils.getServer();
 | 
			
		||||
        if( server != null )
 | 
			
		||||
        {
 | 
			
		||||
            ReloadableResourceManager manager = (ReloadableResourceManager) ((MinecraftServerAccess) server).getServerResourceManager().getResourceManager();
 | 
			
		||||
            try
 | 
			
		||||
            {
 | 
			
		||||
                return manager.getResource( new Identifier( domain, subPath ) )
 | 
			
		||||
                    .getInputStream();
 | 
			
		||||
            }
 | 
			
		||||
            catch( IOException ignored )
 | 
			
		||||
            {
 | 
			
		||||
                return null;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getInstalledVersion()
 | 
			
		||||
    {
 | 
			
		||||
        if( version != null )
 | 
			
		||||
        {
 | 
			
		||||
            return version;
 | 
			
		||||
        }
 | 
			
		||||
        return version = FabricLoader.getInstance()
 | 
			
		||||
            .getModContainer( ComputerCraft.MOD_ID )
 | 
			
		||||
            .map( x -> x.getMetadata()
 | 
			
		||||
                .getVersion()
 | 
			
		||||
                .toString() )
 | 
			
		||||
            .orElse( "unknown" );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int createUniqueNumberedSaveDir( @Nonnull World world, @Nonnull String parentSubPath )
 | 
			
		||||
    {
 | 
			
		||||
        return IDAssigner.getNextId( parentSubPath );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public IWritableMount createSaveDirMount( @Nonnull World world, @Nonnull String subPath, long capacity )
 | 
			
		||||
    {
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            return new FileMount( new File( IDAssigner.getDir(), subPath ), capacity );
 | 
			
		||||
        }
 | 
			
		||||
        catch( Exception e )
 | 
			
		||||
        {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public IMount createResourceMount( @Nonnull String domain, @Nonnull String subPath )
 | 
			
		||||
    {
 | 
			
		||||
        MinecraftServer server = GameInstanceUtils.getServer();
 | 
			
		||||
        if( server != null )
 | 
			
		||||
        {
 | 
			
		||||
            ReloadableResourceManager manager = (ReloadableResourceManager) ((MinecraftServerAccess) server).getServerResourceManager().getResourceManager();
 | 
			
		||||
            ResourceMount mount = ResourceMount.get( domain, subPath, manager );
 | 
			
		||||
            return mount.exists( "" ) ? mount : null;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void registerPeripheralProvider( @Nonnull IPeripheralProvider provider )
 | 
			
		||||
    {
 | 
			
		||||
        Peripherals.register( provider );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void registerTurtleUpgrade( @Nonnull ITurtleUpgrade upgrade )
 | 
			
		||||
    {
 | 
			
		||||
        TurtleUpgrades.register( upgrade );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void registerBundledRedstoneProvider( @Nonnull IBundledRedstoneProvider provider )
 | 
			
		||||
    {
 | 
			
		||||
        BundledRedstone.register( provider );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side )
 | 
			
		||||
    {
 | 
			
		||||
        return BundledRedstone.getDefaultOutput( world, pos, side );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void registerMediaProvider( @Nonnull IMediaProvider provider )
 | 
			
		||||
    {
 | 
			
		||||
        MediaProviders.register( provider );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void registerPocketUpgrade( @Nonnull IPocketUpgrade upgrade )
 | 
			
		||||
    {
 | 
			
		||||
        PocketUpgrades.register( upgrade );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void registerGenericSource( @Nonnull GenericSource source )
 | 
			
		||||
    {
 | 
			
		||||
        GenericMethod.register( source );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    @Override
 | 
			
		||||
    public IPacketNetwork getWirelessNetwork()
 | 
			
		||||
    {
 | 
			
		||||
        return WirelessNetwork.getUniversal();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void registerAPIFactory( @Nonnull ILuaAPIFactory factory )
 | 
			
		||||
    {
 | 
			
		||||
        ApiFactories.register( factory );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    @Override
 | 
			
		||||
    public IWiredNode createWiredNodeForElement( @Nonnull IWiredElement element )
 | 
			
		||||
    {
 | 
			
		||||
        return new WiredNode( element );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nullable
 | 
			
		||||
    @Override
 | 
			
		||||
    public IWiredElement getWiredElementAt( @Nonnull BlockView world, @Nonnull BlockPos pos, @Nonnull Direction side )
 | 
			
		||||
    {
 | 
			
		||||
        BlockEntity tile = world.getBlockEntity( pos );
 | 
			
		||||
        if( tile instanceof TileCable )
 | 
			
		||||
        {
 | 
			
		||||
            return ((TileCable) tile).getElement( side );
 | 
			
		||||
        }
 | 
			
		||||
        else if( tile instanceof TileWiredModemFull )
 | 
			
		||||
        {
 | 
			
		||||
            return ((TileWiredModemFull) tile).getElement();
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,297 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.filesystem.IMount;
 | 
			
		||||
import dan200.computercraft.api.filesystem.IWritableMount;
 | 
			
		||||
import dan200.computercraft.api.lua.GenericSource;
 | 
			
		||||
import dan200.computercraft.api.lua.ILuaAPIFactory;
 | 
			
		||||
import dan200.computercraft.api.media.IMedia;
 | 
			
		||||
import dan200.computercraft.api.media.IMediaProvider;
 | 
			
		||||
import dan200.computercraft.api.network.IPacketNetwork;
 | 
			
		||||
import dan200.computercraft.api.network.wired.IWiredElement;
 | 
			
		||||
import dan200.computercraft.api.network.wired.IWiredNode;
 | 
			
		||||
import dan200.computercraft.api.peripheral.IComputerAccess;
 | 
			
		||||
import dan200.computercraft.api.peripheral.IPeripheral;
 | 
			
		||||
import dan200.computercraft.api.peripheral.IPeripheralProvider;
 | 
			
		||||
import dan200.computercraft.api.pocket.IPocketUpgrade;
 | 
			
		||||
import dan200.computercraft.api.redstone.IBundledRedstoneProvider;
 | 
			
		||||
import dan200.computercraft.api.turtle.ITurtleUpgrade;
 | 
			
		||||
import net.minecraft.util.math.BlockPos;
 | 
			
		||||
import net.minecraft.util.math.Direction;
 | 
			
		||||
import net.minecraft.world.BlockView;
 | 
			
		||||
import net.minecraft.world.World;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * The static entry point to the ComputerCraft API.
 | 
			
		||||
 *
 | 
			
		||||
 * Members in this class must be called after mod_ComputerCraft has been initialised, but may be called before it is fully loaded.
 | 
			
		||||
 */
 | 
			
		||||
public final class ComputerCraftAPI
 | 
			
		||||
{
 | 
			
		||||
    private static IComputerCraftAPI instance;
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    @Deprecated
 | 
			
		||||
    public static String getAPIVersion()
 | 
			
		||||
    {
 | 
			
		||||
        return getInstalledVersion();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public static String getInstalledVersion()
 | 
			
		||||
    {
 | 
			
		||||
        return getInstance().getInstalledVersion();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    private static IComputerCraftAPI getInstance()
 | 
			
		||||
    {
 | 
			
		||||
        if( instance != null )
 | 
			
		||||
        {
 | 
			
		||||
            return instance;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            return instance = (IComputerCraftAPI) Class.forName( "dan200.computercraft.ComputerCraftAPIImpl" )
 | 
			
		||||
                .getField( "INSTANCE" )
 | 
			
		||||
                .get( null );
 | 
			
		||||
        }
 | 
			
		||||
        catch( ReflectiveOperationException e )
 | 
			
		||||
        {
 | 
			
		||||
            throw new IllegalStateException( "Cannot find ComputerCraft API", e );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates a numbered directory in a subfolder of the save directory for a given world, and returns that number.
 | 
			
		||||
     *
 | 
			
		||||
     * Use in conjunction with createSaveDirMount() to create a unique place for your peripherals or media items to store files.
 | 
			
		||||
     *
 | 
			
		||||
     * @param world         The world for which the save dir should be created. This should be the server side world object.
 | 
			
		||||
     * @param parentSubPath The folder path within the save directory where the new directory should be created. eg: "computercraft/disk"
 | 
			
		||||
     * @return The numerical value of the name of the new folder, or -1 if the folder could not be created for some reason.
 | 
			
		||||
     *
 | 
			
		||||
     * eg: if createUniqueNumberedSaveDir( world, "computer/disk" ) was called returns 42, then "computer/disk/42" is now available for writing.
 | 
			
		||||
     * @see #createSaveDirMount(World, String, long)
 | 
			
		||||
     */
 | 
			
		||||
    public static int createUniqueNumberedSaveDir( @Nonnull World world, @Nonnull String parentSubPath )
 | 
			
		||||
    {
 | 
			
		||||
        return getInstance().createUniqueNumberedSaveDir( world, parentSubPath );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates a file system mount that maps to a subfolder of the save directory for a given world, and returns it.
 | 
			
		||||
     *
 | 
			
		||||
     * Use in conjunction with IComputerAccess.mount() or IComputerAccess.mountWritable() to mount a folder from the users save directory onto a computers
 | 
			
		||||
     * file system.
 | 
			
		||||
     *
 | 
			
		||||
     * @param world    The world for which the save dir can be found. This should be the server side world object.
 | 
			
		||||
     * @param subPath  The folder path within the save directory that the mount should map to. eg: "computer/disk/42". Use createUniqueNumberedSaveDir()
 | 
			
		||||
     *                 to create a new numbered folder to use.
 | 
			
		||||
     * @param capacity The amount of data that can be stored in the directory before it fills up, in bytes.
 | 
			
		||||
     * @return The mount, or null if it could be created for some reason. Use IComputerAccess.mount() or IComputerAccess.mountWritable() to mount this on a
 | 
			
		||||
     * Computers' file system.
 | 
			
		||||
     * @see #createUniqueNumberedSaveDir(World, String)
 | 
			
		||||
     * @see IComputerAccess#mount(String, IMount)
 | 
			
		||||
     * @see IComputerAccess#mountWritable(String, IWritableMount)
 | 
			
		||||
     * @see IMount
 | 
			
		||||
     * @see IWritableMount
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    public static IWritableMount createSaveDirMount( @Nonnull World world, @Nonnull String subPath, long capacity )
 | 
			
		||||
    {
 | 
			
		||||
        return getInstance().createSaveDirMount( world, subPath, capacity );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates a file system mount to a resource folder, and returns it.
 | 
			
		||||
     *
 | 
			
		||||
     * Use in conjunction with {@link IComputerAccess#mount} or {@link IComputerAccess#mountWritable} to mount a resource folder onto a computer's file
 | 
			
		||||
     * system.
 | 
			
		||||
     *
 | 
			
		||||
     * The files in this mount will be a combination of files in all mod jar, and data packs that contain
 | 
			
		||||
     * resources with the same domain and path. For instance, ComputerCraft's resources are stored in
 | 
			
		||||
     * "/data/computercraft/lua/rom". We construct a mount for that with
 | 
			
		||||
     * {@code createResourceMount("computercraft", "lua/rom")}.
 | 
			
		||||
     *
 | 
			
		||||
     * @param domain  The domain under which to look for resources. eg: "mymod".
 | 
			
		||||
     * @param subPath The subPath under which to look for resources. eg: "lua/myfiles".
 | 
			
		||||
     * @return The mount, or {@code null} if it could be created for some reason.
 | 
			
		||||
     * @see IComputerAccess#mount(String, IMount)
 | 
			
		||||
     * @see IComputerAccess#mountWritable(String, IWritableMount)
 | 
			
		||||
     * @see IMount
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    public static IMount createResourceMount( @Nonnull String domain, @Nonnull String subPath )
 | 
			
		||||
    {
 | 
			
		||||
        return getInstance().createResourceMount( domain, subPath );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Registers a peripheral provider to convert blocks into {@link IPeripheral} implementations.
 | 
			
		||||
     *
 | 
			
		||||
     * @param provider The peripheral provider to register.
 | 
			
		||||
     * @see IPeripheral
 | 
			
		||||
     * @see IPeripheralProvider
 | 
			
		||||
     */
 | 
			
		||||
    public static void registerPeripheralProvider( @Nonnull IPeripheralProvider provider )
 | 
			
		||||
    {
 | 
			
		||||
        getInstance().registerPeripheralProvider( provider );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Registers a method source for generic peripherals.
 | 
			
		||||
     *
 | 
			
		||||
     * @param source The method source to register.
 | 
			
		||||
     * @see GenericSource
 | 
			
		||||
     */
 | 
			
		||||
    public static void registerGenericSource( @Nonnull GenericSource source )
 | 
			
		||||
    {
 | 
			
		||||
        getInstance().registerGenericSource( source );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Registers a new turtle turtle for use in ComputerCraft. After calling this, users should be able to craft Turtles with your new turtle. It is
 | 
			
		||||
     * recommended to call this during the load() method of your mod.
 | 
			
		||||
     *
 | 
			
		||||
     * @param upgrade The turtle upgrade to register.
 | 
			
		||||
     * @see ITurtleUpgrade
 | 
			
		||||
     */
 | 
			
		||||
    public static void registerTurtleUpgrade( @Nonnull ITurtleUpgrade upgrade )
 | 
			
		||||
    {
 | 
			
		||||
        getInstance().registerTurtleUpgrade( upgrade );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Registers a bundled redstone provider to provide bundled redstone output for blocks.
 | 
			
		||||
     *
 | 
			
		||||
     * @param provider The bundled redstone provider to register.
 | 
			
		||||
     * @see IBundledRedstoneProvider
 | 
			
		||||
     */
 | 
			
		||||
    public static void registerBundledRedstoneProvider( @Nonnull IBundledRedstoneProvider provider )
 | 
			
		||||
    {
 | 
			
		||||
        getInstance().registerBundledRedstoneProvider( provider );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * If there is a Computer or Turtle at a certain position in the world, get it's bundled redstone output.
 | 
			
		||||
     *
 | 
			
		||||
     * @param world The world this block is in.
 | 
			
		||||
     * @param pos   The position this block is at.
 | 
			
		||||
     * @param side  The side to extract the bundled redstone output from.
 | 
			
		||||
     * @return If there is a block capable of emitting bundled redstone at the location, it's signal (0-65535) will be returned. If there is no block
 | 
			
		||||
     * capable of emitting bundled redstone at the location, -1 will be returned.
 | 
			
		||||
     * @see IBundledRedstoneProvider
 | 
			
		||||
     */
 | 
			
		||||
    public static int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side )
 | 
			
		||||
    {
 | 
			
		||||
        return getInstance().getBundledRedstoneOutput( world, pos, side );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Registers a media provider to provide {@link IMedia} implementations for Items.
 | 
			
		||||
     *
 | 
			
		||||
     * @param provider The media provider to register.
 | 
			
		||||
     * @see IMediaProvider
 | 
			
		||||
     */
 | 
			
		||||
    public static void registerMediaProvider( @Nonnull IMediaProvider provider )
 | 
			
		||||
    {
 | 
			
		||||
        getInstance().registerMediaProvider( provider );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void registerPocketUpgrade( @Nonnull IPocketUpgrade upgrade )
 | 
			
		||||
    {
 | 
			
		||||
        getInstance().registerPocketUpgrade( upgrade );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Attempt to get the game-wide wireless network.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The global wireless network, or {@code null} if it could not be fetched.
 | 
			
		||||
     */
 | 
			
		||||
    public static IPacketNetwork getWirelessNetwork()
 | 
			
		||||
    {
 | 
			
		||||
        return getInstance().getWirelessNetwork();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void registerAPIFactory( @Nonnull ILuaAPIFactory factory )
 | 
			
		||||
    {
 | 
			
		||||
        getInstance().registerAPIFactory( factory );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Construct a new wired node for a given wired element.
 | 
			
		||||
     *
 | 
			
		||||
     * @param element The element to construct it for
 | 
			
		||||
     * @return The element's node
 | 
			
		||||
     * @see IWiredElement#getNode()
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public static IWiredNode createWiredNodeForElement( @Nonnull IWiredElement element )
 | 
			
		||||
    {
 | 
			
		||||
        return getInstance().createWiredNodeForElement( element );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the wired network element for a block in world.
 | 
			
		||||
     *
 | 
			
		||||
     * @param world The world the block exists in
 | 
			
		||||
     * @param pos   The position the block exists in
 | 
			
		||||
     * @param side  The side to extract the network element from
 | 
			
		||||
     * @return The element's node
 | 
			
		||||
     * @see IWiredElement#getNode()
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    public static IWiredElement getWiredElementAt( @Nonnull BlockView world, @Nonnull BlockPos pos, @Nonnull Direction side )
 | 
			
		||||
    {
 | 
			
		||||
        return getInstance().getWiredElementAt( world, pos, side );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public interface IComputerCraftAPI
 | 
			
		||||
    {
 | 
			
		||||
        @Nonnull
 | 
			
		||||
        String getInstalledVersion();
 | 
			
		||||
 | 
			
		||||
        int createUniqueNumberedSaveDir( @Nonnull World world, @Nonnull String parentSubPath );
 | 
			
		||||
 | 
			
		||||
        @Nullable
 | 
			
		||||
        IWritableMount createSaveDirMount( @Nonnull World world, @Nonnull String subPath, long capacity );
 | 
			
		||||
 | 
			
		||||
        @Nullable
 | 
			
		||||
        IMount createResourceMount( @Nonnull String domain, @Nonnull String subPath );
 | 
			
		||||
 | 
			
		||||
        void registerPeripheralProvider( @Nonnull IPeripheralProvider provider );
 | 
			
		||||
 | 
			
		||||
        void registerGenericSource( @Nonnull GenericSource source );
 | 
			
		||||
 | 
			
		||||
        void registerTurtleUpgrade( @Nonnull ITurtleUpgrade upgrade );
 | 
			
		||||
 | 
			
		||||
        void registerBundledRedstoneProvider( @Nonnull IBundledRedstoneProvider provider );
 | 
			
		||||
 | 
			
		||||
        int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side );
 | 
			
		||||
 | 
			
		||||
        void registerMediaProvider( @Nonnull IMediaProvider provider );
 | 
			
		||||
 | 
			
		||||
        void registerPocketUpgrade( @Nonnull IPocketUpgrade upgrade );
 | 
			
		||||
 | 
			
		||||
        @Nonnull
 | 
			
		||||
        IPacketNetwork getWirelessNetwork();
 | 
			
		||||
 | 
			
		||||
        void registerAPIFactory( @Nonnull ILuaAPIFactory factory );
 | 
			
		||||
 | 
			
		||||
        @Nonnull
 | 
			
		||||
        IWiredNode createWiredNodeForElement( @Nonnull IWiredElement element );
 | 
			
		||||
 | 
			
		||||
        @Nullable
 | 
			
		||||
        IWiredElement getWiredElementAt( @Nonnull BlockView world, @Nonnull BlockPos pos, @Nonnull Direction side );
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,86 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
package dan200.computercraft.api;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.pocket.IPocketUpgrade;
 | 
			
		||||
import dan200.computercraft.api.turtle.ITurtleUpgrade;
 | 
			
		||||
import net.minecraft.item.ItemStack;
 | 
			
		||||
import net.minecraft.nbt.NbtCompound;
 | 
			
		||||
import net.minecraft.util.Identifier;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Common functionality between {@link ITurtleUpgrade} and {@link IPocketUpgrade}.
 | 
			
		||||
 */
 | 
			
		||||
public interface IUpgradeBase
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets a unique identifier representing this type of turtle upgrade. eg: "computercraft:wireless_modem"
 | 
			
		||||
     * or "my_mod:my_upgrade".
 | 
			
		||||
     *
 | 
			
		||||
     * You should use a unique resource domain to ensure this upgrade is uniquely identified.
 | 
			
		||||
     * The upgrade will fail registration if an already used ID is specified.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The unique ID for this upgrade.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    Identifier getUpgradeID();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Return an unlocalised string to describe this type of computer in item names.
 | 
			
		||||
     *
 | 
			
		||||
     * Examples of built-in adjectives are "Wireless", "Mining" and "Crafty".
 | 
			
		||||
     *
 | 
			
		||||
     * @return The localisation key for this upgrade's adjective.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    String getUnlocalisedAdjective();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Return an item stack representing the type of item that a computer must be crafted
 | 
			
		||||
     * with to create a version which holds this upgrade. This item stack is also used
 | 
			
		||||
     * to determine the upgrade given by {@code turtle.equipLeft()} or {@code pocket.equipBack()}
 | 
			
		||||
     *
 | 
			
		||||
     * This should be constant over a session (or at least a datapack reload). It is recommended
 | 
			
		||||
     * that you cache the stack too, in order to prevent constructing it every time the method
 | 
			
		||||
     * is called.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The item stack to craft with, or {@link ItemStack#EMPTY} if it cannot be crafted.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    ItemStack getCraftingItem();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Determine if an item is suitable for being used for this upgrade.
 | 
			
		||||
     *
 | 
			
		||||
     * When un-equipping an upgrade, we return {@link #getCraftingItem()} rather than
 | 
			
		||||
     * the original stack. In order to prevent people losing items with enchantments (or
 | 
			
		||||
     * repairing items with non-0 damage), we impose additional checks on the item.
 | 
			
		||||
     *
 | 
			
		||||
     * The default check requires that any non-capability NBT is exactly the same as the
 | 
			
		||||
     * crafting item, but this may be relaxed for your upgrade.
 | 
			
		||||
     *
 | 
			
		||||
     * @param stack The stack to check. This is guaranteed to be non-empty and have the same item as
 | 
			
		||||
     *              {@link #getCraftingItem()}.
 | 
			
		||||
     * @return If this stack may be used to equip this upgrade.
 | 
			
		||||
     * @see net.minecraftforge.common.crafting.NBTIngredient#test(ItemStack) For the implementation of the default
 | 
			
		||||
     * check.
 | 
			
		||||
     */
 | 
			
		||||
    default boolean isItemSuitable( @Nonnull ItemStack stack )
 | 
			
		||||
    {
 | 
			
		||||
        ItemStack crafting = getCraftingItem();
 | 
			
		||||
 | 
			
		||||
        // A more expanded form of ItemStack.areShareTagsEqual, but allowing an empty tag to be equal to a
 | 
			
		||||
        // null one.
 | 
			
		||||
        NbtCompound shareTag = stack.getNbt();
 | 
			
		||||
        NbtCompound craftingShareTag = crafting.getNbt();
 | 
			
		||||
        if( shareTag == craftingShareTag ) return true;
 | 
			
		||||
        if( shareTag == null ) return craftingShareTag.isEmpty();
 | 
			
		||||
        if( craftingShareTag == null ) return shareTag.isEmpty();
 | 
			
		||||
        return shareTag.equals( craftingShareTag );
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,93 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.client;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.fabric.mixin.AffineTransformationAccess;
 | 
			
		||||
import net.fabricmc.api.EnvType;
 | 
			
		||||
import net.fabricmc.api.Environment;
 | 
			
		||||
import net.minecraft.client.MinecraftClient;
 | 
			
		||||
import net.minecraft.client.render.model.BakedModel;
 | 
			
		||||
import net.minecraft.client.render.model.BakedModelManager;
 | 
			
		||||
import net.minecraft.client.util.ModelIdentifier;
 | 
			
		||||
import net.minecraft.client.util.math.MatrixStack;
 | 
			
		||||
import net.minecraft.item.ItemStack;
 | 
			
		||||
import net.minecraft.util.math.AffineTransformation;
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import java.util.Objects;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A model to render, combined with a transformation matrix to apply.
 | 
			
		||||
 */
 | 
			
		||||
@Environment( EnvType.CLIENT )
 | 
			
		||||
public final class TransformedModel
 | 
			
		||||
{
 | 
			
		||||
    private final BakedModel model;
 | 
			
		||||
    private final AffineTransformation matrix;
 | 
			
		||||
 | 
			
		||||
    public TransformedModel( @Nonnull BakedModel model, @Nonnull AffineTransformation matrix )
 | 
			
		||||
    {
 | 
			
		||||
        this.model = Objects.requireNonNull( model );
 | 
			
		||||
        this.matrix = Objects.requireNonNull( matrix );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public TransformedModel( @Nonnull BakedModel model )
 | 
			
		||||
    {
 | 
			
		||||
        this.model = Objects.requireNonNull( model );
 | 
			
		||||
        matrix = AffineTransformation.identity();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static TransformedModel of( @Nonnull ModelIdentifier location )
 | 
			
		||||
    {
 | 
			
		||||
        BakedModelManager modelManager = MinecraftClient.getInstance()
 | 
			
		||||
            .getBakedModelManager();
 | 
			
		||||
        return new TransformedModel( modelManager.getModel( location ) );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static TransformedModel of( @Nonnull ItemStack item, @Nonnull AffineTransformation transform )
 | 
			
		||||
    {
 | 
			
		||||
        BakedModel model = MinecraftClient.getInstance()
 | 
			
		||||
            .getItemRenderer()
 | 
			
		||||
            .getModels()
 | 
			
		||||
            .getModel( item );
 | 
			
		||||
        return new TransformedModel( model, transform );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public BakedModel getModel()
 | 
			
		||||
    {
 | 
			
		||||
        return model;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public AffineTransformation getMatrix()
 | 
			
		||||
    {
 | 
			
		||||
        return matrix;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void push( MatrixStack matrixStack )
 | 
			
		||||
    {
 | 
			
		||||
        matrixStack.push();
 | 
			
		||||
 | 
			
		||||
        AffineTransformationAccess access = (AffineTransformationAccess) (Object) matrix;
 | 
			
		||||
        if( access.getTranslation() != null )
 | 
			
		||||
        {
 | 
			
		||||
            matrixStack.translate( access.getTranslation().getX(), access.getTranslation().getY(), access.getTranslation().getZ() );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        matrixStack.multiply( matrix.getRotation2() );
 | 
			
		||||
 | 
			
		||||
        if( access.getScale() != null )
 | 
			
		||||
        {
 | 
			
		||||
            matrixStack.scale( access.getScale().getX(), access.getScale().getY(), access.getScale().getZ() );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if( access.getRotation1() != null )
 | 
			
		||||
        {
 | 
			
		||||
            matrixStack.multiply( access.getRotation1() );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,82 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.filesystem;
 | 
			
		||||
 | 
			
		||||
import java.nio.file.attribute.BasicFileAttributes;
 | 
			
		||||
import java.nio.file.attribute.FileTime;
 | 
			
		||||
import java.time.Instant;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A simple version of {@link BasicFileAttributes}, which provides what information a {@link IMount} already exposes.
 | 
			
		||||
 */
 | 
			
		||||
final class FileAttributes implements BasicFileAttributes
 | 
			
		||||
{
 | 
			
		||||
    private static final FileTime EPOCH = FileTime.from( Instant.EPOCH );
 | 
			
		||||
 | 
			
		||||
    private final boolean isDirectory;
 | 
			
		||||
    private final long size;
 | 
			
		||||
 | 
			
		||||
    FileAttributes( boolean isDirectory, long size )
 | 
			
		||||
    {
 | 
			
		||||
        this.isDirectory = isDirectory;
 | 
			
		||||
        this.size = size;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public FileTime lastModifiedTime()
 | 
			
		||||
    {
 | 
			
		||||
        return EPOCH;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public FileTime lastAccessTime()
 | 
			
		||||
    {
 | 
			
		||||
        return EPOCH;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public FileTime creationTime()
 | 
			
		||||
    {
 | 
			
		||||
        return EPOCH;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isRegularFile()
 | 
			
		||||
    {
 | 
			
		||||
        return !isDirectory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isDirectory()
 | 
			
		||||
    {
 | 
			
		||||
        return isDirectory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSymbolicLink()
 | 
			
		||||
    {
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isOther()
 | 
			
		||||
    {
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public long size()
 | 
			
		||||
    {
 | 
			
		||||
        return size;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Object fileKey()
 | 
			
		||||
    {
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,42 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.filesystem;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
import java.io.IOException;
 | 
			
		||||
import java.util.Objects;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * An {@link IOException} which occurred on a specific file.
 | 
			
		||||
 *
 | 
			
		||||
 * This may be thrown from a {@link IMount} or {@link IWritableMount} to give more information about a failure.
 | 
			
		||||
 */
 | 
			
		||||
public class FileOperationException extends IOException
 | 
			
		||||
{
 | 
			
		||||
    private static final long serialVersionUID = -8809108200853029849L;
 | 
			
		||||
 | 
			
		||||
    private final String filename;
 | 
			
		||||
 | 
			
		||||
    public FileOperationException( @Nullable String filename, @Nonnull String message )
 | 
			
		||||
    {
 | 
			
		||||
        super( Objects.requireNonNull( message, "message cannot be null" ) );
 | 
			
		||||
        this.filename = filename;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public FileOperationException( @Nonnull String message )
 | 
			
		||||
    {
 | 
			
		||||
        super( Objects.requireNonNull( message, "message cannot be null" ) );
 | 
			
		||||
        filename = null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nullable
 | 
			
		||||
    public String getFilename()
 | 
			
		||||
    {
 | 
			
		||||
        return filename;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,44 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.filesystem;
 | 
			
		||||
 | 
			
		||||
import java.io.IOException;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Provides a mount of the entire computer's file system.
 | 
			
		||||
 *
 | 
			
		||||
 * This exists for use by various APIs - one should not attempt to mount it.
 | 
			
		||||
 */
 | 
			
		||||
public interface IFileSystem extends IWritableMount
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Combine two paths together, reducing them into a normalised form.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path  The main path.
 | 
			
		||||
     * @param child The path to append.
 | 
			
		||||
     * @return The combined, normalised path.
 | 
			
		||||
     */
 | 
			
		||||
    String combine( String path, String child );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Copy files from one location to another.
 | 
			
		||||
     *
 | 
			
		||||
     * @param from The location to copy from.
 | 
			
		||||
     * @param to   The location to copy to. This should not exist.
 | 
			
		||||
     * @throws IOException If the copy failed.
 | 
			
		||||
     */
 | 
			
		||||
    void copy( String from, String to ) throws IOException;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Move files from one location to another.
 | 
			
		||||
     *
 | 
			
		||||
     * @param from The location to move from.
 | 
			
		||||
     * @param to   The location to move to. This should not exist.
 | 
			
		||||
     * @throws IOException If the move failed.
 | 
			
		||||
     */
 | 
			
		||||
    void move( String from, String to ) throws IOException;
 | 
			
		||||
}
 | 
			
		||||
@@ -1,95 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.filesystem;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.ComputerCraftAPI;
 | 
			
		||||
import dan200.computercraft.api.peripheral.IComputerAccess;
 | 
			
		||||
import net.minecraft.world.World;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import java.io.IOException;
 | 
			
		||||
import java.nio.channels.ReadableByteChannel;
 | 
			
		||||
import java.nio.file.attribute.BasicFileAttributes;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Represents a read only part of a virtual filesystem that can be mounted onto a computer using {@link IComputerAccess#mount(String, IMount)}.
 | 
			
		||||
 *
 | 
			
		||||
 * Ready made implementations of this interface can be created using {@link ComputerCraftAPI#createSaveDirMount(World, String, long)} or {@link
 | 
			
		||||
 * ComputerCraftAPI#createResourceMount(String, String)}, or you're free to implement it yourselves!
 | 
			
		||||
 *
 | 
			
		||||
 * @see ComputerCraftAPI#createSaveDirMount(World, String, long)
 | 
			
		||||
 * @see ComputerCraftAPI#createResourceMount(String, String)
 | 
			
		||||
 * @see IComputerAccess#mount(String, IMount)
 | 
			
		||||
 * @see IWritableMount
 | 
			
		||||
 */
 | 
			
		||||
public interface IMount
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the file names of all the files in a directory.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path     A file path in normalised format, relative to the mount location. ie: "programs/myprograms".
 | 
			
		||||
     * @param contents A list of strings. Add all the file names to this list.
 | 
			
		||||
     * @throws IOException If the file was not a directory, or could not be listed.
 | 
			
		||||
     */
 | 
			
		||||
    void list( @Nonnull String path, @Nonnull List<String> contents ) throws IOException;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Opens a file with a given path, and returns an {@link ReadableByteChannel} representing its contents.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
 | 
			
		||||
     * @return A channel representing the contents of the file. If the channel implements {@link java.nio.channels.SeekableByteChannel}, one will be able to
 | 
			
		||||
     * seek to arbitrary positions when using binary mode.
 | 
			
		||||
     * @throws IOException If the file does not exist, or could not be opened.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    ReadableByteChannel openForRead( @Nonnull String path ) throws IOException;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get attributes about the given file.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path The path to query.
 | 
			
		||||
     * @return File attributes for the given file.
 | 
			
		||||
     * @throws IOException If the file does not exist, or attributes could not be fetched.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    default BasicFileAttributes getAttributes( @Nonnull String path ) throws IOException
 | 
			
		||||
    {
 | 
			
		||||
        if( !exists( path ) )
 | 
			
		||||
        {
 | 
			
		||||
            throw new FileOperationException( path, "No such file" );
 | 
			
		||||
        }
 | 
			
		||||
        return new FileAttributes( isDirectory( path ), getSize( path ) );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns whether a file with a given path exists or not.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram"
 | 
			
		||||
     * @return If the file exists.
 | 
			
		||||
     * @throws IOException If an error occurs when checking the existence of the file.
 | 
			
		||||
     */
 | 
			
		||||
    boolean exists( @Nonnull String path ) throws IOException;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns whether a file with a given path is a directory or not.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path A file path in normalised format, relative to the mount location. ie: "programs/myprograms".
 | 
			
		||||
     * @return If the file exists and is a directory
 | 
			
		||||
     * @throws IOException If an error occurs when checking whether the file is a directory.
 | 
			
		||||
     */
 | 
			
		||||
    boolean isDirectory( @Nonnull String path ) throws IOException;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the size of a file with a given path, in bytes.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
 | 
			
		||||
     * @return The size of the file, in bytes.
 | 
			
		||||
     * @throws IOException If the file does not exist, or its size could not be determined.
 | 
			
		||||
     */
 | 
			
		||||
    long getSize( @Nonnull String path ) throws IOException;
 | 
			
		||||
}
 | 
			
		||||
@@ -1,90 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.filesystem;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.ComputerCraftAPI;
 | 
			
		||||
import dan200.computercraft.api.peripheral.IComputerAccess;
 | 
			
		||||
import net.minecraft.world.World;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import java.io.IOException;
 | 
			
		||||
import java.io.OutputStream;
 | 
			
		||||
import java.nio.channels.WritableByteChannel;
 | 
			
		||||
import java.util.OptionalLong;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Represents a part of a virtual filesystem that can be mounted onto a computer using {@link IComputerAccess#mount(String, IMount)} or {@link
 | 
			
		||||
 * IComputerAccess#mountWritable(String, IWritableMount)}, that can also be written to.
 | 
			
		||||
 *
 | 
			
		||||
 * Ready made implementations of this interface can be created using {@link ComputerCraftAPI#createSaveDirMount(World, String, long)}, or you're free to
 | 
			
		||||
 * implement it yourselves!
 | 
			
		||||
 *
 | 
			
		||||
 * @see ComputerCraftAPI#createSaveDirMount(World, String, long)
 | 
			
		||||
 * @see IComputerAccess#mount(String, IMount)
 | 
			
		||||
 * @see IComputerAccess#mountWritable(String, IWritableMount)
 | 
			
		||||
 * @see IMount
 | 
			
		||||
 */
 | 
			
		||||
public interface IWritableMount extends IMount
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates a directory at a given path inside the virtual file system.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path A file path in normalised format, relative to the mount location. ie: "programs/mynewprograms".
 | 
			
		||||
     * @throws IOException If the directory already exists or could not be created.
 | 
			
		||||
     */
 | 
			
		||||
    void makeDirectory( @Nonnull String path ) throws IOException;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Deletes a directory at a given path inside the virtual file system.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path A file path in normalised format, relative to the mount location. ie: "programs/myoldprograms".
 | 
			
		||||
     * @throws IOException If the file does not exist or could not be deleted.
 | 
			
		||||
     */
 | 
			
		||||
    void delete( @Nonnull String path ) throws IOException;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Opens a file with a given path, and returns an {@link OutputStream} for writing to it.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
 | 
			
		||||
     * @return A stream for writing to. If the channel implements {@link java.nio.channels.SeekableByteChannel}, one will be able to seek to arbitrary
 | 
			
		||||
     * positions when using binary mode.
 | 
			
		||||
     * @throws IOException If the file could not be opened for writing.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    WritableByteChannel openForWrite( @Nonnull String path ) throws IOException;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Opens a file with a given path, and returns an {@link OutputStream} for appending to it.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
 | 
			
		||||
     * @return A stream for writing to. If the channel implements {@link java.nio.channels.SeekableByteChannel}, one will be able to seek to arbitrary
 | 
			
		||||
     * positions when using binary mode.
 | 
			
		||||
     * @throws IOException If the file could not be opened for writing.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    WritableByteChannel openForAppend( @Nonnull String path ) throws IOException;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the amount of free space on the mount, in bytes. You should decrease this value as the user writes to the mount, and write operations should fail
 | 
			
		||||
     * once it reaches zero.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The amount of free space, in bytes.
 | 
			
		||||
     * @throws IOException If the remaining space could not be computed.
 | 
			
		||||
     */
 | 
			
		||||
    long getRemainingSpace() throws IOException;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the capacity of this mount. This should be equal to the size of all files/directories on this mount, minus the {@link #getRemainingSpace()}.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The capacity of this mount, in bytes.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    default OptionalLong getCapacity()
 | 
			
		||||
    {
 | 
			
		||||
        return OptionalLong.empty();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,58 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
package dan200.computercraft.api.lua;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.ComputerCraftAPI;
 | 
			
		||||
import dan200.computercraft.api.peripheral.IPeripheral;
 | 
			
		||||
import dan200.computercraft.api.peripheral.IPeripheralProvider;
 | 
			
		||||
import dan200.computercraft.core.asm.LuaMethod;
 | 
			
		||||
import net.minecraft.util.Identifier;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A generic source of {@link LuaMethod} functions.
 | 
			
		||||
 *
 | 
			
		||||
 * Unlike normal objects ({@link IDynamicLuaObject} or {@link IPeripheral}), methods do not target this object but
 | 
			
		||||
 * instead are defined as {@code static} and accept their target as the first parameter. This allows you to inject
 | 
			
		||||
 * methods onto objects you do not own, as well as declaring methods for a specific "trait" (for instance, a
 | 
			
		||||
 * {@link Capability}).
 | 
			
		||||
 *
 | 
			
		||||
 * Currently the "generic peripheral" system is incompatible with normal peripherals. Normal {@link IPeripheralProvider}
 | 
			
		||||
 * or {@link IPeripheral} implementations take priority. Tile entities which use this system are given a peripheral name
 | 
			
		||||
 * determined by their id, rather than any peripheral provider. This will hopefully change in the future, once a suitable
 | 
			
		||||
 * design has been established.
 | 
			
		||||
 *
 | 
			
		||||
 * For example, the main CC: Tweaked mod defines a generic source for inventories, which works on {@link IItemHandler}s:
 | 
			
		||||
 *
 | 
			
		||||
 * <pre>{@code
 | 
			
		||||
 * public class InventoryMethods implements GenericSource {
 | 
			
		||||
 *     \@LuaFunction( mainThread = true )
 | 
			
		||||
 *     public static int size(IItemHandler inventory) {
 | 
			
		||||
 *         return inventory.getSlots();
 | 
			
		||||
 *     }
 | 
			
		||||
 *
 | 
			
		||||
 *     // ...
 | 
			
		||||
 * }
 | 
			
		||||
 * }</pre>
 | 
			
		||||
 *
 | 
			
		||||
 * @see ComputerCraftAPI#registerGenericSource(GenericSource)
 | 
			
		||||
 * @see ComputerCraftAPI#registerGenericCapability(Capability) New capabilities (those not built into Forge) must be
 | 
			
		||||
 * explicitly given to the generic peripheral system, as there is no way to enumerate all capabilities.
 | 
			
		||||
 */
 | 
			
		||||
public interface GenericSource
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * A unique identifier for this generic source.
 | 
			
		||||
     *
 | 
			
		||||
     * This is currently unused, but may be used in the future to allow disabling specific sources. It is recommended
 | 
			
		||||
     * to return an identifier using your mod's ID.
 | 
			
		||||
     *
 | 
			
		||||
     * @return This source's identifier.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    Identifier id();
 | 
			
		||||
}
 | 
			
		||||
@@ -1,461 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.lua;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
import java.nio.ByteBuffer;
 | 
			
		||||
import java.util.Map;
 | 
			
		||||
import java.util.Optional;
 | 
			
		||||
 | 
			
		||||
import static dan200.computercraft.api.lua.LuaValues.checkFinite;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * The arguments passed to a function.
 | 
			
		||||
 */
 | 
			
		||||
public interface IArguments
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Drop a number of arguments. The returned arguments instance will access arguments at position {@code i + count}, rather than {@code i}. However,
 | 
			
		||||
     * errors will still use the given argument index.
 | 
			
		||||
     *
 | 
			
		||||
     * @param count The number of arguments to drop.
 | 
			
		||||
     * @return The new {@link IArguments} instance.
 | 
			
		||||
     */
 | 
			
		||||
    IArguments drop( int count );
 | 
			
		||||
 | 
			
		||||
    default Object[] getAll()
 | 
			
		||||
    {
 | 
			
		||||
        Object[] result = new Object[count()];
 | 
			
		||||
        for( int i = 0; i < result.length; i++ )
 | 
			
		||||
        {
 | 
			
		||||
            result[i] = get( i );
 | 
			
		||||
        }
 | 
			
		||||
        return result;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the number of arguments passed to this function.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The number of passed arguments.
 | 
			
		||||
     */
 | 
			
		||||
    int count();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the argument at the specific index. The returned value must obey the following conversion rules:
 | 
			
		||||
     *
 | 
			
		||||
     * <ul>
 | 
			
		||||
     *   <li>Lua values of type "string" will be represented by a {@link String}.</li>
 | 
			
		||||
     *   <li>Lua values of type "number" will be represented by a {@link Number}.</li>
 | 
			
		||||
     *   <li>Lua values of type "boolean" will be represented by a {@link Boolean}.</li>
 | 
			
		||||
     *   <li>Lua values of type "table" will be represented by a {@link Map}.</li>
 | 
			
		||||
     *   <li>Lua values of any other type will be represented by a {@code null} value.</li>
 | 
			
		||||
     * </ul>
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @return The argument's value, or {@code null} if not present.
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    Object get( int index );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get an argument as an integer.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @return The argument's value.
 | 
			
		||||
     * @throws LuaException If the value is not an integer.
 | 
			
		||||
     */
 | 
			
		||||
    default int getInt( int index ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        return (int) getLong( index );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get an argument as a long.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @return The argument's value.
 | 
			
		||||
     * @throws LuaException If the value is not a long.
 | 
			
		||||
     */
 | 
			
		||||
    default long getLong( int index ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        Object value = get( index );
 | 
			
		||||
        if( !(value instanceof Number) )
 | 
			
		||||
        {
 | 
			
		||||
            throw LuaValues.badArgumentOf( index, "number", value );
 | 
			
		||||
        }
 | 
			
		||||
        return LuaValues.checkFiniteNum( index, (Number) value )
 | 
			
		||||
            .longValue();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get an argument as a finite number (not infinite or NaN).
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @return The argument's value.
 | 
			
		||||
     * @throws LuaException If the value is not finite.
 | 
			
		||||
     */
 | 
			
		||||
    default double getFiniteDouble( int index ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        return checkFinite( index, getDouble( index ) );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get an argument as a double.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @return The argument's value.
 | 
			
		||||
     * @throws LuaException If the value is not a number.
 | 
			
		||||
     * @see #getFiniteDouble(int) if you require this to be finite (i.e. not infinite or NaN).
 | 
			
		||||
     */
 | 
			
		||||
    default double getDouble( int index ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        Object value = get( index );
 | 
			
		||||
        if( !(value instanceof Number) )
 | 
			
		||||
        {
 | 
			
		||||
            throw LuaValues.badArgumentOf( index, "number", value );
 | 
			
		||||
        }
 | 
			
		||||
        return ((Number) value).doubleValue();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get an argument as a boolean.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @return The argument's value.
 | 
			
		||||
     * @throws LuaException If the value is not a boolean.
 | 
			
		||||
     */
 | 
			
		||||
    default boolean getBoolean( int index ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        Object value = get( index );
 | 
			
		||||
        if( !(value instanceof Boolean) )
 | 
			
		||||
        {
 | 
			
		||||
            throw LuaValues.badArgumentOf( index, "boolean", value );
 | 
			
		||||
        }
 | 
			
		||||
        return (Boolean) value;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get a string argument as a byte array.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @return The argument's value. This is a <em>read only</em> buffer.
 | 
			
		||||
     * @throws LuaException If the value is not a string.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    default ByteBuffer getBytes( int index ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        return LuaValues.encode( getString( index ) );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get an argument as a string.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @return The argument's value.
 | 
			
		||||
     * @throws LuaException If the value is not a string.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    default String getString( int index ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        Object value = get( index );
 | 
			
		||||
        if( !(value instanceof String) )
 | 
			
		||||
        {
 | 
			
		||||
            throw LuaValues.badArgumentOf( index, "string", value );
 | 
			
		||||
        }
 | 
			
		||||
        return (String) value;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get a string argument as an enum value.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @param klass The type of enum to parse.
 | 
			
		||||
     * @param <T>   The type of enum to parse.
 | 
			
		||||
     * @return The argument's value.
 | 
			
		||||
     * @throws LuaException If the value is not a string or not a valid option for this enum.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    default <T extends Enum<T>> T getEnum( int index, Class<T> klass ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        return LuaValues.checkEnum( index, klass, getString( index ) );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get an argument as a table.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @return The argument's value.
 | 
			
		||||
     * @throws LuaException If the value is not a table.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    default Map<?, ?> getTable( int index ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        Object value = get( index );
 | 
			
		||||
        if( !(value instanceof Map) )
 | 
			
		||||
        {
 | 
			
		||||
            throw LuaValues.badArgumentOf( index, "table", value );
 | 
			
		||||
        }
 | 
			
		||||
        return (Map<?, ?>) value;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get a string argument as a byte array.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @return The argument's value, or {@link Optional#empty()} if not present. This is a <em>read only</em> buffer.
 | 
			
		||||
     * @throws LuaException If the value is not a string.
 | 
			
		||||
     */
 | 
			
		||||
    default Optional<ByteBuffer> optBytes( int index ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        return optString( index ).map( LuaValues::encode );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get an argument as a string.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @return The argument's value, or {@link Optional#empty()} if not present.
 | 
			
		||||
     * @throws LuaException If the value is not a string.
 | 
			
		||||
     */
 | 
			
		||||
    default Optional<String> optString( int index ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        Object value = get( index );
 | 
			
		||||
        if( value == null )
 | 
			
		||||
        {
 | 
			
		||||
            return Optional.empty();
 | 
			
		||||
        }
 | 
			
		||||
        if( !(value instanceof String) )
 | 
			
		||||
        {
 | 
			
		||||
            throw LuaValues.badArgumentOf( index, "string", value );
 | 
			
		||||
        }
 | 
			
		||||
        return Optional.of( (String) value );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get a string argument as an enum value.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @param klass The type of enum to parse.
 | 
			
		||||
     * @param <T>   The type of enum to parse.
 | 
			
		||||
     * @return The argument's value.
 | 
			
		||||
     * @throws LuaException If the value is not a string or not a valid option for this enum.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    default <T extends Enum<T>> Optional<T> optEnum( int index, Class<T> klass ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        Optional<String> str = optString( index );
 | 
			
		||||
        return str.isPresent() ? Optional.of( LuaValues.checkEnum( index, klass, str.get() ) ) : Optional.empty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get an argument as a double.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @param def   The default value, if this argument is not given.
 | 
			
		||||
     * @return The argument's value, or {@code def} if none was provided.
 | 
			
		||||
     * @throws LuaException If the value is not a number.
 | 
			
		||||
     */
 | 
			
		||||
    default double optDouble( int index, double def ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        return optDouble( index ).orElse( def );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get an argument as a double.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @return The argument's value, or {@link Optional#empty()} if not present.
 | 
			
		||||
     * @throws LuaException If the value is not a number.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    default Optional<Double> optDouble( int index ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        Object value = get( index );
 | 
			
		||||
        if( value == null )
 | 
			
		||||
        {
 | 
			
		||||
            return Optional.empty();
 | 
			
		||||
        }
 | 
			
		||||
        if( !(value instanceof Number) )
 | 
			
		||||
        {
 | 
			
		||||
            throw LuaValues.badArgumentOf( index, "number", value );
 | 
			
		||||
        }
 | 
			
		||||
        return Optional.of( ((Number) value).doubleValue() );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get an argument as an int.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @param def   The default value, if this argument is not given.
 | 
			
		||||
     * @return The argument's value, or {@code def} if none was provided.
 | 
			
		||||
     * @throws LuaException If the value is not a number.
 | 
			
		||||
     */
 | 
			
		||||
    default int optInt( int index, int def ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        return optInt( index ).orElse( def );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get an argument as an int.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @return The argument's value, or {@link Optional#empty()} if not present.
 | 
			
		||||
     * @throws LuaException If the value is not a number.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    default Optional<Integer> optInt( int index ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        return optLong( index ).map( Long::intValue );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get an argument as a long.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @return The argument's value, or {@link Optional#empty()} if not present.
 | 
			
		||||
     * @throws LuaException If the value is not a number.
 | 
			
		||||
     */
 | 
			
		||||
    default Optional<Long> optLong( int index ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        Object value = get( index );
 | 
			
		||||
        if( value == null )
 | 
			
		||||
        {
 | 
			
		||||
            return Optional.empty();
 | 
			
		||||
        }
 | 
			
		||||
        if( !(value instanceof Number) )
 | 
			
		||||
        {
 | 
			
		||||
            throw LuaValues.badArgumentOf( index, "number", value );
 | 
			
		||||
        }
 | 
			
		||||
        return Optional.of( LuaValues.checkFiniteNum( index, (Number) value )
 | 
			
		||||
            .longValue() );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get an argument as a long.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @param def   The default value, if this argument is not given.
 | 
			
		||||
     * @return The argument's value, or {@code def} if none was provided.
 | 
			
		||||
     * @throws LuaException If the value is not a number.
 | 
			
		||||
     */
 | 
			
		||||
    default long optLong( int index, long def ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        return optLong( index ).orElse( def );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get an argument as a finite number (not infinite or NaN).
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @param def   The default value, if this argument is not given.
 | 
			
		||||
     * @return The argument's value, or {@code def} if none was provided.
 | 
			
		||||
     * @throws LuaException If the value is not finite.
 | 
			
		||||
     */
 | 
			
		||||
    default double optFiniteDouble( int index, double def ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        return optFiniteDouble( index ).orElse( def );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get an argument as a finite number (not infinite or NaN).
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @return The argument's value, or {@link Optional#empty()} if not present.
 | 
			
		||||
     * @throws LuaException If the value is not finite.
 | 
			
		||||
     */
 | 
			
		||||
    default Optional<Double> optFiniteDouble( int index ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        Optional<Double> value = optDouble( index );
 | 
			
		||||
        if( value.isPresent() )
 | 
			
		||||
        {
 | 
			
		||||
            LuaValues.checkFiniteNum( index, value.get() );
 | 
			
		||||
        }
 | 
			
		||||
        return value;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get an argument as a boolean.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @param def   The default value, if this argument is not given.
 | 
			
		||||
     * @return The argument's value, or {@code def} if none was provided.
 | 
			
		||||
     * @throws LuaException If the value is not a boolean.
 | 
			
		||||
     */
 | 
			
		||||
    default boolean optBoolean( int index, boolean def ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        return optBoolean( index ).orElse( def );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get an argument as a boolean.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @return The argument's value, or {@link Optional#empty()} if not present.
 | 
			
		||||
     * @throws LuaException If the value is not a boolean.
 | 
			
		||||
     */
 | 
			
		||||
    default Optional<Boolean> optBoolean( int index ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        Object value = get( index );
 | 
			
		||||
        if( value == null )
 | 
			
		||||
        {
 | 
			
		||||
            return Optional.empty();
 | 
			
		||||
        }
 | 
			
		||||
        if( !(value instanceof Boolean) )
 | 
			
		||||
        {
 | 
			
		||||
            throw LuaValues.badArgumentOf( index, "boolean", value );
 | 
			
		||||
        }
 | 
			
		||||
        return Optional.of( (Boolean) value );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get an argument as a string.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @param def   The default value, if this argument is not given.
 | 
			
		||||
     * @return The argument's value, or {@code def} if none was provided.
 | 
			
		||||
     * @throws LuaException If the value is not a string.
 | 
			
		||||
     */
 | 
			
		||||
    default String optString( int index, String def ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        return optString( index ).orElse( def );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get an argument as a table.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @param def   The default value, if this argument is not given.
 | 
			
		||||
     * @return The argument's value, or {@code def} if none was provided.
 | 
			
		||||
     * @throws LuaException If the value is not a table.
 | 
			
		||||
     */
 | 
			
		||||
    default Map<?, ?> optTable( int index, Map<Object, Object> def ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        return optTable( index ).orElse( def );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get an argument as a table.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument number.
 | 
			
		||||
     * @return The argument's value, or {@link Optional#empty()} if not present.
 | 
			
		||||
     * @throws LuaException If the value is not a table.
 | 
			
		||||
     */
 | 
			
		||||
    default Optional<Map<?, ?>> optTable( int index ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        Object value = get( index );
 | 
			
		||||
        if( value == null )
 | 
			
		||||
        {
 | 
			
		||||
            return Optional.empty();
 | 
			
		||||
        }
 | 
			
		||||
        if( !(value instanceof Map) )
 | 
			
		||||
        {
 | 
			
		||||
            throw LuaValues.badArgumentOf( index, "map", value );
 | 
			
		||||
        }
 | 
			
		||||
        return Optional.of( (Map<?, ?>) value );
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,34 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.lua;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.filesystem.IFileSystem;
 | 
			
		||||
import dan200.computercraft.api.peripheral.IComputerAccess;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * An interface passed to {@link ILuaAPIFactory} in order to provide additional information about a computer.
 | 
			
		||||
 */
 | 
			
		||||
public interface IComputerSystem extends IComputerAccess
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the file system for this computer.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The computer's file system, or {@code null} if it is not initialised.
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    IFileSystem getFileSystem();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the label for this computer.
 | 
			
		||||
     *
 | 
			
		||||
     * @return This computer's label, or {@code null} if it is not set.
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    String getLabel();
 | 
			
		||||
}
 | 
			
		||||
@@ -1,41 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.lua;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.peripheral.IDynamicPeripheral;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * An interface for representing custom objects returned by peripherals or other Lua objects.
 | 
			
		||||
 *
 | 
			
		||||
 * Generally, one does not need to implement this type - it is sufficient to return an object with some methods annotated with {@link LuaFunction}. {@link
 | 
			
		||||
 * IDynamicLuaObject} is useful when you wish your available methods to change at runtime.
 | 
			
		||||
 */
 | 
			
		||||
public interface IDynamicLuaObject
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the names of the methods that this object implements. This should not change over the course of the object's lifetime.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The method names this object provides.
 | 
			
