mirror of
https://github.com/SquidDev-CC/CC-Tweaked
synced 2024-12-13 03:30:29 +00:00
Expand CONTRIBUTING a little
Explain our overly-complicated build system. Because of course we need to.
This commit is contained in:
parent
52b112fae6
commit
1381325813
@ -8,6 +8,10 @@ If you've any other questions, [just ask the community][community] or [open an i
|
||||
If you have a bug, suggestion, or other feedback, the best thing to do is [file an issue][new-issue]. When doing so,
|
||||
do use the issue templates - they provide a useful hint on what information to provide.
|
||||
|
||||
## Translations
|
||||
Translations are managed through [Weblate], an online interface for managing language strings. This is synced
|
||||
automatically with GitHub, so please don't submit PRs adding/changing translations!
|
||||
|
||||
## Developing
|
||||
In order to develop CC: Tweaked, you'll need to download the source code and then run it. This is a pretty simple
|
||||
process. When building on Windows, Use `gradlew.bat` instead of `./gradlew`.
|
||||
@ -20,6 +24,11 @@ If you want to run CC:T in a normal Minecraft instance, run `./gradlew build` an
|
||||
These commands may take a few minutes to run the first time, as the environment is set up, but should be much faster
|
||||
afterwards.
|
||||
|
||||
The following sections describe the more niche sections of CC: Tweaked's build system. Some bits of these are
|
||||
quite-complex, and (dare I say) over-engineered, so you may wish to ignore them. Well tested/documented PRs are always
|
||||
preferred (and I'd definitely recommend setting up the tooling if you're doing serious development work), but for
|
||||
small changes it can be a lot.
|
||||
|
||||
### Code linters
|
||||
CC: Tweaked uses a couple of "linters" on its source code, to enforce a consistent style across the project. While these
|
||||
are run whenever you submit a PR, it's often useful to run this before committing.
|
||||
@ -27,15 +36,83 @@ are run whenever you submit a PR, it's often useful to run this before committin
|
||||
- **[Checkstyle]:** Checks Java code to ensure it is consistently formatted. This can be run with `./gradlew build` or
|
||||
`./gradle check`.
|
||||
- **[illuaminate]:** Checks Lua code for semantic and styleistic issues. See [the usage section][illuaminate-usage] for
|
||||
how to download and run it.
|
||||
how to download and run it. You may need to generate the Java documentation stubs (see "Documentation" below) for all
|
||||
lints to pass.
|
||||
|
||||
## Translations
|
||||
Translations are managed through [Weblate], an online interface for managing language strings. This is synced
|
||||
automatically with GitHub, so please don't submit PRs adding/changing translations!
|
||||
### Documentation
|
||||
When writing documentation for [CC: Tweaked's documentation website][docs], it may be useful to build the documentation
|
||||
and preview it yourself before submitting a PR.
|
||||
|
||||
Building all documentation is, sadly, a multi-stage process (though this is largely hidden by Gradle). First we need to
|
||||
convert Java doc-comments into Lua ones, we also generate some Javascript to embed. All of this is then finally fed into
|
||||
illuaminate, which spits out our HTML.
|
||||
|
||||
#### Setting up the tooling
|
||||
For various reasons, getting the environment set up to build documentation can be pretty complex. I'd quite like to
|
||||
automate this via Docker and/or nix in the future, but this needs to be done manually for now.
|
||||
|
||||
First, you will need JDK 9+ (in addition to JDK 8 which is required to build Minecraft itself). Sadly our version of
|
||||
Gradle doesn't support multiple toolchains, and so you need to install this yourself.
|
||||
|
||||
Gradle needs to be told about this JDK via the `JAVA_HOME_11_X64` environment variable or adding `java11Home` to
|
||||
`~/.gradle/gradle.properties`. On my system this looks like:
|
||||
|
||||
```properties
|
||||
java11Home=/usr/lib/jvm/java-11-openjdk/
|
||||
```
|
||||
|
||||
If you just want to build the documentation stubs for linting, this is enough. However, if you want to build the full
|
||||
website, you will also need to install a few Node packages by running `npm ci`.
