mirror of
https://github.com/SquidDev-CC/CC-Tweaked
synced 2025-11-09 01:42:59 +00:00
Remove "*Proxy" classes
- Move registry code into the various *Registry classes.
I'm not sure this is any more sensible, but things being registered
in different places kinda irked me.
- Everything else (i.e. event listeners) goes in a {Client,Common}Hooks
class right now. It's not ideal, but I don't think we can split it up
much.
This commit is contained in:
@@ -6,13 +6,23 @@
|
||||
package dan200.computercraft.client;
|
||||
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import dan200.computercraft.client.gui.*;
|
||||
import dan200.computercraft.client.render.TileEntityMonitorRenderer;
|
||||
import dan200.computercraft.client.render.TileEntityTurtleRenderer;
|
||||
import dan200.computercraft.client.render.TurtleModelLoader;
|
||||
import dan200.computercraft.client.render.TurtlePlayerRenderer;
|
||||
import dan200.computercraft.shared.Registry;
|
||||
import dan200.computercraft.shared.common.IColouredItem;
|
||||
import dan200.computercraft.shared.computer.inventory.ContainerComputer;
|
||||
import dan200.computercraft.shared.computer.inventory.ContainerViewComputer;
|
||||
import dan200.computercraft.shared.media.items.ItemDisk;
|
||||
import dan200.computercraft.shared.media.items.ItemTreasureDisk;
|
||||
import dan200.computercraft.shared.pocket.inventory.ContainerPocketComputer;
|
||||
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
|
||||
import dan200.computercraft.shared.util.Colour;
|
||||
import net.minecraft.client.gui.ScreenManager;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.RenderTypeLookup;
|
||||
import net.minecraft.client.renderer.model.ModelResourceLocation;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
@@ -21,7 +31,9 @@ import net.minecraftforge.client.event.ModelRegistryEvent;
|
||||
import net.minecraftforge.client.model.ModelLoader;
|
||||
import net.minecraftforge.client.model.ModelLoaderRegistry;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.client.registry.RenderingRegistry;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
|
||||
/**
|
||||
* Registers textures and models for items.
|
||||
@@ -104,4 +116,41 @@ public final class ClientRegistry
|
||||
Registry.ModBlocks.TURTLE_NORMAL.get(), Registry.ModBlocks.TURTLE_ADVANCED.get()
|
||||
);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void setupClient( FMLClientSetupEvent event )
|
||||
{
|
||||
registerContainers();
|
||||
|
||||
// While turtles themselves are not transparent, their upgrades may be.
|
||||
RenderTypeLookup.setRenderLayer( Registry.ModBlocks.TURTLE_NORMAL.get(), RenderType.translucent() );
|
||||
RenderTypeLookup.setRenderLayer( Registry.ModBlocks.TURTLE_ADVANCED.get(), RenderType.translucent() );
|
||||
|
||||
// Monitors' textures have transparent fronts and so count as cutouts.
|
||||
RenderTypeLookup.setRenderLayer( Registry.ModBlocks.MONITOR_NORMAL.get(), RenderType.cutout() );
|
||||
RenderTypeLookup.setRenderLayer( Registry.ModBlocks.MONITOR_ADVANCED.get(), RenderType.cutout() );
|
||||
|
||||
// Setup TESRs
|
||||
net.minecraftforge.fml.client.registry.ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.MONITOR_NORMAL.get(), TileEntityMonitorRenderer::new );
|
||||
net.minecraftforge.fml.client.registry.ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.MONITOR_ADVANCED.get(), TileEntityMonitorRenderer::new );
|
||||
net.minecraftforge.fml.client.registry.ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.TURTLE_NORMAL.get(), TileEntityTurtleRenderer::new );
|
||||
net.minecraftforge.fml.client.registry.ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.TURTLE_ADVANCED.get(), TileEntityTurtleRenderer::new );
|
||||
|
||||
RenderingRegistry.registerEntityRenderingHandler( Registry.ModEntities.TURTLE_PLAYER.get(), TurtlePlayerRenderer::new );
|
||||
}
|
||||
|
||||
private static void registerContainers()
|
||||
{
|
||||
// My IDE doesn't think so, but we do actually need these generics.
|
||||
|
||||
ScreenManager.<ContainerComputer, GuiComputer<ContainerComputer>>register( Registry.ModContainers.COMPUTER.get(), GuiComputer::create );
|
||||
ScreenManager.<ContainerPocketComputer, GuiComputer<ContainerPocketComputer>>register( Registry.ModContainers.POCKET_COMPUTER.get(), GuiComputer::createPocket );
|
||||
ScreenManager.register( Registry.ModContainers.TURTLE.get(), GuiTurtle::new );
|
||||
|
||||
ScreenManager.register( Registry.ModContainers.PRINTER.get(), GuiPrinter::new );
|
||||
ScreenManager.register( Registry.ModContainers.DISK_DRIVE.get(), GuiDiskDrive::new );
|
||||
ScreenManager.register( Registry.ModContainers.PRINTOUT.get(), GuiPrintout::new );
|
||||
|
||||
ScreenManager.<ContainerViewComputer, GuiComputer<ContainerViewComputer>>register( Registry.ModContainers.VIEW_COMPUTER.get(), GuiComputer::createView );
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user