		||||
     * @see IDynamicPeripheral#getMethodNames()
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    String[] getMethodNames();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Called when a user calls one of the methods that this object implements.
 | 
			
		||||
     *
 | 
			
		||||
     * @param context   The context of the currently running lua thread. This can be used to wait for events or otherwise yield.
 | 
			
		||||
     * @param method    An integer identifying which method index from {@link #getMethodNames()} the computer wishes to call.
 | 
			
		||||
     * @param arguments The arguments for this method.
 | 
			
		||||
     * @return The result of this function. Either an immediate value ({@link MethodResult#of(Object...)} or an instruction to yield.
 | 
			
		||||
     * @throws LuaException If the function threw an exception.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    MethodResult callMethod( @Nonnull ILuaContext context, int method, @Nonnull IArguments arguments ) throws LuaException;
 | 
			
		||||
}
 | 
			
		||||
@@ -1,54 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.lua;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.ComputerCraftAPI;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Represents a Lua object which is stored as a global variable on computer startup. This must either provide {@link LuaFunction} annotated functions or
 | 
			
		||||
 * implement {@link IDynamicLuaObject}.
 | 
			
		||||
 *
 | 
			
		||||
 * Before implementing this interface, consider alternative methods of providing methods. It is generally preferred to use peripherals to provide
 | 
			
		||||
 * functionality to users.
 | 
			
		||||
 *
 | 
			
		||||
 * @see ILuaAPIFactory
 | 
			
		||||
 * @see ComputerCraftAPI#registerAPIFactory(ILuaAPIFactory)
 | 
			
		||||
 */
 | 
			
		||||
public interface ILuaAPI
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the globals this API will be assigned to. This will override any other global, so you should
 | 
			
		||||
     *
 | 
			
		||||
     * @return A list of globals this API will be assigned to.
 | 
			
		||||
     */
 | 
			
		||||
    String[] getNames();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Called when the computer is turned on.
 | 
			
		||||
     *
 | 
			
		||||
     * One should only interact with the file system.
 | 
			
		||||
     */
 | 
			
		||||
    default void startup()
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Called every time the computer is ticked. This can be used to process various.
 | 
			
		||||
     */
 | 
			
		||||
    default void update()
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Called when the computer is turned off or unloaded.
 | 
			
		||||
     *
 | 
			
		||||
     * This should reset the state of the object, disposing any remaining file handles, or other resources.
 | 
			
		||||
     */
 | 
			
		||||
    default void shutdown()
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,31 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.lua;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.ComputerCraftAPI;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Construct an {@link ILuaAPI} for a specific computer.
 | 
			
		||||
 *
 | 
			
		||||
 * @see ILuaAPI
 | 
			
		||||
 * @see ComputerCraftAPI#registerAPIFactory(ILuaAPIFactory)
 | 
			
		||||
 */
 | 
			
		||||
@FunctionalInterface
 | 
			
		||||
public interface ILuaAPIFactory
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Create a new API instance for a given computer.
 | 
			
		||||
     *
 | 
			
		||||
     * @param computer The computer this API is for.
 | 
			
		||||
     * @return The created API, or {@code null} if one should not be injected.
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    ILuaAPI create( @Nonnull IComputerSystem computer );
 | 
			
		||||
}
 | 
			
		||||
@@ -1,27 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.lua;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A continuation which is called when this coroutine is resumed.
 | 
			
		||||
 *
 | 
			
		||||
 * @see MethodResult#yield(Object[], ILuaCallback)
 | 
			
		||||
 */
 | 
			
		||||
public interface ILuaCallback
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Resume this coroutine.
 | 
			
		||||
     *
 | 
			
		||||
     * @param args The result of resuming this coroutine. These will have the same form as described in {@link LuaFunction}.
 | 
			
		||||
     * @return The result of this continuation. Either the result to return to the callee, or another yield.
 | 
			
		||||
     * @throws LuaException On an error.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    MethodResult resume( Object[] args ) throws LuaException;
 | 
			
		||||
}
 | 
			
		||||
@@ -1,30 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.lua;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * An interface passed to peripherals and {@link IDynamicLuaObject}s by computers or turtles, providing methods that allow the peripheral call to interface
 | 
			
		||||
 * with the computer.
 | 
			
		||||
 */
 | 
			
		||||
public interface ILuaContext
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Queue a task to be executed on the main server thread at the beginning of next tick, but do not wait for it to complete. This should be used when you
 | 
			
		||||
     * need to interact with the world in a thread-safe manner but do not care about the result or you wish to run asynchronously.
 | 
			
		||||
     *
 | 
			
		||||
     * When the task has finished, it will enqueue a {@code task_completed} event, which takes the task id, a success value and the return values, or an
 | 
			
		||||
     * error message if it failed.
 | 
			
		||||
     *
 | 
			
		||||
     * @param task The task to execute on the main thread.
 | 
			
		||||
     * @return The "id" of the task. This will be the first argument to the {@code task_completed} event.
 | 
			
		||||
     * @throws LuaException If the task could not be queued.
 | 
			
		||||
     * @see LuaFunction#mainThread() To run functions on the main thread and return their results synchronously.
 | 
			
		||||
     */
 | 
			
		||||
    long issueMainThreadTask( @Nonnull ILuaTask task ) throws LuaException;
 | 
			
		||||
}
 | 
			
		||||
@@ -1,30 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.lua;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A function, which can be called from Lua. If you need to return a table of functions, it is recommended to use an object with {@link LuaFunction}
 | 
			
		||||
 * methods, or implement {@link IDynamicLuaObject}.
 | 
			
		||||
 *
 | 
			
		||||
 * @see MethodResult#of(Object)
 | 
			
		||||
 */
 | 
			
		||||
@FunctionalInterface
 | 
			
		||||
public interface ILuaFunction
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Call this function with a series of arguments. Note, this will <em>always</em> be called on the computer thread, and so its implementation must be
 | 
			
		||||
     * thread-safe.
 | 
			
		||||
     *
 | 
			
		||||
     * @param arguments The arguments for this function
 | 
			
		||||
     * @return The result of calling this function.
 | 
			
		||||
     * @throws LuaException Upon Lua errors.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    MethodResult call( @Nonnull IArguments arguments ) throws LuaException;
 | 
			
		||||
}
 | 
			
		||||
@@ -1,18 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
package dan200.computercraft.api.lua;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
 | 
			
		||||
public interface ILuaObject
 | 
			
		||||
{
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    String[] getMethodNames();
 | 
			
		||||
 | 
			
		||||
    @Nullable
 | 
			
		||||
    Object[] callMethod( @Nonnull ILuaContext context, int method, @Nonnull Object[] arguments ) throws LuaException, InterruptedException;
 | 
			
		||||
}
 | 
			
		||||
@@ -1,29 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.lua;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A task which can be executed via {@link ILuaContext#issueMainThreadTask(ILuaTask)} This will be run on the main thread, at the beginning of the next
 | 
			
		||||
 * tick.
 | 
			
		||||
 *
 | 
			
		||||
 * @see ILuaContext#issueMainThreadTask(ILuaTask)
 | 
			
		||||
 */
 | 
			
		||||
@FunctionalInterface
 | 
			
		||||
public interface ILuaTask
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Execute this task.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The arguments to add to the {@code task_completed} event.
 | 
			
		||||
     * @throws LuaException If you throw any exception from this function, a lua error will be raised with the same message as your exception. Use this
 | 
			
		||||
     *                      to throw appropriate errors if the wrong arguments are supplied to your method.
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    Object[] execute() throws LuaException;
 | 
			
		||||
}
 | 
			
		||||
@@ -1,53 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.lua;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * An exception representing an error in Lua, like that raised by the {@code error()} function.
 | 
			
		||||
 */
 | 
			
		||||
public class LuaException extends Exception
 | 
			
		||||
{
 | 
			
		||||
    private static final long serialVersionUID = -6136063076818512651L;
 | 
			
		||||
    private final boolean hasLevel;
 | 
			
		||||
    private final int level;
 | 
			
		||||
 | 
			
		||||
    public LuaException( @Nullable String message )
 | 
			
		||||
    {
 | 
			
		||||
        super( message );
 | 
			
		||||
        hasLevel = false;
 | 
			
		||||
        level = 1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public LuaException( @Nullable String message, int level )
 | 
			
		||||
    {
 | 
			
		||||
        super( message );
 | 
			
		||||
        hasLevel = true;
 | 
			
		||||
        this.level = level;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Whether a level was explicitly specified when constructing. This is used to determine
 | 
			
		||||
     *
 | 
			
		||||
     * @return Whether this has an explicit level.
 | 
			
		||||
     */
 | 
			
		||||
    public boolean hasLevel()
 | 
			
		||||
    {
 | 
			
		||||
        return hasLevel;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * The level this error is raised at. Level 1 is the function's caller, level 2 is that function's caller, and so on.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The level to raise the error at.
 | 
			
		||||
     */
 | 
			
		||||
    public int getLevel()
 | 
			
		||||
    {
 | 
			
		||||
        return level;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,58 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.lua;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.peripheral.IComputerAccess;
 | 
			
		||||
import dan200.computercraft.api.peripheral.IPeripheral;
 | 
			
		||||
 | 
			
		||||
import java.lang.annotation.*;
 | 
			
		||||
import java.util.Map;
 | 
			
		||||
import java.util.Optional;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Used to mark a Java function which is callable from Lua.
 | 
			
		||||
 *
 | 
			
		||||
 * Methods annotated with {@link LuaFunction} must be public final instance methods. They can have any number of parameters, but they must be of the
 | 
			
		||||
 * following types:
 | 
			
		||||
 *
 | 
			
		||||
 * <ul>
 | 
			
		||||
 *   <li>{@link ILuaContext} (and {@link IComputerAccess} if on a {@link IPeripheral})</li>
 | 
			
		||||
 *   <li>{@link IArguments}: The arguments supplied to this function.</li>
 | 
			
		||||
 *   <li>
 | 
			
		||||
 *     Alternatively, one may specify the desired arguments as normal parameters and the argument parsing code will
 | 
			
		||||
 *     be generated automatically.
 | 
			
		||||
 *
 | 
			
		||||
 *     Each parameter must be one of the given types supported by {@link IArguments} (for instance, {@link int} or
 | 
			
		||||
 *     {@link Map}). Optional values are supported by accepting a parameter of type {@link Optional}.
 | 
			
		||||
 *   </li>
 | 
			
		||||
 * </ul>
 | 
			
		||||
 *
 | 
			
		||||
 * This function may return {@link MethodResult}. However, if you simply return a value (rather than having to yield),
 | 
			
		||||
 * you may return {@code void}, a single value (either an object or a primitive like {@code int}) or array of objects.
 | 
			
		||||
 * These will be treated the same as {@link MethodResult#of()}, {@link MethodResult#of(Object)} and
 | 
			
		||||
 * {@link MethodResult#of(Object...)}.
 | 
			
		||||
 */
 | 
			
		||||
@Documented
 | 
			
		||||
@Retention( RetentionPolicy.RUNTIME )
 | 
			
		||||
@Target( ElementType.METHOD )
 | 
			
		||||
public @interface LuaFunction
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Explicitly specify the method names of this function. If not given, it uses the name of the annotated method.
 | 
			
		||||
     *
 | 
			
		||||
     * @return This function's name(s).
 | 
			
		||||
     */
 | 
			
		||||
    String[] value() default {};
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Run this function on the main server thread. This should be specified for any method which interacts with Minecraft in a thread-unsafe manner.
 | 
			
		||||
     *
 | 
			
		||||
     * @return Whether this functi
 | 
			
		||||
     * @see ILuaContext#issueMainThreadTask(ILuaTask)
 | 
			
		||||
     */
 | 
			
		||||
    boolean mainThread() default false;
 | 
			
		||||
}
 | 
			
		||||
@@ -1,184 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.lua;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
import java.nio.ByteBuffer;
 | 
			
		||||
import java.util.Map;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Various utility functions for operating with Lua values.
 | 
			
		||||
 *
 | 
			
		||||
 * @see IArguments
 | 
			
		||||
 */
 | 
			
		||||
public final class LuaValues
 | 
			
		||||
{
 | 
			
		||||
    private LuaValues()
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Encode a Lua string into a read-only {@link ByteBuffer}.
 | 
			
		||||
     *
 | 
			
		||||
     * @param string The string to encode.
 | 
			
		||||
     * @return The encoded string.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public static ByteBuffer encode( @Nonnull String string )
 | 
			
		||||
    {
 | 
			
		||||
        byte[] chars = new byte[string.length()];
 | 
			
		||||
        for( int i = 0; i < chars.length; i++ )
 | 
			
		||||
        {
 | 
			
		||||
            char c = string.charAt( i );
 | 
			
		||||
            chars[i] = c < 256 ? (byte) c : 63;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return ByteBuffer.wrap( chars )
 | 
			
		||||
            .asReadOnlyBuffer();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Construct a "bad argument" exception, from an expected type and the actual value provided.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index    The argument number, starting from 0.
 | 
			
		||||
     * @param expected The expected type for this argument.
 | 
			
		||||
     * @param actual   The actual value provided for this argument.
 | 
			
		||||
     * @return The constructed exception, which should be thrown immediately.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public static LuaException badArgumentOf( int index, @Nonnull String expected, @Nullable Object actual )
 | 
			
		||||
    {
 | 
			
		||||
        return badArgument( index, expected, getType( actual ) );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Construct a "bad argument" exception, from an expected and actual type.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index    The argument number, starting from 0.
 | 
			
		||||
     * @param expected The expected type for this argument.
 | 
			
		||||
     * @param actual   The provided type for this argument.
 | 
			
		||||
     * @return The constructed exception, which should be thrown immediately.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public static LuaException badArgument( int index, @Nonnull String expected, @Nonnull String actual )
 | 
			
		||||
    {
 | 
			
		||||
        return new LuaException( "bad argument #" + (index + 1) + " (" + expected + " expected, got " + actual + ")" );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get a string representation of the given value's type.
 | 
			
		||||
     *
 | 
			
		||||
     * @param value The value whose type we are trying to compute.
 | 
			
		||||
     * @return A string representation of the given value's type, in a similar format to that provided by Lua's {@code type} function.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public static String getType( @Nullable Object value )
 | 
			
		||||
    {
 | 
			
		||||
        if( value == null )
 | 
			
		||||
        {
 | 
			
		||||
            return "nil";
 | 
			
		||||
        }
 | 
			
		||||
        if( value instanceof String )
 | 
			
		||||
        {
 | 
			
		||||
            return "string";
 | 
			
		||||
        }
 | 
			
		||||
        if( value instanceof Boolean )
 | 
			
		||||
        {
 | 
			
		||||
            return "boolean";
 | 
			
		||||
        }
 | 
			
		||||
        if( value instanceof Number )
 | 
			
		||||
        {
 | 
			
		||||
            return "number";
 | 
			
		||||
        }
 | 
			
		||||
        if( value instanceof Map )
 | 
			
		||||
        {
 | 
			
		||||
            return "table";
 | 
			
		||||
        }
 | 
			
		||||
        return "userdata";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Ensure a numeric argument is finite (i.e. not infinite or {@link Double#NaN}.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument index to check.
 | 
			
		||||
     * @param value The value to check.
 | 
			
		||||
     * @return The input {@code value}.
 | 
			
		||||
     * @throws LuaException If this is not a finite number.
 | 
			
		||||
     */
 | 
			
		||||
    public static Number checkFiniteNum( int index, Number value ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        checkFinite( index, value.doubleValue() );
 | 
			
		||||
        return value;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Ensure a numeric argument is finite (i.e. not infinite or {@link Double#NaN}.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument index to check.
 | 
			
		||||
     * @param value The value to check.
 | 
			
		||||
     * @return The input {@code value}.
 | 
			
		||||
     * @throws LuaException If this is not a finite number.
 | 
			
		||||
     */
 | 
			
		||||
    public static double checkFinite( int index, double value ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        if( !Double.isFinite( value ) )
 | 
			
		||||
        {
 | 
			
		||||
            throw badArgument( index, "number", getNumericType( value ) );
 | 
			
		||||
        }
 | 
			
		||||
        return value;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns a more detailed representation of this number's type. If this is finite, it will just return "number", otherwise it returns whether it is
 | 
			
		||||
     * infinite or NaN.
 | 
			
		||||
     *
 | 
			
		||||
     * @param value The value to extract the type for.
 | 
			
		||||
     * @return This value's numeric type.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public static String getNumericType( double value )
 | 
			
		||||
    {
 | 
			
		||||
        if( Double.isNaN( value ) )
 | 
			
		||||
        {
 | 
			
		||||
            return "nan";
 | 
			
		||||
        }
 | 
			
		||||
        if( value == Double.POSITIVE_INFINITY )
 | 
			
		||||
        {
 | 
			
		||||
            return "inf";
 | 
			
		||||
        }
 | 
			
		||||
        if( value == Double.NEGATIVE_INFINITY )
 | 
			
		||||
        {
 | 
			
		||||
            return "-inf";
 | 
			
		||||
        }
 | 
			
		||||
        return "number";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Ensure a string is a valid enum value.
 | 
			
		||||
     *
 | 
			
		||||
     * @param index The argument index to check.
 | 
			
		||||
     * @param klass The class of the enum instance.
 | 
			
		||||
     * @param value The value to extract.
 | 
			
		||||
     * @param <T>   The type of enum we are extracting.
 | 
			
		||||
     * @return The parsed enum value.
 | 
			
		||||
     * @throws LuaException If this is not a known enum value.
 | 
			
		||||
     */
 | 
			
		||||
    public static <T extends Enum<T>> T checkEnum( int index, Class<T> klass, String value ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        for( T possibility : klass.getEnumConstants() )
 | 
			
		||||
        {
 | 
			
		||||
            if( possibility.name()
 | 
			
		||||
                .equalsIgnoreCase( value ) )
 | 
			
		||||
            {
 | 
			
		||||
                return possibility;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        throw new LuaException( "bad argument #" + (index + 1) + " (unknown option " + value + ")" );
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,177 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.lua;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.peripheral.IComputerAccess;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
import java.nio.ByteBuffer;
 | 
			
		||||
import java.util.Collection;
 | 
			
		||||
import java.util.Map;
 | 
			
		||||
import java.util.Objects;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * The result of invoking a Lua method.
 | 
			
		||||
 *
 | 
			
		||||
 * Method results either return a value immediately ({@link #of(Object...)} or yield control to the parent coroutine. When the current coroutine is resumed,
 | 
			
		||||
 * we invoke the provided {@link ILuaCallback#resume(Object[])} callback.
 | 
			
		||||
 */
 | 
			
		||||
public final class MethodResult
 | 
			
		||||
{
 | 
			
		||||
    private static final MethodResult empty = new MethodResult( null, null );
 | 
			
		||||
 | 
			
		||||
    private final Object[] result;
 | 
			
		||||
    private final ILuaCallback callback;
 | 
			
		||||
    private final int adjust;
 | 
			
		||||
 | 
			
		||||
    private MethodResult( Object[] arguments, ILuaCallback callback )
 | 
			
		||||
    {
 | 
			
		||||
        result = arguments;
 | 
			
		||||
        this.callback = callback;
 | 
			
		||||
        adjust = 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private MethodResult( Object[] arguments, ILuaCallback callback, int adjust )
 | 
			
		||||
    {
 | 
			
		||||
        result = arguments;
 | 
			
		||||
        this.callback = callback;
 | 
			
		||||
        this.adjust = adjust;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Return no values immediately.
 | 
			
		||||
     *
 | 
			
		||||
     * @return A method result which returns immediately with no values.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public static MethodResult of()
 | 
			
		||||
    {
 | 
			
		||||
        return empty;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Return a single value immediately.
 | 
			
		||||
     *
 | 
			
		||||
     * Integers, doubles, floats, strings, booleans, {@link Map}, {@link Collection}s, arrays and {@code null} will be converted to their corresponding Lua
 | 
			
		||||
     * type. {@code byte[]} and {@link ByteBuffer} will be treated as binary strings. {@link ILuaFunction} will be treated as a function.
 | 
			
		||||
     *
 | 
			
		||||
     * In order to provide a custom object with methods, one may return a {@link IDynamicLuaObject}, or an arbitrary class with {@link LuaFunction}
 | 
			
		||||
     * annotations. Anything else will be converted to {@code nil}.
 | 
			
		||||
     *
 | 
			
		||||
     * @param value The value to return to the calling Lua function.
 | 
			
		||||
     * @return A method result which returns immediately with the given value.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public static MethodResult of( @Nullable Object value )
 | 
			
		||||
    {
 | 
			
		||||
        return new MethodResult( new Object[] { value }, null );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Return any number of values immediately.
 | 
			
		||||
     *
 | 
			
		||||
     * @param values The values to return. See {@link #of(Object)} for acceptable values.
 | 
			
		||||
     * @return A method result which returns immediately with the given values.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public static MethodResult of( @Nullable Object... values )
 | 
			
		||||
    {
 | 
			
		||||
        return values == null || values.length == 0 ? empty : new MethodResult( values, null );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Wait for an event to occur on the computer, suspending the thread until it arises. This method is exactly equivalent to {@code os.pullEvent()} in
 | 
			
		||||
     * lua.
 | 
			
		||||
     *
 | 
			
		||||
     * @param filter   A specific event to wait for, or null to wait for any event.
 | 
			
		||||
     * @param callback The callback to resume with the name of the event that occurred, and any event parameters.
 | 
			
		||||
     * @return The method result which represents this yield.
 | 
			
		||||
     * @see IComputerAccess#queueEvent(String, Object[])
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public static MethodResult pullEvent( @Nullable String filter, @Nonnull ILuaCallback callback )
 | 
			
		||||
    {
 | 
			
		||||
        Objects.requireNonNull( callback, "callback cannot be null" );
 | 
			
		||||
        return new MethodResult( new Object[] { filter }, results -> {
 | 
			
		||||
            if( results.length >= 1 && results[0].equals( "terminate" ) )
 | 
			
		||||
            {
 | 
			
		||||
                throw new LuaException( "Terminated", 0 );
 | 
			
		||||
            }
 | 
			
		||||
            return callback.resume( results );
 | 
			
		||||
        } );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * The same as {@link #pullEvent(String, ILuaCallback)}, except "terminated" events are ignored. Only use this if you want to prevent program
 | 
			
		||||
     * termination, which is not recommended. This method is exactly equivalent to {@code os.pullEventRaw()} in Lua.
 | 
			
		||||
     *
 | 
			
		||||
     * @param filter   A specific event to wait for, or null to wait for any event.
 | 
			
		||||
     * @param callback The callback to resume with the name of the event that occurred, and any event parameters.
 | 
			
		||||
     * @return The method result which represents this yield.
 | 
			
		||||
     * @see #pullEvent(String, ILuaCallback)
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public static MethodResult pullEventRaw( @Nullable String filter, @Nonnull ILuaCallback callback )
 | 
			
		||||
    {
 | 
			
		||||
        Objects.requireNonNull( callback, "callback cannot be null" );
 | 
			
		||||
        return new MethodResult( new Object[] { filter }, callback );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Yield the current coroutine with some arguments until it is resumed. This method is exactly equivalent to {@code coroutine.yield()} in lua. Use
 | 
			
		||||
     * {@code pullEvent()} if you wish to wait for events.
 | 
			
		||||
     *
 | 
			
		||||
     * @param arguments An object array containing the arguments to pass to coroutine.yield()
 | 
			
		||||
     * @param callback  The callback to resume with an array containing the return values from coroutine.yield()
 | 
			
		||||
     * @return The method result which represents this yield.
 | 
			
		||||
     * @see #pullEvent(String, ILuaCallback)
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public static MethodResult yield( @Nullable Object[] arguments, @Nonnull ILuaCallback callback )
 | 
			
		||||
    {
 | 
			
		||||
        Objects.requireNonNull( callback, "callback cannot be null" );
 | 
			
		||||
        return new MethodResult( arguments, callback );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nullable
 | 
			
		||||
    public Object[] getResult()
 | 
			
		||||
    {
 | 
			
		||||
        return result;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nullable
 | 
			
		||||
    public ILuaCallback getCallback()
 | 
			
		||||
    {
 | 
			
		||||
        return callback;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int getErrorAdjust()
 | 
			
		||||
    {
 | 
			
		||||
        return adjust;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Increase the Lua error by a specific amount. One should never need to use this function - it largely exists for some CC internal code.
 | 
			
		||||
     *
 | 
			
		||||
     * @param adjust The amount to increase the level by.
 | 
			
		||||
     * @return The new {@link MethodResult} with an adjusted error. This has no effect on immediate results.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public MethodResult adjustError( int adjust )
 | 
			
		||||
    {
 | 
			
		||||
        if( adjust < 0 )
 | 
			
		||||
        {
 | 
			
		||||
            throw new IllegalArgumentException( "cannot adjust by a negative amount" );
 | 
			
		||||
        }
 | 
			
		||||
        if( adjust == 0 || callback == null )
 | 
			
		||||
        {
 | 
			
		||||
            return this;
 | 
			
		||||
        }
 | 
			
		||||
        return new MethodResult( result, callback, this.adjust + adjust );
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,76 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.lua;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
import java.util.Arrays;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import java.util.Objects;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * An implementation of {@link IArguments} which wraps an array of {@link Object}.
 | 
			
		||||
 */
 | 
			
		||||
public final class ObjectArguments implements IArguments
 | 
			
		||||
{
 | 
			
		||||
    private static final IArguments EMPTY = new ObjectArguments();
 | 
			
		||||
    private final List<Object> args;
 | 
			
		||||
 | 
			
		||||
    @Deprecated
 | 
			
		||||
    @SuppressWarnings( "unused" )
 | 
			
		||||
    public ObjectArguments( IArguments arguments )
 | 
			
		||||
    {
 | 
			
		||||
        throw new IllegalStateException();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public ObjectArguments( Object... args )
 | 
			
		||||
    {
 | 
			
		||||
        this.args = Arrays.asList( args );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public ObjectArguments( List<Object> args )
 | 
			
		||||
    {
 | 
			
		||||
        this.args = Objects.requireNonNull( args );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public IArguments drop( int count )
 | 
			
		||||
    {
 | 
			
		||||
        if( count < 0 )
 | 
			
		||||
        {
 | 
			
		||||
            throw new IllegalStateException( "count cannot be negative" );
 | 
			
		||||
        }
 | 
			
		||||
        if( count == 0 )
 | 
			
		||||
        {
 | 
			
		||||
            return this;
 | 
			
		||||
        }
 | 
			
		||||
        if( count >= args.size() )
 | 
			
		||||
        {
 | 
			
		||||
            return EMPTY;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return new ObjectArguments( args.subList( count, args.size() ) );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Object[] getAll()
 | 
			
		||||
    {
 | 
			
		||||
        return args.toArray();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int count()
 | 
			
		||||
    {
 | 
			
		||||
        return args.size();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nullable
 | 
			
		||||
    @Override
 | 
			
		||||
    public Object get( int index )
 | 
			
		||||
    {
 | 
			
		||||
        return index >= args.size() ? null : args.get( index );
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,88 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.media;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.filesystem.IMount;
 | 
			
		||||
import net.minecraft.item.Item;
 | 
			
		||||
import net.minecraft.item.ItemStack;
 | 
			
		||||
import net.minecraft.sound.SoundEvent;
 | 
			
		||||
import net.minecraft.world.World;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Represents an item that can be placed in a disk drive and used by a Computer.
 | 
			
		||||
 *
 | 
			
		||||
 * Implement this interface on your {@link Item} class to allow it to be used in the drive. Alternatively, register a {@link IMediaProvider}.
 | 
			
		||||
 */
 | 
			
		||||
public interface IMedia
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Get a string representing the label of this item. Will be called via {@code disk.getLabel()} in lua.
 | 
			
		||||
     *
 | 
			
		||||
     * @param stack The {@link ItemStack} to inspect.
 | 
			
		||||
     * @return The label. ie: "Dan's Programs".
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    String getLabel( @Nonnull ItemStack stack );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Set a string representing the label of this item. Will be called vi {@code disk.setLabel()} in lua.
 | 
			
		||||
     *
 | 
			
		||||
     * @param stack The {@link ItemStack} to modify.
 | 
			
		||||
     * @param label The string to set the label to.
 | 
			
		||||
     * @return true if the label was updated, false if the label may not be modified.
 | 
			
		||||
     */
 | 
			
		||||
    default boolean setLabel( @Nonnull ItemStack stack, @Nullable String label )
 | 
			
		||||
    {
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * If this disk represents an item with audio (like a record), get the readable name of the audio track. ie: "Jonathan Coulton - Still Alive"
 | 
			
		||||
     *
 | 
			
		||||
     * @param stack The {@link ItemStack} to modify.
 | 
			
		||||
     * @return The name, or null if this item does not represent an item with audio.
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    default String getAudioTitle( @Nonnull ItemStack stack )
 | 
			
		||||
    {
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * If this disk represents an item with audio (like a record), get the resource name of the audio track to play.
 | 
			
		||||
     *
 | 
			
		||||
     * @param stack The {@link ItemStack} to modify.
 | 
			
		||||
     * @return The name, or null if this item does not represent an item with audio.
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    default SoundEvent getAudio( @Nonnull ItemStack stack )
 | 
			
		||||
    {
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * If this disk represents an item with data (like a floppy disk), get a mount representing it's contents. This will be mounted onto the filesystem of
 | 
			
		||||
     * the computer while the media is in the disk drive.
 | 
			
		||||
     *
 | 
			
		||||
     * @param stack The {@link ItemStack} to modify.
 | 
			
		||||
     * @param world The world in which the item and disk drive reside.
 | 
			
		||||
     * @return The mount, or null if this item does not represent an item with data. If the mount returned also implements {@link
 | 
			
		||||
     * dan200.computercraft.api.filesystem.IWritableMount}, it will mounted using mountWritable()
 | 
			
		||||
     * @see IMount
 | 
			
		||||
     * @see dan200.computercraft.api.filesystem.IWritableMount
 | 
			
		||||
     * @see dan200.computercraft.api.ComputerCraftAPI#createSaveDirMount(World, String, long)
 | 
			
		||||
     * @see dan200.computercraft.api.ComputerCraftAPI#createResourceMount(String, String)
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    default IMount createDataMount( @Nonnull ItemStack stack, @Nonnull World world )
 | 
			
		||||
    {
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,31 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.media;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.item.ItemStack;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * This interface is used to provide {@link IMedia} implementations for {@link ItemStack}.
 | 
			
		||||
 *
 | 
			
		||||
 * @see dan200.computercraft.api.ComputerCraftAPI#registerMediaProvider(IMediaProvider)
 | 
			
		||||
 */
 | 
			
		||||
@FunctionalInterface
 | 
			
		||||
public interface IMediaProvider
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Produce an IMedia implementation from an ItemStack.
 | 
			
		||||
     *
 | 
			
		||||
     * @param stack The stack from which to extract the media information.
 | 
			
		||||
     * @return An {@link IMedia} implementation, or {@code null} if the item is not something you wish to handle
 | 
			
		||||
     * @see dan200.computercraft.api.ComputerCraftAPI#registerMediaProvider(IMediaProvider)
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    IMedia getMedia( @Nonnull ItemStack stack );
 | 
			
		||||
}
 | 
			
		||||
@@ -1,60 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.network;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A packet network represents a collection of devices which can send and receive packets.
 | 
			
		||||
 *
 | 
			
		||||
 * @see Packet
 | 
			
		||||
 * @see IPacketReceiver
 | 
			
		||||
 */
 | 
			
		||||
public interface IPacketNetwork
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Add a receiver to the network.
 | 
			
		||||
     *
 | 
			
		||||
     * @param receiver The receiver to register to the network.
 | 
			
		||||
     */
 | 
			
		||||
    void addReceiver( @Nonnull IPacketReceiver receiver );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Remove a receiver from the network.
 | 
			
		||||
     *
 | 
			
		||||
     * @param receiver The device to remove from the network.
 | 
			
		||||
     */
 | 
			
		||||
    void removeReceiver( @Nonnull IPacketReceiver receiver );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Determine whether this network is wireless.
 | 
			
		||||
     *
 | 
			
		||||
     * @return Whether this network is wireless.
 | 
			
		||||
     */
 | 
			
		||||
    boolean isWireless();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Submit a packet for transmitting across the network. This will route the packet through the network, sending it to all receivers within range (or any
 | 
			
		||||
     * interdimensional ones).
 | 
			
		||||
     *
 | 
			
		||||
     * @param packet The packet to send.
 | 
			
		||||
     * @param range  The maximum distance this packet will be sent.
 | 
			
		||||
     * @see #transmitInterdimensional(Packet)
 | 
			
		||||
     * @see IPacketReceiver#receiveSameDimension(Packet, double)
 | 
			
		||||
     */
 | 
			
		||||
    void transmitSameDimension( @Nonnull Packet packet, double range );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Submit a packet for transmitting across the network. This will route the packet through the network, sending it to all receivers across all
 | 
			
		||||
     * dimensions.
 | 
			
		||||
     *
 | 
			
		||||
     * @param packet The packet to send.
 | 
			
		||||
     * @see #transmitSameDimension(Packet, double)
 | 
			
		||||
     * @see IPacketReceiver#receiveDifferentDimension(Packet)
 | 
			
		||||
     */
 | 
			
		||||
    void transmitInterdimensional( @Nonnull Packet packet );
 | 
			
		||||
}
 | 
			
		||||
@@ -1,84 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.network;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.util.math.Vec3d;
 | 
			
		||||
import net.minecraft.world.World;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * An object on an {@link IPacketNetwork}, capable of receiving packets.
 | 
			
		||||
 */
 | 
			
		||||
public interface IPacketReceiver
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the world in which this packet receiver exists.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The receivers's world.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    World getWorld();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the position in the world at which this receiver exists.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The receiver's position.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    Vec3d getPosition();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the maximum distance this receiver can send and receive messages.
 | 
			
		||||
     *
 | 
			
		||||
     * When determining whether a receiver can receive a message, the largest distance of the packet and receiver is used - ensuring it is within range. If
 | 
			
		||||
     * the packet or receiver is inter-dimensional, then the packet will always be received.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The maximum distance this device can send and receive messages.
 | 
			
		||||
     * @see #isInterdimensional()
 | 
			
		||||
     * @see #receiveSameDimension(Packet packet, double)
 | 
			
		||||
     * @see IPacketNetwork#transmitInterdimensional(Packet)
 | 
			
		||||
     */
 | 
			
		||||
    double getRange();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Determine whether this receiver can receive packets from other dimensions.
 | 
			
		||||
     *
 | 
			
		||||
     * A device will receive an inter-dimensional packet if either it or the sending device is inter-dimensional.
 | 
			
		||||
     *
 | 
			
		||||
     * @return Whether this receiver receives packets from other dimensions.
 | 
			
		||||
     * @see #getRange()
 | 
			
		||||
     * @see #receiveDifferentDimension(Packet)
 | 
			
		||||
     * @see IPacketNetwork#transmitInterdimensional(Packet)
 | 
			
		||||
     */
 | 
			
		||||
    boolean isInterdimensional();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Receive a network packet from the same dimension.
 | 
			
		||||
     *
 | 
			
		||||
     * @param packet   The packet to receive. Generally you should check that you are listening on the given channel and, if so, queue the appropriate
 | 
			
		||||
     *                 modem event.
 | 
			
		||||
     * @param distance The distance this packet has travelled from the source.
 | 
			
		||||
     * @see Packet
 | 
			
		||||
     * @see #getRange()
 | 
			
		||||
     * @see IPacketNetwork#transmitSameDimension(Packet, double)
 | 
			
		||||
     * @see IPacketNetwork#transmitInterdimensional(Packet)
 | 
			
		||||
     */
 | 
			
		||||
    void receiveSameDimension( @Nonnull Packet packet, double distance );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Receive a network packet from a different dimension.
 | 
			
		||||
     *
 | 
			
		||||
     * @param packet The packet to receive. Generally you should check that you are listening on the given channel and, if so, queue the appropriate
 | 
			
		||||
     *               modem event.
 | 
			
		||||
     * @see Packet
 | 
			
		||||
     * @see IPacketNetwork#transmitInterdimensional(Packet)
 | 
			
		||||
     * @see IPacketNetwork#transmitSameDimension(Packet, double)
 | 
			
		||||
     * @see #isInterdimensional()
 | 
			
		||||
     */
 | 
			
		||||
    void receiveDifferentDimension( @Nonnull Packet packet );
 | 
			
		||||
}
 | 
			
		||||
@@ -1,43 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.network;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.util.math.Vec3d;
 | 
			
		||||
import net.minecraft.world.World;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * An object on a {@link IPacketNetwork}, capable of sending packets.
 | 
			
		||||
 */
 | 
			
		||||
public interface IPacketSender
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the world in which this packet sender exists.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The sender's world.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    World getWorld();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the position in the world at which this sender exists.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The sender's position.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    Vec3d getPosition();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get some sort of identification string for this sender. This does not strictly need to be unique, but you should be able to extract some identifiable
 | 
			
		||||
     * information from it.
 | 
			
		||||
     *
 | 
			
		||||
     * @return This device's id.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    String getSenderID();
 | 
			
		||||
}
 | 
			
		||||
@@ -1,130 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.network;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
import java.util.Objects;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Represents a packet which may be sent across a {@link IPacketNetwork}.
 | 
			
		||||
 *
 | 
			
		||||
 * @see IPacketSender
 | 
			
		||||
 * @see IPacketNetwork#transmitSameDimension(Packet, double)
 | 
			
		||||
 * @see IPacketNetwork#transmitInterdimensional(Packet)
 | 
			
		||||
 * @see IPacketReceiver#receiveDifferentDimension(Packet)
 | 
			
		||||
 * @see IPacketReceiver#receiveSameDimension(Packet, double)
 | 
			
		||||
 */
 | 
			
		||||
public class Packet
 | 
			
		||||
{
 | 
			
		||||
    private final int channel;
 | 
			
		||||
    private final int replyChannel;
 | 
			
		||||
    private final Object payload;
 | 
			
		||||
 | 
			
		||||
    private final IPacketSender sender;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Create a new packet, ready for transmitting across the network.
 | 
			
		||||
     *
 | 
			
		||||
     * @param channel      The channel to send the packet along. Receiving devices should only process packets from on channels they are listening to.
 | 
			
		||||
     * @param replyChannel The channel to reply on.
 | 
			
		||||
     * @param payload      The contents of this packet. This should be a "valid" Lua object, safe for queuing as an event or returning from a peripheral
 | 
			
		||||
     *                     call.
 | 
			
		||||
     * @param sender       The object which sent this packet.
 | 
			
		||||
     */
 | 
			
		||||
    public Packet( int channel, int replyChannel, @Nullable Object payload, @Nonnull IPacketSender sender )
 | 
			
		||||
    {
 | 
			
		||||
        Objects.requireNonNull( sender, "sender cannot be null" );
 | 
			
		||||
 | 
			
		||||
        this.channel = channel;
 | 
			
		||||
        this.replyChannel = replyChannel;
 | 
			
		||||
        this.payload = payload;
 | 
			
		||||
        this.sender = sender;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the channel this packet is sent along. Receivers should generally only process packets from on channels they are listening to.
 | 
			
		||||
     *
 | 
			
		||||
     * @return This packet's channel.
 | 
			
		||||
     */
 | 
			
		||||
    public int getChannel()
 | 
			
		||||
    {
 | 
			
		||||
        return channel;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * The channel to reply on. Objects which will reply should send it along this channel.
 | 
			
		||||
     *
 | 
			
		||||
     * @return This channel to reply on.
 | 
			
		||||
     */
 | 
			
		||||
    public int getReplyChannel()
 | 
			
		||||
    {
 | 
			
		||||
        return replyChannel;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * The actual data of this packet. This should be a "valid" Lua object, safe for queuing as an event or returning from a peripheral call.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The packet's payload
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    public Object getPayload()
 | 
			
		||||
    {
 | 
			
		||||
        return payload;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * The object which sent this message.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The sending object.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public IPacketSender getSender()
 | 
			
		||||
    {
 | 
			
		||||
        return sender;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int hashCode()
 | 
			
		||||
    {
 | 
			
		||||
        int result;
 | 
			
		||||
        result = channel;
 | 
			
		||||
        result = 31 * result + replyChannel;
 | 
			
		||||
        result = 31 * result + (payload != null ? payload.hashCode() : 0);
 | 
			
		||||
        result = 31 * result + sender.hashCode();
 | 
			
		||||
        return result;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean equals( Object o )
 | 
			
		||||
    {
 | 
			
		||||
        if( this == o )
 | 
			
		||||
        {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
        if( o == null || getClass() != o.getClass() )
 | 
			
		||||
        {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Packet packet = (Packet) o;
 | 
			
		||||
 | 
			
		||||
        if( channel != packet.channel )
 | 
			
		||||
        {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
        if( replyChannel != packet.replyChannel )
 | 
			
		||||
        {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
        if( !Objects.equals( payload, packet.payload ) )
 | 
			
		||||
        {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
        return sender.equals( packet.sender );
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,33 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.network.wired;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.ComputerCraftAPI;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * An object which may be part of a wired network.
 | 
			
		||||
 *
 | 
			
		||||
 * Elements should construct a node using {@link ComputerCraftAPI#createWiredNodeForElement(IWiredElement)}. This acts as a proxy for all network objects.
 | 
			
		||||
 * Whilst the node may change networks, an element's node should remain constant for its lifespan.
 | 
			
		||||
 *
 | 
			
		||||
 * Elements are generally tied to a block or tile entity in world. In such as case, one should provide the {@link IWiredElement} capability for the
 | 
			
		||||
 * appropriate sides.
 | 
			
		||||
 */
 | 
			
		||||
public interface IWiredElement extends IWiredSender
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Called when objects on the network change. This may occur when network nodes are added or removed, or when peripherals change.
 | 
			
		||||
     *
 | 
			
		||||
     * @param change The change which occurred.
 | 
			
		||||
     * @see IWiredNetworkChange
 | 
			
		||||
     */
 | 
			
		||||
    default void networkChanged( @Nonnull IWiredNetworkChange change )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,81 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.network.wired;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.peripheral.IPeripheral;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import java.util.Map;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A wired network is composed of one of more {@link IWiredNode}s, a set of connections between them, and a series of peripherals.
 | 
			
		||||
 *
 | 
			
		||||
 * Networks from a connected graph. This means there is some path between all nodes on the network. Further more, if there is some path between two nodes
 | 
			
		||||
 * then they must be on the same network. {@link IWiredNetwork} will automatically handle the merging and splitting of networks (and thus changing of
 | 
			
		||||
 * available nodes and peripherals) as connections change.
 | 
			
		||||
 *
 | 
			
		||||
 * This does mean one can not rely on the network remaining consistent between subsequent operations. Consequently, it is generally preferred to use the
 | 
			
		||||
 * methods provided by {@link IWiredNode}.
 | 
			
		||||
 *
 | 
			
		||||
 * @see IWiredNode#getNetwork()
 | 
			
		||||
 */
 | 
			
		||||
public interface IWiredNetwork
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Create a connection between two nodes.
 | 
			
		||||
     *
 | 
			
		||||
     * This should only be used on the server thread.
 | 
			
		||||
     *
 | 
			
		||||
     * @param left  The first node to connect
 | 
			
		||||
     * @param right The second node to connect
 | 
			
		||||
     * @return {@code true} if a connection was created or {@code false} if the connection already exists.
 | 
			
		||||
     * @throws IllegalStateException    If neither node is on the network.
 | 
			
		||||
     * @throws IllegalArgumentException If {@code left} and {@code right} are equal.
 | 
			
		||||
     * @see IWiredNode#connectTo(IWiredNode)
 | 
			
		||||
     * @see IWiredNetwork#connect(IWiredNode, IWiredNode)
 | 
			
		||||
     */
 | 
			
		||||
    boolean connect( @Nonnull IWiredNode left, @Nonnull IWiredNode right );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Destroy a connection between this node and another.
 | 
			
		||||
     *
 | 
			
		||||
     * This should only be used on the server thread.
 | 
			
		||||
     *
 | 
			
		||||
     * @param left  The first node in the connection.
 | 
			
		||||
     * @param right The second node in the connection.
 | 
			
		||||
     * @return {@code true} if a connection was destroyed or {@code false} if no connection exists.
 | 
			
		||||
     * @throws IllegalArgumentException If either node is not on the network.
 | 
			
		||||
     * @throws IllegalArgumentException If {@code left} and {@code right} are equal.
 | 
			
		||||
     * @see IWiredNode#disconnectFrom(IWiredNode)
 | 
			
		||||
     * @see IWiredNetwork#connect(IWiredNode, IWiredNode)
 | 
			
		||||
     */
 | 
			
		||||
    boolean disconnect( @Nonnull IWiredNode left, @Nonnull IWiredNode right );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Sever all connections this node has, removing it from this network.
 | 
			
		||||
     *
 | 
			
		||||
     * This should only be used on the server thread. You should only call this on nodes that your network element owns.
 | 
			
		||||
     *
 | 
			
		||||
     * @param node The node to remove
 | 
			
		||||
     * @return Whether this node was removed from the network. One cannot remove a node from a network where it is the only element.
 | 
			
		||||
     * @throws IllegalArgumentException If the node is not in the network.
 | 
			
		||||
     * @see IWiredNode#remove()
 | 
			
		||||
     */
 | 
			
		||||
    boolean remove( @Nonnull IWiredNode node );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Update the peripherals a node provides.
 | 
			
		||||
     *
 | 
			
		||||
     * This should only be used on the server thread. You should only call this on nodes that your network element owns.
 | 
			
		||||
     *
 | 
			
		||||
     * @param node        The node to attach peripherals for.
 | 
			
		||||
     * @param peripherals The new peripherals for this node.
 | 
			
		||||
     * @throws IllegalArgumentException If the node is not in the network.
 | 
			
		||||
     * @see IWiredNode#updatePeripherals(Map)
 | 
			
		||||
     */
 | 
			
		||||
    void updatePeripherals( @Nonnull IWiredNode node, @Nonnull Map<String, IPeripheral> peripherals );
 | 
			
		||||
}
 | 
			
		||||
@@ -1,38 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.network.wired;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.peripheral.IPeripheral;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import java.util.Map;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Represents a change to the objects on a wired network.
 | 
			
		||||
 *
 | 
			
		||||
 * @see IWiredElement#networkChanged(IWiredNetworkChange)
 | 
			
		||||
 */
 | 
			
		||||
public interface IWiredNetworkChange
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * A set of peripherals which have been removed. Note that there may be entries with the same name in the added and removed set, but with a different
 | 
			
		||||
     * peripheral.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The set of removed peripherals.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    Map<String, IPeripheral> peripheralsRemoved();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * A set of peripherals which have been added. Note that there may be entries with the same name in the added and removed set, but with a different
 | 
			
		||||
     * peripheral.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The set of added peripherals.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    Map<String, IPeripheral> peripheralsAdded();
 | 
			
		||||
}
 | 
			
		||||
@@ -1,104 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.network.wired;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.network.IPacketNetwork;
 | 
			
		||||
import dan200.computercraft.api.peripheral.IPeripheral;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import java.util.Map;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Wired nodes act as a layer between {@link IWiredElement}s and {@link IWiredNetwork}s.
 | 
			
		||||
 *
 | 
			
		||||
 * Firstly, a node acts as a packet network, capable of sending and receiving modem messages to connected nodes. These methods may be safely used on any
 | 
			
		||||
 * thread.
 | 
			
		||||
 *
 | 
			
		||||
 * When sending a packet, the system will attempt to find the shortest path between the two nodes based on their element's position. Note that packet
 | 
			
		||||
 * senders and receivers can have different locations from their associated element: the distance between the two will be added to the total packet's
 | 
			
		||||
 * distance.
 | 
			
		||||
 *
 | 
			
		||||
 * Wired nodes also provide several convenience methods for interacting with a wired network. These should only ever be used on the main server thread.
 | 
			
		||||
 */
 | 
			
		||||
public interface IWiredNode extends IPacketNetwork
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * The associated element for this network node.
 | 
			
		||||
     *
 | 
			
		||||
     * @return This node's element.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    IWiredElement getElement();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Create a connection from this node to another.
 | 
			
		||||
     *
 | 
			
		||||
     * This should only be used on the server thread.
 | 
			
		||||
     *
 | 
			
		||||
     * @param node The other node to connect to.
 | 
			
		||||
     * @return {@code true} if a connection was created or {@code false} if the connection already exists.
 | 
			
		||||
     * @see IWiredNetwork#connect(IWiredNode, IWiredNode)
 | 
			
		||||
     * @see IWiredNode#disconnectFrom(IWiredNode)
 | 
			
		||||
     */
 | 
			
		||||
    default boolean connectTo( @Nonnull IWiredNode node )
 | 
			
		||||
    {
 | 
			
		||||
        return getNetwork().connect( this, node );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * The network this node is currently connected to. Note that this may change after any network operation, so it should not be cached.
 | 
			
		||||
     *
 | 
			
		||||
     * This should only be used on the server thread.
 | 
			
		||||
     *
 | 
			
		||||
     * @return This node's network.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    IWiredNetwork getNetwork();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Destroy a connection between this node and another.
 | 
			
		||||
     *
 | 
			
		||||
     * This should only be used on the server thread.
 | 
			
		||||
     *
 | 
			
		||||
     * @param node The other node to disconnect from.
 | 
			
		||||
     * @return {@code true} if a connection was destroyed or {@code false} if no connection exists.
 | 
			
		||||
     * @throws IllegalArgumentException If {@code node} is not on the same network.
 | 
			
		||||
     * @see IWiredNetwork#disconnect(IWiredNode, IWiredNode)
 | 
			
		||||
     * @see IWiredNode#connectTo(IWiredNode)
 | 
			
		||||
     */
 | 
			
		||||
    default boolean disconnectFrom( @Nonnull IWiredNode node )
 | 
			
		||||
    {
 | 
			
		||||
        return getNetwork().disconnect( this, node );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Sever all connections this node has, removing it from this network.
 | 
			
		||||
     *
 | 
			
		||||
     * This should only be used on the server thread. You should only call this on nodes that your network element owns.
 | 
			
		||||
     *
 | 
			
		||||
     * @return Whether this node was removed from the network. One cannot remove a node from a network where it is the only element.
 | 
			
		||||
     * @throws IllegalArgumentException If the node is not in the network.
 | 
			
		||||
     * @see IWiredNetwork#remove(IWiredNode)
 | 
			
		||||
     */
 | 
			
		||||
    default boolean remove()
 | 
			
		||||
    {
 | 
			
		||||
        return getNetwork().remove( this );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Mark this node's peripherals as having changed.
 | 
			
		||||
     *
 | 
			
		||||
     * This should only be used on the server thread. You should only call this on nodes that your network element owns.
 | 
			
		||||
     *
 | 
			
		||||
     * @param peripherals The new peripherals for this node.
 | 
			
		||||
     * @see IWiredNetwork#updatePeripherals(IWiredNode, Map)
 | 
			
		||||
     */
 | 
			
		||||
    default void updatePeripherals( @Nonnull Map<String, IPeripheral> peripherals )
 | 
			
		||||
    {
 | 
			
		||||
        getNetwork().updatePeripherals( this, peripherals );
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,29 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.network.wired;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.network.IPacketSender;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * An object on a {@link IWiredNetwork} capable of sending packets.
 | 
			
		||||
 *
 | 
			
		||||
 * Unlike a regular {@link IPacketSender}, this must be associated with the node you are attempting to to send the packet from.
 | 
			
		||||
 */
 | 
			
		||||
public interface IWiredSender extends IPacketSender
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * The node in the network representing this object.
 | 
			
		||||
     *
 | 
			
		||||
     * This should be used as a proxy for the main network. One should send packets and register receivers through this object.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The node for this element.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    IWiredNode getNode();
 | 
			
		||||
}
 | 
			
		||||
@@ -1,198 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.peripheral;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.ComputerCraftAPI;
 | 
			
		||||
import dan200.computercraft.api.filesystem.IMount;
 | 
			
		||||
import dan200.computercraft.api.filesystem.IWritableMount;
 | 
			
		||||
import dan200.computercraft.api.lua.ILuaCallback;
 | 
			
		||||
import dan200.computercraft.api.lua.ILuaContext;
 | 
			
		||||
import dan200.computercraft.api.lua.ILuaTask;
 | 
			
		||||
import dan200.computercraft.api.lua.MethodResult;
 | 
			
		||||
import net.minecraft.world.World;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
import java.util.Map;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * The interface passed to peripherals by computers or turtles, providing methods that they can call. This should not be implemented by your classes. Do not
 | 
			
		||||
 * interact with computers except via this interface.
 | 
			
		||||
 */
 | 
			
		||||
public interface IComputerAccess
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Mount a mount onto the computer's file system in a read only mode.
 | 
			
		||||
     *
 | 
			
		||||
     * @param desiredLocation The location on the computer's file system where you would like the mount to be mounted.
 | 
			
		||||
     * @param mount           The mount object to mount on the computer.
 | 
			
		||||
     * @return The location on the computer's file system where you the mount mounted, or {@code null} if there was already a file in the desired location.
 | 
			
		||||
     * Store this value if you wish to unmount the mount later.
 | 
			
		||||
     * @throws NotAttachedException If the peripheral has been detached.
 | 
			
		||||
     * @see ComputerCraftAPI#createSaveDirMount(World, String, long)
 | 
			
		||||
     * @see ComputerCraftAPI#createResourceMount(String, String)
 | 
			
		||||
     * @see #mount(String, IMount, String)
 | 
			
		||||
     * @see #mountWritable(String, IWritableMount)
 | 
			
		||||
     * @see #unmount(String)
 | 
			
		||||
     * @see IMount
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    default String mount( @Nonnull String desiredLocation, @Nonnull IMount mount )
 | 
			
		||||
    {
 | 
			
		||||
        return mount( desiredLocation, mount, getAttachmentName() );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Mount a mount onto the computer's file system in a read only mode.
 | 
			
		||||
     *
 | 
			
		||||
     * @param desiredLocation The location on the computer's file system where you would like the mount to be mounted.
 | 
			
		||||
     * @param mount           The mount object to mount on the computer.
 | 
			
		||||
     * @param driveName       A custom name to give for this mount location, as returned by {@code fs.getDrive()}.
 | 
			
		||||
     * @return The location on the computer's file system where you the mount mounted, or {@code null} if there was already a file in the desired location.
 | 
			
		||||
     * Store this value if you wish to unmount the mount later.
 | 
			
		||||
     * @throws NotAttachedException If the peripheral has been detached.
 | 
			
		||||
     * @see ComputerCraftAPI#createSaveDirMount(World, String, long)
 | 
			
		||||
     * @see ComputerCraftAPI#createResourceMount(String, String)
 | 
			
		||||
     * @see #mount(String, IMount)
 | 
			
		||||
     * @see #mountWritable(String, IWritableMount)
 | 
			
		||||
     * @see #unmount(String)
 | 
			
		||||
     * @see IMount
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    String mount( @Nonnull String desiredLocation, @Nonnull IMount mount, @Nonnull String driveName );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get a string, unique to the computer, by which the computer refers to this peripheral. For directly attached peripherals this will be
 | 
			