|
||||
|
||||
#### Building documentation
|
||||
Gradle should be your entrypoint to building most documentation. There's two tasks which are of interest:
|
||||
|
||||
- `./gradlew luaJavadoc` - Generate documentation stubs for Java methods.
|
||||
- `./gradlew docWebsite` - Generate the whole website (including Javascript pages). The resulting HTML is stored at
|
||||
`./build/docs/lua/`.
|
||||
|
||||
#### Writing documentation
|
||||
illuaminate's documentation system is not currently documented (somewhat ironic), but is _largely_ the same as
|
||||
[ldoc][ldoc]. Documentation comments are written in Markdown,
|
||||
|
||||
Our markdown engine does _not_ support GitHub flavoured markdown, and so does not support all the features one might
|
||||
expect (such as tables). It is very much recommended that you build and preview the docs locally first.
|
||||
|
||||
### Testing
|
||||
Thankfully running tests is much simpler than running the documentation generator! `./gradlew check` will run the
|
||||
entire test suite (and some additional bits of verification).
|
||||
|
||||
Before we get into writing tests, it's worth mentioning the various test suites that CC: Tweaked has:
|
||||
- "Core" Java (`./src/test/java`): These test core bits of the mod which don't require any Minecraft interaction.
|
||||
This includes the `@LuaFunction` system, file system code, etc...
|
||||
|
||||
These tests are run by `./gradlew test`.
|
||||
|
||||
- CraftOS (`./src/test/resources/test-rom/`): These tests are written in Lua, and ensure the Lua environment, libraries
|
||||
and programs work as expected. These are (generally) written to be able to be run on emulators too, to provide some
|
||||
sort of compliance test.
|
||||
|
||||
These tests are run by the '"Core" Java' test suite, and so are also run with `./gradlew test`.
|
||||
|
||||
- In-game (`./src/test/java/dan200/computercraft/ingame/`): These tests are run on an actual Minecraft server, using
|
||||
[the same system Mojang do][mc-test]. The aim of these is to test in-game behaviour of blocks and peripherals.
|
||||
|
||||
These are run by `./gradlew testInGame`.
|
||||
|
||||
## CraftOS tests
|
||||
CraftOS's tests are written using a test system called "mcfly", heavily inspired by [busted] (and thus RSpec). Groups of
|
||||
tests go inside `describe` blocks, and a single test goes inside `it`.
|
||||
|
||||
Assertions are generally written using `expect` (inspired by Hamcrest and the like). For instance, `expect(foo):eq("bar")`
|
||||
asserts that your variable `foo` is equal to the expected value `"bar"`.
|
||||
|
||||
[new-issue]: https://github.com/SquidDev-CC/CC-Tweaked/issues/new/choose "Create a new issue"
|
||||
[community]: README.md#Community "Get in touch with the community."
|
||||
[checkstyle]: https://checkstyle.org/
|
||||
[illuaminate]: https://github.com/SquidDev/illuaminate/
|
||||
[illuaminate-usage]: https://github.com/SquidDev/illuaminate/blob/master/README.md#usage
|
||||
[weblate]: https://i18n.tweaked.cc/projects/cc-tweaked/minecraft/
|
||||
[illuaminate]: https://github.com/SquidDev/illuaminate/ "Illuaminate on GitHub"
|
||||
[illuaminate-usage]: https://github.com/SquidDev/illuaminate/blob/master/README.md#usage "Installing Illuaminate"
|
||||
[weblate]: https://i18n.tweaked.cc/projects/cc-tweaked/minecraft/ "CC: Tweaked weblate instance"
|
||||
[docs]: https://tweaked.cc/ "CC: Tweaked documentation"
|
||||
[ldoc]: http://stevedonovan.github.io/ldoc/ "ldoc, a Lua documentation generator."
|
||||
[mc-test]: https://www.youtube.com/watch?v=vXaWOJTCYNg
|
||||
[busted]: https://github.com/Olivine-Labs/busted "busted: Elegant Lua unit testing."
|
||||
|
Loading…
Reference in New Issue
Block a user