		||||
     * "left","right","front","back",etc, but for peripherals attached remotely it will be different. It is good practice to supply this string when raising
 | 
			
		||||
     * events to the computer, so that the computer knows from which peripheral the event came.
 | 
			
		||||
     *
 | 
			
		||||
     * @return A string unique to the computer, but not globally.
 | 
			
		||||
     * @throws NotAttachedException If the peripheral has been detached.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    String getAttachmentName();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Mount a mount onto the computer's file system in a writable mode.
 | 
			
		||||
     *
 | 
			
		||||
     * @param desiredLocation The location on the computer's file system where you would like the mount to be mounted.
 | 
			
		||||
     * @param mount           The mount object to mount on the computer.
 | 
			
		||||
     * @return The location on the computer's file system where you the mount mounted, or null if there was already a file in the desired location. Store
 | 
			
		||||
     * this value if you wish to unmount the mount later.
 | 
			
		||||
     * @throws NotAttachedException If the peripheral has been detached.
 | 
			
		||||
     * @see ComputerCraftAPI#createSaveDirMount(World, String, long)
 | 
			
		||||
     * @see ComputerCraftAPI#createResourceMount(String, String)
 | 
			
		||||
     * @see #mount(String, IMount)
 | 
			
		||||
     * @see #unmount(String)
 | 
			
		||||
     * @see IMount
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    default String mountWritable( @Nonnull String desiredLocation, @Nonnull IWritableMount mount )
 | 
			
		||||
    {
 | 
			
		||||
        return mountWritable( desiredLocation, mount, getAttachmentName() );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Mount a mount onto the computer's file system in a writable mode.
 | 
			
		||||
     *
 | 
			
		||||
     * @param desiredLocation The location on the computer's file system where you would like the mount to be mounted.
 | 
			
		||||
     * @param mount           The mount object to mount on the computer.
 | 
			
		||||
     * @param driveName       A custom name to give for this mount location, as returned by {@code fs.getDrive()}.
 | 
			
		||||
     * @return The location on the computer's file system where you the mount mounted, or null if there was already a file in the desired location. Store
 | 
			
		||||
     * this value if you wish to unmount the mount later.
 | 
			
		||||
     * @throws NotAttachedException If the peripheral has been detached.
 | 
			
		||||
     * @see ComputerCraftAPI#createSaveDirMount(World, String, long)
 | 
			
		||||
     * @see ComputerCraftAPI#createResourceMount(String, String)
 | 
			
		||||
     * @see #mount(String, IMount)
 | 
			
		||||
     * @see #unmount(String)
 | 
			
		||||
     * @see IMount
 | 
			
		||||
     */
 | 
			
		||||
    String mountWritable( @Nonnull String desiredLocation, @Nonnull IWritableMount mount, @Nonnull String driveName );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Unmounts a directory previously mounted onto the computers file system by {@link #mount(String, IMount)} or {@link #mountWritable(String,
 | 
			
		||||
     * IWritableMount)}.
 | 
			
		||||
     *
 | 
			
		||||
     * When a directory is unmounted, it will disappear from the computers file system, and the user will no longer be able to access it. All directories
 | 
			
		||||
     * mounted by a mount or mountWritable are automatically unmounted when the peripheral is attached if they have not been explicitly unmounted.
 | 
			
		||||
     *
 | 
			
		||||
     * Note that you cannot unmount another peripheral's mounts.
 | 
			
		||||
     *
 | 
			
		||||
     * @param location The desired location in the computers file system of the directory to unmount. This must be the location of a directory
 | 
			
		||||
     *                 previously mounted by {@link #mount(String, IMount)} or {@link #mountWritable(String, IWritableMount)}, as indicated by their return value.
 | 
			
		||||
     * @throws NotAttachedException  If the peripheral has been detached.
 | 
			
		||||
     * @throws IllegalStateException If the mount does not exist, or was mounted by another peripheral.
 | 
			
		||||
     * @see #mount(String, IMount)
 | 
			
		||||
     * @see #mountWritable(String, IWritableMount)
 | 
			
		||||
     */
 | 
			
		||||
    void unmount( @Nullable String location );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the numerical ID of this computer.
 | 
			
		||||
     *
 | 
			
		||||
     * This is the same number obtained by calling {@code os.getComputerID()} or running the "id" program from lua, and is guaranteed unique. This number
 | 
			
		||||
     * will be positive.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The identifier.
 | 
			
		||||
     */
 | 
			
		||||
    int getID();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Causes an event to be raised on this computer, which the computer can respond to by calling {@code os.pullEvent()}. This can be used to notify the
 | 
			
		||||
     * computer when things happen in the world or to this peripheral.
 | 
			
		||||
     *
 | 
			
		||||
     * @param event     A string identifying the type of event that has occurred, this will be returned as the first value from {@code os.pullEvent()}. It
 | 
			
		||||
     *                  is recommended that you you choose a name that is unique, and recognisable as originating from your peripheral. eg: If your peripheral type is
 | 
			
		||||
     *                  "button", a suitable event would be "button_pressed".
 | 
			
		||||
     * @param arguments In addition to a name, you may pass an array of extra arguments to the event, that will be supplied as extra return values to
 | 
			
		||||
     *                  os.pullEvent(). Objects in the array will be converted to lua data types in the same fashion as the return values of IPeripheral.callMethod().
 | 
			
		||||
     *
 | 
			
		||||
     *                  You may supply {@code null} to indicate that no arguments are to be supplied.
 | 
			
		||||
     * @throws NotAttachedException If the peripheral has been detached.
 | 
			
		||||
     * @see MethodResult#pullEvent(String, ILuaCallback)
 | 
			
		||||
     */
 | 
			
		||||
    void queueEvent( @Nonnull String event, @Nullable Object... arguments );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get a set of peripherals that this computer access can "see", along with their attachment name.
 | 
			
		||||
     *
 | 
			
		||||
     * This may include other peripherals on the wired network or peripherals on other sides of the computer.
 | 
			
		||||
     *
 | 
			
		||||
     * @return All reachable peripherals
 | 
			
		||||
     * @throws NotAttachedException If the peripheral has been detached.
 | 
			
		||||
     * @see #getAttachmentName()
 | 
			
		||||
     * @see #getAvailablePeripheral(String)
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    Map<String, IPeripheral> getAvailablePeripherals();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get a reachable peripheral with the given attachment name. This is a equivalent to {@link #getAvailablePeripherals()}{@code .get(name)}, though may
 | 
			
		||||
     * be more efficient.
 | 
			
		||||
     *
 | 
			
		||||
     * @param name The peripheral's attached name
 | 
			
		||||
     * @return The reachable peripheral, or {@code null} if none can be found.
 | 
			
		||||
     * @see #getAvailablePeripherals()
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    IPeripheral getAvailablePeripheral( @Nonnull String name );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get a {@link IWorkMonitor} for tasks your peripheral might execute on the main (server) thread.
 | 
			
		||||
     *
 | 
			
		||||
     * This should be used to ensure your peripheral integrates with ComputerCraft's monitoring and limiting of how much server time each computer consumes.
 | 
			
		||||
     * You should not need to use this if you use {@link ILuaContext#issueMainThreadTask(ILuaTask)} - this is intended for mods with their own system for
 | 
			
		||||
     * running work on the main thread.
 | 
			
		||||
     *
 | 
			
		||||
     * Please note that the returned implementation is <em>not</em> thread-safe, and should only be used from the main thread.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The work monitor for the main thread, or {@code null} if this computer does not have one.
 | 
			
		||||
     * @throws NotAttachedException If the peripheral has been detached.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    IWorkMonitor getMainThreadMonitor();
 | 
			
		||||
}
 | 
			
		||||
@@ -1,49 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.peripheral;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.lua.*;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A peripheral whose methods are not known at runtime.
 | 
			
		||||
 *
 | 
			
		||||
 * This behaves similarly to {@link IDynamicLuaObject}, though also accepting the current {@link IComputerAccess}. Generally one may use {@link LuaFunction}
 | 
			
		||||
 * instead of implementing this interface.
 | 
			
		||||
 */
 | 
			
		||||
public interface IDynamicPeripheral extends IPeripheral
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Should return an array of strings that identify the methods that this peripheral exposes to Lua. This will be called once before each attachment, and
 | 
			
		||||
     * should not change when called multiple times.
 | 
			
		||||
     *
 | 
			
		||||
     * @return An array of strings representing method names.
 | 
			
		||||
     * @see #callMethod
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    String[] getMethodNames();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * This is called when a lua program on an attached computer calls {@code peripheral.call()} with one of the methods exposed by {@link
 | 
			
		||||
     * #getMethodNames()}.
 | 
			
		||||
     *
 | 
			
		||||
     * Be aware that this will be called from the ComputerCraft Lua thread, and must be thread-safe when interacting with Minecraft objects.
 | 
			
		||||
     *
 | 
			
		||||
     * @param computer  The interface to the computer that is making the call. Remember that multiple computers can be attached to a peripheral at once.
 | 
			
		||||
     * @param context   The context of the currently running lua thread. This can be used to wait for events or otherwise yield.
 | 
			
		||||
     * @param method    An integer identifying which of the methods from getMethodNames() the computercraft wishes to call. The integer indicates the index
 | 
			
		||||
     *                  into the getMethodNames() table that corresponds to the string passed into peripheral.call()
 | 
			
		||||
     * @param arguments The arguments for this method.
 | 
			
		||||
     * @return A {@link MethodResult} containing the values to return or the action to perform.
 | 
			
		||||
     * @throws LuaException If you throw any exception from this function, a lua error will be raised with the same message as your exception. Use this
 | 
			
		||||
     *                      to throw appropriate errors if the wrong arguments are supplied to your method.
 | 
			
		||||
     * @see #getMethodNames()
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    MethodResult callMethod( @Nonnull IComputerAccess computer, @Nonnull ILuaContext context, int method, @Nonnull IArguments arguments ) throws LuaException;
 | 
			
		||||
}
 | 
			
		||||
@@ -1,88 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.peripheral;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.lua.LuaFunction;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * The interface that defines a peripheral.
 | 
			
		||||
 *
 | 
			
		||||
 * In order to expose a peripheral for your block or tile entity, you register a {@link IPeripheralProvider}. This <em>cannot</em> be implemented {@link
 | 
			
		||||
 * IPeripheral} directly on the tile.
 | 
			
		||||
 *
 | 
			
		||||
 * Peripherals should provide a series of methods to the user, either using {@link LuaFunction} or by implementing {@link IDynamicPeripheral}.
 | 
			
		||||
 */
 | 
			
		||||
public interface IPeripheral
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Should return a string that uniquely identifies this type of peripheral. This can be queried from lua by calling {@code peripheral.getType()}
 | 
			
		||||
     *
 | 
			
		||||
     * @return A string identifying the type of peripheral.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    String getType();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Is called when when a computer is attaching to the peripheral.
 | 
			
		||||
     *
 | 
			
		||||
     * This will occur when a peripheral is placed next to an active computer, when a computer is turned on next to a peripheral, when a turtle travels into
 | 
			
		||||
     * a square next to a peripheral, or when a wired modem adjacent to this peripheral is does any of the above.
 | 
			
		||||
     *
 | 
			
		||||
     * Between calls to attach and {@link #detach}, the attached computer can make method calls on the peripheral using {@code peripheral.call()}. This
 | 
			
		||||
     * method can be used to keep track of which computers are attached to the peripheral, or to take action when attachment occurs.
 | 
			
		||||
     *
 | 
			
		||||
     * Be aware that will be called from both the server thread and ComputerCraft Lua thread, and so must be thread-safe and reentrant.
 | 
			
		||||
     *
 | 
			
		||||
     * @param computer The interface to the computer that is being attached. Remember that multiple computers can be attached to a peripheral at once.
 | 
			
		||||
     * @see #detach
 | 
			
		||||
     */
 | 
			
		||||
    default void attach( @Nonnull IComputerAccess computer )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Called when a computer is detaching from the peripheral.
 | 
			
		||||
     *
 | 
			
		||||
     * This will occur when a computer shuts down, when the peripheral is removed while attached to computers, when a turtle moves away from a block
 | 
			
		||||
     * attached to a peripheral, or when a wired modem adjacent to this peripheral is detached.
 | 
			
		||||
     *
 | 
			
		||||
     * This method can be used to keep track of which computers are attached to the peripheral, or to take action when detachment occurs.
 | 
			
		||||
     *
 | 
			
		||||
     * Be aware that this will be called from both the server and ComputerCraft Lua thread, and must be thread-safe and reentrant.
 | 
			
		||||
     *
 | 
			
		||||
     * @param computer The interface to the computer that is being detached. Remember that multiple computers can be attached to a peripheral at once.
 | 
			
		||||
     * @see #attach
 | 
			
		||||
     */
 | 
			
		||||
    default void detach( @Nonnull IComputerAccess computer )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the object that this peripheral provides methods for. This will generally be the tile entity or block, but may be an inventory, entity, etc...
 | 
			
		||||
     *
 | 
			
		||||
     * @return The object this peripheral targets
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    default Object getTarget()
 | 
			
		||||
    {
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Determine whether this peripheral is equivalent to another one.
 | 
			
		||||
     *
 | 
			
		||||
     * The minimal example should at least check whether they are the same object. However, you may wish to check if they point to the same block or tile
 | 
			
		||||
     * entity.
 | 
			
		||||
     *
 | 
			
		||||
     * @param other The peripheral to compare against. This may be {@code null}.
 | 
			
		||||
     * @return Whether these peripherals are equivalent.
 | 
			
		||||
     */
 | 
			
		||||
    boolean equals( @Nullable IPeripheral other );
 | 
			
		||||
}
 | 
			
		||||
@@ -1,38 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.peripheral;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.block.entity.BlockEntity;
 | 
			
		||||
import net.minecraft.util.math.BlockPos;
 | 
			
		||||
import net.minecraft.util.math.Direction;
 | 
			
		||||
import net.minecraft.world.World;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import java.util.Optional;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * This interface is used to create peripheral implementations for blocks.
 | 
			
		||||
 *
 | 
			
		||||
 * If you have a {@link BlockEntity} which acts as a peripheral, you may alternatively expose the {@link IPeripheral} capability.
 | 
			
		||||
 *
 | 
			
		||||
 * @see dan200.computercraft.api.ComputerCraftAPI#registerPeripheralProvider(IPeripheralProvider)
 | 
			
		||||
 */
 | 
			
		||||
@FunctionalInterface
 | 
			
		||||
public interface IPeripheralProvider
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Produce an peripheral implementation from a block location.
 | 
			
		||||
     *
 | 
			
		||||
     * @param world The world the block is in.
 | 
			
		||||
     * @param pos   The position the block is at.
 | 
			
		||||
     * @param side  The side to get the peripheral from.
 | 
			
		||||
     * @return A peripheral, or {@link Optional#empty()} if there is not a peripheral here you'd like to handle.
 | 
			
		||||
     * @see dan200.computercraft.api.ComputerCraftAPI#registerPeripheralProvider(IPeripheralProvider)
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    IPeripheral getPeripheral( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side );
 | 
			
		||||
}
 | 
			
		||||
@@ -1,31 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
package dan200.computercraft.api.peripheral;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.util.math.BlockPos;
 | 
			
		||||
import net.minecraft.util.math.Direction;
 | 
			
		||||
import net.minecraft.world.World;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A {@link net.minecraft.block.entity.BlockEntity} which may act as a peripheral.
 | 
			
		||||
 *
 | 
			
		||||
 * If you need more complex capabilities (such as handling TEs not belonging to your mod), you should use {@link IPeripheralProvider}.
 | 
			
		||||
 */
 | 
			
		||||
public interface IPeripheralTile
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the peripheral on the given {@code side}.
 | 
			
		||||
     *
 | 
			
		||||
     * @param side The side to get the peripheral from.
 | 
			
		||||
     * @return A peripheral, or {@code null} if there is not a peripheral here.
 | 
			
		||||
     * @see IPeripheralProvider#getPeripheral(World, BlockPos, Direction)
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    IPeripheral getPeripheral( @Nonnull Direction side );
 | 
			
		||||
}
 | 
			
		||||
@@ -1,80 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.peripheral;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import java.util.Objects;
 | 
			
		||||
import java.util.concurrent.TimeUnit;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Monitors "work" associated with a computer, keeping track of how much a computer has done, and ensuring every computer receives a fair share of any
 | 
			
		||||
 * processing time.
 | 
			
		||||
 *
 | 
			
		||||
 * This is primarily intended for work done by peripherals on the main thread (such as on a tile entity's tick), but could be used for other purposes (such
 | 
			
		||||
 * as complex computations done on another thread).
 | 
			
		||||
 *
 | 
			
		||||
 * Before running a task, one should call {@link #canWork()} to determine if the computer is currently allowed to execute work. If that returns true, you
 | 
			
		||||
 * should execute the task and use {@link #trackWork(long, TimeUnit)} to inform the monitor how long that task took.
 | 
			
		||||
 *
 | 
			
		||||
 * Alternatively, use {@link #runWork(Runnable)} to run and keep track of work.
 | 
			
		||||
 *
 | 
			
		||||
 * @see IComputerAccess#getMainThreadMonitor()
 | 
			
		||||
 */
 | 
			
		||||
public interface IWorkMonitor
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * If the owning computer is currently allowed to execute work, and has ample time to do so.
 | 
			
		||||
     *
 | 
			
		||||
     * This is effectively a more restrictive form of {@link #canWork()}. One should use that in order to determine if you may do an initial piece of work,
 | 
			
		||||
     * and shouldWork to determine if any additional task may be performed.
 | 
			
		||||
     *
 | 
			
		||||
     * @return If we should execute work right now.
 | 
			
		||||
     */
 | 
			
		||||
    boolean shouldWork();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Run a task if possible, and inform the monitor of how long it took.
 | 
			
		||||
     *
 | 
			
		||||
     * @param runnable The task to run.
 | 
			
		||||
     * @return If the task was actually run (namely, {@link #canWork()} returned {@code true}).
 | 
			
		||||
     */
 | 
			
		||||
    default boolean runWork( @Nonnull Runnable runnable )
 | 
			
		||||
    {
 | 
			
		||||
        Objects.requireNonNull( runnable, "runnable should not be null" );
 | 
			
		||||
        if( !canWork() )
 | 
			
		||||
        {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        long start = System.nanoTime();
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            runnable.run();
 | 
			
		||||
        }
 | 
			
		||||
        finally
 | 
			
		||||
        {
 | 
			
		||||
            trackWork( System.nanoTime() - start, TimeUnit.NANOSECONDS );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * If the owning computer is currently allowed to execute work.
 | 
			
		||||
     *
 | 
			
		||||
     * @return If we can execute work right now.
 | 
			
		||||
     */
 | 
			
		||||
    boolean canWork();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Inform the monitor how long some piece of work took to execute.
 | 
			
		||||
     *
 | 
			
		||||
     * @param time The time some task took to run
 | 
			
		||||
     * @param unit The unit that {@code time} was measured in.
 | 
			
		||||
     */
 | 
			
		||||
    void trackWork( long time, @Nonnull TimeUnit unit );
 | 
			
		||||
}
 | 
			
		||||
@@ -1,25 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.peripheral;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Thrown when performing operations on {@link IComputerAccess} when the current peripheral is no longer attached to the computer.
 | 
			
		||||
 */
 | 
			
		||||
public class NotAttachedException extends IllegalStateException
 | 
			
		||||
{
 | 
			
		||||
    private static final long serialVersionUID = 1221244785535553536L;
 | 
			
		||||
 | 
			
		||||
    public NotAttachedException()
 | 
			
		||||
    {
 | 
			
		||||
        super( "You are not attached to this computer" );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public NotAttachedException( String s )
 | 
			
		||||
    {
 | 
			
		||||
        super( s );
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,67 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.pocket;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.item.ItemConvertible;
 | 
			
		||||
import net.minecraft.item.ItemStack;
 | 
			
		||||
import net.minecraft.util.Identifier;
 | 
			
		||||
import net.minecraft.util.Util;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A base class for {@link IPocketUpgrade}s.
 | 
			
		||||
 *
 | 
			
		||||
 * One does not have to use this, but it does provide a convenient template.
 | 
			
		||||
 */
 | 
			
		||||
public abstract class AbstractPocketUpgrade implements IPocketUpgrade
 | 
			
		||||
{
 | 
			
		||||
    private final Identifier id;
 | 
			
		||||
    private final String adjective;
 | 
			
		||||
    private final ItemStack stack;
 | 
			
		||||
 | 
			
		||||
    protected AbstractPocketUpgrade( Identifier id, ItemConvertible item )
 | 
			
		||||
    {
 | 
			
		||||
        this( id, Util.createTranslationKey( "upgrade", id ) + ".adjective", item );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    protected AbstractPocketUpgrade( Identifier id, String adjective, ItemConvertible item )
 | 
			
		||||
    {
 | 
			
		||||
        this.id = id;
 | 
			
		||||
        this.adjective = adjective;
 | 
			
		||||
        stack = new ItemStack( item );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    protected AbstractPocketUpgrade( Identifier id, String adjective, ItemStack stack )
 | 
			
		||||
    {
 | 
			
		||||
        this.id = id;
 | 
			
		||||
        this.adjective = adjective;
 | 
			
		||||
        this.stack = stack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    @Override
 | 
			
		||||
    public final Identifier getUpgradeID()
 | 
			
		||||
    {
 | 
			
		||||
        return id;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    @Override
 | 
			
		||||
    public final String getUnlocalisedAdjective()
 | 
			
		||||
    {
 | 
			
		||||
        return adjective;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    @Override
 | 
			
		||||
    public final ItemStack getCraftingItem()
 | 
			
		||||
    {
 | 
			
		||||
        return stack;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,97 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.pocket;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.peripheral.IPeripheral;
 | 
			
		||||
import net.minecraft.entity.Entity;
 | 
			
		||||
import net.minecraft.nbt.NbtCompound;
 | 
			
		||||
import net.minecraft.util.Identifier;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
import java.util.Map;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Wrapper class for pocket computers.
 | 
			
		||||
 */
 | 
			
		||||
public interface IPocketAccess
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets the entity holding this item.
 | 
			
		||||
     *
 | 
			
		||||
     * This must be called on the server thread.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The holding entity, or {@code null} if none exists.
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    Entity getEntity();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the colour of this pocket computer as a RGB number.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The colour this pocket computer is. This will be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or -1 if it has no colour.
 | 
			
		||||
     * @see #setColour(int)
 | 
			
		||||
     */
 | 
			
		||||
    int getColour();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Set the colour of the pocket computer to a RGB number.
 | 
			
		||||
     *
 | 
			
		||||
     * @param colour The colour this pocket computer should be changed to. This should be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or
 | 
			
		||||
     *               -1 to reset to the default colour.
 | 
			
		||||
     * @see #getColour()
 | 
			
		||||
     */
 | 
			
		||||
    void setColour( int colour );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the colour of this pocket computer's light as a RGB number.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The colour this light is. This will be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or -1 if it has no colour.
 | 
			
		||||
     * @see #setLight(int)
 | 
			
		||||
     */
 | 
			
		||||
    int getLight();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Set the colour of the pocket computer's light to a RGB number.
 | 
			
		||||
     *
 | 
			
		||||
     * @param colour The colour this modem's light will be changed to. This should be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or -1
 | 
			
		||||
     *               to reset to the default colour.
 | 
			
		||||
     * @see #getLight()
 | 
			
		||||
     */
 | 
			
		||||
    void setLight( int colour );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the upgrade-specific NBT.
 | 
			
		||||
     *
 | 
			
		||||
     * This is persisted between computer reboots and chunk loads.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The upgrade's NBT.
 | 
			
		||||
     * @see #updateUpgradeNBTData()
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    NbtCompound getUpgradeNBTData();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Mark the upgrade-specific NBT as dirty.
 | 
			
		||||
     *
 | 
			
		||||
     * @see #getUpgradeNBTData()
 | 
			
		||||
     */
 | 
			
		||||
    void updateUpgradeNBTData();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Remove the current peripheral and create a new one. You may wish to do this if the methods available change.
 | 
			
		||||
     */
 | 
			
		||||
    void invalidatePeripheral();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get a list of all upgrades for the pocket computer.
 | 
			
		||||
     *
 | 
			
		||||
     * @return A collection of all upgrade names.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    Map<Identifier, IPeripheral> getUpgrades();
 | 
			
		||||
}
 | 
			
		||||
@@ -1,62 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.pocket;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.ComputerCraftAPI;
 | 
			
		||||
import dan200.computercraft.api.IUpgradeBase;
 | 
			
		||||
import dan200.computercraft.api.peripheral.IPeripheral;
 | 
			
		||||
import net.minecraft.world.World;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Additional peripherals for pocket computers.
 | 
			
		||||
 *
 | 
			
		||||
 * @see ComputerCraftAPI#registerPocketUpgrade(IPocketUpgrade)
 | 
			
		||||
 */
 | 
			
		||||
public interface IPocketUpgrade extends IUpgradeBase
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates a peripheral for the pocket computer.
 | 
			
		||||
     *
 | 
			
		||||
     * The peripheral created will be stored for the lifetime of the upgrade, will be passed an argument to {@link #update(IPocketAccess, IPeripheral)} and
 | 
			
		||||
     * will be attached, detached and have methods called in the same manner as an ordinary peripheral.
 | 
			
		||||
     *
 | 
			
		||||
     * @param access The access object for the pocket item stack.
 | 
			
		||||
     * @return The newly created peripheral.
 | 
			
		||||
     * @see #update(IPocketAccess, IPeripheral)
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    IPeripheral createPeripheral( @Nonnull IPocketAccess access );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Called when the pocket computer item stack updates.
 | 
			
		||||
     *
 | 
			
		||||
     * @param access     The access object for the pocket item stack.
 | 
			
		||||
     * @param peripheral The peripheral for this upgrade.
 | 
			
		||||
     * @see #createPeripheral(IPocketAccess)
 | 
			
		||||
     */
 | 
			
		||||
    default void update( @Nonnull IPocketAccess access, @Nullable IPeripheral peripheral )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Called when the pocket computer is right clicked.
 | 
			
		||||
     *
 | 
			
		||||
     * @param world      The world the computer is in.
 | 
			
		||||
     * @param access     The access object for the pocket item stack.
 | 
			
		||||
     * @param peripheral The peripheral for this upgrade.
 | 
			
		||||
     * @return {@code true} to stop the GUI from opening, otherwise false. You should always provide some code path which returns {@code false}, such as
 | 
			
		||||
     * requiring the player to be sneaking - otherwise they will be unable to access the GUI.
 | 
			
		||||
     * @see #createPeripheral(IPocketAccess)
 | 
			
		||||
     */
 | 
			
		||||
    default boolean onRightClick( @Nonnull World world, @Nonnull IPocketAccess access, @Nullable IPeripheral peripheral )
 | 
			
		||||
    {
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,33 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.redstone;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.util.math.BlockPos;
 | 
			
		||||
import net.minecraft.util.math.Direction;
 | 
			
		||||
import net.minecraft.world.World;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * This interface is used to provide bundled redstone output for blocks.
 | 
			
		||||
 *
 | 
			
		||||
 * @see dan200.computercraft.api.ComputerCraftAPI#registerBundledRedstoneProvider(IBundledRedstoneProvider)
 | 
			
		||||
 */
 | 
			
		||||
@FunctionalInterface
 | 
			
		||||
public interface IBundledRedstoneProvider
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Produce an bundled redstone output from a block location.
 | 
			
		||||
     *
 | 
			
		||||
     * @param world The world this block is in.
 | 
			
		||||
     * @param pos   The position this block is at.
 | 
			
		||||
     * @param side  The side to extract the bundled redstone output from.
 | 
			
		||||
     * @return A number in the range 0-65535 to indicate this block is providing output, or -1 if you do not wish to handle this block.
 | 
			
		||||
     * @see dan200.computercraft.api.ComputerCraftAPI#registerBundledRedstoneProvider(IBundledRedstoneProvider)
 | 
			
		||||
     */
 | 
			
		||||
    int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side );
 | 
			
		||||
}
 | 
			
		||||
@@ -1,79 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.turtle;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.item.ItemConvertible;
 | 
			
		||||
import net.minecraft.item.ItemStack;
 | 
			
		||||
import net.minecraft.util.Identifier;
 | 
			
		||||
import net.minecraft.util.Util;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A base class for {@link ITurtleUpgrade}s.
 | 
			
		||||
 *
 | 
			
		||||
 * One does not have to use this, but it does provide a convenient template.
 | 
			
		||||
 */
 | 
			
		||||
public abstract class AbstractTurtleUpgrade implements ITurtleUpgrade
 | 
			
		||||
{
 | 
			
		||||
    private final Identifier id;
 | 
			
		||||
    private final TurtleUpgradeType type;
 | 
			
		||||
    private final String adjective;
 | 
			
		||||
    private final ItemStack stack;
 | 
			
		||||
 | 
			
		||||
    protected AbstractTurtleUpgrade( Identifier id, TurtleUpgradeType type, String adjective, ItemConvertible item )
 | 
			
		||||
    {
 | 
			
		||||
        this( id, type, adjective, new ItemStack( item ) );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    protected AbstractTurtleUpgrade( Identifier id, TurtleUpgradeType type, String adjective, ItemStack stack )
 | 
			
		||||
    {
 | 
			
		||||
        this.id = id;
 | 
			
		||||
        this.type = type;
 | 
			
		||||
        this.adjective = adjective;
 | 
			
		||||
        this.stack = stack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    protected AbstractTurtleUpgrade( Identifier id, TurtleUpgradeType type, ItemConvertible item )
 | 
			
		||||
    {
 | 
			
		||||
        this( id, type, new ItemStack( item ) );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    protected AbstractTurtleUpgrade( Identifier id, TurtleUpgradeType type, ItemStack stack )
 | 
			
		||||
    {
 | 
			
		||||
        this( id, type, Util.createTranslationKey( "upgrade", id ) + ".adjective", stack );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    @Override
 | 
			
		||||
    public final Identifier getUpgradeID()
 | 
			
		||||
    {
 | 
			
		||||
        return id;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    @Override
 | 
			
		||||
    public final String getUnlocalisedAdjective()
 | 
			
		||||
    {
 | 
			
		||||
        return adjective;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    @Override
 | 
			
		||||
    public final TurtleUpgradeType getType()
 | 
			
		||||
    {
 | 
			
		||||
        return type;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    @Override
 | 
			
		||||
    public final ItemStack getCraftingItem()
 | 
			
		||||
    {
 | 
			
		||||
        return stack;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,356 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
package dan200.computercraft.api.turtle;
 | 
			
		||||
 | 
			
		||||
import com.mojang.authlib.GameProfile;
 | 
			
		||||
import io.netty.channel.ChannelHandlerContext;
 | 
			
		||||
import io.netty.util.concurrent.Future;
 | 
			
		||||
import io.netty.util.concurrent.GenericFutureListener;
 | 
			
		||||
import net.minecraft.block.entity.CommandBlockBlockEntity;
 | 
			
		||||
import net.minecraft.block.entity.SignBlockEntity;
 | 
			
		||||
import net.minecraft.command.argument.EntityAnchorArgumentType;
 | 
			
		||||
import net.minecraft.entity.Entity;
 | 
			
		||||
import net.minecraft.entity.damage.DamageSource;
 | 
			
		||||
import net.minecraft.entity.effect.StatusEffectInstance;
 | 
			
		||||
import net.minecraft.entity.passive.HorseBaseEntity;
 | 
			
		||||
import net.minecraft.inventory.Inventory;
 | 
			
		||||
import net.minecraft.item.ItemStack;
 | 
			
		||||
import net.minecraft.network.*;
 | 
			
		||||
import net.minecraft.network.packet.c2s.play.RequestCommandCompletionsC2SPacket;
 | 
			
		||||
import net.minecraft.network.packet.c2s.play.VehicleMoveC2SPacket;
 | 
			
		||||
import net.minecraft.recipe.Recipe;
 | 
			
		||||
import net.minecraft.screen.NamedScreenHandlerFactory;
 | 
			
		||||
import net.minecraft.screen.ScreenHandler;
 | 
			
		||||
import net.minecraft.server.network.ServerPlayNetworkHandler;
 | 
			
		||||
import net.minecraft.server.network.ServerPlayerEntity;
 | 
			
		||||
import net.minecraft.server.network.ServerPlayerInteractionManager;
 | 
			
		||||
import net.minecraft.server.world.ServerWorld;
 | 
			
		||||
import net.minecraft.sound.SoundCategory;
 | 
			
		||||
import net.minecraft.sound.SoundEvent;
 | 
			
		||||
import net.minecraft.text.Text;
 | 
			
		||||
import net.minecraft.util.Hand;
 | 
			
		||||
import net.minecraft.util.collection.DefaultedList;
 | 
			
		||||
import net.minecraft.util.math.ChunkPos;
 | 
			
		||||
import net.minecraft.util.math.Vec3d;
 | 
			
		||||
import net.minecraft.village.TradeOfferList;
 | 
			
		||||
import net.minecraft.world.GameMode;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
import javax.crypto.Cipher;
 | 
			
		||||
import java.util.Collection;
 | 
			
		||||
import java.util.OptionalInt;
 | 
			
		||||
import java.util.UUID;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A wrapper for {@link ServerPlayerEntity} which denotes a "fake" player.
 | 
			
		||||
 *
 | 
			
		||||
 * Please note that this does not implement any of the traditional fake player behaviour. It simply exists to prevent me passing in normal players.
 | 
			
		||||
 */
 | 
			
		||||
public class FakePlayer extends ServerPlayerEntity
 | 
			
		||||
{
 | 
			
		||||
    public FakePlayer( ServerWorld world, GameProfile gameProfile )
 | 
			
		||||
    {
 | 
			
		||||
        super( world.getServer(), world, gameProfile, new ServerPlayerInteractionManager( world ) );
 | 
			
		||||
        networkHandler = new FakeNetHandler( this );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // region Direct networkHandler access
 | 
			
		||||
    @Override
 | 
			
		||||
    public void enterCombat()
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void endCombat()
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void tick()
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void playerTick()
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onDeath( DamageSource damage )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Entity moveToWorld( ServerWorld destination )
 | 
			
		||||
    {
 | 
			
		||||
        return this;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void wakeUp( boolean bl, boolean updateSleepingPlayers )
 | 
			
		||||
    {
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean startRiding( Entity entity, boolean flag )
 | 
			
		||||
    {
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void stopRiding()
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void openEditSignScreen( SignBlockEntity tile )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public OptionalInt openHandledScreen( @Nullable NamedScreenHandlerFactory container )
 | 
			
		||||
    {
 | 
			
		||||
        return OptionalInt.empty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void sendTradeOffers( int id, TradeOfferList list, int level, int experience, boolean levelled, boolean refreshable )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void openHorseInventory( HorseBaseEntity horse, Inventory inventory )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void useBook( ItemStack stack, Hand hand )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void openCommandBlockScreen( CommandBlockBlockEntity block )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onSlotUpdate( ScreenHandler container, int slot, ItemStack stack )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onHandlerRegistered( ScreenHandler container, DefaultedList<ItemStack> defaultedList )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onPropertyUpdate( ScreenHandler container, int key, int value )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void closeHandledScreen()
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void updateCursorStack()
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int unlockRecipes( Collection<Recipe<?>> recipes )
 | 
			
		||||
    {
 | 
			
		||||
        return 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Indirect
 | 
			
		||||
    @Override
 | 
			
		||||
    public int lockRecipes( Collection<Recipe<?>> recipes )
 | 
			
		||||
    {
 | 
			
		||||
        return 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void sendMessage( Text textComponent, boolean status )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void consumeItem()
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void lookAt( EntityAnchorArgumentType.EntityAnchor anchor, Vec3d vec3d )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void lookAtEntity( EntityAnchorArgumentType.EntityAnchor self, Entity entity, EntityAnchorArgumentType.EntityAnchor target )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void onStatusEffectApplied( StatusEffectInstance statusEffectInstance )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void onStatusEffectUpgraded( StatusEffectInstance statusEffectInstance, boolean particles )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void onStatusEffectRemoved( StatusEffectInstance statusEffectInstance )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void requestTeleport( double x, double y, double z )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void changeGameMode( GameMode gameMode )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void sendMessage( Text message, MessageType type, UUID senderUuid )
 | 
			
		||||
    {
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getIp()
 | 
			
		||||
    {
 | 
			
		||||
        return "[Fake Player]";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void sendResourcePackUrl( String url, String hash )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onStoppedTracking( Entity entity )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setCameraEntity( Entity entity )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void teleport( ServerWorld serverWorld, double x, double y, double z, float pitch, float yaw )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void sendInitialChunkPackets( ChunkPos chunkPos, Packet<?> packet, Packet<?> packet2 )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void sendUnloadChunkPacket( ChunkPos chunkPos )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void playSound( SoundEvent soundEvent, SoundCategory soundCategory, float volume, float pitch )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static class FakeNetHandler extends ServerPlayNetworkHandler
 | 
			
		||||
    {
 | 
			
		||||
        FakeNetHandler( ServerPlayerEntity player )
 | 
			
		||||
        {
 | 
			
		||||
            super( player.server, new FakeConnection(), player );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        @Override
 | 
			
		||||
        public void disconnect( Text message )
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        @Override
 | 
			
		||||
        public void onVehicleMove( VehicleMoveC2SPacket move )
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        @Override
 | 
			
		||||
        public void onRequestCommandCompletions( RequestCommandCompletionsC2SPacket packet )
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        @Override
 | 
			
		||||
        public void sendPacket( Packet<?> packet, @Nullable GenericFutureListener<? extends Future<? super Void>> listener )
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static class FakeConnection extends ClientConnection
 | 
			
		||||
    {
 | 
			
		||||
        FakeConnection()
 | 
			
		||||
        {
 | 
			
		||||
            super( NetworkSide.CLIENTBOUND );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        @Override
 | 
			
		||||
        public void channelActive( ChannelHandlerContext active )
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        @Override
 | 
			
		||||
        public void setState( NetworkState state )
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        @Override
 | 
			
		||||
        public void exceptionCaught( ChannelHandlerContext context, Throwable err )
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        @Override
 | 
			
		||||
        protected void channelRead0( ChannelHandlerContext context, Packet<?> packet )
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        @Override
 | 
			
		||||
        public void send( Packet<?> packet, @Nullable GenericFutureListener<? extends Future<? super Void>> listener )
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        @Override
 | 
			
		||||
        public void tick()
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        @Override
 | 
			
		||||
        public void disconnect( Text message )
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        @Override
 | 
			
		||||
        public void setupEncryption( Cipher cipher, Cipher cipher2 )
 | 
			
		||||
        {
 | 
			
		||||
            super.setupEncryption( cipher, cipher2 );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        @Override
 | 
			
		||||
        public void disableAutoRead()
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        @Override
 | 
			
		||||
        public void setCompressionThreshold( int size )
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,282 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.turtle;
 | 
			
		||||
 | 
			
		||||
import com.mojang.authlib.GameProfile;
 | 
			
		||||
import dan200.computercraft.api.lua.ILuaCallback;
 | 
			
		||||
import dan200.computercraft.api.lua.MethodResult;
 | 
			
		||||
import dan200.computercraft.api.peripheral.IPeripheral;
 | 
			
		||||
import dan200.computercraft.shared.util.ItemStorage;
 | 
			
		||||
import net.minecraft.inventory.Inventory;
 | 
			
		||||
import net.minecraft.nbt.NbtCompound;
 | 
			
		||||
import net.minecraft.util.math.BlockPos;
 | 
			
		||||
import net.minecraft.util.math.Direction;
 | 
			
		||||
import net.minecraft.util.math.Vec3d;
 | 
			
		||||
import net.minecraft.world.World;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * The interface passed to turtle by turtles, providing methods that they can call.
 | 
			
		||||
 *
 | 
			
		||||
 * This should not be implemented by your classes. Do not interact with turtles except via this interface and {@link ITurtleUpgrade}.
 | 
			
		||||
 */
 | 
			
		||||
public interface ITurtleAccess
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the world in which the turtle resides.
 | 
			
		||||
     *
 | 
			
		||||
     * @return the world in which the turtle resides.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    World getWorld();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns a vector containing the integer co-ordinates at which the turtle resides.
 | 
			
		||||
     *
 | 
			
		||||
     * @return a vector containing the integer co-ordinates at which the turtle resides.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    BlockPos getPosition();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Attempt to move this turtle to a new position.
 | 
			
		||||
     *
 | 
			
		||||
     * This will preserve the turtle's internal state, such as it's inventory, computer and upgrades. It should be used before playing a movement animation
 | 
			
		||||
     * using {@link #playAnimation(TurtleAnimation)}.
 | 
			
		||||
     *
 | 
			
		||||
     * @param world The new world to move it to
 | 
			
		||||
     * @param pos   The new position to move it to.
 | 
			
		||||
     * @return Whether the movement was successful. It may fail if the block was not loaded or the block placement was cancelled.
 | 
			
		||||
     * @throws UnsupportedOperationException When attempting to teleport on the client side.
 | 
			
		||||
     */
 | 
			
		||||
    boolean teleportTo( @Nonnull World world, @Nonnull BlockPos pos );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns a vector containing the floating point co-ordinates at which the turtle is rendered. This will shift when the turtle is moving.
 | 
			
		||||
     *
 | 
			
		||||
     * @param f The subframe fraction.
 | 
			
		||||
     * @return A vector containing the floating point co-ordinates at which the turtle resides.
 | 
			
		||||
     * @see #getVisualYaw(float)
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    Vec3d getVisualPosition( float f );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the yaw the turtle is facing when it is rendered.
 | 
			
		||||
     *
 | 
			
		||||
     * @param f The subframe fraction.
 | 
			
		||||
     * @return The yaw the turtle is facing.
 | 
			
		||||
     * @see #getVisualPosition(float)
 | 
			
		||||
     */
 | 
			
		||||
    float getVisualYaw( float f );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the world direction the turtle is currently facing.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The world direction the turtle is currently facing.
 | 
			
		||||
     * @see #setDirection(Direction)
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    Direction getDirection();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Set the direction the turtle is facing. Note that this will not play a rotation animation, you will also need to call {@link
 | 
			
		||||
     * #playAnimation(TurtleAnimation)} to do so.
 | 
			
		||||
     *
 | 
			
		||||
     * @param dir The new direction to set. This should be on either the x or z axis (so north, south, east or west).
 | 
			
		||||
     * @see #getDirection()
 | 
			
		||||
     */
 | 
			
		||||
    void setDirection( @Nonnull Direction dir );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the currently selected slot in the turtle's inventory.
 | 
			
		||||
     *
 | 
			
		||||
     * @return An integer representing the current slot.
 | 
			
		||||
     * @see #getInventory()
 | 
			
		||||
     * @see #setSelectedSlot(int)
 | 
			
		||||
     */
 | 
			
		||||
    int getSelectedSlot();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Set the currently selected slot in the turtle's inventory.
 | 
			
		||||
     *
 | 
			
		||||
     * @param slot The slot to set. This must be greater or equal to 0 and less than the inventory size. Otherwise no action will be taken.
 | 
			
		||||
     * @throws UnsupportedOperationException When attempting to change the slot on the client side.
 | 
			
		||||
     * @see #getInventory()
 | 
			
		||||
     * @see #getSelectedSlot()
 | 
			
		||||
     */
 | 
			
		||||
    void setSelectedSlot( int slot );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the colour of this turtle as a RGB number.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The colour this turtle is. This will be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or -1 if it has no colour.
 | 
			
		||||
     * @see #setColour(int)
 | 
			
		||||
     */
 | 
			
		||||
    int getColour();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Set the colour of the turtle to a RGB number.
 | 
			
		||||
     *
 | 
			
		||||
     * @param colour The colour this turtle should be changed to. This should be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or -1 to
 | 
			
		||||
     *               reset to the default colour.
 | 
			
		||||
     * @see #getColour()
 | 
			
		||||
     */
 | 
			
		||||
    void setColour( int colour );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the player who owns this turtle, namely whoever placed it.
 | 
			
		||||
     *
 | 
			
		||||
     * @return This turtle's owner.
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    GameProfile getOwningPlayer();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Determine whether this turtle will require fuel when performing actions.
 | 
			
		||||
     *
 | 
			
		||||
     * @return Whether this turtle needs fuel.
 | 
			
		||||
     * @see #getFuelLevel()
 | 
			
		||||
     * @see #setFuelLevel(int)
 | 
			
		||||
     */
 | 
			
		||||
    boolean isFuelNeeded();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the current fuel level of this turtle.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The turtle's current fuel level.
 | 
			
		||||
     * @see #isFuelNeeded()
 | 
			
		||||
     * @see #setFuelLevel(int)
 | 
			
		||||
     */
 | 
			
		||||
    int getFuelLevel();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Set the fuel level to a new value. It is generally preferred to use {@link #consumeFuel(int)}} or {@link #addFuel(int)} instead.
 | 
			
		||||
     *
 | 
			
		||||
     * @param fuel The new amount of fuel. This must be between 0 and the fuel limit.
 | 
			
		||||
     * @see #getFuelLevel()
 | 
			
		||||
     * @see #getFuelLimit()
 | 
			
		||||
     * @see #addFuel(int)
 | 
			
		||||
     * @see #consumeFuel(int)
 | 
			
		||||
     */
 | 
			
		||||
    void setFuelLevel( int fuel );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the maximum amount of fuel a turtle can hold.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The turtle's fuel limit.
 | 
			
		||||
     */
 | 
			
		||||
    int getFuelLimit();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Removes some fuel from the turtles fuel supply. Negative numbers can be passed in to INCREASE the fuel level of the turtle.
 | 
			
		||||
     *
 | 
			
		||||
     * @param fuel The amount of fuel to consume.
 | 
			
		||||
     * @return Whether the turtle was able to consume the amount of fuel specified. Will return false if you supply a number greater than the current fuel
 | 
			
		||||
     * level of the turtle. No fuel will be consumed if {@code false} is returned.
 | 
			
		||||
     * @throws UnsupportedOperationException When attempting to consume fuel on the client side.
 | 
			
		||||
     */
 | 
			
		||||
    boolean consumeFuel( int fuel );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Increase the turtle's fuel level by the given amount.
 | 
			
		||||
     *
 | 
			
		||||
     * @param fuel The amount to refuel with.
 | 
			
		||||
     * @throws UnsupportedOperationException When attempting to refuel on the client side.
 | 
			
		||||
     */
 | 
			
		||||
    void addFuel( int fuel );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Adds a custom command to the turtles command queue. Unlike peripheral methods, these custom commands will be executed on the main thread, so are
 | 
			
		||||
     * guaranteed to be able to access Minecraft objects safely, and will be queued up with the turtles standard movement and tool commands. An issued
 | 
			
		||||
     * command will return an unique integer, which will be supplied as a parameter to a "turtle_response" event issued to the turtle after the command has
 | 
			
		||||
     * completed. Look at the lua source code for "rom/apis/turtle" for how to build a lua wrapper around this functionality.
 | 
			
		||||
     *
 | 
			
		||||
     * @param command An object which will execute the custom command when its point in the queue is reached
 | 
			
		||||
     * @return The objects the command returned when executed. you should probably return these to the player unchanged if called from a peripheral method.
 | 
			
		||||
     * @throws UnsupportedOperationException When attempting to execute a command on the client side.
 | 
			
		||||
     * @see ITurtleCommand
 | 
			
		||||
     * @see MethodResult#pullEvent(String, ILuaCallback)
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    MethodResult executeCommand( @Nonnull ITurtleCommand command );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Start playing a specific animation. This will prevent other turtle commands from executing until it is finished.
 | 
			
		||||
     *
 | 
			
		||||
     * @param animation The animation to play.
 | 
			
		||||
     * @throws UnsupportedOperationException When attempting to execute play an animation on the client side.
 | 
			
		||||
     * @see TurtleAnimation
 | 
			
		||||
     */
 | 
			
		||||
    void playAnimation( @Nonnull TurtleAnimation animation );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the turtle on the specified side of the turtle, if there is one.
 | 
			
		||||
     *
 | 
			
		||||
     * @param side The side to get the upgrade from.
 | 
			
		||||
     * @return The upgrade on the specified side of the turtle, if there is one.
 | 
			
		||||
     * @see #setUpgrade(TurtleSide, ITurtleUpgrade)
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    ITurtleUpgrade getUpgrade( @Nonnull TurtleSide side );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Set the upgrade for a given side, resetting peripherals and clearing upgrade specific data.
 | 
			
		||||
     *
 | 
			
		||||
     * @param side    The side to set the upgrade on.
 | 
			
		||||
     * @param upgrade The upgrade to set, may be {@code null} to clear.
 | 
			
		||||
     * @see #getUpgrade(TurtleSide)
 | 
			
		||||
     */
 | 
			
		||||
    void setUpgrade( @Nonnull TurtleSide side, @Nullable ITurtleUpgrade upgrade );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the peripheral created by the upgrade on the specified side of the turtle, if there is one.
 | 
			
		||||
     *
 | 
			
		||||
     * @param side The side to get the peripheral from.
 | 
			
		||||
     * @return The peripheral created by the upgrade on the specified side of the turtle, {@code null} if none exists.
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    IPeripheral getPeripheral( @Nonnull TurtleSide side );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get an upgrade-specific NBT compound, which can be used to store arbitrary data.
 | 
			
		||||
     *
 | 
			
		||||
     * This will be persisted across turtle restarts and chunk loads, as well as being synced to the client. You must call {@link
 | 
			
		||||
     * #updateUpgradeNBTData(TurtleSide)} after modifying it.
 | 
			
		||||
     *
 | 
			
		||||
     * @param side The side to get the upgrade data for.
 | 
			
		||||
     * @return The upgrade-specific data.
 | 
			
		||||
     * @see #updateUpgradeNBTData(TurtleSide)
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    NbtCompound getUpgradeNBTData( @Nullable TurtleSide side );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Mark the upgrade-specific data as dirty on a specific side. This is required for the data to be synced to the client and persisted.
 | 
			
		||||
     *
 | 
			
		||||
     * @param side The side to mark dirty.
 | 
			
		||||
     * @see #updateUpgradeNBTData(TurtleSide)
 | 
			
		||||
     */
 | 
			
		||||
    void updateUpgradeNBTData( @Nonnull TurtleSide side );
 | 
			
		||||
 | 
			
		||||
    default ItemStorage getItemHandler()
 | 
			
		||||
    {
 | 
			
		||||
        return ItemStorage.wrap( getInventory() );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the inventory of this turtle.
 | 
			
		||||
     *
 | 
			
		||||
     * Note: this inventory should only be accessed and modified on the server thread.
 | 
			
		||||
     *
 | 
			
		||||
     * @return This turtle's inventory
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    Inventory getInventory();
 | 
			
		||||
}
 | 
			
		||||
@@ -1,34 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.turtle;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * An interface for objects executing custom turtle commands, used with {@link ITurtleAccess#executeCommand(ITurtleCommand)}.
 | 
			
		||||
 *
 | 
			
		||||
 * @see ITurtleAccess#executeCommand(ITurtleCommand)
 | 
			
		||||
 */
 | 
			
		||||
@FunctionalInterface
 | 
			
		||||
public interface ITurtleCommand
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Will be called by the turtle on the main thread when it is time to execute the custom command.
 | 
			
		||||
     *
 | 
			
		||||
     * The handler should either perform the work of the command, and return success, or return failure with an error message to indicate the command cannot
 | 
			
		||||
     * be executed at this time.
 | 
			
		||||
     *
 | 
			
		||||
     * @param turtle Access to the turtle for whom the command was issued.
 | 
			
		||||
     * @return A result, indicating whether this action succeeded or not.
 | 
			
		||||
     * @see ITurtleAccess#executeCommand(ITurtleCommand)
 | 
			
		||||
     * @see TurtleCommandResult#success()
 | 
			
		||||
     * @see TurtleCommandResult#failure(String)
 | 
			
		||||
     * @see TurtleCommandResult
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    TurtleCommandResult execute( @Nonnull ITurtleAccess turtle );
 | 
			
		||||
}
 | 
			
		||||
@@ -1,90 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.turtle;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.ComputerCraftAPI;
 | 
			
		||||
import dan200.computercraft.api.IUpgradeBase;
 | 
			
		||||
import dan200.computercraft.api.client.TransformedModel;
 | 
			
		||||
import dan200.computercraft.api.peripheral.IPeripheral;
 | 
			
		||||
import net.fabricmc.api.EnvType;
 | 
			
		||||
import net.fabricmc.api.Environment;
 | 
			
		||||
import net.minecraft.util.math.Direction;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * The primary interface for defining an update for Turtles. A turtle update can either be a new tool, or a new peripheral.
 | 
			
		||||
 *
 | 
			
		||||
 * @see ComputerCraftAPI#registerTurtleUpgrade(ITurtleUpgrade)
 | 
			
		||||
 */
 | 
			
		||||
public interface ITurtleUpgrade extends IUpgradeBase
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Return whether this turtle adds a tool or a peripheral to the turtle.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The type of upgrade this is.
 | 
			
		||||
     * @see TurtleUpgradeType for the differences between them.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    TurtleUpgradeType getType();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Will only be called for peripheral upgrades. Creates a peripheral for a turtle being placed using this upgrade.
 | 
			
		||||
     *
 | 
			
		||||
     * The peripheral created will be stored for the lifetime of the upgrade and will be passed as an argument to {@link #update(ITurtleAccess,
 | 
			
		||||
     * TurtleSide)}. It will be attached, detached and have methods called in the same manner as a Computer peripheral.
 | 
			
		||||
     *
 | 
			
		||||
     * @param turtle Access to the turtle that the peripheral is being created for.
 | 
			
		||||
     * @param side   Which side of the turtle (left or right) that the upgrade resides on.
 | 
			
		||||
     * @return The newly created peripheral. You may return {@code null} if this upgrade is a Tool and this method is not expected to be called.
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    default IPeripheral createPeripheral( @Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side )
 | 
			
		||||
    {
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Will only be called for Tool turtle. Called when turtle.dig() or turtle.attack() is called by the turtle, and the tool is required to do some work.
 | 
			
		||||
     *
 | 
			
		||||
     * @param turtle    Access to the turtle that the tool resides on.
 | 
			
		||||
     * @param side      Which side of the turtle (left or right) the tool resides on.
 | 
			
		||||
     * @param verb      Which action (dig or attack) the turtle is being called on to perform.
 | 
			
		||||
     * @param direction Which world direction the action should be performed in, relative to the turtles position. This will either be up, down, or the
 | 
			
		||||
     *                  direction the turtle is facing, depending on whether dig, digUp or digDown was called.
 | 
			
		||||
     * @return Whether the turtle was able to perform the action, and hence whether the {@code turtle.dig()} or {@code turtle.attack()} lua method should
 | 
			
		||||
     * return true. If true is returned, the tool will perform a swinging animation. You may return {@code null} if this turtle is a Peripheral  and
 | 
			
		||||
     * this method is not expected to be called.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    default TurtleCommandResult useTool( @Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side, @Nonnull TurtleVerb verb, @Nonnull Direction direction )
 | 
			
		||||
    {
 | 
			
		||||
        return TurtleCommandResult.failure();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Called to obtain the model to be used when rendering a turtle peripheral.
 | 
			
		||||
     *
 | 
			
		||||
     * @param turtle Access to the turtle that the upgrade resides on. This will be null when getting item models!
 | 
			
		||||
     * @param side   Which side of the turtle (left or right) the upgrade resides on.
 | 
			
		||||
     * @return The model that you wish to be used to render your upgrade.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    @Environment( EnvType.CLIENT )
 | 
			
		||||
    TransformedModel getModel( @Nullable ITurtleAccess turtle, @Nonnull TurtleSide side );
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Called once per tick for each turtle which has the upgrade equipped.
 | 
			
		||||
     *
 | 
			
		||||
     * @param turtle Access to the turtle that the upgrade resides on.
 | 
			
		||||
     * @param side   Which side of the turtle (left or right) the upgrade resides on.
 | 
			
		||||
     */
 | 
			
		||||
    default void update( @Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,83 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.turtle;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * An animation a turtle will play between executing commands.
 | 
			
		||||
 *
 | 
			
		||||
 * Each animation takes 8 ticks to complete unless otherwise specified.
 | 
			
		||||
 *
 | 
			
		||||
 * @see ITurtleAccess#playAnimation(TurtleAnimation)
 | 
			
		||||
 */
 | 
			
		||||
public enum TurtleAnimation
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * An animation which does nothing. This takes no time to complete.
 | 
			
		||||
     *
 | 
			
		||||
     * @see #WAIT
 | 
			
		||||
     * @see #SHORT_WAIT
 | 
			
		||||
     */
 | 
			
		||||
    NONE,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Make the turtle move forward. Note that the animation starts from the block <em>behind</em> it, and moves into this one.
 | 
			
		||||
     */
 | 
			
		||||
    MOVE_FORWARD,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Make the turtle move backwards. Note that the animation starts from the block <em>in front</em> it, and moves into this one.
 | 
			
		||||
     */
 | 
			
		||||
    MOVE_BACK,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Make the turtle move backwards. Note that the animation starts from the block <em>above</em> it, and moves into this one.
 | 
			
		||||
     */
 | 
			
		||||
    MOVE_UP,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Make the turtle move backwards. Note that the animation starts from the block <em>below</em> it, and moves into this one.
 | 
			
		||||
     */
 | 
			
		||||
    MOVE_DOWN,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Turn the turtle to the left. Note that the animation starts with the turtle facing <em>right</em>, and the turtle turns to face in the current
 | 
			
		||||
     * direction.
 | 
			
		||||
     */
 | 
			
		||||
    TURN_LEFT,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Turn the turtle to the left. Note that the animation starts with the turtle facing <em>right</em>, and the turtle turns to face in the current
 | 
			
		||||
     * direction.
 | 
			
		||||
     */
 | 
			
		||||
    TURN_RIGHT,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Swing the tool on the left.
 | 
			
		||||
     */
 | 
			
		||||
    SWING_LEFT_TOOL,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Swing the tool on the right.
 | 
			
		||||
     */
 | 
			
		||||
    SWING_RIGHT_TOOL,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Wait until the animation has finished, performing no movement.
 | 
			
		||||
     *
 | 
			
		||||
     * @see #SHORT_WAIT
 | 
			
		||||
     * @see #NONE
 | 
			
		||||
     */
 | 
			
		||||
    WAIT,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Wait until the animation has finished, performing no movement. This takes 4 ticks to complete.
 | 
			
		||||
     *
 | 
			
		||||
     * @see #WAIT
 | 
			
		||||
     * @see #NONE
 | 
			
		||||
     */
 | 
			
		||||
    SHORT_WAIT,
 | 
			
		||||
}
 | 
			
		||||
@@ -1,118 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.turtle;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Used to indicate the result of executing a turtle command.
 | 
			
		||||
 *
 | 
			
		||||
 * @see ITurtleCommand#execute(ITurtleAccess)
 | 
			
		||||
 * @see ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, Direction)
 | 
			
		||||
 */
 | 
			
		||||
public final class TurtleCommandResult
 | 
			
		||||
{
 | 
			
		||||
    private static final TurtleCommandResult EMPTY_SUCCESS = new TurtleCommandResult( true, null, null );
 | 
			
		||||
    private static final TurtleCommandResult EMPTY_FAILURE = new TurtleCommandResult( false, null, null );
 | 
			
		||||
    private final boolean success;
 | 
			
		||||
    private final String errorMessage;
 | 
			
		||||
    private final Object[] results;
 | 
			
		||||
 | 
			
		||||
    private TurtleCommandResult( boolean success, String errorMessage, Object[] results )
 | 
			
		||||
    {
 | 
			
		||||
        this.success = success;
 | 
			
		||||
        this.errorMessage = errorMessage;
 | 
			
		||||
        this.results = results;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Create a successful command result with no result.
 | 
			
		||||
     *
 | 
			
		||||
     * @return A successful command result with no values.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public static TurtleCommandResult success()
 | 
			
		||||
    {
 | 
			
		||||
        return EMPTY_SUCCESS;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Create a successful command result with the given result values.
 | 
			
		||||
     *
 | 
			
		||||
     * @param results The results of executing this command.
 | 
			
		||||
     * @return A successful command result with the given values.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public static TurtleCommandResult success( @Nullable Object[] results )
 | 
			
		||||
    {
 | 
			
		||||
        if( results == null || results.length == 0 )
 | 
			
		||||
        {
 | 
			
		||||
            return EMPTY_SUCCESS;
 | 
			
		||||
        }
 | 
			
		||||
        return new TurtleCommandResult( true, null, results );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Create a failed command result with no error message.
 | 
			
		||||
     *
 | 
			
		||||
     * @return A failed command result with no message.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public static TurtleCommandResult failure()
 | 
			
		||||
    {
 | 
			
		||||
        return EMPTY_FAILURE;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Create a failed command result with an error message.
 | 
			
		||||
     *
 | 
			
		||||
     * @param errorMessage The error message to provide.
 | 
			
		||||
     * @return A failed command result with a message.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public static TurtleCommandResult failure( @Nullable String errorMessage )
 | 
			
		||||
    {
 | 
			
		||||
        if( errorMessage == null )
 | 
			
		||||
        {
 | 
			
		||||
            return EMPTY_FAILURE;
 | 
			
		||||
        }
 | 
			
		||||
        return new TurtleCommandResult( false, errorMessage, null );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Determine whether the command executed successfully.
 | 
			
		||||
     *
 | 
			
		||||
     * @return If the command was successful.
 | 
			
		||||
     */
 | 
			
		||||
    public boolean isSuccess()
 | 
			
		||||
    {
 | 
			
		||||
        return success;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the error message of this command result.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The command's error message, or {@code null} if it was a success.
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    public String getErrorMessage()
 | 
			
		||||
    {
 | 
			
		||||
        return errorMessage;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the resulting values of this command result.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The command's result, or {@code null} if it was a failure.
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    public Object[] getResults()
 | 
			
		||||
    {
 | 
			
		||||
        return results;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,23 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.turtle;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * An enum representing the two sides of the turtle that a turtle turtle might reside.
 | 
			
		||||
 */
 | 
			
		||||
public enum TurtleSide
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * The turtle's left side (where the pickaxe usually is on a Wireless Mining Turtle).
 | 
			
		||||
     */
 | 
			
		||||
    LEFT,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * The turtle's right side (where the modem usually is on a Wireless Mining Turtle).
 | 
			
		||||
     */
 | 
			
		||||
    RIGHT,
 | 
			
		||||
}
 | 
			
		||||
@@ -1,43 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.turtle;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * An enum representing the different types of turtle that an {@link ITurtleUpgrade} implementation can add to a turtle.
 | 
			
		||||
 *
 | 
			
		||||
 * @see ITurtleUpgrade#getType()
 | 
			
		||||
 */
 | 
			
		||||
public enum TurtleUpgradeType
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * A tool is rendered as an item on the side of the turtle, and responds to the {@code turtle.dig()} and {@code turtle.attack()} methods (Such as
 | 
			
		||||
     * pickaxe or sword on Mining and Melee turtles).
 | 
			
		||||
     */
 | 
			
		||||
    TOOL,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * A peripheral adds a special peripheral which is attached to the side of the turtle, and can be interacted with the {@code peripheral} API (Such as
 | 
			
		||||
     * the modem on Wireless Turtles).
 | 
			
		||||
     */
 | 
			
		||||
    PERIPHERAL,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * An upgrade which provides both a tool and a peripheral. This can be used when you wish your upgrade to also provide methods. For example, a pickaxe
 | 
			
		||||
     * could provide methods determining whether it can break the given block or not.
 | 
			
		||||
     */
 | 
			
		||||
    BOTH;
 | 
			
		||||
 | 
			
		||||
    public boolean isTool()
 | 
			
		||||
    {
 | 
			
		||||
        return this == TOOL || this == BOTH;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean isPeripheral()
 | 
			
		||||
    {
 | 
			
		||||
        return this == PERIPHERAL || this == BOTH;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,26 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.turtle;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * An enum representing the different actions that an {@link ITurtleUpgrade} of type Tool may be called on to perform by a turtle.
 | 
			
		||||
 *
 | 
			
		||||
 * @see ITurtleUpgrade#getType()
 | 
			
		||||
 * @see ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, Direction)
 | 
			
		||||
 */
 | 
			
		||||
public enum TurtleVerb
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * The turtle called {@code turtle.dig()}, {@code turtle.digUp()} or {@code turtle.digDown()}.
 | 
			
		||||
     */
 | 
			
		||||
    DIG,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * The turtle called {@code turtle.attack()}, {@code turtle.attackUp()} or {@code turtle.attackDown()}.
 | 
			
		||||
     */
 | 
			
		||||
    ATTACK,
 | 
			
		||||
}
 | 
			
		||||
@@ -1,84 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.turtle.event;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A basic action that a turtle may perform, as accessed by the {@code turtle} API.
 | 
			
		||||
 *
 | 
			
		||||
 * @see TurtleActionEvent
 | 
			
		||||
 */
 | 
			
		||||
public enum TurtleAction
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * A turtle moves to a new position.
 | 
			
		||||
     *
 | 
			
		||||
     * @see TurtleBlockEvent.Move
 | 
			
		||||
     */
 | 
			
		||||
    MOVE,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * A turtle turns in a specific direction.
 | 
			
		||||
     */
 | 
			
		||||
    TURN,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * A turtle attempts to dig a block.
 | 
			
		||||
     *
 | 
			
		||||
     * @see TurtleBlockEvent.Dig
 | 
			
		||||
     */
 | 
			
		||||
    DIG,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * A turtle attempts to place a block or item in the world.
 | 
			
		||||
     *
 | 
			
		||||
     * @see TurtleBlockEvent.Place
 | 
			
		||||
     */
 | 
			
		||||
    PLACE,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * A turtle attempts to attack an entity.
 | 
			
		||||
     *
 | 
			
		||||
     * @see TurtleActionEvent
 | 
			
		||||
     */
 | 
			
		||||
    ATTACK,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Drop an item into an inventory/the world.
 | 
			
		||||
     *
 | 
			
		||||
     * @see TurtleInventoryEvent.Drop
 | 
			
		||||
     */
 | 
			
		||||
    DROP,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Suck an item from an inventory or the world.
 | 
			
		||||
     *
 | 
			
		||||
     * @see TurtleInventoryEvent.Suck
 | 
			
		||||
     */
 | 
			
		||||
    SUCK,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Refuel the turtle's fuel levels.
 | 
			
		||||
     */
 | 
			
		||||
    REFUEL,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Equip or unequip an item.
 | 
			
		||||
     */
 | 
			
		||||
    EQUIP,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Inspect a block in world.
 | 
			
		||||
     *
 | 
			
		||||
     * @see TurtleBlockEvent.Inspect
 | 
			
		||||
     */
 | 
			
		||||
    INSPECT,
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gather metdata about an item in the turtle's inventory.
 | 
			
		||||
     */
 | 
			
		||||
    INSPECT_ITEM,
 | 
			
		||||
}
 | 
			
		||||
@@ -1,85 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.turtle.event;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.turtle.ITurtleAccess;
 | 
			
		||||
import dan200.computercraft.api.turtle.TurtleCommandResult;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
import java.util.Objects;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * An event fired when a turtle is performing a known action.
 | 
			
		||||
 */
 | 
			
		||||
public class TurtleActionEvent extends TurtleEvent
 | 
			
		||||
{
 | 
			
		||||
    private final TurtleAction action;
 | 
			
		||||
    private String failureMessage;
 | 
			
		||||
    private boolean cancelled = false;
 | 
			
		||||
 | 
			
		||||
    public TurtleActionEvent( @Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action )
 | 
			
		||||
    {
 | 
			
		||||
        super( turtle );
 | 
			
		||||
 | 
			
		||||
        Objects.requireNonNull( action, "action cannot be null" );
 | 
			
		||||
        this.action = action;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public TurtleAction getAction()
 | 
			
		||||
    {
 | 
			
		||||
        return action;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Sets the cancellation state of this action.
 | 
			
		||||
     *
 | 
			
		||||
     * If {@code cancel} is {@code true}, this action will not be carried out.
 | 
			
		||||
     *
 | 
			
		||||
     * @param cancel The new canceled value.
 | 
			
		||||
     * @see TurtleCommandResult#failure()
 | 
			
		||||
     * @deprecated Use {@link #setCanceled(boolean, String)} instead.
 | 
			
		||||
     */
 | 
			
		||||
    @Deprecated
 | 
			
		||||
    public void setCanceled( boolean cancel )
 | 
			
		||||
    {
 | 
			
		||||
        setCanceled( cancel, null );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Set the cancellation state of this action, setting a failure message if required.
 | 
			
		||||
     *
 | 
			
		||||
     * If {@code cancel} is {@code true}, this action will not be carried out.
 | 
			
		||||
     *
 | 
			
		||||
     * @param cancel         The new canceled value.
 | 
			
		||||
     * @param failureMessage The message to return to the user explaining the failure.
 | 
			
		||||
     * @see TurtleCommandResult#failure(String)
 | 
			
		||||
     */
 | 
			
		||||
    public void setCanceled( boolean cancel, @Nullable String failureMessage )
 | 
			
		||||
    {
 | 
			
		||||
        cancelled = true;
 | 
			
		||||
        this.failureMessage = cancel ? failureMessage : null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the message with which this will fail.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The failure message.
 | 
			
		||||
     * @see TurtleCommandResult#failure()
 | 
			
		||||
     * @see #setCanceled(boolean, String)
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    public String getFailureMessage()
 | 
			
		||||
    {
 | 
			
		||||
        return failureMessage;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean isCancelled()
 | 
			
		||||
    {
 | 
			
		||||
        return cancelled;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,73 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.turtle.event;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.turtle.FakePlayer;
 | 
			
		||||
import dan200.computercraft.api.turtle.ITurtleAccess;
 | 
			
		||||
import dan200.computercraft.api.turtle.ITurtleUpgrade;
 | 
			
		||||
import dan200.computercraft.api.turtle.TurtleSide;
 | 
			
		||||
import net.minecraft.entity.Entity;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import java.util.Objects;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Fired when a turtle attempts to attack an entity.
 | 
			
		||||
 *
 | 
			
		||||
 * @see TurtleAction#ATTACK
 | 
			
		||||
 */
 | 
			
		||||
public class TurtleAttackEvent extends TurtlePlayerEvent
 | 
			
		||||
{
 | 
			
		||||
    private final Entity target;
 | 
			
		||||
    private final ITurtleUpgrade upgrade;
 | 
			
		||||
    private final TurtleSide side;
 | 
			
		||||
 | 
			
		||||
    public TurtleAttackEvent( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull Entity target, @Nonnull ITurtleUpgrade upgrade,
 | 
			
		||||
                              @Nonnull TurtleSide side )
 | 
			
		||||
    {
 | 
			
		||||
        super( turtle, TurtleAction.ATTACK, player );
 | 
			
		||||
        Objects.requireNonNull( target, "target cannot be null" );
 | 
			
		||||
        Objects.requireNonNull( upgrade, "upgrade cannot be null" );
 | 
			
		||||
        Objects.requireNonNull( side, "side cannot be null" );
 | 
			
		||||
        this.target = target;
 | 
			
		||||
        this.upgrade = upgrade;
 | 
			
		||||
        this.side = side;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the entity being attacked by this turtle.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The entity being attacked.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public Entity getTarget()
 | 
			
		||||
    {
 | 
			
		||||
        return target;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the upgrade responsible for attacking.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The upgrade responsible for attacking.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public ITurtleUpgrade getUpgrade()
 | 
			
		||||
    {
 | 
			
		||||
        return upgrade;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the side the attacking upgrade is on.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The upgrade's side.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public TurtleSide getSide()
 | 
			
		||||
    {
 | 
			
		||||
        return side;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,224 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.turtle.event;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.lua.MethodResult;
 | 
			
		||||
import dan200.computercraft.api.turtle.FakePlayer;
 | 
			
		||||
import dan200.computercraft.api.turtle.ITurtleAccess;
 | 
			
		||||
import dan200.computercraft.api.turtle.ITurtleUpgrade;
 | 
			
		||||
import dan200.computercraft.api.turtle.TurtleSide;
 | 
			
		||||
import net.minecraft.block.BlockState;
 | 
			
		||||
import net.minecraft.item.ItemStack;
 | 
			
		||||
import net.minecraft.util.math.BlockPos;
 | 
			
		||||
import net.minecraft.world.World;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import java.util.Map;
 | 
			
		||||
import java.util.Objects;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A general event for when a turtle interacts with a block or region.
 | 
			
		||||
 *
 | 
			
		||||
 * You should generally listen to one of the sub-events instead, cancelling them where appropriate.
 | 
			
		||||
 *
 | 
			
		||||
 * Note that you are not guaranteed to receive this event, if it has been cancelled by other mechanisms, such as block protection systems.
 | 
			
		||||
 *
 | 
			
		||||
 * Be aware that some events (such as {@link TurtleInventoryEvent}) do not necessarily interact with a block, simply objects within that block space.
 | 
			
		||||
 */
 | 
			
		||||
public abstract class TurtleBlockEvent extends TurtlePlayerEvent
 | 
			
		||||
{
 | 
			
		||||
    private final World world;
 | 
			
		||||
    private final BlockPos pos;
 | 
			
		||||
 | 
			
		||||
    protected TurtleBlockEvent( @Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action, @Nonnull FakePlayer player, @Nonnull World world,
 | 
			
		||||
                                @Nonnull BlockPos pos )
 | 
			
		||||
    {
 | 
			
		||||
        super( turtle, action, player );
 | 
			
		||||
 | 
			
		||||
        Objects.requireNonNull( world, "world cannot be null" );
 | 
			
		||||
        Objects.requireNonNull( pos, "pos cannot be null" );
 | 
			
		||||
        this.world = world;
 | 
			
		||||
        this.pos = pos;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the world the turtle is interacting in.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The world the turtle is interacting in.
 | 
			
		||||
     */
 | 
			
		||||
    public World getWorld()
 | 
			
		||||
    {
 | 
			
		||||
        return world;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the position the turtle is interacting with. Note that this is different to {@link ITurtleAccess#getPosition()}.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The position the turtle is interacting with.
 | 
			
		||||
     */
 | 
			
		||||
    public BlockPos getPos()
 | 
			
		||||
    {
 | 
			
		||||
        return pos;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Fired when a turtle attempts to dig a block.
 | 
			
		||||
     *
 | 
			
		||||
     * @see TurtleAction#DIG
 | 
			
		||||
     */
 | 
			
		||||
    public static class Dig extends TurtleBlockEvent
 | 
			
		||||
    {
 | 
			
		||||
        private final BlockState block;
 | 
			
		||||
        private final ITurtleUpgrade upgrade;
 | 
			
		||||
        private final TurtleSide side;
 | 
			
		||||
 | 
			
		||||
        public Dig( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull BlockState block,
 | 
			
		||||
                    @Nonnull ITurtleUpgrade upgrade, @Nonnull TurtleSide side )
 | 
			
		||||
        {
 | 
			
		||||
            super( turtle, TurtleAction.DIG, player, world, pos );
 | 
			
		||||
 | 
			
		||||
            Objects.requireNonNull( block, "block cannot be null" );
 | 
			
		||||
            Objects.requireNonNull( upgrade, "upgrade cannot be null" );
 | 
			
		||||
            Objects.requireNonNull( side, "side cannot be null" );
 | 
			
		||||
            this.block = block;
 | 
			
		||||
            this.upgrade = upgrade;
 | 
			
		||||
            this.side = side;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /**
 | 
			
		||||
         * Get the block which is about to be broken.
 | 
			
		||||
         *
 | 
			
		||||
         * @return The block which is going to be broken.
 | 
			
		||||
         */
 | 
			
		||||
        @Nonnull
 | 
			
		||||
        public BlockState getBlock()
 | 
			
		||||
        {
 | 
			
		||||
            return block;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /**
 | 
			
		||||
         * Get the upgrade doing the digging.
 | 
			
		||||
         *
 | 
			
		||||
         * @return The upgrade doing the digging.
 | 
			
		||||
         */
 | 
			
		||||
        @Nonnull
 | 
			
		||||
        public ITurtleUpgrade getUpgrade()
 | 
			
		||||
        {
 | 
			
		||||
            return upgrade;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /**
 | 
			
		||||
         * Get the side the upgrade doing the digging is on.
 | 
			
		||||
         *
 | 
			
		||||
         * @return The upgrade's side.
 | 
			
		||||
         */
 | 
			
		||||
        @Nonnull
 | 
			
		||||
        public TurtleSide getSide()
 | 
			
		||||
        {
 | 
			
		||||
            return side;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Fired when a turtle attempts to move into a block.
 | 
			
		||||
     *
 | 
			
		||||
     * @see TurtleAction#MOVE
 | 
			
		||||
     */
 | 
			
		||||
    public static class Move extends TurtleBlockEvent
 | 
			
		||||
    {
 | 
			
		||||
        public Move( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos )
 | 
			
		||||
        {
 | 
			
		||||
            super( turtle, TurtleAction.MOVE, player, world, pos );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Fired when a turtle attempts to place a block in the world.
 | 
			
		||||
     *
 | 
			
		||||
     * @see TurtleAction#PLACE
 | 
			
		||||
     */
 | 
			
		||||
    public static class Place extends TurtleBlockEvent
 | 
			
		||||
    {
 | 
			
		||||
        private final ItemStack stack;
 | 
			
		||||
 | 
			
		||||
        public Place( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull ItemStack stack )
 | 
			
		||||
        {
 | 
			
		||||
            super( turtle, TurtleAction.PLACE, player, world, pos );
 | 
			
		||||
 | 
			
		||||
            Objects.requireNonNull( stack, "stack cannot be null" );
 | 
			
		||||
            this.stack = stack;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /**
 | 
			
		||||
         * Get the item stack that will be placed. This should not be modified.
 | 
			
		||||
         *
 | 
			
		||||
         * @return The item stack to be placed.
 | 
			
		||||
         */
 | 
			
		||||
        @Nonnull
 | 
			
		||||
        public ItemStack getStack()
 | 
			
		||||
        {
 | 
			
		||||
            return stack;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Fired when a turtle gathers data on a block in world.
 | 
			
		||||
     *
 | 
			
		||||
     * You may prevent blocks being inspected, or add additional information to the result.
 | 
			
		||||
     *
 | 
			
		||||
     * @see TurtleAction#INSPECT
 | 
			
		||||
     */
 | 
			
		||||
    public static class Inspect extends TurtleBlockEvent
 | 
			
		||||
    {
 | 
			
		||||
        private final BlockState state;
 | 
			
		||||
        private final Map<String, Object> data;
 | 
			
		||||
 | 
			
		||||
        public Inspect( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull BlockState state,
 | 
			
		||||
                        @Nonnull Map<String, Object> data )
 | 
			
		||||
        {
 | 
			
		||||
            super( turtle, TurtleAction.INSPECT, player, world, pos );
 | 
			
		||||
 | 
			
		||||
            Objects.requireNonNull( state, "state cannot be null" );
 | 
			
		||||
            Objects.requireNonNull( data, "data cannot be null" );
 | 
			
		||||
            this.data = data;
 | 
			
		||||
            this.state = state;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /**
 | 
			
		||||
         * Get the block state which is being inspected.
 | 
			
		||||
         *
 | 
			
		||||
         * @return The inspected block state.
 | 
			
		||||
         */
 | 
			
		||||
        @Nonnull
 | 
			
		||||
        public BlockState getState()
 | 
			
		||||
        {
 | 
			
		||||
            return state;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /**
 | 
			
		||||
         * Get the "inspection data" from this block, which will be returned to the user.
 | 
			
		||||
         *
 | 
			
		||||
         * @return This block's inspection data.
 | 
			
		||||
         */
 | 
			
		||||
        @Nonnull
 | 
			
		||||
        public Map<String, Object> getData()
 | 
			
		||||
        {
 | 
			
		||||
            return data;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /**
 | 
			
		||||
         * Add new information to the inspection result. Note this will override fields with the same name.
 | 
			
		||||
         *
 | 
			
		||||
         * @param newData The data to add. Note all values should be convertible to Lua (see {@link MethodResult#of(Object)}).
 | 
			
		||||
         */
 | 
			
		||||
        public void addData( @Nonnull Map<String, ?> newData )
 | 
			
		||||
        {
 | 
			
		||||
            Objects.requireNonNull( newData, "newData cannot be null" );
 | 
			
		||||
            data.putAll( newData );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,52 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.turtle.event;
 | 
			
		||||
 | 
			
		||||
import com.google.common.eventbus.EventBus;
 | 
			
		||||
import dan200.computercraft.api.turtle.ITurtleAccess;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import java.util.Objects;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A base class for all events concerning a turtle. This will only ever constructed and fired on the server side, so sever specific methods on {@link
 | 
			
		||||
 * ITurtleAccess} are safe to use.
 | 
			
		||||
 *
 | 
			
		||||
 * You should generally not need to subscribe to this event, preferring one of the more specific classes.
 | 
			
		||||
 *
 | 
			
		||||
 * @see TurtleActionEvent
 | 
			
		||||
 */
 | 
			
		||||
public abstract class TurtleEvent
 | 
			
		||||
{
 | 
			
		||||
    public static final EventBus EVENT_BUS = new EventBus();
 | 
			
		||||
 | 
			
		||||
    private final ITurtleAccess turtle;
 | 
			
		||||
 | 
			
		||||
    protected TurtleEvent( @Nonnull ITurtleAccess turtle )
 | 
			
		||||
    {
 | 
			
		||||
        Objects.requireNonNull( turtle, "turtle cannot be null" );
 | 
			
		||||
        this.turtle = turtle;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static boolean post( TurtleActionEvent event )
 | 
			
		||||
    {
 | 
			
		||||
        EVENT_BUS.post( event );
 | 
			
		||||
        return event.isCancelled();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the turtle which is performing this action.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The access for this turtle.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public ITurtleAccess getTurtle()
 | 
			
		||||
    {
 | 
			
		||||
        return turtle;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,90 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.turtle.event;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.lua.MethodResult;
 | 
			
		||||
import dan200.computercraft.api.turtle.ITurtleAccess;
 | 
			
		||||
import net.minecraft.item.ItemStack;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import java.util.Map;
 | 
			
		||||
import java.util.Objects;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Fired when a turtle gathers data on an item in its inventory.
 | 
			
		||||
 *
 | 
			
		||||
 * You may prevent items being inspected, or add additional information to the result. Be aware that this may be fired on the computer thread, and so any
 | 
			
		||||
 * operations on it must be thread safe.
 | 
			
		||||
 *
 | 
			
		||||
 * @see TurtleAction#INSPECT_ITEM
 | 
			
		||||
 */
 | 
			
		||||
public class TurtleInspectItemEvent extends TurtleActionEvent
 | 
			
		||||
{
 | 
			
		||||
    private final ItemStack stack;
 | 
			
		||||
    private final Map<String, Object> data;
 | 
			
		||||
    private final boolean mainThread;
 | 
			
		||||
 | 
			
		||||
    @Deprecated
 | 
			
		||||
    public TurtleInspectItemEvent( @Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack, @Nonnull Map<String, Object> data )
 | 
			
		||||
    {
 | 
			
		||||
        this( turtle, stack, data, false );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public TurtleInspectItemEvent( @Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack, @Nonnull Map<String, Object> data, boolean mainThread )
 | 
			
		||||
    {
 | 
			
		||||
        super( turtle, TurtleAction.INSPECT_ITEM );
 | 
			
		||||
 | 
			
		||||
        Objects.requireNonNull( stack, "stack cannot be null" );
 | 
			
		||||
        Objects.requireNonNull( data, "data cannot be null" );
 | 
			
		||||
        this.stack = stack;
 | 
			
		||||
        this.data = data;
 | 
			
		||||
        this.mainThread = mainThread;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * The item which is currently being inspected.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The item stack which is being inspected. This should <b>not</b> be modified.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public ItemStack getStack()
 | 
			
		||||
    {
 | 
			
		||||
        return stack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the "inspection data" from this item, which will be returned to the user.
 | 
			
		||||
     *
 | 
			
		||||
     * @return This items's inspection data.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public Map<String, Object> getData()
 | 
			
		||||
    {
 | 
			
		||||
        return data;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * If this event is being fired on the server thread. When true, information which relies on server state may be exposed.
 | 
			
		||||
     *
 | 
			
		||||
     * @return If this is run on the main thread.
 | 
			
		||||
     */
 | 
			
		||||
    public boolean onMainThread()
 | 
			
		||||
    {
 | 
			
		||||
        return mainThread;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Add new information to the inspection result. Note this will override fields with the same name.
 | 
			
		||||
     *
 | 
			
		||||
     * @param newData The data to add. Note all values should be convertible to Lua (see {@link MethodResult#of(Object)}).
 | 
			
		||||
     */
 | 
			
		||||
    public void addData( @Nonnull Map<String, ?> newData )
 | 
			
		||||
    {
 | 
			
		||||
        Objects.requireNonNull( newData, "newData cannot be null" );
 | 
			
		||||
        data.putAll( newData );
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,87 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.turtle.event;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.turtle.FakePlayer;
 | 
			
		||||
import dan200.computercraft.api.turtle.ITurtleAccess;
 | 
			
		||||
import net.minecraft.inventory.Inventory;
 | 
			
		||||
import net.minecraft.item.ItemStack;
 | 
			
		||||
import net.minecraft.util.math.BlockPos;
 | 
			
		||||
import net.minecraft.world.World;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
import java.util.Objects;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Fired when a turtle attempts to interact with an inventory.
 | 
			
		||||
 */
 | 
			
		||||
public abstract class TurtleInventoryEvent extends TurtleBlockEvent
 | 
			
		||||
{
 | 
			
		||||
    private final Inventory handler;
 | 
			
		||||
 | 
			
		||||
    protected TurtleInventoryEvent( @Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action, @Nonnull FakePlayer player, @Nonnull World world,
 | 
			
		||||
                                    @Nonnull BlockPos pos, @Nullable Inventory handler )
 | 
			
		||||
    {
 | 
			
		||||
        super( turtle, action, player, world, pos );
 | 
			
		||||
        this.handler = handler;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the inventory being interacted with.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The inventory being interacted with, {@code null} if the item will be dropped to/sucked from the world.
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    public Inventory getItemHandler()
 | 
			
		||||
    {
 | 
			
		||||
        return handler;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Fired when a turtle attempts to suck from an inventory.
 | 
			
		||||
     *
 | 
			
		||||
     * @see TurtleAction#SUCK
 | 
			
		||||
     */
 | 
			
		||||
    public static class Suck extends TurtleInventoryEvent
 | 
			
		||||
    {
 | 
			
		||||
        public Suck( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nullable Inventory handler )
 | 
			
		||||
        {
 | 
			
		||||
            super( turtle, TurtleAction.SUCK, player, world, pos, handler );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Fired when a turtle attempts to drop an item into an inventory.
 | 
			
		||||
     *
 | 
			
		||||
     * @see TurtleAction#DROP
 | 
			
		||||
     */
 | 
			
		||||
    public static class Drop extends TurtleInventoryEvent
 | 
			
		||||
    {
 | 
			
		||||
        private final ItemStack stack;
 | 
			
		||||
 | 
			
		||||
        public Drop( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nullable Inventory handler,
 | 
			
		||||
                     @Nonnull ItemStack stack )
 | 
			
		||||
        {
 | 
			
		||||
            super( turtle, TurtleAction.DROP, player, world, pos, handler );
 | 
			
		||||
 | 
			
		||||
            Objects.requireNonNull( stack, "stack cannot be null" );
 | 
			
		||||
            this.stack = stack;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /**
 | 
			
		||||
         * The item which will be inserted into the inventory/dropped on the ground.
 | 
			
		||||
         *
 | 
			
		||||
         * @return The item stack which will be dropped. This should <b>not</b> be modified.
 | 
			
		||||
         */
 | 
			
		||||
        @Nonnull
 | 
			
		||||
        public ItemStack getStack()
 | 
			
		||||
        {
 | 
			
		||||
            return stack;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,44 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.turtle.event;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.turtle.FakePlayer;
 | 
			
		||||
import dan200.computercraft.api.turtle.ITurtleAccess;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import java.util.Objects;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * An action done by a turtle which is normally done by a player.
 | 
			
		||||
 *
 | 
			
		||||
 * {@link #getPlayer()} may be used to modify the player's attributes or perform permission checks.
 | 
			
		||||
 */
 | 
			
		||||
public abstract class TurtlePlayerEvent extends TurtleActionEvent
 | 
			
		||||
{
 | 
			
		||||
    private final FakePlayer player;
 | 
			
		||||
 | 
			
		||||
    protected TurtlePlayerEvent( @Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action, @Nonnull FakePlayer player )
 | 
			
		||||
    {
 | 
			
		||||
        super( turtle, action );
 | 
			
		||||
 | 
			
		||||
        Objects.requireNonNull( player, "player cannot be null" );
 | 
			
		||||
        this.player = player;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * A fake player, representing this turtle.
 | 
			
		||||
     *
 | 
			
		||||
     * This may be used for triggering permission checks.
 | 
			
		||||
     *
 | 
			
		||||
     * @return A {@link FakePlayer} representing this turtle.
 | 
			
		||||
     */
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public FakePlayer getPlayer()
 | 
			
		||||
    {
 | 
			
		||||
        return player;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,89 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
 | 
			
		||||
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.api.turtle.event;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.turtle.ITurtleAccess;
 | 
			
		||||
import net.minecraft.item.ItemStack;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
import java.util.Objects;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Fired when a turtle attempts to refuel from an item.
 | 
			
		||||
 *
 | 
			
		||||
 * One may use {@link #setCanceled(boolean, String)} to prevent refueling from this specific item. Additionally, you may use {@link #setHandler(Handler)} to
 | 
			
		||||
 * register a custom fuel provider.
 | 
			
		||||
 */
 | 
			
		||||
public class TurtleRefuelEvent extends TurtleActionEvent
 | 
			
		||||
{
 | 
			
		||||
    private final ItemStack stack;
 | 
			
		||||
    private Handler handler;
 | 
			
		||||
 | 
			
		||||
    public TurtleRefuelEvent( @Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack )
 | 
			
		||||
    {
 | 
			
		||||
        super( turtle, TurtleAction.REFUEL );
 | 
			
		||||
 | 
			
		||||
        Objects.requireNonNull( turtle, "turtle cannot be null" );
 | 
			
		||||
        this.stack = stack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the stack we are attempting to refuel from.
 | 
			
		||||
     *
 | 
			
		||||
     * Do not modify the returned stack - all modifications should be done within the {@link Handler}.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The stack to refuel from.
 | 
			
		||||
     */
 | 
			
		||||
    public ItemStack getStack()
 | 
			
		||||
    {
 | 
			
		||||
        return stack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the refuel handler for this stack.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The refuel handler, or {@code null} if none has currently been set.
 | 
			
		||||
     * @see #setHandler(Handler)
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable
 | 
			
		||||
    public Handler getHandler()
 | 
			
		||||
    {
 | 
			
		||||
        return handler;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Set the refuel handler for this stack.
 | 
			
		||||
     *
 | 
			
		||||
     * You should call this if you can actually refuel from this item, and ideally only if there are no existing handlers.
 | 
			
		||||
     *
 | 
			
		||||
     * @param handler The new refuel handler.
 | 
			
		||||
     * @see #getHandler()
 | 
			
		||||
     */
 | 
			
		||||
    public void setHandler( @Nullable Handler handler )
 | 
			
		||||
    {
 | 
			
		||||
        this.handler = handler;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Handles refuelling a turtle from a specific item.
 | 
			
		||||
     */
 | 
			
		||||
    @FunctionalInterface
 | 
			
		||||
    public interface Handler
 | 
			
		||||
    {
 | 
			
		||||
        /**
 | 
			
		||||
         * Refuel a turtle using an item.
 | 
			
		||||
         *
 | 
			
		||||
         * @param turtle The turtle to refuel.
 | 
			
		||||
         * @param stack  The stack to refuel with.
 | 
			
		||||
         * @param slot   The slot the stack resides within. This may be used to modify the inventory afterwards.
 | 
			
		||||
         * @param limit  The maximum number of refuel operations to perform. This will often correspond to the number of items to consume.
 | 
			
		||||
         * @return The amount of fuel gained.
 | 
			
		||||
         */
 | 
			
		||||
        int refuel( @Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack, int slot, int limit );
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,127 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.client;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.ComputerCraft;
 | 
			
		||||
import dan200.computercraft.shared.ComputerCraftRegistry;
 | 
			
		||||
import dan200.computercraft.shared.common.IColouredItem;
 | 
			
		||||
import dan200.computercraft.shared.media.items.ItemDisk;
 | 
			
		||||
import dan200.computercraft.shared.media.items.ItemTreasureDisk;
 | 
			
		||||
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
 | 
			
		||||
import dan200.computercraft.shared.util.Colour;
 | 
			
		||||
import net.fabricmc.fabric.api.client.rendering.v1.ColorProviderRegistry;
 | 
			
		||||
import net.fabricmc.fabric.api.event.client.ClientSpriteRegistryCallback;
 | 
			
		||||
import net.minecraft.client.MinecraftClient;
 | 
			
		||||
import net.minecraft.client.render.model.BakedModel;
 | 
			
		||||
import net.minecraft.client.render.model.ModelLoader;
 | 
			
		||||
import net.minecraft.client.render.model.ModelRotation;
 | 
			
		||||
import net.minecraft.client.render.model.UnbakedModel;
 | 
			
		||||
import net.minecraft.client.texture.SpriteAtlasTexture;
 | 
			
		||||
import net.minecraft.client.util.ModelIdentifier;
 | 
			
		||||
import net.minecraft.resource.ResourceManager;
 | 
			
		||||
import net.minecraft.util.Identifier;
 | 
			
		||||
 | 
			
		||||
import java.util.HashSet;
 | 
			
		||||
import java.util.function.Consumer;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Registers textures and models for items.
 | 
			
		||||
 */
 | 
			
		||||
@SuppressWarnings( {
 | 
			
		||||
    "MethodCallSideOnly",
 | 
			
		||||
    "LocalVariableDeclarationSideOnly"
 | 
			
		||||
} )
 | 
			
		||||
public final class ClientRegistry
 | 
			
		||||
{
 | 
			
		||||
    private static final String[] EXTRA_MODELS = new String[] {
 | 
			
		||||
        "turtle_modem_normal_off_left",
 | 
			
		||||
        "turtle_modem_normal_on_left",
 | 
			
		||||
        "turtle_modem_normal_off_right",
 | 
			
		||||
        "turtle_modem_normal_on_right",
 | 
			
		||||
 | 
			
		||||
        "turtle_modem_advanced_off_left",
 | 
			
		||||
        "turtle_modem_advanced_on_left",
 | 
			
		||||
        "turtle_modem_advanced_off_right",
 | 
			
		||||
        "turtle_modem_advanced_on_right",
 | 
			
		||||
        "turtle_crafting_table_left",
 | 
			
		||||
        "turtle_crafting_table_right",
 | 
			
		||||
 | 
			
		||||
        "turtle_speaker_upgrade_left",
 | 
			
		||||
        "turtle_speaker_upgrade_right",
 | 
			
		||||
 | 
			
		||||
        "turtle_colour",
 | 
			
		||||
        "turtle_elf_overlay",
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    private static final String[] EXTRA_TEXTURES = new String[] {
 | 
			
		||||
        // TODO: Gather these automatically from the model. Sadly the model loader isn't available
 | 
			
		||||
        //  when stitching textures.
 | 
			
		||||
        "block/turtle_colour",
 | 
			
		||||
        "block/turtle_elf_overlay",
 | 
			
		||||
        "block/turtle_crafty_face",
 | 
			
		||||
        "block/turtle_speaker_face",
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    private ClientRegistry() {}
 | 
			
		||||
 | 
			
		||||
    public static void onTextureStitchEvent( SpriteAtlasTexture atlasTexture, ClientSpriteRegistryCallback.Registry registry )
 | 
			
		||||
    {
 | 
			
		||||
        for( String extra : EXTRA_TEXTURES )
 | 
			
		||||
        {
 | 
			
		||||
            registry.register( new Identifier( ComputerCraft.MOD_ID, extra ) );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @SuppressWarnings( "NewExpressionSideOnly" )
 | 
			
		||||
    public static void onModelBakeEvent( ResourceManager manager, Consumer<ModelIdentifier> out )
 | 
			
		||||
    {
 | 
			
		||||
        for( String model : EXTRA_MODELS )
 | 
			
		||||
        {
 | 
			
		||||
            out.accept( new ModelIdentifier( new Identifier( ComputerCraft.MOD_ID, model ), "inventory" ) );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void onItemColours()
 | 
			
		||||
    {
 | 
			
		||||
        ColorProviderRegistry.ITEM.register( ( stack, layer ) -> {
 | 
			
		||||
            return layer == 1 ? ((ItemDisk) stack.getItem()).getColour( stack ) : 0xFFFFFF;
 | 
			
		||||
        }, ComputerCraftRegistry.ModItems.DISK );
 | 
			
		||||
 | 
			
		||||
        ColorProviderRegistry.ITEM.register( ( stack, layer ) -> layer == 1 ? ItemTreasureDisk.getColour( stack ) : 0xFFFFFF,
 | 
			
		||||
            ComputerCraftRegistry.ModItems.TREASURE_DISK );
 | 
			
		||||
 | 
			
		||||
        ColorProviderRegistry.ITEM.register( ( stack, layer ) -> {
 | 
			
		||||
            switch( layer )
 | 
			
		||||
            {
 | 
			
		||||
                case 0:
 | 
			
		||||
                default:
 | 
			
		||||
                    return 0xFFFFFF;
 | 
			
		||||
                case 1: // Frame colour
 | 
			
		||||
                    return IColouredItem.getColourBasic( stack );
 | 
			
		||||
                case 2: // Light colour
 | 
			
		||||
                    int light = ItemPocketComputer.getLightState( stack );
 | 
			
		||||
                    return light == -1 ? Colour.BLACK.getHex() : light;
 | 
			
		||||
            }
 | 
			
		||||
        }, ComputerCraftRegistry.ModItems.POCKET_COMPUTER_NORMAL, ComputerCraftRegistry.ModItems.POCKET_COMPUTER_ADVANCED );
 | 
			
		||||
 | 
			
		||||
        // Setup turtle colours
 | 
			
		||||
        ColorProviderRegistry.ITEM.register( ( stack, tintIndex ) -> tintIndex == 0 ? ((IColouredItem) stack.getItem()).getColour( stack ) : 0xFFFFFF,
 | 
			
		||||
            ComputerCraftRegistry.ModBlocks.TURTLE_NORMAL,
 | 
			
		||||
            ComputerCraftRegistry.ModBlocks.TURTLE_ADVANCED );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static BakedModel bake( ModelLoader loader, UnbakedModel model, Identifier identifier )
 | 
			
		||||
    {
 | 
			
		||||
        model.getTextureDependencies( loader::getOrLoadModel, new HashSet<>() );
 | 
			
		||||
        return model.bake( loader,
 | 
			
		||||
            spriteIdentifier -> MinecraftClient.getInstance()
 | 
			
		||||
                .getSpriteAtlas( spriteIdentifier.getAtlasId() )
 | 
			
		||||
                .apply( spriteIdentifier.getTextureId() ),
 | 
			
		||||
            ModelRotation.X0_Y0,
 | 
			
		||||
            identifier );
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,99 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.client;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.fabric.mixin.ChatHudAccess;
 | 
			
		||||
import dan200.computercraft.shared.command.text.ChatHelpers;
 | 
			
		||||
import dan200.computercraft.shared.command.text.TableBuilder;
 | 
			
		||||
import dan200.computercraft.shared.command.text.TableFormatter;
 | 
			
		||||
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
 | 
			
		||||
import net.minecraft.client.MinecraftClient;
 | 
			
		||||
import net.minecraft.client.font.TextRenderer;
 | 
			
		||||
import net.minecraft.client.gui.hud.ChatHud;
 | 
			
		||||
import net.minecraft.text.Text;
 | 
			
		||||
import net.minecraft.util.Formatting;
 | 
			
		||||
import net.minecraft.util.math.MathHelper;
 | 
			
		||||
import org.apache.commons.lang3.StringUtils;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
 | 
			
		||||
@SuppressWarnings( {
 | 
			
		||||
    "MethodCallSideOnly",
 | 
			
		||||
    "LocalVariableDeclarationSideOnly"
 | 
			
		||||
} )
 | 
			
		||||
public class ClientTableFormatter implements TableFormatter
 | 
			
		||||
{
 | 
			
		||||
    public static final ClientTableFormatter INSTANCE = new ClientTableFormatter();
 | 
			
		||||
 | 
			
		||||
    private static Int2IntOpenHashMap lastHeights = new Int2IntOpenHashMap();
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    @Nullable
 | 
			
		||||
    public Text getPadding( Text component, int width )
 | 
			
		||||
    {
 | 
			
		||||
        int extraWidth = width - getWidth( component );
 | 
			
		||||
        if( extraWidth <= 0 )
 | 
			
		||||
        {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        TextRenderer renderer = renderer();
 | 
			
		||||
 | 
			
		||||
        float spaceWidth = renderer.getWidth( " " );
 | 
			
		||||
        int spaces = MathHelper.floor( extraWidth / spaceWidth );
 | 
			
		||||
        int extra = extraWidth - (int) (spaces * spaceWidth);
 | 
			
		||||
 | 
			
		||||
        return ChatHelpers.coloured( StringUtils.repeat( ' ', spaces ) + StringUtils.repeat( (char) 712, extra ), Formatting.GRAY );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static TextRenderer renderer()
 | 
			
		||||
    {
 | 
			
		||||
        return MinecraftClient.getInstance().textRenderer;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getColumnPadding()
 | 
			
		||||
    {
 | 
			
		||||
        return 3;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getWidth( Text component )
 | 
			
		||||
    {
 | 
			
		||||
        return renderer().getWidth( component );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void writeLine( int id, Text component )
 | 
			
		||||
    {
 | 
			
		||||
        MinecraftClient mc = MinecraftClient.getInstance();
 | 
			
		||||
        ChatHud chat = mc.inGameHud.getChatHud();
 | 
			
		||||
 | 
			
		||||
        // TODO: Trim the text if it goes over the allowed length
 | 
			
		||||
        // int maxWidth = MathHelper.floor( chat.getChatWidth() / chat.getScale() );
 | 
			
		||||
        // List<ITextProperties> list = RenderComponentsUtil.func_238505_a_( component, maxWidth, mc.fontRenderer );
 | 
			
		||||
        // if( !list.isEmpty() ) chat.printChatMessageWithOptionalDeletion( list.get( 0 ), id );
 | 
			
		||||
        ((ChatHudAccess) chat).callAddMessage( component, id );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int display( TableBuilder table )
 | 
			
		||||
    {
 | 
			
		||||
        ChatHud chat = MinecraftClient.getInstance().inGameHud.getChatHud();
 | 
			
		||||
 | 
			
		||||
        int lastHeight = lastHeights.get( table.getId() );
 | 
			
		||||
 | 
			
		||||
        int height = TableFormatter.super.display( table );
 | 
			
		||||
        lastHeights.put( table.getId(), height );
 | 
			
		||||
 | 
			
		||||
        for( int i = height; i < lastHeight; i++ )
 | 
			
		||||
        {
 | 
			
		||||
            ((ChatHudAccess) chat).callRemoveMessage( i + table.getId() );
 | 
			
		||||
        }
 | 
			
		||||
        return height;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,48 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.client;
 | 
			
		||||
 | 
			
		||||
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
 | 
			
		||||
 | 
			
		||||
public final class FrameInfo
 | 
			
		||||
{
 | 
			
		||||
    private static int tick;
 | 
			
		||||
    private static long renderFrame;
 | 
			
		||||
 | 
			
		||||
    private FrameInfo()
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void init()
 | 
			
		||||
    {
 | 
			
		||||
        ClientTickEvents.START_CLIENT_TICK.register( m -> {
 | 
			
		||||
            tick++;
 | 
			
		||||
        } );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static boolean getGlobalCursorBlink()
 | 
			
		||||
    {
 | 
			
		||||
        return (tick / 8) % 2 == 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static long getRenderFrame()
 | 
			
		||||
    {
 | 
			
		||||
        return renderFrame;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // TODO Call this in a callback
 | 
			
		||||
    public static void onTick()
 | 
			
		||||
    {
 | 
			
		||||
        tick++;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // TODO Call this in a callback
 | 
			
		||||
    public static void onRenderFrame()
 | 
			
		||||
    {
 | 
			
		||||
        renderFrame++;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,421 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.client.gui;
 | 
			
		||||
 | 
			
		||||
import com.mojang.blaze3d.systems.RenderSystem;
 | 
			
		||||
import dan200.computercraft.client.FrameInfo;
 | 
			
		||||
import dan200.computercraft.core.terminal.Terminal;
 | 
			
		||||
import dan200.computercraft.core.terminal.TextBuffer;
 | 
			
		||||
import dan200.computercraft.shared.util.Colour;
 | 
			
		||||
import dan200.computercraft.shared.util.Palette;
 | 
			
		||||
import net.minecraft.client.MinecraftClient;
 | 
			
		||||
import net.minecraft.client.render.*;
 | 
			
		||||
import net.minecraft.util.Identifier;
 | 
			
		||||
import net.minecraft.util.math.AffineTransformation;
 | 
			
		||||
import net.minecraft.util.math.Matrix4f;
 | 
			
		||||
import org.lwjgl.opengl.GL11;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
 | 
			
		||||
public final class FixedWidthFontRenderer
 | 
			
		||||
{
 | 
			
		||||
    public static final int FONT_HEIGHT = 9;
 | 
			
		||||
    public static final int FONT_WIDTH = 6;
 | 
			
		||||
    public static final float WIDTH = 256.0f;
 | 
			
		||||
    public static final float BACKGROUND_START = (WIDTH - 6.0f) / WIDTH;
 | 
			
		||||
    public static final float BACKGROUND_END = (WIDTH - 4.0f) / WIDTH;
 | 
			
		||||
    private static final Matrix4f IDENTITY = AffineTransformation.identity()
 | 
			
		||||
        .getMatrix();
 | 
			
		||||
    private static final Identifier FONT = new Identifier( "computercraft", "textures/gui/term_font.png" );
 | 
			
		||||
    public static final RenderLayer TYPE = Type.MAIN;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    private FixedWidthFontRenderer()
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void drawString( float x, float y, @Nonnull TextBuffer text, @Nonnull TextBuffer textColour, @Nullable TextBuffer backgroundColour,
 | 
			
		||||
                                   @Nonnull Palette palette, boolean greyscale, float leftMarginSize, float rightMarginSize )
 | 
			
		||||
    {
 | 
			
		||||
        bindFont();
 | 
			
		||||
 | 
			
		||||
        VertexConsumerProvider.Immediate renderer = MinecraftClient.getInstance()
 | 
			
		||||
            .getBufferBuilders()
 | 
			
		||||
            .getEntityVertexConsumers();
 | 
			
		||||
        drawString( IDENTITY,
 | 
			
		||||
            ((VertexConsumerProvider) renderer).getBuffer( TYPE ),
 | 
			
		||||
            x,
 | 
			
		||||
            y,
 | 
			
		||||
            text,
 | 
			
		||||
            textColour,
 | 
			
		||||
            backgroundColour,
 | 
			
		||||
            palette,
 | 
			
		||||
            greyscale,
 | 
			
		||||
            leftMarginSize,
 | 
			
		||||
            rightMarginSize );
 | 
			
		||||
        renderer.draw();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static void bindFont()
 | 
			
		||||
    {
 | 
			
		||||
        MinecraftClient.getInstance()
 | 
			
		||||
            .getTextureManager()
 | 
			
		||||
            .bindTexture( FONT );
 | 
			
		||||
        RenderSystem.texParameter( GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_CLAMP );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void drawString( @Nonnull Matrix4f transform, @Nonnull VertexConsumer renderer, float x, float y, @Nonnull TextBuffer text,
 | 
			
		||||
                                   @Nonnull TextBuffer textColour, @Nullable TextBuffer backgroundColour, @Nonnull Palette palette, boolean greyscale,
 | 
			
		||||
                                   float leftMarginSize, float rightMarginSize )
 | 
			
		||||
    {
 | 
			
		||||
        if( backgroundColour != null )
 | 
			
		||||
        {
 | 
			
		||||
            drawBackground( transform, renderer, x, y, backgroundColour, palette, greyscale, leftMarginSize, rightMarginSize, FONT_HEIGHT );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        for( int i = 0; i < text.length(); i++ )
 | 
			
		||||
        {
 | 
			
		||||
            double[] colour = palette.getColour( getColour( textColour.charAt( i ), Colour.BLACK ) );
 | 
			
		||||
            float r, g, b;
 | 
			
		||||
            if( greyscale )
 | 
			
		||||
            {
 | 
			
		||||
                r = g = b = toGreyscale( colour );
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                r = (float) colour[0];
 | 
			
		||||
                g = (float) colour[1];
 | 
			
		||||
                b = (float) colour[2];
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Draw char
 | 
			
		||||
            int index = text.charAt( i );
 | 
			
		||||
            if( index > 255 )
 | 
			
		||||
            {
 | 
			
		||||
                index = '?';
 | 
			
		||||
            }
 | 
			
		||||
            drawChar( transform, renderer, x + i * FONT_WIDTH, y, index, r, g, b );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static void drawBackground( @Nonnull Matrix4f transform, @Nonnull VertexConsumer renderer, float x, float y,
 | 
			
		||||
                                        @Nonnull TextBuffer backgroundColour, @Nonnull Palette palette, boolean greyscale, float leftMarginSize,
 | 
			
		||||
                                        float rightMarginSize, float height )
 | 
			
		||||
    {
 | 
			
		||||
        if( leftMarginSize > 0 )
 | 
			
		||||
        {
 | 
			
		||||
            drawQuad( transform, renderer, x - leftMarginSize, y, leftMarginSize, height, palette, greyscale, backgroundColour.charAt( 0 ) );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if( rightMarginSize > 0 )
 | 
			
		||||
        {
 | 
			
		||||
            drawQuad( transform,
 | 
			
		||||
                renderer,
 | 
			
		||||
                x + backgroundColour.length() * FONT_WIDTH,
 | 
			
		||||
                y,
 | 
			
		||||
                rightMarginSize,
 | 
			
		||||
                height,
 | 
			
		||||
                palette,
 | 
			
		||||
                greyscale,
 | 
			
		||||
                backgroundColour.charAt( backgroundColour.length() - 1 ) );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Batch together runs of identical background cells.
 | 
			
		||||
        int blockStart = 0;
 | 
			
		||||
        char blockColour = '\0';
 | 
			
		||||
        for( int i = 0; i < backgroundColour.length(); i++ )
 | 
			
		||||
        {
 | 
			
		||||
            char colourIndex = backgroundColour.charAt( i );
 | 
			
		||||
            if( colourIndex == blockColour )
 | 
			
		||||
            {
 | 
			
		||||
                continue;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if( blockColour != '\0' )
 | 
			
		||||
            {
 | 
			
		||||
                drawQuad( transform, renderer, x + blockStart * FONT_WIDTH, y, FONT_WIDTH * (i - blockStart), height, palette, greyscale, blockColour );
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            blockColour = colourIndex;
 | 
			
		||||
            blockStart = i;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if( blockColour != '\0' )
 | 
			
		||||
        {
 | 
			
		||||
            drawQuad( transform,
 | 
			
		||||
                renderer,
 | 
			
		||||
                x + blockStart * FONT_WIDTH,
 | 
			
		||||
                y,
 | 
			
		||||
                FONT_WIDTH * (backgroundColour.length() - blockStart),
 | 
			
		||||
                height,
 | 
			
		||||
                palette,
 | 
			
		||||
                greyscale,
 | 
			
		||||
                blockColour );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static int getColour( char c, Colour def )
 | 
			
		||||
    {
 | 
			
		||||
        return 15 - Terminal.getColour( c, def );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static float toGreyscale( double[] rgb )
 | 
			
		||||
    {
 | 
			
		||||
        return (float) ((rgb[0] + rgb[1] + rgb[2]) / 3);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static void drawChar( Matrix4f transform, VertexConsumer buffer, float x, float y, int index, float r, float g, float b )
 | 
			
		||||
    {
 | 
			
		||||
        // Short circuit to avoid the common case - the texture should be blank here after all.
 | 
			
		||||
        if( index == '\0' || index == ' ' )
 | 
			
		||||
        {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        int column = index % 16;
 | 
			
		||||
        int row = index / 16;
 | 
			
		||||
 | 
			
		||||
        int xStart = 1 + column * (FONT_WIDTH + 2);
 | 
			
		||||
        int yStart = 1 + row * (FONT_HEIGHT + 2);
 | 
			
		||||
 | 
			
		||||
        buffer.vertex( transform, x, y, 0f )
 | 
			
		||||
            .color( r, g, b, 1.0f )
 | 
			
		||||
            .texture( xStart / WIDTH, yStart / WIDTH )
 | 
			
		||||
            .next();
 | 
			
		||||
        buffer.vertex( transform, x, y + FONT_HEIGHT, 0f )
 | 
			
		||||
            .color( r, g, b, 1.0f )
 | 
			
		||||
            .texture( xStart / WIDTH, (yStart + FONT_HEIGHT) / WIDTH )
 | 
			
		||||
            .next();
 | 
			
		||||
        buffer.vertex( transform, x + FONT_WIDTH, y, 0f )
 | 
			
		||||
            .color( r, g, b, 1.0f )
 | 
			
		||||
            .texture( (xStart + FONT_WIDTH) / WIDTH, yStart / WIDTH )
 | 
			
		||||
            .next();
 | 
			
		||||
        buffer.vertex( transform, x + FONT_WIDTH, y, 0f )
 | 
			
		||||
            .color( r, g, b, 1.0f )
 | 
			
		||||
            .texture( (xStart + FONT_WIDTH) / WIDTH, yStart / WIDTH )
 | 
			
		||||
            .next();
 | 
			
		||||
        buffer.vertex( transform, x, y + FONT_HEIGHT, 0f )
 | 
			
		||||
            .color( r, g, b, 1.0f )
 | 
			
		||||
            .texture( xStart / WIDTH, (yStart + FONT_HEIGHT) / WIDTH )
 | 
			
		||||
            .next();
 | 
			
		||||
        buffer.vertex( transform, x + FONT_WIDTH, y + FONT_HEIGHT, 0f )
 | 
			
		||||
            .color( r, g, b, 1.0f )
 | 
			
		||||
            .texture( (xStart + FONT_WIDTH) / WIDTH, (yStart + FONT_HEIGHT) / WIDTH )
 | 
			
		||||
            .next();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static void drawQuad( Matrix4f transform, VertexConsumer buffer, float x, float y, float width, float height, Palette palette,
 | 
			
		||||
                                  boolean greyscale, char colourIndex )
 | 
			
		||||
    {
 | 
			
		||||
        double[] colour = palette.getColour( getColour( colourIndex, Colour.BLACK ) );
 | 
			
		||||
        float r, g, b;
 | 
			
		||||
        if( greyscale )
 | 
			
		||||
        {
 | 
			
		||||
            r = g = b = toGreyscale( colour );
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            r = (float) colour[0];
 | 
			
		||||
            g = (float) colour[1];
 | 
			
		||||
            b = (float) colour[2];
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        drawQuad( transform, buffer, x, y, width, height, r, g, b );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static void drawQuad( Matrix4f transform, VertexConsumer buffer, float x, float y, float width, float height, float r, float g, float b )
 | 
			
		||||
    {
 | 
			
		||||
        buffer.vertex( transform, x, y, 0 )
 | 
			
		||||
            .color( r, g, b, 1.0f )
 | 
			
		||||
            .texture( BACKGROUND_START, BACKGROUND_START )
 | 
			
		||||
            .next();
 | 
			
		||||
        buffer.vertex( transform, x, y + height, 0 )
 | 
			
		||||
            .color( r, g, b, 1.0f )
 | 
			
		||||
            .texture( BACKGROUND_START, BACKGROUND_END )
 | 
			
		||||
            .next();
 | 
			
		||||
        buffer.vertex( transform, x + width, y, 0 )
 | 
			
		||||
            .color( r, g, b, 1.0f )
 | 
			
		||||
            .texture( BACKGROUND_END, BACKGROUND_START )
 | 
			
		||||
            .next();
 | 
			
		||||
        buffer.vertex( transform, x + width, y, 0 )
 | 
			
		||||
            .color( r, g, b, 1.0f )
 | 
			
		||||
            .texture( BACKGROUND_END, BACKGROUND_START )
 | 
			
		||||
            .next();
 | 
			
		||||
        buffer.vertex( transform, x, y + height, 0 )
 | 
			
		||||
            .color( r, g, b, 1.0f )
 | 
			
		||||
            .texture( BACKGROUND_START, BACKGROUND_END )
 | 
			
		||||
            .next();
 | 
			
		||||
        buffer.vertex( transform, x + width, y + height, 0 )
 | 
			
		||||
            .color( r, g, b, 1.0f )
 | 
			
		||||
            .texture( BACKGROUND_END, BACKGROUND_END )
 | 
			
		||||
            .next();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void drawTerminalWithoutCursor( @Nonnull Matrix4f transform, @Nonnull VertexConsumer buffer, float x, float y,
 | 
			
		||||
                                                  @Nonnull Terminal terminal, boolean greyscale, float topMarginSize, float bottomMarginSize,
 | 
			
		||||
                                                  float leftMarginSize, float rightMarginSize )
 | 
			
		||||
    {
 | 
			
		||||
        Palette palette = terminal.getPalette();
 | 
			
		||||
        int height = terminal.getHeight();
 | 
			
		||||
 | 
			
		||||
        // Top and bottom margins
 | 
			
		||||
        drawBackground( transform,
 | 
			
		||||
            buffer,
 | 
			
		||||
            x,
 | 
			
		||||
            y - topMarginSize,
 | 
			
		||||
            terminal.getBackgroundColourLine( 0 ),
 | 
			
		||||
            palette,
 | 
			
		||||
            greyscale,
 | 
			
		||||
            leftMarginSize,
 | 
			
		||||
            rightMarginSize,
 | 
			
		||||
            topMarginSize );
 | 
			
		||||
 | 
			
		||||
        drawBackground( transform,
 | 
			
		||||
            buffer,
 | 
			
		||||
            x,
 | 
			
		||||
            y + height * FONT_HEIGHT,
 | 
			
		||||
            terminal.getBackgroundColourLine( height - 1 ),
 | 
			
		||||
            palette,
 | 
			
		||||
            greyscale,
 | 
			
		||||
            leftMarginSize,
 | 
			
		||||
            rightMarginSize,
 | 
			
		||||
            bottomMarginSize );
 | 
			
		||||
 | 
			
		||||
        // The main text
 | 
			
		||||
        for( int i = 0; i < height; i++ )
 | 
			
		||||
        {
 | 
			
		||||
            drawString( transform,
 | 
			
		||||
                buffer,
 | 
			
		||||
                x,
 | 
			
		||||
                y + FixedWidthFontRenderer.FONT_HEIGHT * i,
 | 
			
		||||
                terminal.getLine( i ),
 | 
			
		||||
                terminal.getTextColourLine( i ),
 | 
			
		||||
                terminal.getBackgroundColourLine( i ),
 | 
			
		||||
                palette,
 | 
			
		||||
                greyscale,
 | 
			
		||||
                leftMarginSize,
 | 
			
		||||
                rightMarginSize );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void drawCursor( @Nonnull Matrix4f transform, @Nonnull VertexConsumer buffer, float x, float y, @Nonnull Terminal terminal,
 | 
			
		||||
                                   boolean greyscale )
 | 
			
		||||
    {
 | 
			
		||||
        Palette palette = terminal.getPalette();
 | 
			
		||||
        int width = terminal.getWidth();
 | 
			
		||||
        int height = terminal.getHeight();
 | 
			
		||||
 | 
			
		||||
        int cursorX = terminal.getCursorX();
 | 
			
		||||
        int cursorY = terminal.getCursorY();
 | 
			
		||||
        if( terminal.getCursorBlink() && cursorX >= 0 && cursorX < width && cursorY >= 0 && cursorY < height && FrameInfo.getGlobalCursorBlink() )
 | 
			
		||||
        {
 | 
			
		||||
            double[] colour = palette.getColour( 15 - terminal.getTextColour() );
 | 
			
		||||
            float r, g, b;
 | 
			
		||||
            if( greyscale )
 | 
			
		||||
            {
 | 
			
		||||
                r = g = b = toGreyscale( colour );
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                r = (float) colour[0];
 | 
			
		||||
                g = (float) colour[1];
 | 
			
		||||
                b = (float) colour[2];
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            drawChar( transform, buffer, x + cursorX * FONT_WIDTH, y + cursorY * FONT_HEIGHT, '_', r, g, b );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void drawTerminal( @Nonnull Matrix4f transform, @Nonnull VertexConsumer buffer, float x, float y, @Nonnull Terminal terminal,
 | 
			
		||||
                                     boolean greyscale, float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize )
 | 
			
		||||
    {
 | 
			
		||||
        drawTerminalWithoutCursor( transform, buffer, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
 | 
			
		||||
        drawCursor( transform, buffer, x, y, terminal, greyscale );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void drawTerminal( @Nonnull Matrix4f transform, float x, float y, @Nonnull Terminal terminal, boolean greyscale, float topMarginSize,
 | 
			
		||||
                                     float bottomMarginSize, float leftMarginSize, float rightMarginSize )
 | 
			
		||||
    {
 | 
			
		||||
        bindFont();
 | 
			
		||||
 | 
			
		||||
        VertexConsumerProvider.Immediate renderer = MinecraftClient.getInstance()
 | 
			
		||||
            .getBufferBuilders()
 | 
			
		||||
            .getEntityVertexConsumers();
 | 
			
		||||
        VertexConsumer buffer = renderer.getBuffer( TYPE );
 | 
			
		||||
        drawTerminal( transform, buffer, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
 | 
			
		||||
        renderer.draw( TYPE );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void drawTerminal( float x, float y, @Nonnull Terminal terminal, boolean greyscale, float topMarginSize, float bottomMarginSize,
 | 
			
		||||
                                     float leftMarginSize, float rightMarginSize )
 | 
			
		||||
    {
 | 
			
		||||
        drawTerminal( IDENTITY, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void drawEmptyTerminal( float x, float y, float width, float height )
 | 
			
		||||
    {
 | 
			
		||||
        drawEmptyTerminal( IDENTITY, x, y, width, height );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void drawEmptyTerminal( @Nonnull Matrix4f transform, float x, float y, float width, float height )
 | 
			
		||||
    {
 | 
			
		||||
        bindFont();
 | 
			
		||||
 | 
			
		||||
        VertexConsumerProvider.Immediate renderer = MinecraftClient.getInstance()
 | 
			
		||||
            .getBufferBuilders()
 | 
			
		||||
            .getEntityVertexConsumers();
 | 
			
		||||
        drawEmptyTerminal( transform, renderer, x, y, width, height );
 | 
			
		||||
        renderer.draw();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void drawEmptyTerminal( @Nonnull Matrix4f transform, @Nonnull VertexConsumerProvider renderer, float x, float y, float width,
 | 
			
		||||
                                          float height )
 | 
			
		||||
    {
 | 
			
		||||
        Colour colour = Colour.BLACK;
 | 
			
		||||
        drawQuad( transform, renderer.getBuffer( TYPE ), x, y, width, height, colour.getR(), colour.getG(), colour.getB() );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void drawBlocker( @Nonnull Matrix4f transform, @Nonnull VertexConsumerProvider renderer, float x, float y, float width, float height )
 | 
			
		||||
    {
 | 
			
		||||
        Colour colour = Colour.BLACK;
 | 
			
		||||
        drawQuad( transform, renderer.getBuffer( Type.BLOCKER ), x, y, width, height, colour.getR(), colour.getG(), colour.getB() );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static final class Type extends RenderPhase
 | 
			
		||||
    {
 | 
			
		||||
        private static final int GL_MODE = GL11.GL_TRIANGLES;
 | 
			
		||||
 | 
			
		||||
        private static final VertexFormat FORMAT = VertexFormats.POSITION_COLOR_TEXTURE;
 | 
			
		||||
 | 
			
		||||
        static final RenderLayer MAIN = RenderLayer.of( "terminal_font", FORMAT, GL_MODE, 1024, false, false, // useDelegate, needsSorting
 | 
			
		||||
            RenderLayer.MultiPhaseParameters.builder()
 | 
			
		||||
                .texture( new RenderPhase.Texture( FONT,
 | 
			
		||||
                    false,
 | 
			
		||||
                    false ) ) // blur, minimap
 | 
			
		||||
                .alpha( ONE_TENTH_ALPHA )
 | 
			
		||||
                .lightmap( DISABLE_LIGHTMAP )
 | 
			
		||||
                .writeMaskState( COLOR_MASK )
 | 
			
		||||
                .build( false ) );
 | 
			
		||||
 | 
			
		||||
        static final RenderLayer BLOCKER = RenderLayer.of( "terminal_blocker", FORMAT, GL_MODE, 256, false, false, // useDelegate, needsSorting
 | 
			
		||||
            RenderLayer.MultiPhaseParameters.builder()
 | 
			
		||||
                .texture( new RenderPhase.Texture( FONT,
 | 
			
		||||
                    false,
 | 
			
		||||
                    false ) ) // blur, minimap
 | 
			
		||||
                .alpha( ONE_TENTH_ALPHA )
 | 
			
		||||
                .writeMaskState( ALL_MASK )
 | 
			
		||||
                .lightmap( DISABLE_LIGHTMAP )
 | 
			
		||||
                .build( false ) );
 | 
			
		||||
 | 
			
		||||
        private Type( String name, Runnable setup, Runnable destroy )
 | 
			
		||||
        {
 | 
			
		||||
            super( name, setup, destroy );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,158 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.client.gui;
 | 
			
		||||
 | 
			
		||||
import com.mojang.blaze3d.systems.RenderSystem;
 | 
			
		||||
import dan200.computercraft.ComputerCraft;
 | 
			
		||||
import dan200.computercraft.client.gui.widgets.WidgetTerminal;
 | 
			
		||||
import dan200.computercraft.client.gui.widgets.WidgetWrapper;
 | 
			
		||||
import dan200.computercraft.client.render.ComputerBorderRenderer;
 | 
			
		||||
import dan200.computercraft.shared.computer.core.ClientComputer;
 | 
			
		||||
import dan200.computercraft.shared.computer.core.ComputerFamily;
 | 
			
		||||
import dan200.computercraft.shared.computer.inventory.ContainerComputer;
 | 
			
		||||
import dan200.computercraft.shared.computer.inventory.ContainerComputerBase;
 | 
			
		||||
import dan200.computercraft.shared.computer.inventory.ContainerViewComputer;
 | 
			
		||||
import dan200.computercraft.shared.pocket.inventory.ContainerPocketComputer;
 | 
			
		||||
import net.minecraft.client.gui.screen.ingame.HandledScreen;
 | 
			
		||||
import net.minecraft.client.util.math.MatrixStack;
 | 
			
		||||
import net.minecraft.entity.player.PlayerInventory;
 | 
			
		||||
import net.minecraft.text.Text;
 | 
			
		||||
import org.lwjgl.glfw.GLFW;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
import static dan200.computercraft.client.render.ComputerBorderRenderer.BORDER;
 | 
			
		||||
import static dan200.computercraft.client.render.ComputerBorderRenderer.MARGIN;
 | 
			
		||||
 | 
			
		||||
public class GuiComputer<T extends ContainerComputerBase> extends HandledScreen<T>
 | 
			
		||||
{
 | 
			
		||||
    protected final ComputerFamily family;
 | 
			
		||||
    protected final ClientComputer computer;
 | 
			
		||||
    private final int termWidth;
 | 
			
		||||
    private final int termHeight;
 | 
			
		||||
 | 
			
		||||
    protected WidgetTerminal terminal;
 | 
			
		||||
    protected WidgetWrapper terminalWrapper;
 | 
			
		||||
 | 
			
		||||
    protected GuiComputer( T container, PlayerInventory player, Text title, int termWidth, int termHeight )
 | 
			
		||||
    {
 | 
			
		||||
        super( container, player, title );
 | 
			
		||||
        this.family = container.getFamily();
 | 
			
		||||
        this.computer = (ClientComputer) container.getComputer();
 | 
			
		||||
        this.termWidth = termWidth;
 | 
			
		||||
        this.termHeight = termHeight;
 | 
			
		||||
        this.terminal = null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static GuiComputer<ContainerComputer> create( ContainerComputer container, PlayerInventory inventory, Text component )
 | 
			
		||||
    {
 | 
			
		||||
        return new GuiComputer<>( container, inventory, component, ComputerCraft.computerTermWidth, ComputerCraft.computerTermHeight );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static GuiComputer<ContainerPocketComputer> createPocket( ContainerPocketComputer container, PlayerInventory inventory, Text component )
 | 
			
		||||
    {
 | 
			
		||||
        return new GuiComputer<>( container, inventory, component, ComputerCraft.pocketTermWidth, ComputerCraft.pocketTermHeight );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static GuiComputer<ContainerViewComputer> createView( ContainerViewComputer container, PlayerInventory inventory, Text component )
 | 
			
		||||
    {
 | 
			
		||||
        return new GuiComputer<>( container, inventory, component, container.getWidth(), container.getHeight() );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    protected void initTerminal( int border, int widthExtra, int heightExtra )
 | 
			
		||||
    {
 | 
			
		||||
        client.keyboard.setRepeatEvents( true );
 | 
			
		||||
 | 
			
		||||
        int termPxWidth = termWidth * FixedWidthFontRenderer.FONT_WIDTH;
 | 
			
		||||
        int termPxHeight = termHeight * FixedWidthFontRenderer.FONT_HEIGHT;
 | 
			
		||||
 | 
			
		||||
        backgroundWidth = termPxWidth + MARGIN * 2 + border * 2 + widthExtra;
 | 
			
		||||
        backgroundHeight = termPxHeight + MARGIN * 2 + border * 2 + heightExtra;
 | 
			
		||||
 | 
			
		||||
        super.init();
 | 
			
		||||
 | 
			
		||||
        terminal = new WidgetTerminal( client, () -> computer, termWidth, termHeight, MARGIN, MARGIN, MARGIN, MARGIN );
 | 
			
		||||
        terminalWrapper = new WidgetWrapper( terminal, MARGIN + border + x, MARGIN + border + y, termPxWidth, termPxHeight );
 | 
			
		||||
 | 
			
		||||
        children.add( terminalWrapper );
 | 
			
		||||
        setFocused( terminalWrapper );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void init()
 | 
			
		||||
    {
 | 
			
		||||
        initTerminal( BORDER, 0, 0 );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void render( @Nonnull MatrixStack stack, int mouseX, int mouseY, float partialTicks )
 | 
			
		||||
    {
 | 
			
		||||
        this.renderBackground( stack );
 | 
			
		||||
        super.render( stack, mouseX, mouseY, partialTicks );
 | 
			
		||||
        drawMouseoverTooltip( stack, mouseX, mouseY );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void drawForeground( @Nonnull MatrixStack transform, int mouseX, int mouseY )
 | 
			
		||||
    {
 | 
			
		||||
        // Skip rendering labels.
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void drawBackground( @Nonnull MatrixStack stack, float partialTicks, int mouseX, int mouseY )
 | 
			
		||||
    {
 | 
			
		||||
        // Draw terminal
 | 
			
		||||
        terminal.draw( terminalWrapper.getX(), terminalWrapper.getY() );
 | 
			
		||||
 | 
			
		||||
        // Draw a border around the terminal
 | 
			
		||||
        RenderSystem.color4f( 1, 1, 1, 1 );
 | 
			
		||||
        client.getTextureManager()
 | 
			
		||||
            .bindTexture( ComputerBorderRenderer.getTexture( family ) );
 | 
			
		||||
        ComputerBorderRenderer.render( terminalWrapper.getX() - MARGIN, terminalWrapper.getY() - MARGIN,
 | 
			
		||||
            getZOffset(), terminalWrapper.getWidth() + MARGIN * 2, terminalWrapper.getHeight() + MARGIN * 2 );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean mouseDragged( double x, double y, int button, double deltaX, double deltaY )
 | 
			
		||||
    {
 | 
			
		||||
        return (getFocused() != null && getFocused().mouseDragged( x, y, button, deltaX, deltaY )) || super.mouseDragged( x, y, button, deltaX, deltaY );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean mouseReleased( double mouseX, double mouseY, int button )
 | 
			
		||||
    {
 | 
			
		||||
        return (getFocused() != null && getFocused().mouseReleased( mouseX, mouseY, button )) || super.mouseReleased( x, y, button );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean keyPressed( int key, int scancode, int modifiers )
 | 
			
		||||
    {
 | 
			
		||||
        // Forward the tab key to the terminal, rather than moving between controls.
 | 
			
		||||
        if( key == GLFW.GLFW_KEY_TAB && getFocused() != null && getFocused() == terminalWrapper )
 | 
			
		||||
        {
 | 
			
		||||
            return getFocused().keyPressed( key, scancode, modifiers );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return super.keyPressed( key, scancode, modifiers );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void removed()
 | 
			
		||||
    {
 | 
			
		||||
        super.removed();
 | 
			
		||||
        children.remove( terminal );
 | 
			
		||||
        terminal = null;
 | 
			
		||||
        client.keyboard.setRepeatEvents( false );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void tick()
 | 
			
		||||
    {
 | 
			
		||||
        super.tick();
 | 
			
		||||
        terminal.update();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,44 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.client.gui;
 | 
			
		||||
 | 
			
		||||
import com.mojang.blaze3d.systems.RenderSystem;
 | 
			
		||||
import dan200.computercraft.shared.peripheral.diskdrive.ContainerDiskDrive;
 | 
			
		||||
import net.minecraft.client.gui.screen.ingame.HandledScreen;
 | 
			
		||||
import net.minecraft.client.util.math.MatrixStack;
 | 
			
		||||
import net.minecraft.entity.player.PlayerInventory;
 | 
			
		||||
import net.minecraft.text.Text;
 | 
			
		||||
import net.minecraft.util.Identifier;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
public class GuiDiskDrive extends HandledScreen<ContainerDiskDrive>
 | 
			
		||||
{
 | 
			
		||||
    private static final Identifier BACKGROUND = new Identifier( "computercraft", "textures/gui/disk_drive.png" );
 | 
			
		||||
 | 
			
		||||
    public GuiDiskDrive( ContainerDiskDrive container, PlayerInventory player, Text title )
 | 
			
		||||
    {
 | 
			
		||||
        super( container, player, title );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void render( @Nonnull MatrixStack transform, int mouseX, int mouseY, float partialTicks )
 | 
			
		||||
    {
 | 
			
		||||
        renderBackground( transform );
 | 
			
		||||
        super.render( transform, mouseX, mouseY, partialTicks );
 | 
			
		||||
        drawMouseoverTooltip( transform, mouseX, mouseY );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void drawBackground( @Nonnull MatrixStack transform, float partialTicks, int mouseX, int mouseY )
 | 
			
		||||
    {
 | 
			
		||||
        RenderSystem.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
 | 
			
		||||
        client.getTextureManager()
 | 
			
		||||
            .bindTexture( BACKGROUND );
 | 
			
		||||
        drawTexture( transform, x, y, 0, 0, backgroundWidth, backgroundHeight );
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,57 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.client.gui;
 | 
			
		||||
 | 
			
		||||
import com.mojang.blaze3d.systems.RenderSystem;
 | 
			
		||||
import dan200.computercraft.shared.peripheral.printer.ContainerPrinter;
 | 
			
		||||
import net.minecraft.client.gui.screen.ingame.HandledScreen;
 | 
			
		||||
import net.minecraft.client.util.math.MatrixStack;
 | 
			
		||||
import net.minecraft.entity.player.PlayerInventory;
 | 
			
		||||
import net.minecraft.text.Text;
 | 
			
		||||
import net.minecraft.util.Identifier;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
public class GuiPrinter extends HandledScreen<ContainerPrinter>
 | 
			
		||||
{
 | 
			
		||||
    private static final Identifier BACKGROUND = new Identifier( "computercraft", "textures/gui/printer.png" );
 | 
			
		||||
 | 
			
		||||
    public GuiPrinter( ContainerPrinter container, PlayerInventory player, Text title )
 | 
			
		||||
    {
 | 
			
		||||
        super( container, player, title );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /*@Override
 | 
			
		||||
    protected void drawGuiContainerForegroundLayer( int mouseX, int mouseY )
 | 
			
		||||
    {
 | 
			
		||||
        String title = getTitle().getFormattedText();
 | 
			
		||||
        font.drawString( title, (xSize - font.getStringWidth( title )) / 2.0f, 6, 0x404040 );
 | 
			
		||||
        font.drawString( I18n.format( "container.inventory" ), 8, ySize - 96 + 2, 0x404040 );
 | 
			
		||||
    }*/
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void render( @Nonnull MatrixStack stack, int mouseX, int mouseY, float partialTicks )
 | 
			
		||||
    {
 | 
			
		||||
        renderBackground( stack );
 | 
			
		||||
        super.render( stack, mouseX, mouseY, partialTicks );
 | 
			
		||||
        drawMouseoverTooltip( stack, mouseX, mouseY );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void drawBackground( @Nonnull MatrixStack transform, float partialTicks, int mouseX, int mouseY )
 | 
			
		||||
    {
 | 
			
		||||
        RenderSystem.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
 | 
			
		||||
        client.getTextureManager()
 | 
			
		||||
            .bindTexture( BACKGROUND );
 | 
			
		||||
        drawTexture( transform, x, y, 0, 0, backgroundWidth, backgroundHeight );
 | 
			
		||||
 | 
			
		||||
        if( getScreenHandler().isPrinting() )
 | 
			
		||||
        {
 | 
			
		||||
            drawTexture( transform, x + 34, y + 21, 176, 0, 25, 45 );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,152 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.client.gui;
 | 
			
		||||
 | 
			
		||||
import com.mojang.blaze3d.systems.RenderSystem;
 | 
			
		||||
import dan200.computercraft.core.terminal.TextBuffer;
 | 
			
		||||
import dan200.computercraft.shared.common.ContainerHeldItem;
 | 
			
		||||
import dan200.computercraft.shared.media.items.ItemPrintout;
 | 
			
		||||
import net.minecraft.client.MinecraftClient;
 | 
			
		||||
import net.minecraft.client.gui.screen.ingame.HandledScreen;
 | 
			
		||||
import net.minecraft.client.render.VertexConsumerProvider;
 | 
			
		||||
import net.minecraft.client.util.math.MatrixStack;
 | 
			
		||||
import net.minecraft.entity.player.PlayerInventory;
 | 
			
		||||
import net.minecraft.text.Text;
 | 
			
		||||
import net.minecraft.util.math.Matrix4f;
 | 
			
		||||
import org.lwjgl.glfw.GLFW;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
import static dan200.computercraft.client.render.PrintoutRenderer.*;
 | 
			
		||||
 | 
			
		||||
public class GuiPrintout extends HandledScreen<ContainerHeldItem>
 | 
			
		||||
{
 | 
			
		||||
    private final boolean book;
 | 
			
		||||
    private final int pages;
 | 
			
		||||
    private final TextBuffer[] text;
 | 
			
		||||
    private final TextBuffer[] colours;
 | 
			
		||||
    private int page;
 | 
			
		||||
 | 
			
		||||
    public GuiPrintout( ContainerHeldItem container, PlayerInventory player, Text title )
 | 
			
		||||
    {
 | 
			
		||||
        super( container, player, title );
 | 
			
		||||
 | 
			
		||||
        backgroundHeight = Y_SIZE;
 | 
			
		||||
 | 
			
		||||
        String[] text = ItemPrintout.getText( container.getStack() );
 | 
			
		||||
        this.text = new TextBuffer[text.length];
 | 
			
		||||
        for( int i = 0; i < this.text.length; i++ )
 | 
			
		||||
        {
 | 
			
		||||
            this.text[i] = new TextBuffer( text[i] );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        String[] colours = ItemPrintout.getColours( container.getStack() );
 | 
			
		||||
        this.colours = new TextBuffer[colours.length];
 | 
			
		||||
        for( int i = 0; i < this.colours.length; i++ )
 | 
			
		||||
        {
 | 
			
		||||
            this.colours[i] = new TextBuffer( colours[i] );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        page = 0;
 | 
			
		||||
        pages = Math.max( this.text.length / ItemPrintout.LINES_PER_PAGE, 1 );
 | 
			
		||||
        book = ((ItemPrintout) container.getStack()
 | 
			
		||||
            .getItem()).getType() == ItemPrintout.Type.BOOK;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean mouseScrolled( double x, double y, double delta )
 | 
			
		||||
    {
 | 
			
		||||
        if( super.mouseScrolled( x, y, delta ) )
 | 
			
		||||
        {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
        if( delta < 0 )
 | 
			
		||||
        {
 | 
			
		||||
            // Scroll up goes to the next page
 | 
			
		||||
            if( page < pages - 1 )
 | 
			
		||||
            {
 | 
			
		||||
                page++;
 | 
			
		||||
            }
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if( delta > 0 )
 | 
			
		||||
        {
 | 
			
		||||
            // Scroll down goes to the previous page
 | 
			
		||||
            if( page > 0 )
 | 
			
		||||
            {
 | 
			
		||||
                page--;
 | 
			
		||||
            }
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void render( @Nonnull MatrixStack stack, int mouseX, int mouseY, float partialTicks )
 | 
			
		||||
    {
 | 
			
		||||
        // We must take the background further back in order to not overlap with our printed pages.
 | 
			
		||||
        setZOffset( getZOffset() - 1 );
 | 
			
		||||
        renderBackground( stack );
 | 
			
		||||
        setZOffset( getZOffset() + 1 );
 | 
			
		||||
 | 
			
		||||
        super.render( stack, mouseX, mouseY, partialTicks );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void drawForeground( @Nonnull MatrixStack transform, int mouseX, int mouseY )
 | 
			
		||||
    {
 | 
			
		||||
        // Skip rendering labels.
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void drawBackground( @Nonnull MatrixStack transform, float partialTicks, int mouseX, int mouseY )
 | 
			
		||||
    {
 | 
			
		||||
        // Draw the printout
 | 
			
		||||
        RenderSystem.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
 | 
			
		||||
        RenderSystem.enableDepthTest();
 | 
			
		||||
 | 
			
		||||
        VertexConsumerProvider.Immediate renderer = MinecraftClient.getInstance()
 | 
			
		||||
            .getBufferBuilders()
 | 
			
		||||
            .getEntityVertexConsumers();
 | 
			
		||||
        Matrix4f matrix = transform.peek()
 | 
			
		||||
            .getModel();
 | 
			
		||||
        drawBorder( matrix, renderer, x, y, getZOffset(), page, pages, book );
 | 
			
		||||
        drawText( matrix, renderer, x + X_TEXT_MARGIN, y + Y_TEXT_MARGIN, ItemPrintout.LINES_PER_PAGE * page, text, colours );
 | 
			
		||||
        renderer.draw();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean keyPressed( int key, int scancode, int modifiers )
 | 
			
		||||
    {
 | 
			
		||||
        if( super.keyPressed( key, scancode, modifiers ) )
 | 
			
		||||
        {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if( key == GLFW.GLFW_KEY_RIGHT )
 | 
			
		||||
        {
 | 
			
		||||
            if( page < pages - 1 )
 | 
			
		||||
            {
 | 
			
		||||
                page++;
 | 
			
		||||
            }
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if( key == GLFW.GLFW_KEY_LEFT )
 | 
			
		||||
        {
 | 
			
		||||
            if( page > 0 )
 | 
			
		||||
            {
 | 
			
		||||
                page--;
 | 
			
		||||
            }
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,65 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.client.gui;
 | 
			
		||||
 | 
			
		||||
import com.mojang.blaze3d.systems.RenderSystem;
 | 
			
		||||
import dan200.computercraft.ComputerCraft;
 | 
			
		||||
import dan200.computercraft.shared.computer.core.ComputerFamily;
 | 
			
		||||
import dan200.computercraft.shared.turtle.inventory.ContainerTurtle;
 | 
			
		||||
import net.minecraft.client.util.math.MatrixStack;
 | 
			
		||||
import net.minecraft.entity.player.PlayerInventory;
 | 
			
		||||
import net.minecraft.text.Text;
 | 
			
		||||
import net.minecraft.util.Identifier;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
public class GuiTurtle extends GuiComputer<ContainerTurtle>
 | 
			
		||||
{
 | 
			
		||||
    private static final Identifier BACKGROUND_NORMAL = new Identifier( "computercraft", "textures/gui/turtle_normal.png" );
 | 
			
		||||
    private static final Identifier BACKGROUND_ADVANCED = new Identifier( "computercraft", "textures/gui/turtle_advanced.png" );
 | 
			
		||||
    private final ContainerTurtle container;
 | 
			
		||||
 | 
			
		||||
    public GuiTurtle( ContainerTurtle container, PlayerInventory player, Text title )
 | 
			
		||||
    {
 | 
			
		||||
        super( container, player, title, ComputerCraft.turtleTermWidth, ComputerCraft.turtleTermHeight );
 | 
			
		||||
 | 
			
		||||
        this.container = container;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void init()
 | 
			
		||||
    {
 | 
			
		||||
        initTerminal( 8, 0, 80 );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void drawBackground( @Nonnull MatrixStack transform, float partialTicks, int mouseX, int mouseY )
 | 
			
		||||
    {
 | 
			
		||||
        // Draw term
 | 
			
		||||
        Identifier texture = family == ComputerFamily.ADVANCED ? BACKGROUND_ADVANCED : BACKGROUND_NORMAL;
 | 
			
		||||
        terminal.draw( terminalWrapper.getX(), terminalWrapper.getY() );
 | 
			
		||||
 | 
			
		||||
        // Draw border/inventory
 | 
			
		||||
        RenderSystem.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
 | 
			
		||||
        client.getTextureManager()
 | 
			
		||||
            .bindTexture( texture );
 | 
			
		||||
        drawTexture( transform, x, y, 0, 0, backgroundWidth, backgroundHeight );
 | 
			
		||||
 | 
			
		||||
        // Draw selection slot
 | 
			
		||||
        int slot = container.getSelectedSlot();
 | 
			
		||||
        if( slot >= 0 )
 | 
			
		||||
        {
 | 
			
		||||
            int slotX = slot % 4;
 | 
			
		||||
            int slotY = slot / 4;
 | 
			
		||||
            drawTexture( transform, x + ContainerTurtle.TURTLE_START_X - 2 + slotX * 18, y + ContainerTurtle.PLAYER_START_Y - 2 + slotY * 18,
 | 
			
		||||
                0,
 | 
			
		||||
                217,
 | 
			
		||||
                24,
 | 
			
		||||
                24 );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,400 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.client.gui.widgets;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
 | 
			
		||||
import dan200.computercraft.core.terminal.Terminal;
 | 
			
		||||
import dan200.computercraft.shared.computer.core.ClientComputer;
 | 
			
		||||
import dan200.computercraft.shared.computer.core.IComputer;
 | 
			
		||||
import net.minecraft.SharedConstants;
 | 
			
		||||
import net.minecraft.client.MinecraftClient;
 | 
			
		||||
import net.minecraft.client.gui.Element;
 | 
			
		||||
import org.lwjgl.glfw.GLFW;
 | 
			
		||||
 | 
			
		||||
import java.util.BitSet;
 | 
			
		||||
import java.util.function.Supplier;
 | 
			
		||||
 | 
			
		||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
 | 
			
		||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
 | 
			
		||||
 | 
			
		||||
public class WidgetTerminal implements Element
 | 
			
		||||
{
 | 
			
		||||
    private static final float TERMINATE_TIME = 0.5f;
 | 
			
		||||
 | 
			
		||||
    private final MinecraftClient client;
 | 
			
		||||
    private final Supplier<ClientComputer> computer;
 | 
			
		||||
    private final int termWidth;
 | 
			
		||||
    private final int termHeight;
 | 
			
		||||
    private final int leftMargin;
 | 
			
		||||
    private final int rightMargin;
 | 
			
		||||
    private final int topMargin;
 | 
			
		||||
    private final int bottomMargin;
 | 
			
		||||
    private final BitSet keysDown = new BitSet( 256 );
 | 
			
		||||
    private boolean focused;
 | 
			
		||||
    private float terminateTimer = -1;
 | 
			
		||||
    private float rebootTimer = -1;
 | 
			
		||||
    private float shutdownTimer = -1;
 | 
			
		||||
    private int lastMouseButton = -1;
 | 
			
		||||
    private int lastMouseX = -1;
 | 
			
		||||
    private int lastMouseY = -1;
 | 
			
		||||
 | 
			
		||||
    public WidgetTerminal( MinecraftClient client, Supplier<ClientComputer> computer, int termWidth, int termHeight, int leftMargin, int rightMargin,
 | 
			
		||||
                           int topMargin, int bottomMargin )
 | 
			
		||||
    {
 | 
			
		||||
        this.client = client;
 | 
			
		||||
        this.computer = computer;
 | 
			
		||||
        this.termWidth = termWidth;
 | 
			
		||||
        this.termHeight = termHeight;
 | 
			
		||||
        this.leftMargin = leftMargin;
 | 
			
		||||
        this.rightMargin = rightMargin;
 | 
			
		||||
        this.topMargin = topMargin;
 | 
			
		||||
        this.bottomMargin = bottomMargin;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean mouseClicked( double mouseX, double mouseY, int button )
 | 
			
		||||
    {
 | 
			
		||||
        ClientComputer computer = this.computer.get();
 | 
			
		||||
        if( computer == null || !computer.isColour() || button < 0 || button > 2 )
 | 
			
		||||
        {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Terminal term = computer.getTerminal();
 | 
			
		||||
        if( term != null )
 | 
			
		||||
        {
 | 
			
		||||
            int charX = (int) (mouseX / FONT_WIDTH);
 | 
			
		||||
            int charY = (int) (mouseY / FONT_HEIGHT);
 | 
			
		||||
            charX = Math.min( Math.max( charX, 0 ), term.getWidth() - 1 );
 | 
			
		||||
            charY = Math.min( Math.max( charY, 0 ), term.getHeight() - 1 );
 | 
			
		||||
 | 
			
		||||
            computer.mouseClick( button + 1, charX + 1, charY + 1 );
 | 
			
		||||
 | 
			
		||||
            lastMouseButton = button;
 | 
			
		||||
            lastMouseX = charX;
 | 
			
		||||
            lastMouseY = charY;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean mouseReleased( double mouseX, double mouseY, int button )
 | 
			
		||||
    {
 | 
			
		||||
        ClientComputer computer = this.computer.get();
 | 
			
		||||
        if( computer == null || !computer.isColour() || button < 0 || button > 2 )
 | 
			
		||||
        {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Terminal term = computer.getTerminal();
 | 
			
		||||
        if( term != null )
 | 
			
		||||
        {
 | 
			
		||||
            int charX = (int) (mouseX / FONT_WIDTH);
 | 
			
		||||
            int charY = (int) (mouseY / FONT_HEIGHT);
 | 
			
		||||
            charX = Math.min( Math.max( charX, 0 ), term.getWidth() - 1 );
 | 
			
		||||
            charY = Math.min( Math.max( charY, 0 ), term.getHeight() - 1 );
 | 
			
		||||
 | 
			
		||||
            if( lastMouseButton == button )
 | 
			
		||||
            {
 | 
			
		||||
                computer.mouseUp( lastMouseButton + 1, charX + 1, charY + 1 );
 | 
			
		||||
                lastMouseButton = -1;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            lastMouseX = charX;
 | 
			
		||||
            lastMouseY = charY;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean mouseDragged( double mouseX, double mouseY, int button, double v2, double v3 )
 | 
			
		||||
    {
 | 
			
		||||
        ClientComputer computer = this.computer.get();
 | 
			
		||||
        if( computer == null || !computer.isColour() || button < 0 || button > 2 )
 | 
			
		||||
        {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Terminal term = computer.getTerminal();
 | 
			
		||||
        if( term != null )
 | 
			
		||||
        {
 | 
			
		||||
            int charX = (int) (mouseX / FONT_WIDTH);
 | 
			
		||||
            int charY = (int) (mouseY / FONT_HEIGHT);
 | 
			
		||||
            charX = Math.min( Math.max( charX, 0 ), term.getWidth() - 1 );
 | 
			
		||||
            charY = Math.min( Math.max( charY, 0 ), term.getHeight() - 1 );
 | 
			
		||||
 | 
			
		||||
            if( button == lastMouseButton && (charX != lastMouseX || charY != lastMouseY) )
 | 
			
		||||
            {
 | 
			
		||||
                computer.mouseDrag( button + 1, charX + 1, charY + 1 );
 | 
			
		||||
                lastMouseX = charX;
 | 
			
		||||
                lastMouseY = charY;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean mouseScrolled( double mouseX, double mouseY, double delta )
 | 
			
		||||
    {
 | 
			
		||||
        ClientComputer computer = this.computer.get();
 | 
			
		||||
        if( computer == null || !computer.isColour() || delta == 0 )
 | 
			
		||||
        {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Terminal term = computer.getTerminal();
 | 
			
		||||
        if( term != null )
 | 
			
		||||
        {
 | 
			
		||||
            int charX = (int) (mouseX / FONT_WIDTH);
 | 
			
		||||
            int charY = (int) (mouseY / FONT_HEIGHT);
 | 
			
		||||
            charX = Math.min( Math.max( charX, 0 ), term.getWidth() - 1 );
 | 
			
		||||
            charY = Math.min( Math.max( charY, 0 ), term.getHeight() - 1 );
 | 
			
		||||
 | 
			
		||||
            computer.mouseScroll( delta < 0 ? 1 : -1, charX + 1, charY + 1 );
 | 
			
		||||
 | 
			
		||||
            lastMouseX = charX;
 | 
			
		||||
            lastMouseY = charY;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean keyPressed( int key, int scancode, int modifiers )
 | 
			
		||||
    {
 | 
			
		||||
        if( key == GLFW.GLFW_KEY_ESCAPE )
 | 
			
		||||
        {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
        if( (modifiers & GLFW.GLFW_MOD_CONTROL) != 0 )
 | 
			
		||||
        {
 | 
			
		||||
            switch( key )
 | 
			
		||||
            {
 | 
			
		||||
                case GLFW.GLFW_KEY_T:
 | 
			
		||||
                    if( terminateTimer < 0 )
 | 
			
		||||
                    {
 | 
			
		||||
                        terminateTimer = 0;
 | 
			
		||||
                    }
 | 
			
		||||
                    return true;
 | 
			
		||||
                case GLFW.GLFW_KEY_S:
 | 
			
		||||
                    if( shutdownTimer < 0 )
 | 
			
		||||
                    {
 | 
			
		||||
                        shutdownTimer = 0;
 | 
			
		||||
                    }
 | 
			
		||||
                    return true;
 | 
			
		||||
                case GLFW.GLFW_KEY_R:
 | 
			
		||||
                    if( rebootTimer < 0 )
 | 
			
		||||
                    {
 | 
			
		||||
                        rebootTimer = 0;
 | 
			
		||||
                    }
 | 
			
		||||
                    return true;
 | 
			
		||||
 | 
			
		||||
                case GLFW.GLFW_KEY_V:
 | 
			
		||||
                    // Ctrl+V for paste
 | 
			
		||||
                    String clipboard = client.keyboard.getClipboard();
 | 
			
		||||
                    if( clipboard != null )
 | 
			
		||||
                    {
 | 
			
		||||
                        // Clip to the first occurrence of \r or \n
 | 
			
		||||
                        int newLineIndex1 = clipboard.indexOf( "\r" );
 | 
			
		||||
                        int newLineIndex2 = clipboard.indexOf( "\n" );
 | 
			
		||||
                        if( newLineIndex1 >= 0 && newLineIndex2 >= 0 )
 | 
			
		||||
                        {
 | 
			
		||||
                            clipboard = clipboard.substring( 0, Math.min( newLineIndex1, newLineIndex2 ) );
 | 
			
		||||
                        }
 | 
			
		||||
                        else if( newLineIndex1 >= 0 )
 | 
			
		||||
                        {
 | 
			
		||||
                            clipboard = clipboard.substring( 0, newLineIndex1 );
 | 
			
		||||
                        }
 | 
			
		||||
                        else if( newLineIndex2 >= 0 )
 | 
			
		||||
                        {
 | 
			
		||||
                            clipboard = clipboard.substring( 0, newLineIndex2 );
 | 
			
		||||
                        }
 | 
			
		||||
 | 
			
		||||
                        // Filter the string
 | 
			
		||||
                        clipboard = SharedConstants.stripInvalidChars( clipboard );
 | 
			
		||||
                        if( !clipboard.isEmpty() )
 | 
			
		||||
                        {
 | 
			
		||||
                            // Clip to 512 characters and queue the event
 | 
			
		||||
                            if( clipboard.length() > 512 )
 | 
			
		||||
                            {
 | 
			
		||||
                                clipboard = clipboard.substring( 0, 512 );
 | 
			
		||||
                            }
 | 
			
		||||
                            queueEvent( "paste", clipboard );
 | 
			
		||||
                        }
 | 
			
		||||
 | 
			
		||||
                        return true;
 | 
			
		||||
                    }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if( key >= 0 && terminateTimer < 0 && rebootTimer < 0 && shutdownTimer < 0 )
 | 
			
		||||
        {
 | 
			
		||||
            // Queue the "key" event and add to the down set
 | 
			
		||||
            boolean repeat = keysDown.get( key );
 | 
			
		||||
            keysDown.set( key );
 | 
			
		||||
            IComputer computer = this.computer.get();
 | 
			
		||||
            if( computer != null )
 | 
			
		||||
            {
 | 
			
		||||
                computer.keyDown( key, repeat );
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean keyReleased( int key, int scancode, int modifiers )
 | 
			
		||||
    {
 | 
			
		||||
        // Queue the "key_up" event and remove from the down set
 | 
			
		||||
        if( key >= 0 && keysDown.get( key ) )
 | 
			
		||||
        {
 | 
			
		||||
            keysDown.set( key, false );
 | 
			
		||||
            IComputer computer = this.computer.get();
 | 
			
		||||
            if( computer != null )
 | 
			
		||||
            {
 | 
			
		||||
                computer.keyUp( key );
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        switch( key )
 | 
			
		||||
        {
 | 
			
		||||
            case GLFW.GLFW_KEY_T:
 | 
			
		||||
                terminateTimer = -1;
 | 
			
		||||
                break;
 | 
			
		||||
            case GLFW.GLFW_KEY_R:
 | 
			
		||||
                rebootTimer = -1;
 | 
			
		||||
                break;
 | 
			
		||||
            case GLFW.GLFW_KEY_S:
 | 
			
		||||
                shutdownTimer = -1;
 | 
			
		||||
                break;
 | 
			
		||||
            case GLFW.GLFW_KEY_LEFT_CONTROL:
 | 
			
		||||
            case GLFW.GLFW_KEY_RIGHT_CONTROL:
 | 
			
		||||
                terminateTimer = rebootTimer = shutdownTimer = -1;
 | 
			
		||||
                break;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean charTyped( char ch, int modifiers )
 | 
			
		||||
    {
 | 
			
		||||
        if( ch >= 32 && ch <= 126 || ch >= 160 && ch <= 255 ) // printable chars in byte range
 | 
			
		||||
        {
 | 
			
		||||
            // Queue the "char" event
 | 
			
		||||
            queueEvent( "char", Character.toString( ch ) );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean changeFocus( boolean reversed )
 | 
			
		||||
    {
 | 
			
		||||
        if( focused )
 | 
			
		||||
        {
 | 
			
		||||
            // When blurring, we should make all keys go up
 | 
			
		||||
            for( int key = 0; key < keysDown.size(); key++ )
 | 
			
		||||
            {
 | 
			
		||||
                if( keysDown.get( key ) )
 | 
			
		||||
                {
 | 
			
		||||
                    queueEvent( "key_up", key );
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            keysDown.clear();
 | 
			
		||||
 | 
			
		||||
            // When blurring, we should make the last mouse button go up
 | 
			
		||||
            if( lastMouseButton > 0 )
 | 
			
		||||
            {
 | 
			
		||||
                IComputer computer = this.computer.get();
 | 
			
		||||
                if( computer != null )
 | 
			
		||||
                {
 | 
			
		||||
                    computer.mouseUp( lastMouseButton + 1, lastMouseX + 1, lastMouseY + 1 );
 | 
			
		||||
                }
 | 
			
		||||
                lastMouseButton = -1;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            shutdownTimer = terminateTimer = rebootTimer = -1;
 | 
			
		||||
        }
 | 
			
		||||
        focused = !focused;
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isMouseOver( double x, double y )
 | 
			
		||||
    {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void queueEvent( String event, Object... args )
 | 
			
		||||
    {
 | 
			
		||||
        ClientComputer computer = this.computer.get();
 | 
			
		||||
        if( computer != null )
 | 
			
		||||
        {
 | 
			
		||||
            computer.queueEvent( event, args );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void update()
 | 
			
		||||
    {
 | 
			
		||||
        if( terminateTimer >= 0 && terminateTimer < TERMINATE_TIME && (terminateTimer += 0.05f) > TERMINATE_TIME )
 | 
			
		||||
        {
 | 
			
		||||
            queueEvent( "terminate" );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if( shutdownTimer >= 0 && shutdownTimer < TERMINATE_TIME && (shutdownTimer += 0.05f) > TERMINATE_TIME )
 | 
			
		||||
        {
 | 
			
		||||
            ClientComputer computer = this.computer.get();
 | 
			
		||||
            if( computer != null )
 | 
			
		||||
            {
 | 
			
		||||
                computer.shutdown();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if( rebootTimer >= 0 && rebootTimer < TERMINATE_TIME && (rebootTimer += 0.05f) > TERMINATE_TIME )
 | 
			
		||||
        {
 | 
			
		||||
            ClientComputer computer = this.computer.get();
 | 
			
		||||
            if( computer != null )
 | 
			
		||||
            {
 | 
			
		||||
                computer.reboot();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void queueEvent( String event )
 | 
			
		||||
    {
 | 
			
		||||
        ClientComputer computer = this.computer.get();
 | 
			
		||||
        if( computer != null )
 | 
			
		||||
        {
 | 
			
		||||
            computer.queueEvent( event );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void draw( int originX, int originY )
 | 
			
		||||
    {
 | 
			
		||||
        synchronized( computer )
 | 
			
		||||
        {
 | 
			
		||||
            // Draw the screen contents
 | 
			
		||||
            ClientComputer computer = this.computer.get();
 | 
			
		||||
            Terminal terminal = computer != null ? computer.getTerminal() : null;
 | 
			
		||||
            if( terminal != null )
 | 
			
		||||
            {
 | 
			
		||||
                FixedWidthFontRenderer.drawTerminal( originX, originY, terminal, !computer.isColour(), topMargin, bottomMargin, leftMargin,
 | 
			
		||||
                    rightMargin );
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                FixedWidthFontRenderer.drawEmptyTerminal( originX - leftMargin,
 | 
			
		||||
                    originY - rightMargin, termWidth * FONT_WIDTH + leftMargin + rightMargin,
 | 
			
		||||
                    termHeight * FONT_HEIGHT + topMargin + bottomMargin );
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,106 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.client.gui.widgets;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.client.gui.Element;
 | 
			
		||||
 | 
			
		||||
public class WidgetWrapper implements Element
 | 
			
		||||
{
 | 
			
		||||
    private final Element listener;
 | 
			
		||||
    private final int x;
 | 
			
		||||
    private final int y;
 | 
			
		||||
    private final int width;
 | 
			
		||||
    private final int height;
 | 
			
		||||
 | 
			
		||||
    public WidgetWrapper( Element listener, int x, int y, int width, int height )
 | 
			
		||||
    {
 | 
			
		||||
        this.listener = listener;
 | 
			
		||||
        this.x = x;
 | 
			
		||||
        this.y = y;
 | 
			
		||||
        this.width = width;
 | 
			
		||||
        this.height = height;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean mouseClicked( double x, double y, int button )
 | 
			
		||||
    {
 | 
			
		||||
        double dx = x - this.x, dy = y - this.y;
 | 
			
		||||
        return dx >= 0 && dx < width && dy >= 0 && dy < height && listener.mouseClicked( dx, dy, button );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean mouseReleased( double x, double y, int button )
 | 
			
		||||
    {
 | 
			
		||||
        double dx = x - this.x, dy = y - this.y;
 | 
			
		||||
        return dx >= 0 && dx < width && dy >= 0 && dy < height && listener.mouseReleased( dx, dy, button );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean mouseDragged( double x, double y, int button, double deltaX, double deltaY )
 | 
			
		||||
    {
 | 
			
		||||
        double dx = x - this.x, dy = y - this.y;
 | 
			
		||||
        return dx >= 0 && dx < width && dy >= 0 && dy < height && listener.mouseDragged( dx, dy, button, deltaX, deltaY );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean mouseScrolled( double x, double y, double delta )
 | 
			
		||||
    {
 | 
			
		||||
        double dx = x - this.x, dy = y - this.y;
 | 
			
		||||
        return dx >= 0 && dx < width && dy >= 0 && dy < height && listener.mouseScrolled( dx, dy, delta );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean keyPressed( int key, int scancode, int modifiers )
 | 
			
		||||
    {
 | 
			
		||||
        return listener.keyPressed( key, scancode, modifiers );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean keyReleased( int key, int scancode, int modifiers )
 | 
			
		||||
    {
 | 
			
		||||
        return listener.keyReleased( key, scancode, modifiers );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean charTyped( char character, int modifiers )
 | 
			
		||||
    {
 | 
			
		||||
        return listener.charTyped( character, modifiers );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean changeFocus( boolean b )
 | 
			
		||||
    {
 | 
			
		||||
        return listener.changeFocus( b );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isMouseOver( double x, double y )
 | 
			
		||||
    {
 | 
			
		||||
        double dx = x - this.x, dy = y - this.y;
 | 
			
		||||
        return dx >= 0 && dx < width && dy >= 0 && dy < height;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int getX()
 | 
			
		||||
    {
 | 
			
		||||
        return x;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int getY()
 | 
			
		||||
    {
 | 
			
		||||
        return y;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int getWidth()
 | 
			
		||||
    {
 | 
			
		||||
        return width;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int getHeight()
 | 
			
		||||
    {
 | 
			
		||||
        return height;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,138 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.client.proxy;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.ComputerCraft;
 | 
			
		||||
import dan200.computercraft.client.ClientRegistry;
 | 
			
		||||
import dan200.computercraft.client.FrameInfo;
 | 
			
		||||
import dan200.computercraft.client.gui.*;
 | 
			
		||||
import dan200.computercraft.client.render.TileEntityMonitorRenderer;
 | 
			
		||||
import dan200.computercraft.client.render.TileEntityTurtleRenderer;
 | 
			
		||||
import dan200.computercraft.client.render.TurtleModelLoader;
 | 
			
		||||
import dan200.computercraft.client.render.TurtlePlayerRenderer;
 | 
			
		||||
import dan200.computercraft.fabric.events.ClientUnloadWorldEvent;
 | 
			
		||||
import dan200.computercraft.shared.ComputerCraftRegistry;
 | 
			
		||||
import dan200.computercraft.shared.common.ContainerHeldItem;
 | 
			
		||||
import dan200.computercraft.shared.common.IColouredItem;
 | 
			
		||||
import dan200.computercraft.shared.common.TileGeneric;
 | 
			
		||||
import dan200.computercraft.shared.computer.inventory.ContainerComputer;
 | 
			
		||||
import dan200.computercraft.shared.computer.inventory.ContainerViewComputer;
 | 
			
		||||
import dan200.computercraft.shared.peripheral.diskdrive.ContainerDiskDrive;
 | 
			
		||||
import dan200.computercraft.shared.peripheral.monitor.ClientMonitor;
 | 
			
		||||
import dan200.computercraft.shared.peripheral.printer.ContainerPrinter;
 | 
			
		||||
import dan200.computercraft.shared.pocket.inventory.ContainerPocketComputer;
 | 
			
		||||
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
 | 
			
		||||
import dan200.computercraft.shared.turtle.inventory.ContainerTurtle;
 | 
			
		||||
import dan200.computercraft.shared.util.Config;
 | 
			
		||||
import net.fabricmc.api.ClientModInitializer;
 | 
			
		||||
import net.fabricmc.api.EnvType;
 | 
			
		||||
import net.fabricmc.api.Environment;
 | 
			
		||||
import net.fabricmc.fabric.api.blockrenderlayer.v1.BlockRenderLayerMap;
 | 
			
		||||
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientBlockEntityEvents;
 | 
			
		||||
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents;
 | 
			
		||||
import net.fabricmc.fabric.api.client.model.ModelLoadingRegistry;
 | 
			
		||||
import net.fabricmc.fabric.api.client.rendereregistry.v1.BlockEntityRendererRegistry;
 | 
			
		||||
import net.fabricmc.fabric.api.client.rendereregistry.v1.EntityRendererRegistry;
 | 
			
		||||
import net.fabricmc.fabric.api.client.screenhandler.v1.ScreenRegistry;
 | 
			
		||||
import net.fabricmc.fabric.api.event.client.ClientSpriteRegistryCallback;
 | 
			
		||||
import net.fabricmc.fabric.mixin.object.builder.ModelPredicateProviderRegistrySpecificAccessor;
 | 
			
		||||
import net.minecraft.client.item.ModelPredicateProvider;
 | 
			
		||||
import net.minecraft.client.render.RenderLayer;
 | 
			
		||||
import net.minecraft.item.Item;
 | 
			
		||||
import net.minecraft.screen.PlayerScreenHandler;
 | 
			
		||||
import net.minecraft.util.Identifier;
 | 
			
		||||
 | 
			
		||||
import java.util.function.Supplier;
 | 
			
		||||
 | 
			
		||||
@Environment( EnvType.CLIENT )
 | 
			
		||||
public final class ComputerCraftProxyClient implements ClientModInitializer
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
    private static void initEvents()
 | 
			
		||||
    {
 | 
			
		||||
        ClientBlockEntityEvents.BLOCK_ENTITY_UNLOAD.register( ( blockEntity, world ) -> {
 | 
			
		||||
            if( blockEntity instanceof TileGeneric )
 | 
			
		||||
            {
 | 
			
		||||
                ((TileGeneric) blockEntity).onChunkUnloaded();
 | 
			
		||||
            }
 | 
			
		||||
        } );
 | 
			
		||||
 | 
			
		||||
        ClientUnloadWorldEvent.EVENT.register( () -> ClientMonitor.destroyAll() );
 | 
			
		||||
 | 
			
		||||
        // Config
 | 
			
		||||
        ClientLifecycleEvents.CLIENT_STARTED.register( Config::clientStarted );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onInitializeClient()
 | 
			
		||||
    {
 | 
			
		||||
        FrameInfo.init();
 | 
			
		||||
        registerContainers();
 | 
			
		||||
 | 
			
		||||
        // While turtles themselves are not transparent, their upgrades may be.
 | 
			
		||||
        BlockRenderLayerMap.INSTANCE.putBlock( ComputerCraftRegistry.ModBlocks.TURTLE_NORMAL, RenderLayer.getTranslucent() );
 | 
			
		||||
        BlockRenderLayerMap.INSTANCE.putBlock( ComputerCraftRegistry.ModBlocks.TURTLE_ADVANCED, RenderLayer.getTranslucent() );
 | 
			
		||||
 | 
			
		||||
        // Monitors' textures have transparent fronts and so count as cutouts.
 | 
			
		||||
        BlockRenderLayerMap.INSTANCE.putBlock( ComputerCraftRegistry.ModBlocks.MONITOR_NORMAL, RenderLayer.getCutout() );
 | 
			
		||||
        BlockRenderLayerMap.INSTANCE.putBlock( ComputerCraftRegistry.ModBlocks.MONITOR_ADVANCED, RenderLayer.getCutout() );
 | 
			
		||||
 | 
			
		||||
        // Setup TESRs
 | 
			
		||||
        BlockEntityRendererRegistry.INSTANCE.register( ComputerCraftRegistry.ModTiles.MONITOR_NORMAL, TileEntityMonitorRenderer::new );
 | 
			
		||||
        BlockEntityRendererRegistry.INSTANCE.register( ComputerCraftRegistry.ModTiles.MONITOR_ADVANCED, TileEntityMonitorRenderer::new );
 | 
			
		||||
        BlockEntityRendererRegistry.INSTANCE.register( ComputerCraftRegistry.ModTiles.TURTLE_NORMAL, TileEntityTurtleRenderer::new );
 | 
			
		||||
        BlockEntityRendererRegistry.INSTANCE.register( ComputerCraftRegistry.ModTiles.TURTLE_ADVANCED, TileEntityTurtleRenderer::new );
 | 
			
		||||
 | 
			
		||||
        ClientSpriteRegistryCallback.event( PlayerScreenHandler.BLOCK_ATLAS_TEXTURE )
 | 
			
		||||
            .register( ClientRegistry::onTextureStitchEvent );
 | 
			
		||||
        ModelLoadingRegistry.INSTANCE.registerAppender( ClientRegistry::onModelBakeEvent );
 | 
			
		||||
        ModelLoadingRegistry.INSTANCE.registerResourceProvider( loader -> ( name, context ) -> TurtleModelLoader.INSTANCE.accepts( name ) ?
 | 
			
		||||
            TurtleModelLoader.INSTANCE.loadModel(
 | 
			
		||||
                name ) : null );
 | 
			
		||||
 | 
			
		||||
        EntityRendererRegistry.INSTANCE.register( ComputerCraftRegistry.ModEntities.TURTLE_PLAYER, TurtlePlayerRenderer::new );
 | 
			
		||||
 | 
			
		||||
        registerItemProperty( "state",
 | 
			
		||||
            ( stack, world, player ) -> ItemPocketComputer.getState( stack )
 | 
			
		||||
                .ordinal(),
 | 
			
		||||
            () -> ComputerCraftRegistry.ModItems.POCKET_COMPUTER_NORMAL,
 | 
			
		||||
            () -> ComputerCraftRegistry.ModItems.POCKET_COMPUTER_ADVANCED );
 | 
			
		||||
        registerItemProperty( "state",
 | 
			
		||||
            ( stack, world, player ) -> IColouredItem.getColourBasic( stack ) != -1 ? 1 : 0,
 | 
			
		||||
            () -> ComputerCraftRegistry.ModItems.POCKET_COMPUTER_NORMAL,
 | 
			
		||||
            () -> ComputerCraftRegistry.ModItems.POCKET_COMPUTER_ADVANCED );
 | 
			
		||||
        ClientRegistry.onItemColours();
 | 
			
		||||
 | 
			
		||||
        initEvents();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // My IDE doesn't think so, but we do actually need these generics.
 | 
			
		||||
    private static void registerContainers()
 | 
			
		||||
    {
 | 
			
		||||
        ScreenRegistry.<ContainerComputer, GuiComputer<ContainerComputer>>register( ComputerCraftRegistry.ModContainers.COMPUTER, GuiComputer::create );
 | 
			
		||||
        ScreenRegistry.<ContainerPocketComputer, GuiComputer<ContainerPocketComputer>>register( ComputerCraftRegistry.ModContainers.POCKET_COMPUTER,
 | 
			
		||||
            GuiComputer::createPocket );
 | 
			
		||||
        ScreenRegistry.<ContainerTurtle, GuiTurtle>register( ComputerCraftRegistry.ModContainers.TURTLE, GuiTurtle::new );
 | 
			
		||||
 | 
			
		||||
        ScreenRegistry.<ContainerPrinter, GuiPrinter>register( ComputerCraftRegistry.ModContainers.PRINTER, GuiPrinter::new );
 | 
			
		||||
        ScreenRegistry.<ContainerDiskDrive, GuiDiskDrive>register( ComputerCraftRegistry.ModContainers.DISK_DRIVE, GuiDiskDrive::new );
 | 
			
		||||
        ScreenRegistry.<ContainerHeldItem, GuiPrintout>register( ComputerCraftRegistry.ModContainers.PRINTOUT, GuiPrintout::new );
 | 
			
		||||
 | 
			
		||||
        ScreenRegistry.<ContainerViewComputer, GuiComputer<ContainerViewComputer>>register( ComputerCraftRegistry.ModContainers.VIEW_COMPUTER,
 | 
			
		||||
            GuiComputer::createView );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @SafeVarargs
 | 
			
		||||
    private static void registerItemProperty( String name, ModelPredicateProvider getter, Supplier<? extends Item>... items )
 | 
			
		||||
    {
 | 
			
		||||
        Identifier id = new Identifier( ComputerCraft.MOD_ID, name );
 | 
			
		||||
        for( Supplier<? extends Item> item : items )
 | 
			
		||||
        {
 | 
			
		||||
            ModelPredicateProviderRegistrySpecificAccessor.callRegister( item.get(), id, getter );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,68 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.client.render;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.shared.ComputerCraftRegistry;
 | 
			
		||||
import dan200.computercraft.shared.peripheral.modem.wired.BlockCable;
 | 
			
		||||
import dan200.computercraft.shared.peripheral.modem.wired.CableShapes;
 | 
			
		||||
import dan200.computercraft.shared.util.WorldUtil;
 | 
			
		||||
import net.fabricmc.api.EnvType;
 | 
			
		||||
import net.fabricmc.api.Environment;
 | 
			
		||||
import net.minecraft.block.BlockState;
 | 
			
		||||
import net.minecraft.client.MinecraftClient;
 | 
			
		||||
import net.minecraft.client.render.Camera;
 | 
			
		||||
import net.minecraft.client.render.VertexConsumer;
 | 
			
		||||
import net.minecraft.client.util.math.MatrixStack;
 | 
			
		||||
import net.minecraft.entity.Entity;
 | 
			
		||||
import net.minecraft.util.math.BlockPos;
 | 
			
		||||
import net.minecraft.util.math.Matrix4f;
 | 
			
		||||
import net.minecraft.util.math.Vec3d;
 | 
			
		||||
import net.minecraft.util.shape.VoxelShape;
 | 
			
		||||
 | 
			
		||||
@Environment( EnvType.CLIENT )
 | 
			
		||||
public final class CableHighlightRenderer
 | 
			
		||||
{
 | 
			
		||||
    private CableHighlightRenderer()
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static boolean drawHighlight( MatrixStack stack, VertexConsumer consumer, Entity entity, double d, double e, double f, BlockPos pos,
 | 
			
		||||
                                         BlockState state )
 | 
			
		||||
    {
 | 
			
		||||
        Camera info = MinecraftClient.getInstance().gameRenderer.getCamera();
 | 
			
		||||
 | 
			
		||||
        // We only care about instances with both cable and modem.
 | 
			
		||||
        if( state.getBlock() != ComputerCraftRegistry.ModBlocks.CABLE || state.get( BlockCable.MODEM )
 | 
			
		||||
            .getFacing() == null || !state.get( BlockCable.CABLE ) )
 | 
			
		||||
        {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        VoxelShape shape = WorldUtil.isVecInside( CableShapes.getModemShape( state ),
 | 
			
		||||
            new Vec3d( d, e, f ).subtract( pos.getX(),
 | 
			
		||||
                pos.getY(),
 | 
			
		||||
                pos.getZ() ) ) ? CableShapes.getModemShape( state ) : CableShapes.getCableShape(
 | 
			
		||||
            state );
 | 
			
		||||
 | 
			
		||||
        Vec3d cameraPos = info.getPos();
 | 
			
		||||
        double xOffset = pos.getX() - cameraPos.getX();
 | 
			
		||||
        double yOffset = pos.getY() - cameraPos.getY();
 | 
			
		||||
        double zOffset = pos.getZ() - cameraPos.getZ();
 | 
			
		||||
        Matrix4f matrix4f = stack.peek()
 | 
			
		||||
            .getModel();
 | 
			
		||||
        shape.forEachEdge( ( x1, y1, z1, x2, y2, z2 ) -> {
 | 
			
		||||
            consumer.vertex( matrix4f, (float) (x1 + xOffset), (float) (y1 + yOffset), (float) (z1 + zOffset) )
 | 
			
		||||
                .color( 0, 0, 0, 0.4f )
 | 
			
		||||
                .next();
 | 
			
		||||
            consumer.vertex( matrix4f, (float) (x2 + xOffset), (float) (y2 + yOffset), (float) (z2 + zOffset) )
 | 
			
		||||
                .color( 0, 0, 0, 0.4f )
 | 
			
		||||
                .next();
 | 
			
		||||
        } );
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,174 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
package dan200.computercraft.client.render;
 | 
			
		||||
 | 
			
		||||
import com.mojang.blaze3d.systems.RenderSystem;
 | 
			
		||||
import dan200.computercraft.ComputerCraft;
 | 
			
		||||
import dan200.computercraft.shared.computer.core.ComputerFamily;
 | 
			
		||||
import net.minecraft.client.render.BufferBuilder;
 | 
			
		||||
import net.minecraft.client.render.Tessellator;
 | 
			
		||||
import net.minecraft.client.render.VertexConsumer;
 | 
			
		||||
import net.minecraft.client.render.VertexFormats;
 | 
			
		||||
import net.minecraft.util.Identifier;
 | 
			
		||||
import net.minecraft.util.math.Matrix4f;
 | 
			
		||||
import org.lwjgl.opengl.GL11;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
public class ComputerBorderRenderer
 | 
			
		||||
{
 | 
			
		||||
    public static final Identifier BACKGROUND_NORMAL = new Identifier( ComputerCraft.MOD_ID, "textures/gui/corners_normal.png" );
 | 
			
		||||
    public static final Identifier BACKGROUND_ADVANCED = new Identifier( ComputerCraft.MOD_ID, "textures/gui/corners_advanced.png" );
 | 
			
		||||
    public static final Identifier BACKGROUND_COMMAND = new Identifier( ComputerCraft.MOD_ID, "textures/gui/corners_command.png" );
 | 
			
		||||
    public static final Identifier BACKGROUND_COLOUR = new Identifier( ComputerCraft.MOD_ID, "textures/gui/corners_colour.png" );
 | 
			
		||||
    /**
 | 
			
		||||
     * The margin between the terminal and its border.
 | 
			
		||||
     */
 | 
			
		||||
    public static final int MARGIN = 2;
 | 
			
		||||
    /**
 | 
			
		||||
     * The width of the terminal border.
 | 
			
		||||
     */
 | 
			
		||||
    public static final int BORDER = 12;
 | 
			
		||||
    private static final Matrix4f IDENTITY = new Matrix4f();
 | 
			
		||||
    private static final int CORNER_TOP_Y = 28;
 | 
			
		||||
    private static final int CORNER_BOTTOM_Y = CORNER_TOP_Y + BORDER;
 | 
			
		||||
    private static final int CORNER_LEFT_X = BORDER;
 | 
			
		||||
    private static final int CORNER_RIGHT_X = CORNER_LEFT_X + BORDER;
 | 
			
		||||
    private static final int BORDER_RIGHT_X = 36;
 | 
			
		||||
    private static final int LIGHT_BORDER_Y = 56;
 | 
			
		||||
    private static final int LIGHT_CORNER_Y = 80;
 | 
			
		||||
 | 
			
		||||
    public static final int LIGHT_HEIGHT = 8;
 | 
			
		||||
    private static final float TEX_SCALE = 1 / 256.0f;
 | 
			
		||||
 | 
			
		||||
    static
 | 
			
		||||
    {
 | 
			
		||||
        IDENTITY.loadIdentity();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private final Matrix4f transform;
 | 
			
		||||
    private final VertexConsumer builder;
 | 
			
		||||
    private final int z;
 | 
			
		||||
    private final float r, g, b;
 | 
			
		||||
 | 
			
		||||
    public ComputerBorderRenderer( Matrix4f transform, VertexConsumer builder, int z, float r, float g, float b )
 | 
			
		||||
    {
 | 
			
		||||
        this.transform = transform;
 | 
			
		||||
        this.builder = builder;
 | 
			
		||||
        this.z = z;
 | 
			
		||||
        this.r = r;
 | 
			
		||||
        this.g = g;
 | 
			
		||||
        this.b = b;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public static Identifier getTexture( @Nonnull ComputerFamily family )
 | 
			
		||||
    {
 | 
			
		||||
        switch( family )
 | 
			
		||||
        {
 | 
			
		||||
            case NORMAL:
 | 
			
		||||
            default:
 | 
			
		||||
                return BACKGROUND_NORMAL;
 | 
			
		||||
            case ADVANCED:
 | 
			
		||||
                return BACKGROUND_ADVANCED;
 | 
			
		||||
            case COMMAND:
 | 
			
		||||
                return BACKGROUND_COMMAND;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void render( int x, int y, int z, int width, int height )
 | 
			
		||||
    {
 | 
			
		||||
        Tessellator tessellator = Tessellator.getInstance();
 | 
			
		||||
        BufferBuilder buffer = tessellator.getBuffer();
 | 
			
		||||
        buffer.begin( GL11.GL_QUADS, VertexFormats.POSITION_COLOR_TEXTURE );
 | 
			
		||||
 | 
			
		||||
        render( IDENTITY, buffer, x, y, z, width, height );
 | 
			
		||||
 | 
			
		||||
        RenderSystem.enableAlphaTest();
 | 
			
		||||
        tessellator.draw();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void render( Matrix4f transform, VertexConsumer buffer, int x, int y, int z, int width, int height )
 | 
			
		||||
    {
 | 
			
		||||
        render( transform, buffer, x, y, z, width, height, 1, 1, 1 );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void render( Matrix4f transform, VertexConsumer buffer, int x, int y, int z, int width, int height, float r, float g, float b )
 | 
			
		||||
    {
 | 
			
		||||
        render( transform, buffer, x, y, z, width, height, false, r, g, b );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void render( Matrix4f transform, VertexConsumer buffer, int x, int y, int z, int width, int height, boolean withLight, float r, float g, float b )
 | 
			
		||||
    {
 | 
			
		||||
        new ComputerBorderRenderer( transform, buffer, z, r, g, b ).doRender( x, y, width, height, withLight );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void doRender( int x, int y, int width, int height, boolean withLight )
 | 
			
		||||
    {
 | 
			
		||||
        int endX = x + width;
 | 
			
		||||
        int endY = y + height;
 | 
			
		||||
 | 
			
		||||
        // Vertical bars
 | 
			
		||||
        renderLine( x - BORDER, y, 0, CORNER_TOP_Y, BORDER, endY - y );
 | 
			
		||||
        renderLine( endX, y, BORDER_RIGHT_X, CORNER_TOP_Y, BORDER, endY - y );
 | 
			
		||||
 | 
			
		||||
        // Top bar
 | 
			
		||||
        renderLine( x, y - BORDER, 0, 0, endX - x, BORDER );
 | 
			
		||||
        renderCorner( x - BORDER, y - BORDER, CORNER_LEFT_X, CORNER_TOP_Y );
 | 
			
		||||
        renderCorner( endX, y - BORDER, CORNER_RIGHT_X, CORNER_TOP_Y );
 | 
			
		||||
 | 
			
		||||
        // Bottom bar. We allow for drawing a stretched version, which allows for additional elements (such as the
 | 
			
		||||
        // pocket computer's lights).
 | 
			
		||||
        if( withLight )
 | 
			
		||||
        {
 | 
			
		||||
            renderTexture( x, endY, 0, LIGHT_BORDER_Y, endX - x, BORDER + LIGHT_HEIGHT, BORDER, BORDER + LIGHT_HEIGHT );
 | 
			
		||||
            renderTexture( x - BORDER, endY, CORNER_LEFT_X, LIGHT_CORNER_Y, BORDER, BORDER + LIGHT_HEIGHT );
 | 
			
		||||
            renderTexture( endX, endY, CORNER_RIGHT_X, LIGHT_CORNER_Y, BORDER, BORDER + LIGHT_HEIGHT );
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            renderLine( x, endY, 0, BORDER, endX - x, BORDER );
 | 
			
		||||
            renderCorner( x - BORDER, endY, CORNER_LEFT_X, CORNER_BOTTOM_Y );
 | 
			
		||||
            renderCorner( endX, endY, CORNER_RIGHT_X, CORNER_BOTTOM_Y );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void renderLine( int x, int y, int u, int v, int width, int height )
 | 
			
		||||
    {
 | 
			
		||||
        renderTexture( x, y, u, v, width, height, BORDER, BORDER );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void renderCorner( int x, int y, int u, int v )
 | 
			
		||||
    {
 | 
			
		||||
        renderTexture( x, y, u, v, BORDER, BORDER, BORDER, BORDER );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void renderTexture( int x, int y, int u, int v, int width, int height )
 | 
			
		||||
    {
 | 
			
		||||
        renderTexture( x, y, u, v, width, height, width, height );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void renderTexture( int x, int y, int u, int v, int width, int height, int textureWidth, int textureHeight )
 | 
			
		||||
    {
 | 
			
		||||
        builder.vertex( transform, x, y + height, z )
 | 
			
		||||
            .color( r, g, b, 1.0f )
 | 
			
		||||
            .texture( u * TEX_SCALE, (v + textureHeight) * TEX_SCALE )
 | 
			
		||||
            .next();
 | 
			
		||||
        builder.vertex( transform, x + width, y + height, z )
 | 
			
		||||
            .color( r, g, b, 1.0f )
 | 
			
		||||
            .texture( (u + textureWidth) * TEX_SCALE, (v + textureHeight) * TEX_SCALE )
 | 
			
		||||
            .next();
 | 
			
		||||
        builder.vertex( transform, x + width, y, z )
 | 
			
		||||
            .color( r, g, b, 1.0f )
 | 
			
		||||
            .texture( (u + textureWidth) * TEX_SCALE, v * TEX_SCALE )
 | 
			
		||||
            .next();
 | 
			
		||||
        builder.vertex( transform, x, y, z )
 | 
			
		||||
            .color( r, g, b, 1.0f )
 | 
			
		||||
            .texture( u * TEX_SCALE, v * TEX_SCALE )
 | 
			
		||||
            .next();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,149 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.client.render;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.fabric.mixin.HeldItemRendererAccess;
 | 
			
		||||
import net.fabricmc.api.EnvType;
 | 
			
		||||
import net.fabricmc.api.Environment;
 | 
			
		||||
import net.minecraft.client.MinecraftClient;
 | 
			
		||||
import net.minecraft.client.render.VertexConsumerProvider;
 | 
			
		||||
import net.minecraft.client.render.item.HeldItemRenderer;
 | 
			
		||||
import net.minecraft.client.util.math.MatrixStack;
 | 
			
		||||
import net.minecraft.entity.player.PlayerEntity;
 | 
			
		||||
import net.minecraft.item.ItemStack;
 | 
			
		||||
import net.minecraft.util.Arm;
 | 
			
		||||
import net.minecraft.util.Hand;
 | 
			
		||||
import net.minecraft.util.math.MathHelper;
 | 
			
		||||
import net.minecraft.util.math.Vec3f;
 | 
			
		||||
 | 
			
		||||
@Environment( EnvType.CLIENT )
 | 
			
		||||
public abstract class ItemMapLikeRenderer
 | 
			
		||||
{
 | 
			
		||||
    public void renderItemFirstPerson(
 | 
			
		||||
        MatrixStack transform, VertexConsumerProvider render, int lightTexture, Hand hand, float pitch, float equipProgress,
 | 
			
		||||
        float swingProgress, ItemStack stack
 | 
			
		||||
    )
 | 
			
		||||
    {
 | 
			
		||||
        PlayerEntity player = MinecraftClient.getInstance().player;
 | 
			
		||||
 | 
			
		||||
        transform.push();
 | 
			
		||||
        if( hand == Hand.MAIN_HAND && player.getOffHandStack().isEmpty() )
 | 
			
		||||
        {
 | 
			
		||||
            renderItemFirstPersonCenter( transform, render, lightTexture, pitch, equipProgress, swingProgress, stack );
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            renderItemFirstPersonSide( transform,
 | 
			
		||||
                render,
 | 
			
		||||
                lightTexture,
 | 
			
		||||
                hand == Hand.MAIN_HAND ? player.getMainArm() : player.getMainArm().getOpposite(),
 | 
			
		||||
                equipProgress,
 | 
			
		||||
                swingProgress,
 | 
			
		||||
                stack );
 | 
			
		||||
        }
 | 
			
		||||
        transform.pop();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Render an item in the middle of the screen.
 | 
			
		||||
     *
 | 
			
		||||
     * @param transform     The matrix transformation stack
 | 
			
		||||
     * @param render        The buffer to render to
 | 
			
		||||
     * @param combinedLight The current light level
 | 
			
		||||
     * @param pitch         The pitch of the player
 | 
			
		||||
     * @param equipProgress The equip progress of this item
 | 
			
		||||
     * @param swingProgress The swing progress of this item
 | 
			
		||||
     * @param stack         The stack to render
 | 
			
		||||
     */
 | 
			
		||||
    private void renderItemFirstPersonCenter( MatrixStack transform, VertexConsumerProvider render, int combinedLight, float pitch, float equipProgress,
 | 
			
		||||
                                              float swingProgress, ItemStack stack )
 | 
			
		||||
    {
 | 
			
		||||
        MinecraftClient minecraft = MinecraftClient.getInstance();
 | 
			
		||||
        HeldItemRenderer renderer = minecraft.getHeldItemRenderer();
 | 
			
		||||
 | 
			
		||||
        // Setup the appropriate transformations. This is just copied from the
 | 
			
		||||
        // corresponding method in ItemRenderer.
 | 
			
		||||
        float swingRt = MathHelper.sqrt( swingProgress );
 | 
			
		||||
        float tX = -0.2f * MathHelper.sin( swingProgress * (float) Math.PI );
 | 
			
		||||
        float tZ = -0.4f * MathHelper.sin( swingRt * (float) Math.PI );
 | 
			
		||||
        transform.translate( 0, -tX / 2, tZ );
 | 
			
		||||
 | 
			
		||||
        HeldItemRendererAccess access = (HeldItemRendererAccess) renderer;
 | 
			
		||||
        float pitchAngle = access.callGetMapAngle( pitch );
 | 
			
		||||
        transform.translate( 0, 0.04F + equipProgress * -1.2f + pitchAngle * -0.5f, -0.72f );
 | 
			
		||||
        transform.multiply( Vec3f.POSITIVE_X.getDegreesQuaternion( pitchAngle * -85.0f ) );
 | 
			
		||||
        if( !minecraft.player.isInvisible() )
 | 
			
		||||
        {
 | 
			
		||||
            transform.push();
 | 
			
		||||
            transform.multiply( Vec3f.POSITIVE_Y.getDegreesQuaternion( 90.0F ) );
 | 
			
		||||
            access.callRenderArm( transform, render, combinedLight, Arm.RIGHT );
 | 
			
		||||
            access.callRenderArm( transform, render, combinedLight, Arm.LEFT );
 | 
			
		||||
            transform.pop();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        float rX = MathHelper.sin( swingRt * (float) Math.PI );
 | 
			
		||||
        transform.multiply( Vec3f.POSITIVE_X.getDegreesQuaternion( rX * 20.0F ) );
 | 
			
		||||
        transform.scale( 2.0F, 2.0F, 2.0F );
 | 
			
		||||
 | 
			
		||||
        renderItem( transform, render, stack );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Renders the item to one side of the player.
 | 
			
		||||
     *
 | 
			
		||||
     * @param transform     The matrix transformation stack
 | 
			
		||||
     * @param render        The buffer to render to
 | 
			
		||||
     * @param combinedLight The current light level
 | 
			
		||||
     * @param side          The side to render on
 | 
			
		||||
     * @param equipProgress The equip progress of this item
 | 
			
		||||
     * @param swingProgress The swing progress of this item
 | 
			
		||||
     * @param stack         The stack to render
 | 
			
		||||
     */
 | 
			
		||||
    private void renderItemFirstPersonSide( MatrixStack transform, VertexConsumerProvider render, int combinedLight, Arm side, float equipProgress,
 | 
			
		||||
                                            float swingProgress, ItemStack stack )
 | 
			
		||||
    {
 | 
			
		||||
        MinecraftClient minecraft = MinecraftClient.getInstance();
 | 
			
		||||
        float offset = side == Arm.RIGHT ? 1f : -1f;
 | 
			
		||||
        transform.translate( offset * 0.125f, -0.125f, 0f );
 | 
			
		||||
 | 
			
		||||
        // If the player is not invisible then render a single arm
 | 
			
		||||
        if( !minecraft.player.isInvisible() )
 | 
			
		||||
        {
 | 
			
		||||
            transform.push();
 | 
			
		||||
            transform.multiply( Vec3f.POSITIVE_Z.getDegreesQuaternion( offset * 10f ) );
 | 
			
		||||
            ((HeldItemRendererAccess) minecraft.getHeldItemRenderer())
 | 
			
		||||
                .callRenderArmHoldingItem( transform, render, combinedLight, equipProgress, swingProgress, side );
 | 
			
		||||
            transform.pop();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Setup the appropriate transformations. This is just copied from the
 | 
			
		||||
        // corresponding method in ItemRenderer.
 | 
			
		||||
        transform.push();
 | 
			
		||||
        transform.translate( offset * 0.51f, -0.08f + equipProgress * -1.2f, -0.75f );
 | 
			
		||||
        float f1 = MathHelper.sqrt( swingProgress );
 | 
			
		||||
        float f2 = MathHelper.sin( f1 * (float) Math.PI );
 | 
			
		||||
        float f3 = -0.5f * f2;
 | 
			
		||||
        float f4 = 0.4f * MathHelper.sin( f1 * ((float) Math.PI * 2f) );
 | 
			
		||||
        float f5 = -0.3f * MathHelper.sin( swingProgress * (float) Math.PI );
 | 
			
		||||
        transform.translate( offset * f3, f4 - 0.3f * f2, f5 );
 | 
			
		||||
        transform.multiply( Vec3f.POSITIVE_X.getDegreesQuaternion( f2 * -45f ) );
 | 
			
		||||
        transform.multiply( Vec3f.POSITIVE_Y.getDegreesQuaternion( offset * f2 * -30f ) );
 | 
			
		||||
 | 
			
		||||
        renderItem( transform, render, stack );
 | 
			
		||||
 | 
			
		||||
        transform.pop();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * The main rendering method for the item.
 | 
			
		||||
     *
 | 
			
		||||
     * @param transform The matrix transformation stack
 | 
			
		||||
     * @param render    The buffer to render to
 | 
			
		||||
     * @param stack     The stack to render
 | 
			
		||||
     */
 | 
			
		||||
    protected abstract void renderItem( MatrixStack transform, VertexConsumerProvider render, ItemStack stack );
 | 
			
		||||
}
 | 
			
		||||
@@ -1,151 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.client.render;
 | 
			
		||||
 | 
			
		||||
import com.mojang.blaze3d.systems.RenderSystem;
 | 
			
		||||
import dan200.computercraft.ComputerCraft;
 | 
			
		||||
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
 | 
			
		||||
import dan200.computercraft.core.terminal.Terminal;
 | 
			
		||||
import dan200.computercraft.shared.computer.core.ClientComputer;
 | 
			
		||||
import dan200.computercraft.shared.computer.core.ComputerFamily;
 | 
			
		||||
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
 | 
			
		||||
import dan200.computercraft.shared.util.Colour;
 | 
			
		||||
import net.minecraft.client.MinecraftClient;
 | 
			
		||||
import net.minecraft.client.render.BufferBuilder;
 | 
			
		||||
import net.minecraft.client.render.Tessellator;
 | 
			
		||||
import net.minecraft.client.render.VertexConsumerProvider;
 | 
			
		||||
import net.minecraft.client.render.VertexFormats;
 | 
			
		||||
import net.minecraft.client.util.math.MatrixStack;
 | 
			
		||||
import net.minecraft.item.ItemStack;
 | 
			
		||||
import net.minecraft.util.math.Matrix4f;
 | 
			
		||||
import net.minecraft.util.math.Vec3f;
 | 
			
		||||
import org.lwjgl.opengl.GL11;
 | 
			
		||||
 | 
			
		||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
 | 
			
		||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
 | 
			
		||||
import static dan200.computercraft.client.render.ComputerBorderRenderer.*;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Emulates map rendering for pocket computers.
 | 
			
		||||
 */
 | 
			
		||||
public final class ItemPocketRenderer extends ItemMapLikeRenderer
 | 
			
		||||
{
 | 
			
		||||
    public static final ItemPocketRenderer INSTANCE = new ItemPocketRenderer();
 | 
			
		||||
 | 
			
		||||
    private ItemPocketRenderer()
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void renderItem( MatrixStack transform, VertexConsumerProvider render, ItemStack stack )
 | 
			
		||||
    {
 | 
			
		||||
        ClientComputer computer = ItemPocketComputer.createClientComputer( stack );
 | 
			
		||||
        Terminal terminal = computer == null ? null : computer.getTerminal();
 | 
			
		||||
 | 
			
		||||
        int termWidth, termHeight;
 | 
			
		||||
        if( terminal == null )
 | 
			
		||||
        {
 | 
			
		||||
            termWidth = ComputerCraft.pocketTermWidth;
 | 
			
		||||
            termHeight = ComputerCraft.pocketTermHeight;
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            termWidth = terminal.getWidth();
 | 
			
		||||
            termHeight = terminal.getHeight();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        int width = termWidth * FONT_WIDTH + MARGIN * 2;
 | 
			
		||||
        int height = termHeight * FONT_HEIGHT + MARGIN * 2;
 | 
			
		||||
 | 
			
		||||
        // Setup various transformations. Note that these are partially adapted from the corresponding method
 | 
			
		||||
        // in ItemRenderer
 | 
			
		||||
        transform.push();
 | 
			
		||||
        transform.multiply( Vec3f.POSITIVE_Y.getDegreesQuaternion( 180f ) );
 | 
			
		||||
        transform.multiply( Vec3f.POSITIVE_Z.getDegreesQuaternion( 180f ) );
 | 
			
		||||
        transform.scale( 0.5f, 0.5f, 0.5f );
 | 
			
		||||
 | 
			
		||||
        float scale = 0.75f / Math.max( width + BORDER * 2, height + BORDER * 2 + LIGHT_HEIGHT );
 | 
			
		||||
        transform.scale( scale, scale, 0 );
 | 
			
		||||
        transform.translate( -0.5 * width, -0.5 * height, 0 );
 | 
			
		||||
 | 
			
		||||
        // Render the main frame
 | 
			
		||||
        ItemPocketComputer item = (ItemPocketComputer) stack.getItem();
 | 
			
		||||
        ComputerFamily family = item.getFamily();
 | 
			
		||||
        int frameColour = item.getColour( stack );
 | 
			
		||||
 | 
			
		||||
        Matrix4f matrix = transform.peek()
 | 
			
		||||
            .getModel();
 | 
			
		||||
        renderFrame( matrix, family, frameColour, width, height );
 | 
			
		||||
 | 
			
		||||
        // Render the light
 | 
			
		||||
        int lightColour = ItemPocketComputer.getLightState( stack );
 | 
			
		||||
        if( lightColour == -1 )
 | 
			
		||||
        {
 | 
			
		||||
            lightColour = Colour.BLACK.getHex();
 | 
			
		||||
        }
 | 
			
		||||
        renderLight( matrix, lightColour, width, height );
 | 
			
		||||
 | 
			
		||||
        if( computer != null && terminal != null )
 | 
			
		||||
        {
 | 
			
		||||
            FixedWidthFontRenderer.drawTerminal( matrix, MARGIN, MARGIN, terminal, !computer.isColour(), MARGIN, MARGIN, MARGIN, MARGIN );
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            FixedWidthFontRenderer.drawEmptyTerminal( matrix, 0, 0, width, height );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        transform.pop();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static void renderFrame( Matrix4f transform, ComputerFamily family, int colour, int width, int height )
 | 
			
		||||
    {
 | 
			
		||||
        RenderSystem.enableBlend();
 | 
			
		||||
        MinecraftClient.getInstance()
 | 
			
		||||
            .getTextureManager()
 | 
			
		||||
            .bindTexture( colour != -1 ? ComputerBorderRenderer.BACKGROUND_COLOUR : ComputerBorderRenderer.getTexture( family ) );
 | 
			
		||||
 | 
			
		||||
        float r = ((colour >>> 16) & 0xFF) / 255.0f;
 | 
			
		||||
        float g = ((colour >>> 8) & 0xFF) / 255.0f;
 | 
			
		||||
        float b = (colour & 0xFF) / 255.0f;
 | 
			
		||||
 | 
			
		||||
        Tessellator tessellator = Tessellator.getInstance();
 | 
			
		||||
        BufferBuilder buffer = tessellator.getBuffer();
 | 
			
		||||
        buffer.begin( GL11.GL_QUADS, VertexFormats.POSITION_COLOR_TEXTURE );
 | 
			
		||||
 | 
			
		||||
        ComputerBorderRenderer.render( transform, buffer, 0, 0, 0, width, height, true, r, g, b );
 | 
			
		||||
 | 
			
		||||
        tessellator.draw();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static void renderLight( Matrix4f transform, int colour, int width, int height )
 | 
			
		||||
    {
 | 
			
		||||
        RenderSystem.disableTexture();
 | 
			
		||||
 | 
			
		||||
        float r = ((colour >>> 16) & 0xFF) / 255.0f;
 | 
			
		||||
        float g = ((colour >>> 8) & 0xFF) / 255.0f;
 | 
			
		||||
        float b = (colour & 0xFF) / 255.0f;
 | 
			
		||||
 | 
			
		||||
        Tessellator tessellator = Tessellator.getInstance();
 | 
			
		||||
        BufferBuilder buffer = tessellator.getBuffer();
 | 
			
		||||
        buffer.begin( GL11.GL_QUADS, VertexFormats.POSITION_COLOR );
 | 
			
		||||
        buffer.vertex( transform, width - LIGHT_HEIGHT * 2, height + LIGHT_HEIGHT + BORDER / 2.0f, 0 )
 | 
			
		||||
            .color( r, g, b, 1.0f )
 | 
			
		||||
            .next();
 | 
			
		||||
        buffer.vertex( transform, width, height + LIGHT_HEIGHT + BORDER / 2.0f, 0 )
 | 
			
		||||
            .color( r, g, b, 1.0f )
 | 
			
		||||
            .next();
 | 
			
		||||
        buffer.vertex( transform, width, height + BORDER / 2.0f, 0 )
 | 
			
		||||
            .color( r, g, b, 1.0f )
 | 
			
		||||
            .next();
 | 
			
		||||
        buffer.vertex( transform, width - LIGHT_HEIGHT * 2, height + BORDER / 2.0f, 0 )
 | 
			
		||||
            .color( r, g, b, 1.0f )
 | 
			
		||||
            .next();
 | 
			
		||||
 | 
			
		||||
        tessellator.draw();
 | 
			
		||||
        RenderSystem.enableTexture();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,96 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.client.render;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.shared.media.items.ItemPrintout;
 | 
			
		||||
import net.minecraft.client.render.VertexConsumerProvider;
 | 
			
		||||
import net.minecraft.client.util.math.MatrixStack;
 | 
			
		||||
import net.minecraft.item.ItemStack;
 | 
			
		||||
import net.minecraft.util.math.Matrix4f;
 | 
			
		||||
import net.minecraft.util.math.Vec3f;
 | 
			
		||||
 | 
			
		||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
 | 
			
		||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
 | 
			
		||||
import static dan200.computercraft.client.render.PrintoutRenderer.*;
 | 
			
		||||
import static dan200.computercraft.shared.media.items.ItemPrintout.LINES_PER_PAGE;
 | 
			
		||||
import static dan200.computercraft.shared.media.items.ItemPrintout.LINE_MAX_LENGTH;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Emulates map and item-frame rendering for printouts.
 | 
			
		||||
 */
 | 
			
		||||
public final class ItemPrintoutRenderer extends ItemMapLikeRenderer
 | 
			
		||||
{
 | 
			
		||||
    public static final ItemPrintoutRenderer INSTANCE = new ItemPrintoutRenderer();
 | 
			
		||||
 | 
			
		||||
    private ItemPrintoutRenderer()
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void renderItem( MatrixStack transform, VertexConsumerProvider render, ItemStack stack )
 | 
			
		||||
    {
 | 
			
		||||
        transform.multiply( Vec3f.POSITIVE_X.getDegreesQuaternion( 180f ) );
 | 
			
		||||
        transform.scale( 0.42f, 0.42f, -0.42f );
 | 
			
		||||
        transform.translate( -0.5f, -0.48f, 0.0f );
 | 
			
		||||
 | 
			
		||||
        drawPrintout( transform, render, stack );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static void drawPrintout( MatrixStack transform, VertexConsumerProvider render, ItemStack stack )
 | 
			
		||||
    {
 | 
			
		||||
        int pages = ItemPrintout.getPageCount( stack );
 | 
			
		||||
        boolean book = ((ItemPrintout) stack.getItem()).getType() == ItemPrintout.Type.BOOK;
 | 
			
		||||
 | 
			
		||||
        double width = LINE_MAX_LENGTH * FONT_WIDTH + X_TEXT_MARGIN * 2;
 | 
			
		||||
        double height = LINES_PER_PAGE * FONT_HEIGHT + Y_TEXT_MARGIN * 2;
 | 
			
		||||
 | 
			
		||||
        // Non-books will be left aligned
 | 
			
		||||
        if( !book )
 | 
			
		||||
        {
 | 
			
		||||
            width += offsetAt( pages );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        double visualWidth = width, visualHeight = height;
 | 
			
		||||
 | 
			
		||||
        // Meanwhile books will be centred
 | 
			
		||||
        if( book )
 | 
			
		||||
        {
 | 
			
		||||
            visualWidth += 2 * COVER_SIZE + 2 * offsetAt( pages );
 | 
			
		||||
            visualHeight += 2 * COVER_SIZE;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        double max = Math.max( visualHeight, visualWidth );
 | 
			
		||||
 | 
			
		||||
        // Scale the printout to fit correctly.
 | 
			
		||||
        float scale = (float) (1.0 / max);
 | 
			
		||||
        transform.scale( scale, scale, scale );
 | 
			
		||||
        transform.translate( (max - width) / 2.0, (max - height) / 2.0, 0.0 );
 | 
			
		||||
 | 
			
		||||
        Matrix4f matrix = transform.peek()
 | 
			
		||||
            .getModel();
 | 
			
		||||
        drawBorder( matrix, render, 0, 0, -0.01f, 0, pages, book );
 | 
			
		||||
        drawText( matrix, render, X_TEXT_MARGIN, Y_TEXT_MARGIN, 0, ItemPrintout.getText( stack ), ItemPrintout.getColours( stack ) );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean renderInFrame( MatrixStack matrixStack, VertexConsumerProvider consumerProvider, ItemStack stack )
 | 
			
		||||
    {
 | 
			
		||||
        if( !(stack.getItem() instanceof ItemPrintout) )
 | 
			
		||||
        {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Move a little bit forward to ensure we're not clipping with the frame
 | 
			
		||||
        matrixStack.translate( 0.0f, 0.0f, -0.001f );
 | 
			
		||||
        matrixStack.multiply( Vec3f.POSITIVE_Z.getDegreesQuaternion( 180f ) );
 | 
			
		||||
        matrixStack.scale( 0.95f, 0.95f, -0.95f );
 | 
			
		||||
        matrixStack.translate( -0.5f, -0.5f, 0.0f );
 | 
			
		||||
 | 
			
		||||
        drawPrintout( matrixStack, consumerProvider, stack );
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,97 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
package dan200.computercraft.client.render;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.fabric.mixin.BakedQuadAccess;
 | 
			
		||||
import net.fabricmc.api.EnvType;
 | 
			
		||||
import net.fabricmc.api.Environment;
 | 
			
		||||
import net.minecraft.client.render.VertexFormat;
 | 
			
		||||
import net.minecraft.client.render.VertexFormatElement;
 | 
			
		||||
import net.minecraft.client.render.VertexFormats;
 | 
			
		||||
import net.minecraft.client.render.model.BakedQuad;
 | 
			
		||||
import net.minecraft.util.math.Matrix4f;
 | 
			
		||||
import net.minecraft.util.math.Vector4f;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Transforms vertices of a model, remaining aware of winding order, and rearranging vertices if needed.
 | 
			
		||||
 */
 | 
			
		||||
@Environment( EnvType.CLIENT )
 | 
			
		||||
public final class ModelTransformer
 | 
			
		||||
{
 | 
			
		||||
    private static final Matrix4f identity;
 | 
			
		||||
 | 
			
		||||
    static
 | 
			
		||||
    {
 | 
			
		||||
        identity = new Matrix4f();
 | 
			
		||||
        identity.loadIdentity();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private ModelTransformer()
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void transformQuadsTo( List<BakedQuad> output, List<BakedQuad> input, Matrix4f transform )
 | 
			
		||||
    {
 | 
			
		||||
        transformQuadsTo( VertexFormats.POSITION_COLOR_TEXTURE_LIGHT_NORMAL, output, input, transform );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void transformQuadsTo( VertexFormat format, List<BakedQuad> output, List<BakedQuad> input, Matrix4f transform )
 | 
			
		||||
    {
 | 
			
		||||
        if( transform == null || transform.equals( identity ) )
 | 
			
		||||
        {
 | 
			
		||||
            output.addAll( input );
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            for( BakedQuad quad : input )
 | 
			
		||||
            {
 | 
			
		||||
                output.add( doTransformQuad( format, quad, transform ) );
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static BakedQuad doTransformQuad( VertexFormat format, BakedQuad quad, Matrix4f transform )
 | 
			
		||||
    {
 | 
			
		||||
        int[] vertexData = quad.getVertexData().clone();
 | 
			
		||||
        BakedQuad copy = new BakedQuad( vertexData, -1, quad.getFace(), ((BakedQuadAccess) quad).getSprite(), true );
 | 
			
		||||
 | 
			
		||||
        int offsetBytes = 0;
 | 
			
		||||
        for( int v = 0; v < 4; ++v )
 | 
			
		||||
        {
 | 
			
		||||
            for( VertexFormatElement element : format.getElements() ) // For each vertex element
 | 
			
		||||
            {
 | 
			
		||||
                int start = offsetBytes / Integer.BYTES;
 | 
			
		||||
                if( element.getType() == VertexFormatElement.Type.POSITION && element.getDataType() == VertexFormatElement.DataType.FLOAT ) // When we find a position element
 | 
			
		||||
                {
 | 
			
		||||
                    Vector4f pos = new Vector4f( Float.intBitsToFloat( vertexData[start] ),
 | 
			
		||||
                        Float.intBitsToFloat( vertexData[start + 1] ),
 | 
			
		||||
                        Float.intBitsToFloat( vertexData[start + 2] ),
 | 
			
		||||
                        1 );
 | 
			
		||||
 | 
			
		||||
                    // Transform the position
 | 
			
		||||
                    pos.transform( transform );
 | 
			
		||||
 | 
			
		||||
                    // Insert the position
 | 
			
		||||
                    vertexData[start] = Float.floatToRawIntBits( pos.getX() );
 | 
			
		||||
                    vertexData[start + 1] = Float.floatToRawIntBits( pos.getY() );
 | 
			
		||||
                    vertexData[start + 2] = Float.floatToRawIntBits( pos.getZ() );
 | 
			
		||||
                }
 | 
			
		||||
                offsetBytes += element.getByteLength();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        return copy;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static BakedQuad transformQuad( VertexFormat format, BakedQuad input, Matrix4f transform )
 | 
			
		||||
    {
 | 
			
		||||
        if( transform == null || transform.equals( identity ) )
 | 
			
		||||
        {
 | 
			
		||||
            return input;
 | 
			
		||||
        }
 | 
			
		||||
        return doTransformQuad( format, input, transform );
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,153 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.client.render;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.shared.peripheral.monitor.TileMonitor;
 | 
			
		||||
import net.fabricmc.api.EnvType;
 | 
			
		||||
import net.fabricmc.api.Environment;
 | 
			
		||||
import net.minecraft.block.BlockState;
 | 
			
		||||
import net.minecraft.block.entity.BlockEntity;
 | 
			
		||||
import net.minecraft.client.MinecraftClient;
 | 
			
		||||
import net.minecraft.client.render.VertexConsumer;
 | 
			
		||||
import net.minecraft.client.util.math.MatrixStack;
 | 
			
		||||
import net.minecraft.entity.Entity;
 | 
			
		||||
import net.minecraft.util.math.BlockPos;
 | 
			
		||||
import net.minecraft.util.math.Direction;
 | 
			
		||||
import net.minecraft.util.math.Matrix4f;
 | 
			
		||||
import net.minecraft.util.math.Vec3d;
 | 
			
		||||
import net.minecraft.world.World;
 | 
			
		||||
 | 
			
		||||
import java.util.EnumSet;
 | 
			
		||||
 | 
			
		||||
import static net.minecraft.util.math.Direction.*;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Overrides monitor highlighting to only render the outline of the <em>whole</em> monitor, rather than the current block. This means you do not get an
 | 
			
		||||
 * intrusive outline on top of the screen.
 | 
			
		||||
 */
 | 
			
		||||
@Environment( EnvType.CLIENT )
 | 
			
		||||
public final class MonitorHighlightRenderer
 | 
			
		||||
{
 | 
			
		||||
    private MonitorHighlightRenderer()
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static boolean drawHighlight(
 | 
			
		||||
        MatrixStack matrixStack, VertexConsumer vertexConsumer, Entity entity, double d, double e, double f, BlockPos pos, BlockState blockState
 | 
			
		||||
    )
 | 
			
		||||
    {
 | 
			
		||||
        // Preserve normal behaviour when crouching.
 | 
			
		||||
        if( entity.isInSneakingPose() )
 | 
			
		||||
        {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        World world = entity.getEntityWorld();
 | 
			
		||||
 | 
			
		||||
        BlockEntity tile = world.getBlockEntity( pos );
 | 
			
		||||
        if( !(tile instanceof TileMonitor) )
 | 
			
		||||
        {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        TileMonitor monitor = (TileMonitor) tile;
 | 
			
		||||
 | 
			
		||||
        // Determine which sides are part of the external faces of the monitor, and so which need to be rendered.
 | 
			
		||||
        EnumSet<Direction> faces = EnumSet.allOf( Direction.class );
 | 
			
		||||
        Direction front = monitor.getFront();
 | 
			
		||||
        faces.remove( front );
 | 
			
		||||
        if( monitor.getXIndex() != 0 )
 | 
			
		||||
        {
 | 
			
		||||
            faces.remove( monitor.getRight()
 | 
			
		||||
                .getOpposite() );
 | 
			
		||||
        }
 | 
			
		||||
        if( monitor.getXIndex() != monitor.getWidth() - 1 )
 | 
			
		||||
        {
 | 
			
		||||
            faces.remove( monitor.getRight() );
 | 
			
		||||
        }
 | 
			
		||||
        if( monitor.getYIndex() != 0 )
 | 
			
		||||
        {
 | 
			
		||||
            faces.remove( monitor.getDown()
 | 
			
		||||
                .getOpposite() );
 | 
			
		||||
        }
 | 
			
		||||
        if( monitor.getYIndex() != monitor.getHeight() - 1 )
 | 
			
		||||
        {
 | 
			
		||||
            faces.remove( monitor.getDown() );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Vec3d cameraPos = MinecraftClient.getInstance().gameRenderer.getCamera()
 | 
			
		||||
            .getPos();
 | 
			
		||||
        matrixStack.push();
 | 
			
		||||
        matrixStack.translate( pos.getX() - cameraPos.getX(), pos.getY() - cameraPos.getY(), pos.getZ() - cameraPos.getZ() );
 | 
			
		||||
 | 
			
		||||
        // I wish I could think of a better way to do this
 | 
			
		||||
        Matrix4f transform = matrixStack.peek()
 | 
			
		||||
            .getModel();
 | 
			
		||||
        if( faces.contains( NORTH ) || faces.contains( WEST ) )
 | 
			
		||||
        {
 | 
			
		||||
            line( vertexConsumer, transform, 0, 0, 0, UP );
 | 
			
		||||
        }
 | 
			
		||||
        if( faces.contains( SOUTH ) || faces.contains( WEST ) )
 | 
			
		||||
        {
 | 
			
		||||
            line( vertexConsumer, transform, 0, 0, 1, UP );
 | 
			
		||||
        }
 | 
			
		||||
        if( faces.contains( NORTH ) || faces.contains( EAST ) )
 | 
			
		||||
        {
 | 
			
		||||
            line( vertexConsumer, transform, 1, 0, 0, UP );
 | 
			
		||||
        }
 | 
			
		||||
        if( faces.contains( SOUTH ) || faces.contains( EAST ) )
 | 
			
		||||
        {
 | 
			
		||||
            line( vertexConsumer, transform, 1, 0, 1, UP );
 | 
			
		||||
        }
 | 
			
		||||
        if( faces.contains( NORTH ) || faces.contains( DOWN ) )
 | 
			
		||||
        {
 | 
			
		||||
            line( vertexConsumer, transform, 0, 0, 0, EAST );
 | 
			
		||||
        }
 | 
			
		||||
        if( faces.contains( SOUTH ) || faces.contains( DOWN ) )
 | 
			
		||||
        {
 | 
			
		||||
            line( vertexConsumer, transform, 0, 0, 1, EAST );
 | 
			
		||||
        }
 | 
			
		||||
        if( faces.contains( NORTH ) || faces.contains( UP ) )
 | 
			
		||||
        {
 | 
			
		||||
            line( vertexConsumer, transform, 0, 1, 0, EAST );
 | 
			
		||||
        }
 | 
			
		||||
        if( faces.contains( SOUTH ) || faces.contains( UP ) )
 | 
			
		||||
        {
 | 
			
		||||
            line( vertexConsumer, transform, 0, 1, 1, EAST );
 | 
			
		||||
        }
 | 
			
		||||
        if( faces.contains( WEST ) || faces.contains( DOWN ) )
 | 
			
		||||
        {
 | 
			
		||||
            line( vertexConsumer, transform, 0, 0, 0, SOUTH );
 | 
			
		||||
        }
 | 
			
		||||
        if( faces.contains( EAST ) || faces.contains( DOWN ) )
 | 
			
		||||
        {
 | 
			
		||||
            line( vertexConsumer, transform, 1, 0, 0, SOUTH );
 | 
			
		||||
        }
 | 
			
		||||
        if( faces.contains( WEST ) || faces.contains( UP ) )
 | 
			
		||||
        {
 | 
			
		||||
            line( vertexConsumer, transform, 0, 1, 0, SOUTH );
 | 
			
		||||
        }
 | 
			
		||||
        if( faces.contains( EAST ) || faces.contains( UP ) )
 | 
			
		||||
        {
 | 
			
		||||
            line( vertexConsumer, transform, 1, 1, 0, SOUTH );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        matrixStack.pop();
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static void line( VertexConsumer buffer, Matrix4f transform, float x, float y, float z, Direction direction )
 | 
			
		||||
    {
 | 
			
		||||
        buffer.vertex( transform, x, y, z )
 | 
			
		||||
            .color( 0, 0, 0, 0.4f )
 | 
			
		||||
            .next();
 | 
			
		||||
        buffer.vertex( transform, x + direction.getOffsetX(), y + direction.getOffsetY(), z + direction.getOffsetZ() )
 | 
			
		||||
            .color( 0, 0, 0, 0.4f )
 | 
			
		||||
            .next();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,184 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
package dan200.computercraft.client.render;
 | 
			
		||||
 | 
			
		||||
import com.google.common.base.Strings;
 | 
			
		||||
import com.mojang.blaze3d.platform.GlStateManager;
 | 
			
		||||
import com.mojang.blaze3d.systems.RenderSystem;
 | 
			
		||||
import dan200.computercraft.ComputerCraft;
 | 
			
		||||
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
 | 
			
		||||
import dan200.computercraft.shared.util.Palette;
 | 
			
		||||
import net.minecraft.client.texture.TextureUtil;
 | 
			
		||||
import net.minecraft.util.math.Matrix4f;
 | 
			
		||||
import org.lwjgl.BufferUtils;
 | 
			
		||||
import org.lwjgl.opengl.GL13;
 | 
			
		||||
import org.lwjgl.opengl.GL20;
 | 
			
		||||
 | 
			
		||||
import java.io.InputStream;
 | 
			
		||||
import java.nio.FloatBuffer;
 | 
			
		||||
 | 
			
		||||
class MonitorTextureBufferShader
 | 
			
		||||
{
 | 
			
		||||
    static final int TEXTURE_INDEX = GL13.GL_TEXTURE3;
 | 
			
		||||
 | 
			
		||||
    private static final FloatBuffer MATRIX_BUFFER = BufferUtils.createFloatBuffer( 16 );
 | 
			
		||||
    private static final FloatBuffer PALETTE_BUFFER = BufferUtils.createFloatBuffer( 16 * 3 );
 | 
			
		||||
 | 
			
		||||
    private static int uniformMv;
 | 
			
		||||
 | 
			
		||||
    private static int uniformFont;
 | 
			
		||||
    private static int uniformWidth;
 | 
			
		||||
    private static int uniformHeight;
 | 
			
		||||
    private static int uniformTbo;
 | 
			
		||||
    private static int uniformPalette;
 | 
			
		||||
 | 
			
		||||
    private static boolean initialised;
 | 
			
		||||
    private static boolean ok;
 | 
			
		||||
    private static int program;
 | 
			
		||||
 | 
			
		||||
    static void setupUniform( Matrix4f transform, int width, int height, Palette palette, boolean greyscale )
 | 
			
		||||
    {
 | 
			
		||||
        MATRIX_BUFFER.rewind();
 | 
			
		||||
        transform.writeColumnMajor( MATRIX_BUFFER );
 | 
			
		||||
        MATRIX_BUFFER.rewind();
 | 
			
		||||
        RenderSystem.glUniformMatrix4( uniformMv, false, MATRIX_BUFFER );
 | 
			
		||||
 | 
			
		||||
        RenderSystem.glUniform1i( uniformWidth, width );
 | 
			
		||||
        RenderSystem.glUniform1i( uniformHeight, height );
 | 
			
		||||
 | 
			
		||||
        PALETTE_BUFFER.rewind();
 | 
			
		||||
        for( int i = 0; i < 16; i++ )
 | 
			
		||||
        {
 | 
			
		||||
            double[] colour = palette.getColour( i );
 | 
			
		||||
            if( greyscale )
 | 
			
		||||
            {
 | 
			
		||||
                float f = FixedWidthFontRenderer.toGreyscale( colour );
 | 
			
		||||
                PALETTE_BUFFER.put( f )
 | 
			
		||||
                    .put( f )
 | 
			
		||||
                    .put( f );
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                PALETTE_BUFFER.put( (float) colour[0] )
 | 
			
		||||
                    .put( (float) colour[1] )
 | 
			
		||||
                    .put( (float) colour[2] );
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        PALETTE_BUFFER.flip();
 | 
			
		||||
        RenderSystem.glUniform3( uniformPalette, PALETTE_BUFFER );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    static boolean use()
 | 
			
		||||
    {
 | 
			
		||||
        if( initialised )
 | 
			
		||||
        {
 | 
			
		||||
            if( ok )
 | 
			
		||||
            {
 | 
			
		||||
                GlStateManager.useProgram( program );
 | 
			
		||||
            }
 | 
			
		||||
            return ok;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if( ok = load() )
 | 
			
		||||
        {
 | 
			
		||||
            GL20.glUseProgram( program );
 | 
			
		||||
            RenderSystem.glUniform1i( uniformFont, 0 );
 | 
			
		||||
            RenderSystem.glUniform1i( uniformTbo, TEXTURE_INDEX - GL13.GL_TEXTURE0 );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return ok;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static boolean load()
 | 
			
		||||
    {
 | 
			
		||||
        initialised = true;
 | 
			
		||||
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            int vertexShader = loadShader( GL20.GL_VERTEX_SHADER, "assets/computercraft/shaders/monitor.vert" );
 | 
			
		||||
            int fragmentShader = loadShader( GL20.GL_FRAGMENT_SHADER, "assets/computercraft/shaders/monitor.frag" );
 | 
			
		||||
 | 
			
		||||
            program = GlStateManager.createProgram();
 | 
			
		||||
            GlStateManager.attachShader( program, vertexShader );
 | 
			
		||||
            GlStateManager.attachShader( program, fragmentShader );
 | 
			
		||||
            GL20.glBindAttribLocation( program, 0, "v_pos" );
 | 
			
		||||
 | 
			
		||||
            GlStateManager.linkProgram( program );
 | 
			
		||||
            boolean ok = GlStateManager.getProgram( program, GL20.GL_LINK_STATUS ) != 0;
 | 
			
		||||
            String log = GlStateManager.getProgramInfoLog( program, Short.MAX_VALUE )
 | 
			
		||||
                .trim();
 | 
			
		||||
            if( !Strings.isNullOrEmpty( log ) )
 | 
			
		||||
            {
 | 
			
		||||
                ComputerCraft.log.warn( "Problems when linking monitor shader: {}", log );
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            GL20.glDetachShader( program, vertexShader );
 | 
			
		||||
            GL20.glDetachShader( program, fragmentShader );
 | 
			
		||||
            GlStateManager.deleteShader( vertexShader );
 | 
			
		||||
            GlStateManager.deleteShader( fragmentShader );
 | 
			
		||||
 | 
			
		||||
            if( !ok )
 | 
			
		||||
            {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            uniformMv = getUniformLocation( program, "u_mv" );
 | 
			
		||||
            uniformFont = getUniformLocation( program, "u_font" );
 | 
			
		||||
            uniformWidth = getUniformLocation( program, "u_width" );
 | 
			
		||||
            uniformHeight = getUniformLocation( program, "u_height" );
 | 
			
		||||
            uniformTbo = getUniformLocation( program, "u_tbo" );
 | 
			
		||||
            uniformPalette = getUniformLocation( program, "u_palette" );
 | 
			
		||||
 | 
			
		||||
            ComputerCraft.log.info( "Loaded monitor shader." );
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
        catch( Exception e )
 | 
			
		||||
        {
 | 
			
		||||
            ComputerCraft.log.error( "Cannot load monitor shaders", e );
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static int loadShader( int kind, String path )
 | 
			
		||||
    {
 | 
			
		||||
        InputStream stream = TileEntityMonitorRenderer.class.getClassLoader()
 | 
			
		||||
            .getResourceAsStream( path );
 | 
			
		||||
        if( stream == null )
 | 
			
		||||
        {
 | 
			
		||||
            throw new IllegalArgumentException( "Cannot find " + path );
 | 
			
		||||
        }
 | 
			
		||||
        String contents = TextureUtil.readAllToString( stream );
 | 
			
		||||
 | 
			
		||||
        int shader = GlStateManager.createShader( kind );
 | 
			
		||||
 | 
			
		||||
        GlStateManager.shaderSource( shader, contents );
 | 
			
		||||
        GlStateManager.compileShader( shader );
 | 
			
		||||
 | 
			
		||||
        boolean ok = GlStateManager.getShader( shader, GL20.GL_COMPILE_STATUS ) != 0;
 | 
			
		||||
        String log = GlStateManager.getShaderInfoLog( shader, Short.MAX_VALUE )
 | 
			
		||||
            .trim();
 | 
			
		||||
        if( !Strings.isNullOrEmpty( log ) )
 | 
			
		||||
        {
 | 
			
		||||
            ComputerCraft.log.warn( "Problems when loading monitor shader {}: {}", path, log );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if( !ok )
 | 
			
		||||
        {
 | 
			
		||||
            throw new IllegalStateException( "Cannot compile shader " + path );
 | 
			
		||||
        }
 | 
			
		||||
        return shader;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static int getUniformLocation( int program, String name )
 | 
			
		||||
    {
 | 
			
		||||
        int uniform = GlStateManager.getUniformLocation( program, name );
 | 
			
		||||
        if( uniform == -1 )
 | 
			
		||||
        {
 | 
			
		||||
            throw new IllegalStateException( "Cannot find uniform " + name );
 | 
			
		||||
        }
 | 
			
		||||
        return uniform;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,209 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.client.render;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
 | 
			
		||||
import dan200.computercraft.core.terminal.TextBuffer;
 | 
			
		||||
import dan200.computercraft.shared.util.Palette;
 | 
			
		||||
import net.minecraft.client.render.*;
 | 
			
		||||
import net.minecraft.util.Identifier;
 | 
			
		||||
import net.minecraft.util.math.Matrix4f;
 | 
			
		||||
import org.lwjgl.opengl.GL11;
 | 
			
		||||
 | 
			
		||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
 | 
			
		||||
import static dan200.computercraft.shared.media.items.ItemPrintout.LINES_PER_PAGE;
 | 
			
		||||
 | 
			
		||||
public final class PrintoutRenderer
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * Width of a page.
 | 
			
		||||
     */
 | 
			
		||||
    public static final int X_SIZE = 172;
 | 
			
		||||
    /**
 | 
			
		||||
     * Height of a page.
 | 
			
		||||
     */
 | 
			
		||||
    public static final int Y_SIZE = 209;
 | 
			
		||||
    /**
 | 
			
		||||
     * Padding between the left and right of a page and the text.
 | 
			
		||||
     */
 | 
			
		||||
    public static final int X_TEXT_MARGIN = 13;
 | 
			
		||||
    /**
 | 
			
		||||
     * Padding between the top and bottom of a page and the text.
 | 
			
		||||
     */
 | 
			
		||||
    public static final int Y_TEXT_MARGIN = 11;
 | 
			
		||||
    /**
 | 
			
		||||
     * Size of the leather cover.
 | 
			
		||||
     */
 | 
			
		||||
    public static final int COVER_SIZE = 12;
 | 
			
		||||
    private static final Identifier BG = new Identifier( "computercraft", "textures/gui/printout.png" );
 | 
			
		||||
    private static final float BG_SIZE = 256.0f;
 | 
			
		||||
    /**
 | 
			
		||||
     * Width of the extra page texture.
 | 
			
		||||
     */
 | 
			
		||||
    private static final int X_FOLD_SIZE = 12;
 | 
			
		||||
    private static final int COVER_Y = Y_SIZE;
 | 
			
		||||
    private static final int COVER_X = X_SIZE + 4 * X_FOLD_SIZE;
 | 
			
		||||
 | 
			
		||||
    private PrintoutRenderer() {}
 | 
			
		||||
 | 
			
		||||
    public static void drawText( Matrix4f transform, VertexConsumerProvider renderer, int x, int y, int start, TextBuffer[] text, TextBuffer[] colours )
 | 
			
		||||
    {
 | 
			
		||||
        VertexConsumer buffer = renderer.getBuffer( FixedWidthFontRenderer.TYPE );
 | 
			
		||||
        for( int line = 0; line < LINES_PER_PAGE && line < text.length; line++ )
 | 
			
		||||
        {
 | 
			
		||||
            FixedWidthFontRenderer.drawString( transform,
 | 
			
		||||
                buffer,
 | 
			
		||||
                x,
 | 
			
		||||
                y + line * FONT_HEIGHT,
 | 
			
		||||
                text[start + line],
 | 
			
		||||
                colours[start + line],
 | 
			
		||||
                null,
 | 
			
		||||
                Palette.DEFAULT,
 | 
			
		||||
                false,
 | 
			
		||||
                0,
 | 
			
		||||
                0 );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void drawText( Matrix4f transform, VertexConsumerProvider renderer, int x, int y, int start, String[] text, String[] colours )
 | 
			
		||||
    {
 | 
			
		||||
        VertexConsumer buffer = renderer.getBuffer( FixedWidthFontRenderer.TYPE );
 | 
			
		||||
        for( int line = 0; line < LINES_PER_PAGE && line < text.length; line++ )
 | 
			
		||||
        {
 | 
			
		||||
            FixedWidthFontRenderer.drawString( transform,
 | 
			
		||||
                buffer,
 | 
			
		||||
                x,
 | 
			
		||||
                y + line * FONT_HEIGHT,
 | 
			
		||||
                new TextBuffer( text[start + line] ),
 | 
			
		||||
                new TextBuffer( colours[start + line] ),
 | 
			
		||||
                null,
 | 
			
		||||
                Palette.DEFAULT,
 | 
			
		||||
                false,
 | 
			
		||||
                0,
 | 
			
		||||
                0 );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void drawBorder( Matrix4f transform, VertexConsumerProvider renderer, float x, float y, float z, int page, int pages, boolean isBook )
 | 
			
		||||
    {
 | 
			
		||||
        int leftPages = page;
 | 
			
		||||
        int rightPages = pages - page - 1;
 | 
			
		||||
 | 
			
		||||
        VertexConsumer buffer = renderer.getBuffer( Type.TYPE );
 | 
			
		||||
 | 
			
		||||
        if( isBook )
 | 
			
		||||
        {
 | 
			
		||||
            // Border
 | 
			
		||||
            float offset = offsetAt( pages );
 | 
			
		||||
            float left = x - 4 - offset;
 | 
			
		||||
            float right = x + X_SIZE + offset - 4;
 | 
			
		||||
 | 
			
		||||
            // Left and right border
 | 
			
		||||
            drawTexture( transform, buffer, left - 4, y - 8, z - 0.02f, COVER_X, 0, COVER_SIZE, Y_SIZE + COVER_SIZE * 2 );
 | 
			
		||||
            drawTexture( transform, buffer, right, y - 8, z - 0.02f, COVER_X + COVER_SIZE, 0, COVER_SIZE, Y_SIZE + COVER_SIZE * 2 );
 | 
			
		||||
 | 
			
		||||
            // Draw centre panel (just stretched texture, sorry).
 | 
			
		||||
            drawTexture( transform,
 | 
			
		||||
                buffer,
 | 
			
		||||
                x - offset,
 | 
			
		||||
                y,
 | 
			
		||||
                z - 0.02f,
 | 
			
		||||
                X_SIZE + offset * 2,
 | 
			
		||||
                Y_SIZE,
 | 
			
		||||
                COVER_X + COVER_SIZE / 2.0f,
 | 
			
		||||
                COVER_SIZE,
 | 
			
		||||
                COVER_SIZE,
 | 
			
		||||
                Y_SIZE );
 | 
			
		||||
 | 
			
		||||
            float borderX = left;
 | 
			
		||||
            while( borderX < right )
 | 
			
		||||
            {
 | 
			
		||||
                double thisWidth = Math.min( right - borderX, X_SIZE );
 | 
			
		||||
                drawTexture( transform, buffer, borderX, y - 8, z - 0.02f, 0, COVER_Y, (float) thisWidth, COVER_SIZE );
 | 
			
		||||
                drawTexture( transform, buffer, borderX, y + Y_SIZE - 4, z - 0.02f, 0, COVER_Y + COVER_SIZE, (float) thisWidth, COVER_SIZE );
 | 
			
		||||
                borderX += thisWidth;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Left half
 | 
			
		||||
        drawTexture( transform, buffer, x, y, z, X_FOLD_SIZE * 2, 0, X_SIZE / 2.0f, Y_SIZE );
 | 
			
		||||
        for( int n = 0; n <= leftPages; n++ )
 | 
			
		||||
        {
 | 
			
		||||
            drawTexture( transform, buffer, x - offsetAt( n ), y, z - 1e-3f * n,
 | 
			
		||||
                // Use the left "bold" fold for the outermost page
 | 
			
		||||
                n == leftPages ? 0 : X_FOLD_SIZE, 0, X_FOLD_SIZE, Y_SIZE );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Right half
 | 
			
		||||
        drawTexture( transform, buffer, x + X_SIZE / 2.0f, y, z, X_FOLD_SIZE * 2 + X_SIZE / 2.0f, 0, X_SIZE / 2.0f, Y_SIZE );
 | 
			
		||||
        for( int n = 0; n <= rightPages; n++ )
 | 
			
		||||
        {
 | 
			
		||||
            drawTexture( transform, buffer, x + (X_SIZE - X_FOLD_SIZE) + offsetAt( n ), y, z - 1e-3f * n,
 | 
			
		||||
                // Two folds, then the main page. Use the right "bold" fold for the outermost page.
 | 
			
		||||
                X_FOLD_SIZE * 2 + X_SIZE + (n == rightPages ? X_FOLD_SIZE : 0), 0, X_FOLD_SIZE, Y_SIZE );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static float offsetAt( int page )
 | 
			
		||||
    {
 | 
			
		||||
        return (float) (32 * (1 - Math.pow( 1.2, -page )));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static void drawTexture( Matrix4f matrix, VertexConsumer buffer, float x, float y, float z, float u, float v, float width, float height )
 | 
			
		||||
    {
 | 
			
		||||
        buffer.vertex( matrix, x, y + height, z )
 | 
			
		||||
            .texture( u / BG_SIZE, (v + height) / BG_SIZE )
 | 
			
		||||
            .next();
 | 
			
		||||
        buffer.vertex( matrix, x + width, y + height, z )
 | 
			
		||||
            .texture( (u + width) / BG_SIZE, (v + height) / BG_SIZE )
 | 
			
		||||
            .next();
 | 
			
		||||
        buffer.vertex( matrix, x + width, y, z )
 | 
			
		||||
            .texture( (u + width) / BG_SIZE, v / BG_SIZE )
 | 
			
		||||
            .next();
 | 
			
		||||
        buffer.vertex( matrix, x, y, z )
 | 
			
		||||
            .texture( u / BG_SIZE, v / BG_SIZE )
 | 
			
		||||
            .next();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static void drawTexture( Matrix4f matrix, VertexConsumer buffer, float x, float y, float z, float width, float height, float u, float v,
 | 
			
		||||
                                     float tWidth, float tHeight )
 | 
			
		||||
    {
 | 
			
		||||
        buffer.vertex( matrix, x, y + height, z )
 | 
			
		||||
            .texture( u / BG_SIZE, (v + tHeight) / BG_SIZE )
 | 
			
		||||
            .next();
 | 
			
		||||
        buffer.vertex( matrix, x + width, y + height, z )
 | 
			
		||||
            .texture( (u + tWidth) / BG_SIZE, (v + tHeight) / BG_SIZE )
 | 
			
		||||
            .next();
 | 
			
		||||
        buffer.vertex( matrix, x + width, y, z )
 | 
			
		||||
            .texture( (u + tWidth) / BG_SIZE, v / BG_SIZE )
 | 
			
		||||
            .next();
 | 
			
		||||
        buffer.vertex( matrix, x, y, z )
 | 
			
		||||
            .texture( u / BG_SIZE, v / BG_SIZE )
 | 
			
		||||
            .next();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static final class Type extends RenderPhase
 | 
			
		||||
    {
 | 
			
		||||
        static final RenderLayer TYPE = RenderLayer.of( "printout_background",
 | 
			
		||||
            VertexFormats.POSITION_TEXTURE,
 | 
			
		||||
            GL11.GL_QUADS,
 | 
			
		||||
            1024,
 | 
			
		||||
            false,
 | 
			
		||||
            false,
 | 
			
		||||
            // useDelegate, needsSorting
 | 
			
		||||
            RenderLayer.MultiPhaseParameters.builder()
 | 
			
		||||
                .texture( new RenderPhase.Texture( BG, false, false ) ) // blur, minimap
 | 
			
		||||
                .alpha( ONE_TENTH_ALPHA )
 | 
			
		||||
                .lightmap( DISABLE_LIGHTMAP )
 | 
			
		||||
                .build( false ) );
 | 
			
		||||
 | 
			
		||||
        private Type( String name, Runnable setup, Runnable destroy )
 | 
			
		||||
        {
 | 
			
		||||
            super( name, setup, destroy );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,263 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.client.render;
 | 
			
		||||
 | 
			
		||||
import com.mojang.blaze3d.platform.GlStateManager;
 | 
			
		||||
import dan200.computercraft.client.FrameInfo;
 | 
			
		||||
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
 | 
			
		||||
import dan200.computercraft.core.terminal.Terminal;
 | 
			
		||||
import dan200.computercraft.core.terminal.TextBuffer;
 | 
			
		||||
import dan200.computercraft.shared.peripheral.monitor.ClientMonitor;
 | 
			
		||||
import dan200.computercraft.shared.peripheral.monitor.MonitorRenderer;
 | 
			
		||||
import dan200.computercraft.shared.peripheral.monitor.TileMonitor;
 | 
			
		||||
import dan200.computercraft.shared.util.Colour;
 | 
			
		||||
import dan200.computercraft.shared.util.DirectionUtil;
 | 
			
		||||
import net.minecraft.client.gl.VertexBuffer;
 | 
			
		||||
import net.minecraft.client.render.*;
 | 
			
		||||
import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
 | 
			
		||||
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
 | 
			
		||||
import net.minecraft.client.util.GlAllocationUtils;
 | 
			
		||||
import net.minecraft.client.util.math.MatrixStack;
 | 
			
		||||
import net.minecraft.util.math.AffineTransformation;
 | 
			
		||||
import net.minecraft.util.math.BlockPos;
 | 
			
		||||
import net.minecraft.util.math.Direction;
 | 
			
		||||
import net.minecraft.util.math.Matrix4f;
 | 
			
		||||
import net.minecraft.util.math.Vec3f;
 | 
			
		||||
import org.lwjgl.opengl.GL11;
 | 
			
		||||
import org.lwjgl.opengl.GL13;
 | 
			
		||||
import org.lwjgl.opengl.GL20;
 | 
			
		||||
import org.lwjgl.opengl.GL31;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import java.nio.ByteBuffer;
 | 
			
		||||
 | 
			
		||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.*;
 | 
			
		||||
 | 
			
		||||
public class TileEntityMonitorRenderer extends BlockEntityRenderer<TileMonitor>
 | 
			
		||||
{
 | 
			
		||||
    /**
 | 
			
		||||
     * {@link TileMonitor#RENDER_MARGIN}, but a tiny bit of additional padding to ensure that there is no space between the monitor frame and contents.
 | 
			
		||||
     */
 | 
			
		||||
    private static final float MARGIN = (float) (TileMonitor.RENDER_MARGIN * 1.1);
 | 
			
		||||
    private static final Matrix4f IDENTITY = AffineTransformation.identity()
 | 
			
		||||
        .getMatrix();
 | 
			
		||||
    private static ByteBuffer tboContents;
 | 
			
		||||
 | 
			
		||||
    public TileEntityMonitorRenderer( BlockEntityRenderDispatcher rendererDispatcher )
 | 
			
		||||
    {
 | 
			
		||||
        super( rendererDispatcher );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void render( @Nonnull TileMonitor monitor, float partialTicks, @Nonnull MatrixStack transform, @Nonnull VertexConsumerProvider renderer,
 | 
			
		||||
                        int lightmapCoord, int overlayLight )
 | 
			
		||||
    {
 | 
			
		||||
        // Render from the origin monitor
 | 
			
		||||
        ClientMonitor originTerminal = monitor.getClientMonitor();
 | 
			
		||||
 | 
			
		||||
        if( originTerminal == null ) return;
 | 
			
		||||
        TileMonitor origin = originTerminal.getOrigin();
 | 
			
		||||
        BlockPos monitorPos = monitor.getPos();
 | 
			
		||||
 | 
			
		||||
        // Ensure each monitor terminal is rendered only once. We allow rendering a specific tile
 | 
			
		||||
        // multiple times in a single frame to ensure compatibility with shaders which may run a
 | 
			
		||||
        // pass multiple times.
 | 
			
		||||
        long renderFrame = FrameInfo.getRenderFrame();
 | 
			
		||||
        if( originTerminal.lastRenderFrame == renderFrame && !monitorPos.equals( originTerminal.lastRenderPos ) )
 | 
			
		||||
        {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        originTerminal.lastRenderFrame = renderFrame;
 | 
			
		||||
        originTerminal.lastRenderPos = monitorPos;
 | 
			
		||||
 | 
			
		||||
        BlockPos originPos = origin.getPos();
 | 
			
		||||
 | 
			
		||||
        // Determine orientation
 | 
			
		||||
        Direction dir = origin.getDirection();
 | 
			
		||||
        Direction front = origin.getFront();
 | 
			
		||||
        float yaw = dir.asRotation();
 | 
			
		||||
        float pitch = DirectionUtil.toPitchAngle( front );
 | 
			
		||||
 | 
			
		||||
        // Setup initial transform
 | 
			
		||||
        transform.push();
 | 
			
		||||
        transform.translate( originPos.getX() - monitorPos.getX() + 0.5,
 | 
			
		||||
            originPos.getY() - monitorPos.getY() + 0.5,
 | 
			
		||||
            originPos.getZ() - monitorPos.getZ() + 0.5 );
 | 
			
		||||
 | 
			
		||||
        transform.multiply( Vec3f.NEGATIVE_Y.getDegreesQuaternion( yaw ) );
 | 
			
		||||
        transform.multiply( Vec3f.POSITIVE_X.getDegreesQuaternion( pitch ) );
 | 
			
		||||
        transform.translate( -0.5 + TileMonitor.RENDER_BORDER + TileMonitor.RENDER_MARGIN,
 | 
			
		||||
            origin.getHeight() - 0.5 - (TileMonitor.RENDER_BORDER + TileMonitor.RENDER_MARGIN) + 0,
 | 
			
		||||
            0.50 );
 | 
			
		||||
        double xSize = origin.getWidth() - 2.0 * (TileMonitor.RENDER_MARGIN + TileMonitor.RENDER_BORDER);
 | 
			
		||||
        double ySize = origin.getHeight() - 2.0 * (TileMonitor.RENDER_MARGIN + TileMonitor.RENDER_BORDER);
 | 
			
		||||
 | 
			
		||||
        // Draw the background blocker
 | 
			
		||||
        FixedWidthFontRenderer.drawBlocker( transform.peek().getModel(),
 | 
			
		||||
            renderer,
 | 
			
		||||
            (float) -TileMonitor.RENDER_MARGIN,
 | 
			
		||||
            (float) TileMonitor.RENDER_MARGIN,
 | 
			
		||||
            (float) (xSize + 2 * TileMonitor.RENDER_MARGIN),
 | 
			
		||||
            (float) -(ySize + TileMonitor.RENDER_MARGIN * 2) );
 | 
			
		||||
 | 
			
		||||
        // Set the contents slightly off the surface to prevent z-fighting
 | 
			
		||||
        transform.translate( 0.0, 0.0, 0.001 );
 | 
			
		||||
 | 
			
		||||
        // Draw the contents
 | 
			
		||||
        Terminal terminal = originTerminal.getTerminal();
 | 
			
		||||
        if( terminal != null )
 | 
			
		||||
        {
 | 
			
		||||
            // Draw a terminal
 | 
			
		||||
            int width = terminal.getWidth(), height = terminal.getHeight();
 | 
			
		||||
            int pixelWidth = width * FONT_WIDTH, pixelHeight = height * FONT_HEIGHT;
 | 
			
		||||
            double xScale = xSize / pixelWidth;
 | 
			
		||||
            double yScale = ySize / pixelHeight;
 | 
			
		||||
            transform.push();
 | 
			
		||||
            transform.scale( (float) xScale, (float) -yScale, 1.0f );
 | 
			
		||||
 | 
			
		||||
            Matrix4f matrix = transform.peek().getModel();
 | 
			
		||||
 | 
			
		||||
            // Sneaky hack here: we get a buffer now in order to flush existing ones and set up the appropriate
 | 
			
		||||
            // render state. I've no clue how well this'll work in future versions of Minecraft, but it does the trick
 | 
			
		||||
            // for now.
 | 
			
		||||
            VertexConsumer buffer = renderer.getBuffer( FixedWidthFontRenderer.TYPE );
 | 
			
		||||
            FixedWidthFontRenderer.TYPE.startDrawing();
 | 
			
		||||
 | 
			
		||||
            renderTerminal( matrix, originTerminal, (float) (MARGIN / xScale), (float) (MARGIN / yScale) );
 | 
			
		||||
 | 
			
		||||
            // We don't draw the cursor with the VBO, as it's dynamic and so we'll end up refreshing far more than is
 | 
			
		||||
            // reasonable.
 | 
			
		||||
            FixedWidthFontRenderer.drawCursor( matrix, buffer, 0, 0, terminal, !originTerminal.isColour() );
 | 
			
		||||
 | 
			
		||||
            // To go along with sneaky hack above: make sure state changes are undone. I would have thought this would
 | 
			
		||||
            // happen automatically after these buffers are drawn, but chests will render weird around monitors without this.
 | 
			
		||||
            FixedWidthFontRenderer.TYPE.endDrawing();
 | 
			
		||||
 | 
			
		||||
            transform.pop();
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            FixedWidthFontRenderer.drawEmptyTerminal( transform.peek()
 | 
			
		||||
                    .getModel(),
 | 
			
		||||
                renderer,
 | 
			
		||||
                -MARGIN,
 | 
			
		||||
                MARGIN,
 | 
			
		||||
                (float) (xSize + 2 * MARGIN),
 | 
			
		||||
                (float) -(ySize + MARGIN * 2) );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        transform.pop();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static void renderTerminal( Matrix4f matrix, ClientMonitor monitor, float xMargin, float yMargin )
 | 
			
		||||
    {
 | 
			
		||||
        Terminal terminal = monitor.getTerminal();
 | 
			
		||||
 | 
			
		||||
        MonitorRenderer renderType = MonitorRenderer.current();
 | 
			
		||||
        boolean redraw = monitor.pollTerminalChanged();
 | 
			
		||||
        if( monitor.createBuffer( renderType ) )
 | 
			
		||||
        {
 | 
			
		||||
            redraw = true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        switch( renderType )
 | 
			
		||||
        {
 | 
			
		||||
            case TBO:
 | 
			
		||||
            {
 | 
			
		||||
                if( !MonitorTextureBufferShader.use() )
 | 
			
		||||
                {
 | 
			
		||||
                    return;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                int width = terminal.getWidth(), height = terminal.getHeight();
 | 
			
		||||
                int pixelWidth = width * FONT_WIDTH, pixelHeight = height * FONT_HEIGHT;
 | 
			
		||||
 | 
			
		||||
                if( redraw )
 | 
			
		||||
                {
 | 
			
		||||
                    int size = width * height * 3;
 | 
			
		||||
                    if( tboContents == null || tboContents.capacity() < size )
 | 
			
		||||
                    {
 | 
			
		||||
                        tboContents = GlAllocationUtils.allocateByteBuffer( size );
 | 
			
		||||
                    }
 | 
			
		||||
 | 
			
		||||
                    ByteBuffer monitorBuffer = tboContents;
 | 
			
		||||
                    monitorBuffer.clear();
 | 
			
		||||
                    for( int y = 0; y < height; y++ )
 | 
			
		||||
                    {
 | 
			
		||||
                        TextBuffer text = terminal.getLine( y ), textColour = terminal.getTextColourLine( y ), background = terminal.getBackgroundColourLine( y );
 | 
			
		||||
                        for( int x = 0; x < width; x++ )
 | 
			
		||||
                        {
 | 
			
		||||
                            monitorBuffer.put( (byte) (text.charAt( x ) & 0xFF) );
 | 
			
		||||
                            monitorBuffer.put( (byte) getColour( textColour.charAt( x ), Colour.WHITE ) );
 | 
			
		||||
                            monitorBuffer.put( (byte) getColour( background.charAt( x ), Colour.BLACK ) );
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
                    monitorBuffer.flip();
 | 
			
		||||
 | 
			
		||||
                    GlStateManager.bindBuffers( GL31.GL_TEXTURE_BUFFER, monitor.tboBuffer );
 | 
			
		||||
                    GlStateManager.bufferData( GL31.GL_TEXTURE_BUFFER, monitorBuffer, GL20.GL_STATIC_DRAW );
 | 
			
		||||
                    GlStateManager.bindBuffers( GL31.GL_TEXTURE_BUFFER, 0 );
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                // Nobody knows what they're doing!
 | 
			
		||||
                GlStateManager.activeTexture( MonitorTextureBufferShader.TEXTURE_INDEX );
 | 
			
		||||
                GL11.glBindTexture( GL31.GL_TEXTURE_BUFFER, monitor.tboTexture );
 | 
			
		||||
                GlStateManager.activeTexture( GL13.GL_TEXTURE0 );
 | 
			
		||||
 | 
			
		||||
                MonitorTextureBufferShader.setupUniform( matrix, width, height, terminal.getPalette(), !monitor.isColour() );
 | 
			
		||||
 | 
			
		||||
                Tessellator tessellator = Tessellator.getInstance();
 | 
			
		||||
                BufferBuilder buffer = tessellator.getBuffer();
 | 
			
		||||
                buffer.begin( GL11.GL_TRIANGLE_STRIP, VertexFormats.POSITION );
 | 
			
		||||
                buffer.vertex( -xMargin, -yMargin, 0 )
 | 
			
		||||
                    .next();
 | 
			
		||||
                buffer.vertex( -xMargin, pixelHeight + yMargin, 0 )
 | 
			
		||||
                    .next();
 | 
			
		||||
                buffer.vertex( pixelWidth + xMargin, -yMargin, 0 )
 | 
			
		||||
                    .next();
 | 
			
		||||
                buffer.vertex( pixelWidth + xMargin, pixelHeight + yMargin, 0 )
 | 
			
		||||
                    .next();
 | 
			
		||||
                tessellator.draw();
 | 
			
		||||
 | 
			
		||||
                GlStateManager.useProgram( 0 );
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            case VBO:
 | 
			
		||||
                VertexBuffer vbo = monitor.buffer;
 | 
			
		||||
                if( redraw )
 | 
			
		||||
                {
 | 
			
		||||
                    Tessellator tessellator = Tessellator.getInstance();
 | 
			
		||||
                    BufferBuilder builder = tessellator.getBuffer();
 | 
			
		||||
                    builder.begin( FixedWidthFontRenderer.TYPE.getDrawMode(), FixedWidthFontRenderer.TYPE.getVertexFormat() );
 | 
			
		||||
                    FixedWidthFontRenderer.drawTerminalWithoutCursor( IDENTITY,
 | 
			
		||||
                        builder,
 | 
			
		||||
                        0,
 | 
			
		||||
                        0,
 | 
			
		||||
                        terminal,
 | 
			
		||||
                        !monitor.isColour(),
 | 
			
		||||
                        yMargin,
 | 
			
		||||
                        yMargin,
 | 
			
		||||
                        xMargin,
 | 
			
		||||
                        xMargin );
 | 
			
		||||
 | 
			
		||||
                    builder.end();
 | 
			
		||||
                    vbo.upload( builder );
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                vbo.bind();
 | 
			
		||||
                FixedWidthFontRenderer.TYPE.getVertexFormat()
 | 
			
		||||
                    .startDrawing( 0L );
 | 
			
		||||
                vbo.draw( matrix, FixedWidthFontRenderer.TYPE.getDrawMode() );
 | 
			
		||||
                VertexBuffer.unbind();
 | 
			
		||||
                FixedWidthFontRenderer.TYPE.getVertexFormat()
 | 
			
		||||
                    .endDrawing();
 | 
			
		||||
                break;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,223 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.client.render;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.client.TransformedModel;
 | 
			
		||||
import dan200.computercraft.api.turtle.ITurtleUpgrade;
 | 
			
		||||
import dan200.computercraft.api.turtle.TurtleSide;
 | 
			
		||||
import dan200.computercraft.shared.computer.core.ComputerFamily;
 | 
			
		||||
import dan200.computercraft.shared.turtle.blocks.TileTurtle;
 | 
			
		||||
import dan200.computercraft.shared.util.DirectionUtil;
 | 
			
		||||
import dan200.computercraft.shared.util.Holiday;
 | 
			
		||||
import dan200.computercraft.shared.util.HolidayUtil;
 | 
			
		||||
import net.minecraft.client.MinecraftClient;
 | 
			
		||||
import net.minecraft.client.font.TextRenderer;
 | 
			
		||||
import net.minecraft.client.render.TexturedRenderLayers;
 | 
			
		||||
import net.minecraft.client.render.VertexConsumer;
 | 
			
		||||
import net.minecraft.client.render.VertexConsumerProvider;
 | 
			
		||||
import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
 | 
			
		||||
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
 | 
			
		||||
import net.minecraft.client.render.model.BakedModel;
 | 
			
		||||
import net.minecraft.client.render.model.BakedModelManager;
 | 
			
		||||
import net.minecraft.client.render.model.BakedQuad;
 | 
			
		||||
import net.minecraft.client.util.ModelIdentifier;
 | 
			
		||||
import net.minecraft.client.util.math.MatrixStack;
 | 
			
		||||
import net.minecraft.util.Identifier;
 | 
			
		||||
import net.minecraft.util.hit.BlockHitResult;
 | 
			
		||||
import net.minecraft.util.hit.HitResult;
 | 
			
		||||
import net.minecraft.util.math.Direction;
 | 
			
		||||
import net.minecraft.util.math.Matrix4f;
 | 
			
		||||
import net.minecraft.util.math.Vec3d;
 | 
			
		||||
import net.minecraft.util.math.Vec3f;
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import java.util.Random;
 | 
			
		||||
 | 
			
		||||
public class TileEntityTurtleRenderer extends BlockEntityRenderer<TileTurtle>
 | 
			
		||||
{
 | 
			
		||||
    private static final ModelIdentifier NORMAL_TURTLE_MODEL = new ModelIdentifier( "computercraft:turtle_normal", "inventory" );
 | 
			
		||||
    private static final ModelIdentifier ADVANCED_TURTLE_MODEL = new ModelIdentifier( "computercraft:turtle_advanced", "inventory" );
 | 
			
		||||
    private static final ModelIdentifier COLOUR_TURTLE_MODEL = new ModelIdentifier( "computercraft:turtle_colour", "inventory" );
 | 
			
		||||
    private static final ModelIdentifier ELF_OVERLAY_MODEL = new ModelIdentifier( "computercraft:turtle_elf_overlay", "inventory" );
 | 
			
		||||
 | 
			
		||||
    private final Random random = new Random( 0 );
 | 
			
		||||
 | 
			
		||||
    public TileEntityTurtleRenderer( BlockEntityRenderDispatcher renderDispatcher )
 | 
			
		||||
    {
 | 
			
		||||
        super( renderDispatcher );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static ModelIdentifier getTurtleModel( ComputerFamily family, boolean coloured )
 | 
			
		||||
    {
 | 
			
		||||
        switch( family )
 | 
			
		||||
        {
 | 
			
		||||
            case NORMAL:
 | 
			
		||||
            default:
 | 
			
		||||
                return coloured ? COLOUR_TURTLE_MODEL : NORMAL_TURTLE_MODEL;
 | 
			
		||||
            case ADVANCED:
 | 
			
		||||
                return coloured ? COLOUR_TURTLE_MODEL : ADVANCED_TURTLE_MODEL;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static ModelIdentifier getTurtleOverlayModel( Identifier overlay, boolean christmas )
 | 
			
		||||
    {
 | 
			
		||||
        if( overlay != null )
 | 
			
		||||
        {
 | 
			
		||||
            return new ModelIdentifier( overlay, "inventory" );
 | 
			
		||||
        }
 | 
			
		||||
        if( christmas )
 | 
			
		||||
        {
 | 
			
		||||
            return ELF_OVERLAY_MODEL;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static void renderQuads( @Nonnull MatrixStack transform, @Nonnull VertexConsumer buffer, int lightmapCoord, int overlayLight,
 | 
			
		||||
                                     List<BakedQuad> quads, int[] tints )
 | 
			
		||||
    {
 | 
			
		||||
        MatrixStack.Entry matrix = transform.peek();
 | 
			
		||||
 | 
			
		||||
        for( BakedQuad bakedquad : quads )
 | 
			
		||||
        {
 | 
			
		||||
            int tint = -1;
 | 
			
		||||
            if( tints != null && bakedquad.hasColor() )
 | 
			
		||||
            {
 | 
			
		||||
                int idx = bakedquad.getColorIndex();
 | 
			
		||||
                if( idx >= 0 && idx < tints.length )
 | 
			
		||||
                {
 | 
			
		||||
                    tint = tints[bakedquad.getColorIndex()];
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            float f = (float) (tint >> 16 & 255) / 255.0F;
 | 
			
		||||
            float f1 = (float) (tint >> 8 & 255) / 255.0F;
 | 
			
		||||
            float f2 = (float) (tint & 255) / 255.0F;
 | 
			
		||||
            buffer.quad( matrix,
 | 
			
		||||
                bakedquad,
 | 
			
		||||
                new float[] { 1.0F, 1.0F, 1.0F, 1.0F },
 | 
			
		||||
                f,
 | 
			
		||||
                f1,
 | 
			
		||||
                f2,
 | 
			
		||||
                new int[] { lightmapCoord, lightmapCoord, lightmapCoord, lightmapCoord },
 | 
			
		||||
                overlayLight,
 | 
			
		||||
                true );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void render( @Nonnull TileTurtle turtle, float partialTicks, @Nonnull MatrixStack transform, @Nonnull VertexConsumerProvider renderer,
 | 
			
		||||
                        int lightmapCoord, int overlayLight )
 | 
			
		||||
    {
 | 
			
		||||
        // Render the label
 | 
			
		||||
        String label = turtle.createProxy()
 | 
			
		||||
            .getLabel();
 | 
			
		||||
        HitResult hit = dispatcher.crosshairTarget;
 | 
			
		||||
        if( label != null && hit.getType() == HitResult.Type.BLOCK && turtle.getPos()
 | 
			
		||||
            .equals( ((BlockHitResult) hit).getBlockPos() ) )
 | 
			
		||||
        {
 | 
			
		||||
            MinecraftClient mc = MinecraftClient.getInstance();
 | 
			
		||||
            TextRenderer font = mc.textRenderer;
 | 
			
		||||
 | 
			
		||||
            transform.push();
 | 
			
		||||
            transform.translate( 0.5, 1.2, 0.5 );
 | 
			
		||||
            transform.multiply( mc.getEntityRenderDispatcher()
 | 
			
		||||
                .getRotation() );
 | 
			
		||||
            transform.scale( -0.025f, -0.025f, 0.025f );
 | 
			
		||||
 | 
			
		||||
            Matrix4f matrix = transform.peek()
 | 
			
		||||
                .getModel();
 | 
			
		||||
            int opacity = (int) (mc.options.getTextBackgroundOpacity( 0.25f ) * 255) << 24;
 | 
			
		||||
            float width = -font.getWidth( label ) / 2.0f;
 | 
			
		||||
            font.draw( label, width, (float) 0, 0x20ffffff, false, matrix, renderer, true, opacity, lightmapCoord );
 | 
			
		||||
            font.draw( label, width, (float) 0, 0xffffffff, false, matrix, renderer, false, 0, lightmapCoord );
 | 
			
		||||
 | 
			
		||||
            transform.pop();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        transform.push();
 | 
			
		||||
 | 
			
		||||
        // Setup the transform.
 | 
			
		||||
        Vec3d offset = turtle.getRenderOffset( partialTicks );
 | 
			
		||||
        float yaw = turtle.getRenderYaw( partialTicks );
 | 
			
		||||
        transform.translate( offset.x, offset.y, offset.z );
 | 
			
		||||
 | 
			
		||||
        transform.translate( 0.5f, 0.5f, 0.5f );
 | 
			
		||||
        transform.multiply( Vec3f.POSITIVE_Y.getDegreesQuaternion( 180.0f - yaw ) );
 | 
			
		||||
        if( label != null && (label.equals( "Dinnerbone" ) || label.equals( "Grumm" )) )
 | 
			
		||||
        {
 | 
			
		||||
            // Flip the model
 | 
			
		||||
            transform.scale( 1.0f, -1.0f, 1.0f );
 | 
			
		||||
        }
 | 
			
		||||
        transform.translate( -0.5f, -0.5f, -0.5f );
 | 
			
		||||
 | 
			
		||||
        // Render the turtle
 | 
			
		||||
        int colour = turtle.getColour();
 | 
			
		||||
        ComputerFamily family = turtle.getFamily();
 | 
			
		||||
        Identifier overlay = turtle.getOverlay();
 | 
			
		||||
 | 
			
		||||
        VertexConsumer buffer = renderer.getBuffer( TexturedRenderLayers.getEntityTranslucentCull() );
 | 
			
		||||
        renderModel( transform, buffer, lightmapCoord, overlayLight, getTurtleModel( family, colour != -1 ), colour == -1 ? null : new int[] { colour } );
 | 
			
		||||
 | 
			
		||||
        // Render the overlay
 | 
			
		||||
        ModelIdentifier overlayModel = getTurtleOverlayModel( overlay, HolidayUtil.getCurrentHoliday() == Holiday.CHRISTMAS );
 | 
			
		||||
        if( overlayModel != null )
 | 
			
		||||
        {
 | 
			
		||||
            renderModel( transform, buffer, lightmapCoord, overlayLight, overlayModel, null );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Render the upgrades
 | 
			
		||||
        renderUpgrade( transform, buffer, lightmapCoord, overlayLight, turtle, TurtleSide.LEFT, partialTicks );
 | 
			
		||||
        renderUpgrade( transform, buffer, lightmapCoord, overlayLight, turtle, TurtleSide.RIGHT, partialTicks );
 | 
			
		||||
 | 
			
		||||
        transform.pop();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void renderUpgrade( @Nonnull MatrixStack transform, @Nonnull VertexConsumer renderer, int lightmapCoord, int overlayLight, TileTurtle turtle,
 | 
			
		||||
                                      TurtleSide side, float f )
 | 
			
		||||
    {
 | 
			
		||||
        ITurtleUpgrade upgrade = turtle.getUpgrade( side );
 | 
			
		||||
        if( upgrade == null )
 | 
			
		||||
        {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        transform.push();
 | 
			
		||||
 | 
			
		||||
        float toolAngle = turtle.getToolRenderAngle( side, f );
 | 
			
		||||
        transform.translate( 0.0f, 0.5f, 0.5f );
 | 
			
		||||
        transform.multiply( Vec3f.NEGATIVE_X.getDegreesQuaternion( toolAngle ) );
 | 
			
		||||
        transform.translate( 0.0f, -0.5f, -0.5f );
 | 
			
		||||
 | 
			
		||||
        TransformedModel model = upgrade.getModel( turtle.getAccess(), side );
 | 
			
		||||
        model.push( transform );
 | 
			
		||||
        TileEntityTurtleRenderer.renderModel( transform, renderer, lightmapCoord, overlayLight, model.getModel(), null );
 | 
			
		||||
        transform.pop();
 | 
			
		||||
 | 
			
		||||
        transform.pop();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void renderModel( @Nonnull MatrixStack transform, @Nonnull VertexConsumer renderer, int lightmapCoord, int overlayLight,
 | 
			
		||||
                                    ModelIdentifier modelLocation, int[] tints )
 | 
			
		||||
    {
 | 
			
		||||
        BakedModelManager modelManager = MinecraftClient.getInstance()
 | 
			
		||||
            .getItemRenderer()
 | 
			
		||||
            .getModels()
 | 
			
		||||
            .getModelManager();
 | 
			
		||||
        renderModel( transform, renderer, lightmapCoord, overlayLight, modelManager.getModel( modelLocation ), tints );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void renderModel( @Nonnull MatrixStack transform, @Nonnull VertexConsumer renderer, int lightmapCoord, int overlayLight, BakedModel model,
 | 
			
		||||
                                    int[] tints )
 | 
			
		||||
    {
 | 
			
		||||
        Random random = new Random();
 | 
			
		||||
        random.setSeed( 0 );
 | 
			
		||||
        renderQuads( transform, renderer, lightmapCoord, overlayLight, model.getQuads( null, null, random ), tints );
 | 
			
		||||
        for( Direction facing : DirectionUtil.FACINGS )
 | 
			
		||||
        {
 | 
			
		||||
            renderQuads( transform, renderer, lightmapCoord, overlayLight, model.getQuads( null, facing, random ), tints );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,104 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.client.render;
 | 
			
		||||
 | 
			
		||||
import com.mojang.datafixers.util.Pair;
 | 
			
		||||
import dan200.computercraft.ComputerCraft;
 | 
			
		||||
import net.fabricmc.api.EnvType;
 | 
			
		||||
import net.fabricmc.api.Environment;
 | 
			
		||||
import net.minecraft.client.render.model.BakedModel;
 | 
			
		||||
import net.minecraft.client.render.model.ModelBakeSettings;
 | 
			
		||||
import net.minecraft.client.render.model.ModelLoader;
 | 
			
		||||
import net.minecraft.client.render.model.UnbakedModel;
 | 
			
		||||
import net.minecraft.client.texture.Sprite;
 | 
			
		||||
import net.minecraft.client.util.SpriteIdentifier;
 | 
			
		||||
import net.minecraft.util.Identifier;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import java.util.Arrays;
 | 
			
		||||
import java.util.Collection;
 | 
			
		||||
import java.util.Set;
 | 
			
		||||
import java.util.function.Function;
 | 
			
		||||
import java.util.stream.Collectors;
 | 
			
		||||
 | 
			
		||||
@Environment( EnvType.CLIENT )
 | 
			
		||||
public final class TurtleModelLoader
 | 
			
		||||
{
 | 
			
		||||
    public static final TurtleModelLoader INSTANCE = new TurtleModelLoader();
 | 
			
		||||
    private static final Identifier NORMAL_TURTLE_MODEL = new Identifier( ComputerCraft.MOD_ID, "block/turtle_normal" );
 | 
			
		||||
    private static final Identifier ADVANCED_TURTLE_MODEL = new Identifier( ComputerCraft.MOD_ID, "block/turtle_advanced" );
 | 
			
		||||
    private static final Identifier COLOUR_TURTLE_MODEL = new Identifier( ComputerCraft.MOD_ID, "block/turtle_colour" );
 | 
			
		||||
 | 
			
		||||
    private TurtleModelLoader()
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean accepts( @Nonnull Identifier name )
 | 
			
		||||
    {
 | 
			
		||||
        return name.getNamespace()
 | 
			
		||||
            .equals( ComputerCraft.MOD_ID ) && (name.getPath()
 | 
			
		||||
            .equals( "item/turtle_normal" ) || name.getPath()
 | 
			
		||||
            .equals( "item/turtle_advanced" ));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    public UnbakedModel loadModel( @Nonnull Identifier name )
 | 
			
		||||
    {
 | 
			
		||||
        if( name.getNamespace()
 | 
			
		||||
            .equals( ComputerCraft.MOD_ID ) )
 | 
			
		||||
        {
 | 
			
		||||
            switch( name.getPath() )
 | 
			
		||||
            {
 | 
			
		||||
                case "item/turtle_normal":
 | 
			
		||||
                    return new TurtleModel( NORMAL_TURTLE_MODEL );
 | 
			
		||||
                case "item/turtle_advanced":
 | 
			
		||||
                    return new TurtleModel( ADVANCED_TURTLE_MODEL );
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        throw new IllegalStateException( "Loader does not accept " + name );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static final class TurtleModel implements UnbakedModel
 | 
			
		||||
    {
 | 
			
		||||
        private final Identifier family;
 | 
			
		||||
 | 
			
		||||
        private TurtleModel( Identifier family )
 | 
			
		||||
        {
 | 
			
		||||
            this.family = family;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        @Override
 | 
			
		||||
        public Collection<SpriteIdentifier> getTextureDependencies( Function<Identifier, UnbakedModel> modelGetter,
 | 
			
		||||
                                                                    Set<Pair<String, String>> missingTextureErrors )
 | 
			
		||||
        {
 | 
			
		||||
            return getModelDependencies()
 | 
			
		||||
                .stream()
 | 
			
		||||
                .flatMap( x -> modelGetter.apply( x )
 | 
			
		||||
                    .getTextureDependencies( modelGetter, missingTextureErrors )
 | 
			
		||||
                    .stream() )
 | 
			
		||||
                .collect( Collectors.toSet() );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        @Nonnull
 | 
			
		||||
        @Override
 | 
			
		||||
        public Collection<Identifier> getModelDependencies()
 | 
			
		||||
        {
 | 
			
		||||
            return Arrays.asList( family, COLOUR_TURTLE_MODEL );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        @Override
 | 
			
		||||
        public BakedModel bake( @Nonnull ModelLoader loader, @Nonnull Function<SpriteIdentifier, Sprite> spriteGetter, @Nonnull ModelBakeSettings state,
 | 
			
		||||
                                Identifier modelId )
 | 
			
		||||
        {
 | 
			
		||||
            return new TurtleSmartItemModel( loader.getOrLoadModel( family )
 | 
			
		||||
                .bake( loader, spriteGetter, state, modelId ),
 | 
			
		||||
                loader.getOrLoadModel( COLOUR_TURTLE_MODEL )
 | 
			
		||||
                    .bake( loader, spriteGetter, state, modelId ) );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,142 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.client.render;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.client.TransformedModel;
 | 
			
		||||
import net.fabricmc.api.EnvType;
 | 
			
		||||
import net.fabricmc.api.Environment;
 | 
			
		||||
import net.minecraft.block.BlockState;
 | 
			
		||||
import net.minecraft.client.render.model.BakedModel;
 | 
			
		||||
import net.minecraft.client.render.model.BakedQuad;
 | 
			
		||||
import net.minecraft.client.render.model.json.ModelOverrideList;
 | 
			
		||||
import net.minecraft.client.render.model.json.ModelTransformation;
 | 
			
		||||
import net.minecraft.client.texture.Sprite;
 | 
			
		||||
import net.minecraft.util.math.AffineTransformation;
 | 
			
		||||
import net.minecraft.util.math.Direction;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import java.util.*;
 | 
			
		||||
 | 
			
		||||
@Environment( EnvType.CLIENT )
 | 
			
		||||
public class TurtleMultiModel implements BakedModel
 | 
			
		||||
{
 | 
			
		||||
    private final BakedModel baseModel;
 | 
			
		||||
    private final BakedModel overlayModel;
 | 
			
		||||
    private final AffineTransformation generalTransform;
 | 
			
		||||
    private final TransformedModel leftUpgradeModel;
 | 
			
		||||
    private final TransformedModel rightUpgradeModel;
 | 
			
		||||
    private List<BakedQuad> generalQuads = null;
 | 
			
		||||
    private Map<Direction, List<BakedQuad>> faceQuads = new EnumMap<>( Direction.class );
 | 
			
		||||
 | 
			
		||||
    public TurtleMultiModel( BakedModel baseModel, BakedModel overlayModel, AffineTransformation generalTransform, TransformedModel leftUpgradeModel,
 | 
			
		||||
                             TransformedModel rightUpgradeModel )
 | 
			
		||||
    {
 | 
			
		||||
        // Get the models
 | 
			
		||||
        this.baseModel = baseModel;
 | 
			
		||||
        this.overlayModel = overlayModel;
 | 
			
		||||
        this.leftUpgradeModel = leftUpgradeModel;
 | 
			
		||||
        this.rightUpgradeModel = rightUpgradeModel;
 | 
			
		||||
        this.generalTransform = generalTransform;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<BakedQuad> getQuads( BlockState state, Direction side, @Nonnull Random rand )
 | 
			
		||||
    {
 | 
			
		||||
        if( side != null )
 | 
			
		||||
        {
 | 
			
		||||
            if( !faceQuads.containsKey( side ) )
 | 
			
		||||
            {
 | 
			
		||||
                faceQuads.put( side, buildQuads( state, side, rand ) );
 | 
			
		||||
            }
 | 
			
		||||
            return faceQuads.get( side );
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            if( generalQuads == null )
 | 
			
		||||
            {
 | 
			
		||||
                generalQuads = buildQuads( state, side, rand );
 | 
			
		||||
            }
 | 
			
		||||
            return generalQuads;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private List<BakedQuad> buildQuads( BlockState state, Direction side, Random rand )
 | 
			
		||||
    {
 | 
			
		||||
        ArrayList<BakedQuad> quads = new ArrayList<>();
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        ModelTransformer.transformQuadsTo( quads, baseModel.getQuads( state, side, rand ), generalTransform.getMatrix() );
 | 
			
		||||
        if( overlayModel != null )
 | 
			
		||||
        {
 | 
			
		||||
            ModelTransformer.transformQuadsTo( quads, overlayModel.getQuads( state, side, rand ), generalTransform.getMatrix() );
 | 
			
		||||
        }
 | 
			
		||||
        if( leftUpgradeModel != null )
 | 
			
		||||
        {
 | 
			
		||||
            AffineTransformation upgradeTransform = generalTransform.multiply( leftUpgradeModel.getMatrix() );
 | 
			
		||||
            ModelTransformer.transformQuadsTo( quads, leftUpgradeModel.getModel()
 | 
			
		||||
                    .getQuads( state, side, rand ),
 | 
			
		||||
                upgradeTransform.getMatrix() );
 | 
			
		||||
        }
 | 
			
		||||
        if( rightUpgradeModel != null )
 | 
			
		||||
        {
 | 
			
		||||
            AffineTransformation upgradeTransform = generalTransform.multiply( rightUpgradeModel.getMatrix() );
 | 
			
		||||
            ModelTransformer.transformQuadsTo( quads, rightUpgradeModel.getModel()
 | 
			
		||||
                    .getQuads( state, side, rand ),
 | 
			
		||||
                upgradeTransform.getMatrix() );
 | 
			
		||||
        }
 | 
			
		||||
        quads.trimToSize();
 | 
			
		||||
        return quads;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean useAmbientOcclusion()
 | 
			
		||||
    {
 | 
			
		||||
        return baseModel.useAmbientOcclusion();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean hasDepth()
 | 
			
		||||
    {
 | 
			
		||||
        return baseModel.hasDepth();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSideLit()
 | 
			
		||||
    {
 | 
			
		||||
        return baseModel.isSideLit();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isBuiltin()
 | 
			
		||||
    {
 | 
			
		||||
        return baseModel.isBuiltin();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    @Override
 | 
			
		||||
    @Deprecated
 | 
			
		||||
    public Sprite getSprite()
 | 
			
		||||
    {
 | 
			
		||||
        return baseModel.getSprite();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    @Override
 | 
			
		||||
    @Deprecated
 | 
			
		||||
    public ModelTransformation getTransformation()
 | 
			
		||||
    {
 | 
			
		||||
        return baseModel.getTransformation();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    @Override
 | 
			
		||||
    public ModelOverrideList getOverrides()
 | 
			
		||||
    {
 | 
			
		||||
        return ModelOverrideList.EMPTY;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,42 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
package dan200.computercraft.client.render;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.shared.turtle.core.TurtlePlayer;
 | 
			
		||||
import net.fabricmc.fabric.api.client.rendereregistry.v1.EntityRendererRegistry;
 | 
			
		||||
import net.minecraft.client.render.VertexConsumerProvider;
 | 
			
		||||
import net.minecraft.client.render.entity.EntityRenderDispatcher;
 | 
			
		||||
import net.minecraft.client.render.entity.EntityRenderer;
 | 
			
		||||
import net.minecraft.client.util.math.MatrixStack;
 | 
			
		||||
import net.minecraft.util.Identifier;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
public class TurtlePlayerRenderer extends EntityRenderer<TurtlePlayer>
 | 
			
		||||
{
 | 
			
		||||
    public TurtlePlayerRenderer( EntityRenderDispatcher renderManager )
 | 
			
		||||
    {
 | 
			
		||||
        super( renderManager );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public TurtlePlayerRenderer( EntityRenderDispatcher entityRenderDispatcher, EntityRendererRegistry.Context context )
 | 
			
		||||
    {
 | 
			
		||||
        super( entityRenderDispatcher );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void render( @Nonnull TurtlePlayer entityIn, float entityYaw, float partialTicks, @Nonnull MatrixStack transform,
 | 
			
		||||
                        @Nonnull VertexConsumerProvider buffer, int packedLightIn )
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    @Override
 | 
			
		||||
    public Identifier getTexture( @Nonnull TurtlePlayer entity )
 | 
			
		||||
    {
 | 
			
		||||
        return ComputerBorderRenderer.BACKGROUND_NORMAL;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,221 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package dan200.computercraft.client.render;
 | 
			
		||||
 | 
			
		||||
import com.google.common.base.Objects;
 | 
			
		||||
import dan200.computercraft.api.client.TransformedModel;
 | 
			
		||||
import dan200.computercraft.api.turtle.ITurtleUpgrade;
 | 
			
		||||
import dan200.computercraft.api.turtle.TurtleSide;
 | 
			
		||||
import dan200.computercraft.shared.turtle.items.ItemTurtle;
 | 
			
		||||
import dan200.computercraft.shared.util.Holiday;
 | 
			
		||||
import dan200.computercraft.shared.util.HolidayUtil;
 | 
			
		||||
import net.fabricmc.api.EnvType;
 | 
			
		||||
import net.fabricmc.api.Environment;
 | 
			
		||||
import net.minecraft.block.BlockState;
 | 
			
		||||
import net.minecraft.client.MinecraftClient;
 | 
			
		||||
import net.minecraft.client.render.model.BakedModel;
 | 
			
		||||
import net.minecraft.client.render.model.BakedModelManager;
 | 
			
		||||
import net.minecraft.client.render.model.BakedQuad;
 | 
			
		||||
import net.minecraft.client.render.model.json.ModelOverrideList;
 | 
			
		||||
import net.minecraft.client.render.model.json.ModelTransformation;
 | 
			
		||||
import net.minecraft.client.texture.Sprite;
 | 
			
		||||
import net.minecraft.client.util.ModelIdentifier;
 | 
			
		||||
import net.minecraft.client.util.math.MatrixStack;
 | 
			
		||||
import net.minecraft.client.world.ClientWorld;
 | 
			
		||||
import net.minecraft.entity.LivingEntity;
 | 
			
		||||
import net.minecraft.item.ItemStack;
 | 
			
		||||
import net.minecraft.util.Identifier;
 | 
			
		||||
import net.minecraft.util.math.AffineTransformation;
 | 
			
		||||
import net.minecraft.util.math.Direction;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
import java.util.Collections;
 | 
			
		||||
import java.util.HashMap;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import java.util.Random;
 | 
			
		||||
 | 
			
		||||
@Environment( EnvType.CLIENT )
 | 
			
		||||
public class TurtleSmartItemModel implements BakedModel
 | 
			
		||||
{
 | 
			
		||||
    private static final AffineTransformation identity, flip;
 | 
			
		||||
 | 
			
		||||
    static
 | 
			
		||||
    {
 | 
			
		||||
        MatrixStack stack = new MatrixStack();
 | 
			
		||||
        stack.scale( 0, -1, 0 );
 | 
			
		||||
        stack.translate( 0, 0, 1 );
 | 
			
		||||
 | 
			
		||||
        identity = AffineTransformation.identity();
 | 
			
		||||
        flip = new AffineTransformation( stack.peek()
 | 
			
		||||
            .getModel() );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private final BakedModel familyModel;
 | 
			
		||||
    private final BakedModel colourModel;
 | 
			
		||||
    private final HashMap<TurtleModelCombination, BakedModel> cachedModels = new HashMap<>();
 | 
			
		||||
    private final ModelOverrideList overrides;
 | 
			
		||||
 | 
			
		||||
    public TurtleSmartItemModel( BakedModel familyModel, BakedModel colourModel )
 | 
			
		||||
    {
 | 
			
		||||
        this.familyModel = familyModel;
 | 
			
		||||
        this.colourModel = colourModel;
 | 
			
		||||
 | 
			
		||||
        // this actually works I think, trust me
 | 
			
		||||
        overrides = new ModelOverrideList( null, null, null, Collections.emptyList() )
 | 
			
		||||
        {
 | 
			
		||||
            @Nonnull
 | 
			
		||||
            @Override
 | 
			
		||||
            public BakedModel apply( @Nonnull BakedModel originalModel, @Nonnull ItemStack stack, @Nullable ClientWorld world,
 | 
			
		||||
                                     @Nullable LivingEntity entity )
 | 
			
		||||
            {
 | 
			
		||||
                ItemTurtle turtle = (ItemTurtle) stack.getItem();
 | 
			
		||||
                int colour = turtle.getColour( stack );
 | 
			
		||||
                ITurtleUpgrade leftUpgrade = turtle.getUpgrade( stack, TurtleSide.LEFT );
 | 
			
		||||
                ITurtleUpgrade rightUpgrade = turtle.getUpgrade( stack, TurtleSide.RIGHT );
 | 
			
		||||
                Identifier overlay = turtle.getOverlay( stack );
 | 
			
		||||
                boolean christmas = HolidayUtil.getCurrentHoliday() == Holiday.CHRISTMAS;
 | 
			
		||||
                String label = turtle.getLabel( stack );
 | 
			
		||||
                // TODO make upside down turtle items render properly (currently inivisible)
 | 
			
		||||
                //boolean flip = label != null && (label.equals("Dinnerbone") || label.equals("Grumm"));
 | 
			
		||||
                boolean flip = false;
 | 
			
		||||
                TurtleModelCombination combo = new TurtleModelCombination( colour != -1, leftUpgrade, rightUpgrade, overlay, christmas, flip );
 | 
			
		||||
 | 
			
		||||
                BakedModel model = cachedModels.get( combo );
 | 
			
		||||
                if( model == null )
 | 
			
		||||
                {
 | 
			
		||||
                    cachedModels.put( combo, model = buildModel( combo ) );
 | 
			
		||||
                }
 | 
			
		||||
                return model;
 | 
			
		||||
            }
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private BakedModel buildModel( TurtleModelCombination combo )
 | 
			
		||||
    {
 | 
			
		||||
        MinecraftClient mc = MinecraftClient.getInstance();
 | 
			
		||||
        BakedModelManager modelManager = mc.getItemRenderer()
 | 
			
		||||
            .getModels()
 | 
			
		||||
            .getModelManager();
 | 
			
		||||
        ModelIdentifier overlayModelLocation = TileEntityTurtleRenderer.getTurtleOverlayModel( combo.overlay, combo.christmas );
 | 
			
		||||
 | 
			
		||||
        BakedModel baseModel = combo.colour ? colourModel : familyModel;
 | 
			
		||||
        BakedModel overlayModel = overlayModelLocation != null ? modelManager.getModel( overlayModelLocation ) : null;
 | 
			
		||||
        AffineTransformation transform = combo.flip ? flip : identity;
 | 
			
		||||
        TransformedModel leftModel = combo.leftUpgrade != null ? combo.leftUpgrade.getModel( null, TurtleSide.LEFT ) : null;
 | 
			
		||||
        TransformedModel rightModel = combo.rightUpgrade != null ? combo.rightUpgrade.getModel( null, TurtleSide.RIGHT ) : null;
 | 
			
		||||
        return new TurtleMultiModel( baseModel, overlayModel, transform, leftModel, rightModel );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    @Override
 | 
			
		||||
    @Deprecated
 | 
			
		||||
    public List<BakedQuad> getQuads( BlockState state, Direction facing, @Nonnull Random rand )
 | 
			
		||||
    {
 | 
			
		||||
        return familyModel.getQuads( state, facing, rand );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean useAmbientOcclusion()
 | 
			
		||||
    {
 | 
			
		||||
        return familyModel.useAmbientOcclusion();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean hasDepth()
 | 
			
		||||
    {
 | 
			
		||||
        return familyModel.hasDepth();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSideLit()
 | 
			
		||||
    {
 | 
			
		||||
        return familyModel.isSideLit();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isBuiltin()
 | 
			
		||||
    {
 | 
			
		||||
        return familyModel.isBuiltin();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    @Override
 | 
			
		||||
    @Deprecated
 | 
			
		||||
    public Sprite getSprite()
 | 
			
		||||
    {
 | 
			
		||||
        return familyModel.getSprite();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    @Override
 | 
			
		||||
    @Deprecated
 | 
			
		||||
    public ModelTransformation getTransformation()
 | 
			
		||||
    {
 | 
			
		||||
        return familyModel.getTransformation();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    @Override
 | 
			
		||||
    public ModelOverrideList getOverrides()
 | 
			
		||||
    {
 | 
			
		||||
        return overrides;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static class TurtleModelCombination
 | 
			
		||||
    {
 | 
			
		||||
        final boolean colour;
 | 
			
		||||
        final ITurtleUpgrade leftUpgrade;
 | 
			
		||||
        final ITurtleUpgrade rightUpgrade;
 | 
			
		||||
        final Identifier overlay;
 | 
			
		||||
        final boolean christmas;
 | 
			
		||||
        final boolean flip;
 | 
			
		||||
 | 
			
		||||
        TurtleModelCombination( boolean colour, ITurtleUpgrade leftUpgrade, ITurtleUpgrade rightUpgrade, Identifier overlay, boolean christmas,
 | 
			
		||||
                                boolean flip )
 | 
			
		||||
        {
 | 
			
		||||
            this.colour = colour;
 | 
			
		||||
            this.leftUpgrade = leftUpgrade;
 | 
			
		||||
            this.rightUpgrade = rightUpgrade;
 | 
			
		||||
            this.overlay = overlay;
 | 
			
		||||
            this.christmas = christmas;
 | 
			
		||||
            this.flip = flip;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        @Override
 | 
			
		||||
        public int hashCode()
 | 
			
		||||
        {
 | 
			
		||||
            final int prime = 31;
 | 
			
		||||
            int result = 0;
 | 
			
		||||
            result = prime * result + (colour ? 1 : 0);
 | 
			
		||||
            result = prime * result + (leftUpgrade != null ? leftUpgrade.hashCode() : 0);
 | 
			
		||||
            result = prime * result + (rightUpgrade != null ? rightUpgrade.hashCode() : 0);
 | 
			
		||||
            result = prime * result + (overlay != null ? overlay.hashCode() : 0);
 | 
			
		||||
            result = prime * result + (christmas ? 1 : 0);
 | 
			
		||||
            result = prime * result + (flip ? 1 : 0);
 | 
			
		||||
            return result;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        @Override
 | 
			
		||||
        public boolean equals( Object other )
 | 
			
		||||
        {
 | 
			
		||||
            if( other == this )
 | 
			
		||||
            {
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
            if( !(other instanceof TurtleModelCombination) )
 | 
			
		||||
            {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            TurtleModelCombination otherCombo = (TurtleModelCombination) other;
 | 
			
		||||
            return otherCombo.colour == colour && otherCombo.leftUpgrade == leftUpgrade && otherCombo.rightUpgrade == rightUpgrade && Objects.equal(
 | 
			
		||||
                otherCombo.overlay, overlay ) && otherCombo.christmas == christmas && otherCombo.flip == flip;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,35 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
package dan200.computercraft.core.apis;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.lua.ILuaAPIFactory;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import java.util.Collection;
 | 
			
		||||
import java.util.Collections;
 | 
			
		||||
import java.util.LinkedHashSet;
 | 
			
		||||
import java.util.Objects;
 | 
			
		||||
 | 
			
		||||
public final class ApiFactories
 | 
			
		||||
{
 | 
			
		||||
    private ApiFactories()
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static final Collection<ILuaAPIFactory> factories = new LinkedHashSet<>();
 | 
			
		||||
    private static final Collection<ILuaAPIFactory> factoriesView = Collections.unmodifiableCollection( factories );
 | 
			
		||||
 | 
			
		||||
    public static synchronized void register( @Nonnull ILuaAPIFactory factory )
 | 
			
		||||
    {
 | 
			
		||||
        Objects.requireNonNull( factory, "provider cannot be null" );
 | 
			
		||||
        factories.add( factory );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static Iterable<ILuaAPIFactory> getAll()
 | 
			
		||||
    {
 | 
			
		||||
        return factoriesView;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,147 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
package dan200.computercraft.core.apis;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.filesystem.IMount;
 | 
			
		||||
import dan200.computercraft.api.filesystem.IWritableMount;
 | 
			
		||||
import dan200.computercraft.api.peripheral.IComputerAccess;
 | 
			
		||||
import dan200.computercraft.api.peripheral.IWorkMonitor;
 | 
			
		||||
import dan200.computercraft.core.filesystem.FileSystem;
 | 
			
		||||
import dan200.computercraft.core.filesystem.FileSystemException;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import java.util.HashSet;
 | 
			
		||||
import java.util.Objects;
 | 
			
		||||
import java.util.Set;
 | 
			
		||||
 | 
			
		||||
public abstract class ComputerAccess implements IComputerAccess
 | 
			
		||||
{
 | 
			
		||||
    private final IAPIEnvironment environment;
 | 
			
		||||
    private final Set<String> mounts = new HashSet<>();
 | 
			
		||||
 | 
			
		||||
    protected ComputerAccess( IAPIEnvironment environment )
 | 
			
		||||
    {
 | 
			
		||||
        this.environment = environment;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void unmountAll()
 | 
			
		||||
    {
 | 
			
		||||
        FileSystem fileSystem = environment.getFileSystem();
 | 
			
		||||
        for( String mount : mounts )
 | 
			
		||||
        {
 | 
			
		||||
            fileSystem.unmount( mount );
 | 
			
		||||
        }
 | 
			
		||||
        mounts.clear();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public synchronized String mount( @Nonnull String desiredLoc, @Nonnull IMount mount, @Nonnull String driveName )
 | 
			
		||||
    {
 | 
			
		||||
        Objects.requireNonNull( desiredLoc, "desiredLocation cannot be null" );
 | 
			
		||||
        Objects.requireNonNull( mount, "mount cannot be null" );
 | 
			
		||||
        Objects.requireNonNull( driveName, "driveName cannot be null" );
 | 
			
		||||
 | 
			
		||||
        // Mount the location
 | 
			
		||||
        String location;
 | 
			
		||||
        FileSystem fileSystem = environment.getFileSystem();
 | 
			
		||||
        if( fileSystem == null ) throw new IllegalStateException( "File system has not been created" );
 | 
			
		||||
 | 
			
		||||
        synchronized( fileSystem )
 | 
			
		||||
        {
 | 
			
		||||
            location = findFreeLocation( desiredLoc );
 | 
			
		||||
            if( location != null )
 | 
			
		||||
            {
 | 
			
		||||
                try
 | 
			
		||||
                {
 | 
			
		||||
                    fileSystem.mount( driveName, location, mount );
 | 
			
		||||
                }
 | 
			
		||||
                catch( FileSystemException ignored )
 | 
			
		||||
                {
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if( location != null ) mounts.add( location );
 | 
			
		||||
        return location;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public synchronized String mountWritable( @Nonnull String desiredLoc, @Nonnull IWritableMount mount, @Nonnull String driveName )
 | 
			
		||||
    {
 | 
			
		||||
        Objects.requireNonNull( desiredLoc, "desiredLocation cannot be null" );
 | 
			
		||||
        Objects.requireNonNull( mount, "mount cannot be null" );
 | 
			
		||||
        Objects.requireNonNull( driveName, "driveName cannot be null" );
 | 
			
		||||
 | 
			
		||||
        // Mount the location
 | 
			
		||||
        String location;
 | 
			
		||||
        FileSystem fileSystem = environment.getFileSystem();
 | 
			
		||||
        if( fileSystem == null ) throw new IllegalStateException( "File system has not been created" );
 | 
			
		||||
 | 
			
		||||
        synchronized( fileSystem )
 | 
			
		||||
        {
 | 
			
		||||
            location = findFreeLocation( desiredLoc );
 | 
			
		||||
            if( location != null )
 | 
			
		||||
            {
 | 
			
		||||
                try
 | 
			
		||||
                {
 | 
			
		||||
                    fileSystem.mountWritable( driveName, location, mount );
 | 
			
		||||
                }
 | 
			
		||||
                catch( FileSystemException ignored )
 | 
			
		||||
                {
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if( location != null ) mounts.add( location );
 | 
			
		||||
        return location;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void unmount( String location )
 | 
			
		||||
    {
 | 
			
		||||
        if( location == null ) return;
 | 
			
		||||
        if( !mounts.contains( location ) ) throw new IllegalStateException( "You didn't mount this location" );
 | 
			
		||||
 | 
			
		||||
        environment.getFileSystem().unmount( location );
 | 
			
		||||
        mounts.remove( location );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getID()
 | 
			
		||||
    {
 | 
			
		||||
        return environment.getComputerID();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void queueEvent( @Nonnull String event, Object... arguments )
 | 
			
		||||
    {
 | 
			
		||||
        Objects.requireNonNull( event, "event cannot be null" );
 | 
			
		||||
        environment.queueEvent( event, arguments );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    @Override
 | 
			
		||||
    public IWorkMonitor getMainThreadMonitor()
 | 
			
		||||
    {
 | 
			
		||||
        return environment.getMainThreadMonitor();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private String findFreeLocation( String desiredLoc )
 | 
			
		||||
    {
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            FileSystem fileSystem = environment.getFileSystem();
 | 
			
		||||
            if( !fileSystem.exists( desiredLoc ) ) return desiredLoc;
 | 
			
		||||
 | 
			
		||||
            // We used to check foo2, foo3, foo4, etc here but the disk drive does this itself now
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
        catch( FileSystemException e )
 | 
			
		||||
        {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,508 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
package dan200.computercraft.core.apis;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.lua.IArguments;
 | 
			
		||||
import dan200.computercraft.api.lua.ILuaAPI;
 | 
			
		||||
import dan200.computercraft.api.lua.LuaException;
 | 
			
		||||
import dan200.computercraft.api.lua.LuaFunction;
 | 
			
		||||
import dan200.computercraft.core.apis.handles.BinaryReadableHandle;
 | 
			
		||||
import dan200.computercraft.core.apis.handles.BinaryWritableHandle;
 | 
			
		||||
import dan200.computercraft.core.apis.handles.EncodedReadableHandle;
 | 
			
		||||
import dan200.computercraft.core.apis.handles.EncodedWritableHandle;
 | 
			
		||||
import dan200.computercraft.core.filesystem.FileSystem;
 | 
			
		||||
import dan200.computercraft.core.filesystem.FileSystemException;
 | 
			
		||||
import dan200.computercraft.core.filesystem.FileSystemWrapper;
 | 
			
		||||
import dan200.computercraft.core.tracking.TrackingField;
 | 
			
		||||
 | 
			
		||||
import java.io.BufferedReader;
 | 
			
		||||
import java.io.BufferedWriter;
 | 
			
		||||
import java.nio.channels.ReadableByteChannel;
 | 
			
		||||
import java.nio.channels.WritableByteChannel;
 | 
			
		||||
import java.nio.file.attribute.BasicFileAttributes;
 | 
			
		||||
import java.nio.file.attribute.FileTime;
 | 
			
		||||
import java.util.HashMap;
 | 
			
		||||
import java.util.Map;
 | 
			
		||||
import java.util.OptionalLong;
 | 
			
		||||
import java.util.function.Function;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * The FS API allows you to manipulate files and the filesystem.
 | 
			
		||||
 *
 | 
			
		||||
 * @cc.module fs
 | 
			
		||||
 */
 | 
			
		||||
public class FSAPI implements ILuaAPI
 | 
			
		||||
{
 | 
			
		||||
    private final IAPIEnvironment environment;
 | 
			
		||||
    private FileSystem fileSystem = null;
 | 
			
		||||
 | 
			
		||||
    public FSAPI( IAPIEnvironment env )
 | 
			
		||||
    {
 | 
			
		||||
        environment = env;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String[] getNames()
 | 
			
		||||
    {
 | 
			
		||||
        return new String[] { "fs" };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void startup()
 | 
			
		||||
    {
 | 
			
		||||
        fileSystem = environment.getFileSystem();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void shutdown()
 | 
			
		||||
    {
 | 
			
		||||
        fileSystem = null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns a list of files in a directory.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path The path to list.
 | 
			
		||||
     * @return A table with a list of files in the directory.
 | 
			
		||||
     * @throws LuaException If the path doesn't exist.
 | 
			
		||||
     */
 | 
			
		||||
    @LuaFunction
 | 
			
		||||
    public final String[] list( String path ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        environment.addTrackingChange( TrackingField.FS_OPS );
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            return fileSystem.list( path );
 | 
			
		||||
        }
 | 
			
		||||
        catch( FileSystemException e )
 | 
			
		||||
        {
 | 
			
		||||
            throw new LuaException( e.getMessage() );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Combines several parts of a path into one full path, adding separators as
 | 
			
		||||
     * needed.
 | 
			
		||||
     *
 | 
			
		||||
     * @param arguments The paths to combine.
 | 
			
		||||
     * @return The new path, with separators added between parts as needed.
 | 
			
		||||
     * @throws LuaException On argument errors.
 | 
			
		||||
     * @cc.tparam string path The first part of the path. For example, a parent directory path.
 | 
			
		||||
     * @cc.tparam string ... Additional parts of the path to combine.
 | 
			
		||||
     */
 | 
			
		||||
    @LuaFunction
 | 
			
		||||
    public final String combine( IArguments arguments ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        StringBuilder result = new StringBuilder();
 | 
			
		||||
        result.append( FileSystem.sanitizePath( arguments.getString( 0 ), true ) );
 | 
			
		||||
 | 
			
		||||
        for( int i = 1, n = arguments.count(); i < n; i++ )
 | 
			
		||||
        {
 | 
			
		||||
            String part = FileSystem.sanitizePath( arguments.getString( i ), true );
 | 
			
		||||
            if( result.length() != 0 && !part.isEmpty() ) result.append( '/' );
 | 
			
		||||
            result.append( part );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return FileSystem.sanitizePath( result.toString(), true );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the file name portion of a path.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path The path to get the name from.
 | 
			
		||||
     * @return The final part of the path (the file name).
 | 
			
		||||
     */
 | 
			
		||||
    @LuaFunction
 | 
			
		||||
    public final String getName( String path )
 | 
			
		||||
    {
 | 
			
		||||
        return FileSystem.getName( path );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the parent directory portion of a path.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path The path to get the directory from.
 | 
			
		||||
     * @return The path with the final part removed (the parent directory).
 | 
			
		||||
     */
 | 
			
		||||
    @LuaFunction
 | 
			
		||||
    public final String getDir( String path )
 | 
			
		||||
    {
 | 
			
		||||
        return FileSystem.getDirectory( path );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the size of the specified file.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path The file to get the file size of.
 | 
			
		||||
     * @return The size of the file, in bytes.
 | 
			
		||||
     * @throws LuaException If the path doesn't exist.
 | 
			
		||||
     */
 | 
			
		||||
    @LuaFunction
 | 
			
		||||
    public final long getSize( String path ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            return fileSystem.getSize( path );
 | 
			
		||||
        }
 | 
			
		||||
        catch( FileSystemException e )
 | 
			
		||||
        {
 | 
			
		||||
            throw new LuaException( e.getMessage() );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns whether the specified path exists.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path The path to check the existence of.
 | 
			
		||||
     * @return Whether the path exists.
 | 
			
		||||
     */
 | 
			
		||||
    @LuaFunction
 | 
			
		||||
    public final boolean exists( String path )
 | 
			
		||||
    {
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            return fileSystem.exists( path );
 | 
			
		||||
        }
 | 
			
		||||
        catch( FileSystemException e )
 | 
			
		||||
        {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns whether the specified path is a directory.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path The path to check.
 | 
			
		||||
     * @return Whether the path is a directory.
 | 
			
		||||
     */
 | 
			
		||||
    @LuaFunction
 | 
			
		||||
    public final boolean isDir( String path )
 | 
			
		||||
    {
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            return fileSystem.isDir( path );
 | 
			
		||||
        }
 | 
			
		||||
        catch( FileSystemException e )
 | 
			
		||||
        {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns whether a path is read-only.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path The path to check.
 | 
			
		||||
     * @return Whether the path cannot be written to.
 | 
			
		||||
     */
 | 
			
		||||
    @LuaFunction
 | 
			
		||||
    public final boolean isReadOnly( String path )
 | 
			
		||||
    {
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            return fileSystem.isReadOnly( path );
 | 
			
		||||
        }
 | 
			
		||||
        catch( FileSystemException e )
 | 
			
		||||
        {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates a directory, and any missing parents, at the specified path.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path The path to the directory to create.
 | 
			
		||||
     * @throws LuaException If the directory couldn't be created.
 | 
			
		||||
     */
 | 
			
		||||
    @LuaFunction
 | 
			
		||||
    public final void makeDir( String path ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            environment.addTrackingChange( TrackingField.FS_OPS );
 | 
			
		||||
            fileSystem.makeDir( path );
 | 
			
		||||
        }
 | 
			
		||||
        catch( FileSystemException e )
 | 
			
		||||
        {
 | 
			
		||||
            throw new LuaException( e.getMessage() );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Moves a file or directory from one path to another.
 | 
			
		||||
     *
 | 
			
		||||
     * Any parent directories are created as needed.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path The current file or directory to move from.
 | 
			
		||||
     * @param dest The destination path for the file or directory.
 | 
			
		||||
     * @throws LuaException If the file or directory couldn't be moved.
 | 
			
		||||
     */
 | 
			
		||||
    @LuaFunction
 | 
			
		||||
    public final void move( String path, String dest ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            environment.addTrackingChange( TrackingField.FS_OPS );
 | 
			
		||||
            fileSystem.move( path, dest );
 | 
			
		||||
        }
 | 
			
		||||
        catch( FileSystemException e )
 | 
			
		||||
        {
 | 
			
		||||
            throw new LuaException( e.getMessage() );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Copies a file or directory to a new path.
 | 
			
		||||
     *
 | 
			
		||||
     * Any parent directories are created as needed.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path The file or directory to copy.
 | 
			
		||||
     * @param dest The path to the destination file or directory.
 | 
			
		||||
     * @throws LuaException If the file or directory couldn't be copied.
 | 
			
		||||
     */
 | 
			
		||||
    @LuaFunction
 | 
			
		||||
    public final void copy( String path, String dest ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            environment.addTrackingChange( TrackingField.FS_OPS );
 | 
			
		||||
            fileSystem.copy( path, dest );
 | 
			
		||||
        }
 | 
			
		||||
        catch( FileSystemException e )
 | 
			
		||||
        {
 | 
			
		||||
            throw new LuaException( e.getMessage() );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Deletes a file or directory.
 | 
			
		||||
     *
 | 
			
		||||
     * If the path points to a directory, all of the enclosed files and
 | 
			
		||||
     * subdirectories are also deleted.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path The path to the file or directory to delete.
 | 
			
		||||
     * @throws LuaException If the file or directory couldn't be deleted.
 | 
			
		||||
     */
 | 
			
		||||
    @LuaFunction
 | 
			
		||||
    public final void delete( String path ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            environment.addTrackingChange( TrackingField.FS_OPS );
 | 
			
		||||
            fileSystem.delete( path );
 | 
			
		||||
        }
 | 
			
		||||
        catch( FileSystemException e )
 | 
			
		||||
        {
 | 
			
		||||
            throw new LuaException( e.getMessage() );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // FIXME: Add individual handle type documentation
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Opens a file for reading or writing at a path.
 | 
			
		||||
     *
 | 
			
		||||
     * The mode parameter can be {@code r} to read, {@code w} to write (deleting
 | 
			
		||||
     * all contents), or {@code a} to append (keeping contents). If {@code b} is
 | 
			
		||||
     * added to the end, the file will be opened in binary mode; otherwise, it's
 | 
			
		||||
     * opened in text mode.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path The path to the file to open.
 | 
			
		||||
     * @param mode The mode to open the file with.
 | 
			
		||||
     * @return A file handle object for the file, or {@code nil} + an error message on error.
 | 
			
		||||
     * @throws LuaException If an invalid mode was specified.
 | 
			
		||||
     * @cc.treturn [1] table A file handle object for the file.
 | 
			
		||||
     * @cc.treturn [2] nil If the file does not exist, or cannot be opened.
 | 
			
		||||
     * @cc.treturn string|nil A message explaining why the file cannot be opened.
 | 
			
		||||
     */
 | 
			
		||||
    @LuaFunction
 | 
			
		||||
    public final Object[] open( String path, String mode ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        environment.addTrackingChange( TrackingField.FS_OPS );
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            switch( mode )
 | 
			
		||||
            {
 | 
			
		||||
                case "r":
 | 
			
		||||
                {
 | 
			
		||||
                    // Open the file for reading, then create a wrapper around the reader
 | 
			
		||||
                    FileSystemWrapper<BufferedReader> reader = fileSystem.openForRead( path, EncodedReadableHandle::openUtf8 );
 | 
			
		||||
                    return new Object[] { new EncodedReadableHandle( reader.get(), reader ) };
 | 
			
		||||
                }
 | 
			
		||||
                case "w":
 | 
			
		||||
                {
 | 
			
		||||
                    // Open the file for writing, then create a wrapper around the writer
 | 
			
		||||
                    FileSystemWrapper<BufferedWriter> writer = fileSystem.openForWrite( path, false, EncodedWritableHandle::openUtf8 );
 | 
			
		||||
                    return new Object[] { new EncodedWritableHandle( writer.get(), writer ) };
 | 
			
		||||
                }
 | 
			
		||||
                case "a":
 | 
			
		||||
                {
 | 
			
		||||
                    // Open the file for appending, then create a wrapper around the writer
 | 
			
		||||
                    FileSystemWrapper<BufferedWriter> writer = fileSystem.openForWrite( path, true, EncodedWritableHandle::openUtf8 );
 | 
			
		||||
                    return new Object[] { new EncodedWritableHandle( writer.get(), writer ) };
 | 
			
		||||
                }
 | 
			
		||||
                case "rb":
 | 
			
		||||
                    // Open the file for binary reading, then create a wrapper around the reader
 | 
			
		||||
                    FileSystemWrapper<ReadableByteChannel> reader = fileSystem.openForRead( path, Function.identity() );
 | 
			
		||||
                    return new Object[] { BinaryReadableHandle.of( reader.get(), reader ) };
 | 
			
		||||
                case "wb":
 | 
			
		||||
                {
 | 
			
		||||
                    // Open the file for binary writing, then create a wrapper around the writer
 | 
			
		||||
                    FileSystemWrapper<WritableByteChannel> writer = fileSystem.openForWrite( path, false, Function.identity() );
 | 
			
		||||
                    return new Object[] { BinaryWritableHandle.of( writer.get(), writer ) };
 | 
			
		||||
                }
 | 
			
		||||
                case "ab":
 | 
			
		||||
                    // Open the file for binary appending, then create a wrapper around the reader
 | 
			
		||||
                    FileSystemWrapper<WritableByteChannel> writer = fileSystem.openForWrite( path, true, Function.identity() );
 | 
			
		||||
                    return new Object[] { BinaryWritableHandle.of( writer.get(), writer ) };
 | 
			
		||||
                default:
 | 
			
		||||
                    throw new LuaException( "Unsupported mode" );
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        catch( FileSystemException e )
 | 
			
		||||
        {
 | 
			
		||||
            return new Object[] { null, e.getMessage() };
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the name of the mount that the specified path is located on.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path The path to get the drive of.
 | 
			
		||||
     * @return The name of the drive that the file is on; e.g. {@code hdd} for local files, or {@code rom} for ROM files.
 | 
			
		||||
     * @throws LuaException If the path doesn't exist.
 | 
			
		||||
     * @cc.treturn string The name of the drive that the file is on; e.g. {@code hdd} for local files, or {@code rom} for ROM files.
 | 
			
		||||
     */
 | 
			
		||||
    @LuaFunction
 | 
			
		||||
    public final Object[] getDrive( String path ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            return fileSystem.exists( path ) ? new Object[] { fileSystem.getMountLabel( path ) } : null;
 | 
			
		||||
        }
 | 
			
		||||
        catch( FileSystemException e )
 | 
			
		||||
        {
 | 
			
		||||
            throw new LuaException( e.getMessage() );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the amount of free space available on the drive the path is
 | 
			
		||||
     * located on.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path The path to check the free space for.
 | 
			
		||||
     * @return The amount of free space available, in bytes.
 | 
			
		||||
     * @throws LuaException If the path doesn't exist.
 | 
			
		||||
     * @cc.treturn number|"unlimited" The amount of free space available, in bytes, or "unlimited".
 | 
			
		||||
     */
 | 
			
		||||
    @LuaFunction
 | 
			
		||||
    public final Object getFreeSpace( String path ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            long freeSpace = fileSystem.getFreeSpace( path );
 | 
			
		||||
            return freeSpace >= 0 ? freeSpace : "unlimited";
 | 
			
		||||
        }
 | 
			
		||||
        catch( FileSystemException e )
 | 
			
		||||
        {
 | 
			
		||||
            throw new LuaException( e.getMessage() );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Searches for files matching a string with wildcards.
 | 
			
		||||
     *
 | 
			
		||||
     * This string is formatted like a normal path string, but can include any
 | 
			
		||||
     * number of wildcards ({@code *}) to look for files matching anything.
 | 
			
		||||
     * For example, {@code rom/* /command*} will look for any path starting with
 | 
			
		||||
     * {@code command} inside any subdirectory of {@code /rom}.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path The wildcard-qualified path to search for.
 | 
			
		||||
     * @return A list of paths that match the search string.
 | 
			
		||||
     * @throws LuaException If the path doesn't exist.
 | 
			
		||||
     */
 | 
			
		||||
    @LuaFunction
 | 
			
		||||
    public final String[] find( String path ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            environment.addTrackingChange( TrackingField.FS_OPS );
 | 
			
		||||
            return fileSystem.find( path );
 | 
			
		||||
        }
 | 
			
		||||
        catch( FileSystemException e )
 | 
			
		||||
        {
 | 
			
		||||
            throw new LuaException( e.getMessage() );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns true if a path is mounted to the parent filesystem.
 | 
			
		||||
     *
 | 
			
		||||
     * The root filesystem "/" is considered a mount, along with disk folders and the rom folder. Other programs
 | 
			
		||||
     * (such as network shares) can extend this to make other mount types by correctly assigning their return value for
 | 
			
		||||
     * getDrive.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path The path of the drive to get.
 | 
			
		||||
     * @return The drive's capacity.
 | 
			
		||||
     * @throws LuaException If the capacity cannot be determined.
 | 
			
		||||
     * @cc.treturn number|nil This drive's capacity. This will be nil for "read-only" drives, such as the ROM or
 | 
			
		||||
     * treasure disks.
 | 
			
		||||
     */
 | 
			
		||||
    @LuaFunction
 | 
			
		||||
    public final Object getCapacity( String path ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            OptionalLong capacity = fileSystem.getCapacity( path );
 | 
			
		||||
            return capacity.isPresent() ? capacity.getAsLong() : null;
 | 
			
		||||
        }
 | 
			
		||||
        catch( FileSystemException e )
 | 
			
		||||
        {
 | 
			
		||||
            throw new LuaException( e.getMessage() );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get attributes about a specific file or folder.
 | 
			
		||||
     *
 | 
			
		||||
     * The returned attributes table contains information about the size of the file, whether it is a directory,
 | 
			
		||||
     * when it was created and last modified, and whether it is read only.
 | 
			
		||||
     *
 | 
			
		||||
     * The creation and modification times are given as the number of milliseconds since the UNIX epoch. This may be
 | 
			
		||||
     * given to {@link OSAPI#date} in order to convert it to more usable form.
 | 
			
		||||
     *
 | 
			
		||||
     * @param path The path to get attributes for.
 | 
			
		||||
     * @return The resulting attributes.
 | 
			
		||||
     * @throws LuaException If the path does not exist.
 | 
			
		||||
     * @cc.treturn { size = number, isDir = boolean, isReadOnly = boolean, created = number, modified = number } The resulting attributes.
 | 
			
		||||
     * @see #getSize If you only care about the file's size.
 | 
			
		||||
     * @see #isDir If you only care whether a path is a directory or not.
 | 
			
		||||
     */
 | 
			
		||||
    @LuaFunction
 | 
			
		||||
    public final Map<String, Object> attributes( String path ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            BasicFileAttributes attributes = fileSystem.getAttributes( path );
 | 
			
		||||
            Map<String, Object> result = new HashMap<>();
 | 
			
		||||
            result.put( "modification", getFileTime( attributes.lastModifiedTime() ) );
 | 
			
		||||
            result.put( "modified", getFileTime( attributes.lastModifiedTime() ) );
 | 
			
		||||
            result.put( "created", getFileTime( attributes.creationTime() ) );
 | 
			
		||||
            result.put( "size", attributes.isDirectory() ? 0 : attributes.size() );
 | 
			
		||||
            result.put( "isDir", attributes.isDirectory() );
 | 
			
		||||
            result.put( "isReadOnly", fileSystem.isReadOnly( path ) );
 | 
			
		||||
            return result;
 | 
			
		||||
        }
 | 
			
		||||
        catch( FileSystemException e )
 | 
			
		||||
        {
 | 
			
		||||
            throw new LuaException( e.getMessage() );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static long getFileTime( FileTime time )
 | 
			
		||||
    {
 | 
			
		||||
        return time == null ? 0 : time.toMillis();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,34 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
package dan200.computercraft.core.apis;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.api.lua.LuaException;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A Lua exception which does not contain its stack trace.
 | 
			
		||||
 */
 | 
			
		||||
public class FastLuaException extends LuaException
 | 
			
		||||
{
 | 
			
		||||
    private static final long serialVersionUID = 5957864899303561143L;
 | 
			
		||||
 | 
			
		||||
    public FastLuaException( @Nullable String message )
 | 
			
		||||
    {
 | 
			
		||||
        super( message );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public FastLuaException( @Nullable String message, int level )
 | 
			
		||||
    {
 | 
			
		||||
        super( message, level );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public synchronized Throwable fillInStackTrace()
 | 
			
		||||
    {
 | 
			
		||||
        return this;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,214 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of ComputerCraft - http://www.computercraft.info
 | 
			
		||||
 * Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
 | 
			
		||||
 * Send enquiries to dratcliffe@gmail.com
 | 
			
		||||
 */
 | 
			
		||||
package dan200.computercraft.core.apis;
 | 
			
		||||
 | 
			
		||||
import dan200.computercraft.ComputerCraft;
 | 
			
		||||
import dan200.computercraft.api.lua.IArguments;
 | 
			
		||||
import dan200.computercraft.api.lua.ILuaAPI;
 | 
			
		||||
import dan200.computercraft.api.lua.LuaException;
 | 
			
		||||
import dan200.computercraft.api.lua.LuaFunction;
 | 
			
		||||
import dan200.computercraft.core.apis.http.*;
 | 
			
		||||
import dan200.computercraft.core.apis.http.request.HttpRequest;
 | 
			
		||||
import dan200.computercraft.core.apis.http.websocket.Websocket;
 | 
			
		||||
import io.netty.handler.codec.http.DefaultHttpHeaders;
 | 
			
		||||
import io.netty.handler.codec.http.HttpHeaderNames;
 | 
			
		||||
import io.netty.handler.codec.http.HttpHeaders;
 | 
			
		||||
import io.netty.handler.codec.http.HttpMethod;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
import java.net.URI;
 | 
			
		||||
import java.util.Collections;
 | 
			
		||||
import java.util.Locale;
 | 
			
		||||
import java.util.Map;
 | 
			
		||||
import java.util.Optional;
 | 
			
		||||
 | 
			
		||||
import static dan200.computercraft.core.apis.TableHelper.*;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * The http library allows communicating with web servers, sending and receiving data from them.
 | 
			
		||||
 *
 | 
			
		||||
 * @cc.module http
 | 
			
		||||
 * @hidden
 | 
			
		||||
 */
 | 
			
		||||
public class HTTPAPI implements ILuaAPI
 | 
			
		||||
{
 | 
			
		||||
    private final IAPIEnvironment apiEnvironment;
 | 
			
		||||
 | 
			
		||||
    private final ResourceGroup<CheckUrl> checkUrls = new ResourceGroup<>( ResourceGroup.DEFAULT );
 | 
			
		||||
    private final ResourceGroup<HttpRequest> requests = new ResourceQueue<>( () -> ComputerCraft.httpMaxRequests );
 | 
			
		||||
    private final ResourceGroup<Websocket> websockets = new ResourceGroup<>( () -> ComputerCraft.httpMaxWebsockets );
 | 
			
		||||
 | 
			
		||||
    public HTTPAPI( IAPIEnvironment environment )
 | 
			
		||||
    {
 | 
			
		||||
        apiEnvironment = environment;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String[] getNames()
 | 
			
		||||
    {
 | 
			
		||||
        return new String[] { "http" };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void startup()
 | 
			
		||||
    {
 | 
			
		||||
        checkUrls.startup();
 | 
			
		||||
        requests.startup();
 | 
			
		||||
        websockets.startup();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void shutdown()
 | 
			
		||||
    {
 | 
			
		||||
        checkUrls.shutdown();
 | 
			
		||||
        requests.shutdown();
 | 
			
		||||
        websockets.shutdown();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update()
 | 
			
		||||
    {
 | 
			
		||||
        // It's rather ugly to run this here, but we need to clean up
 | 
			
		||||
        // resources as often as possible to reduce blocking.
 | 
			
		||||
        Resource.cleanup();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @LuaFunction
 | 
			
		||||
    public final Object[] request( IArguments args ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        String address, postString, requestMethod;
 | 
			
		||||
        Map<?, ?> headerTable;
 | 
			
		||||
        boolean binary, redirect;
 | 
			
		||||
 | 
			
		||||
        if( args.get( 0 ) instanceof Map )
 | 
			
		||||
        {
 | 
			
		||||
            Map<?, ?> options = args.getTable( 0 );
 | 
			
		||||
            address = getStringField( options, "url" );
 | 
			
		||||
            postString = optStringField( options, "body", null );
 | 
			
		||||
            headerTable = optTableField( options, "headers", Collections.emptyMap() );
 | 
			
		||||
            binary = optBooleanField( options, "binary", false );
 | 
			
		||||
            requestMethod = optStringField( options, "method", null );
 | 
			
		||||
            redirect = optBooleanField( options, "redirect", true );
 | 
			
		||||
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            // Get URL and post information
 | 
			
		||||
            address = args.getString( 0 );
 | 
			
		||||
            postString = args.optString( 1, null );
 | 
			
		||||
            headerTable = args.optTable( 2, Collections.emptyMap() );
 | 
			
		||||
            binary = args.optBoolean( 3, false );
 | 
			
		||||
            requestMethod = null;
 | 
			
		||||
            redirect = true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        HttpHeaders headers = getHeaders( headerTable );
 | 
			
		||||
 | 
			
		||||
        HttpMethod httpMethod;
 | 
			
		||||
        if( requestMethod == null )
 | 
			
		||||
        {
 | 
			
		||||
            httpMethod = postString == null ? HttpMethod.GET : HttpMethod.POST;
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            httpMethod = HttpMethod.valueOf( requestMethod.toUpperCase( Locale.ROOT ) );
 | 
			
		||||
            if( httpMethod == null || requestMethod.equalsIgnoreCase( "CONNECT" ) )
 | 
			
		||||
            {
 | 
			
		||||
                throw new LuaException( "Unsupported HTTP method" );
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            URI uri = HttpRequest.checkUri( address );
 | 
			
		||||
            HttpRequest request = new HttpRequest( requests, apiEnvironment, address, postString, headers, binary, redirect );
 | 
			
		||||
 | 
			
		||||
            // Make the request
 | 
			
		||||
            if( !request.queue( r -> r.request( uri, httpMethod ) ) )
 | 
			
		||||
            {
 | 
			
		||||
                throw new LuaException( "Too many ongoing HTTP requests" );
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return new Object[] { true };
 | 
			
		||||
        }
 | 
			
		||||
        catch( HTTPRequestException e )
 | 
			
		||||
        {
 | 
			
		||||
            return new Object[] { false, e.getMessage() };
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @LuaFunction
 | 
			
		||||
    public final Object[] checkURL( String address ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            URI uri = HttpRequest.checkUri( address );
 | 
			
		||||
            if( !new CheckUrl( checkUrls, apiEnvironment, address, uri ).queue( CheckUrl::run ) )
 | 
			
		||||
            {
 | 
			
		||||
                throw new LuaException( "Too many ongoing checkUrl calls" );
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return new Object[] { true };
 | 
			
		||||
        }
 | 
			
		||||
        catch( HTTPRequestException e )
 | 
			
		||||
        {
 | 
			
		||||
            return new Object[] { false, e.getMessage() };
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @LuaFunction
 | 
			
		||||
    public final Object[] websocket( String address, Optional<Map<?, ?>> headerTbl ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        if( !ComputerCraft.httpWebsocketEnabled )
 | 
			
		||||
        {
 | 
			
		||||
            throw new LuaException( "Websocket connections are disabled" );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        HttpHeaders headers = getHeaders( headerTbl.orElse( Collections.emptyMap() ) );
 | 
			
		||||
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            URI uri = Websocket.checkUri( address );
 | 
			
		||||
            if( !new Websocket( websockets, apiEnvironment, uri, address, headers ).queue( Websocket::connect ) )
 | 
			
		||||
            {
 | 
			
		||||
                throw new LuaException( "Too many websockets already open" );
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return new Object[] { true };
 | 
			
		||||
        }
 | 
			
		||||
        catch( HTTPRequestException e )
 | 
			
		||||
        {
 | 
			
		||||
            return new Object[] { false, e.getMessage() };
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nonnull
 | 
			
		||||
    private HttpHeaders getHeaders( @Nonnull Map<?, ?> headerTable ) throws LuaException
 | 
			
		||||
    {
 | 
			
		||||
        HttpHeaders headers = new DefaultHttpHeaders();
 | 
			
		||||
        for( Map.Entry<?, ?> entry : headerTable.entrySet() )
 | 
			
		||||
        {
 | 
			
		||||
            Object value = entry.getValue();
 | 
			
		||||
            if( entry.getKey() instanceof String && value instanceof String )
 | 
			
		||||
            {
 | 
			
		||||
                try
 | 
			
		||||
                {
 | 
			
		||||
                    headers.add( (String) entry.getKey(), value );
 | 
			
		||||
                }
 | 
			
		||||
                catch( IllegalArgumentException e )
 | 
			
		||||
                {
 | 
			
		||||
                    throw new LuaException( e.getMessage() );
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if( !headers.contains( HttpHeaderNames.USER_AGENT ) )
 | 
			
		||||
        {
 | 
			
		||||
            headers.set( HttpHeaderNames.USER_AGENT, apiEnvironment.getComputerEnvironment().getUserAgent() );
 | 
			
		||||
        }
 | 
			
		||||
        return headers;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
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		Reference in New Issue
	
	Block a user