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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2025-11-09 01:42:59 +00:00

Remove "*Proxy" classes

- Move registry code into the various *Registry classes.

   I'm not sure this is any more sensible, but things being registered
   in different places kinda irked me.

 - Everything else (i.e. event listeners) goes in a {Client,Common}Hooks
   class right now. It's not ideal, but I don't think we can split it up
   much.
This commit is contained in:
Jonathan Coates
2021-06-05 10:09:28 +01:00
parent 51fcd83b87
commit 0f6db63020
8 changed files with 300 additions and 314 deletions

View File

@@ -6,13 +6,23 @@
package dan200.computercraft.client;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.client.gui.*;
import dan200.computercraft.client.render.TileEntityMonitorRenderer;
import dan200.computercraft.client.render.TileEntityTurtleRenderer;
import dan200.computercraft.client.render.TurtleModelLoader;
import dan200.computercraft.client.render.TurtlePlayerRenderer;
import dan200.computercraft.shared.Registry;
import dan200.computercraft.shared.common.IColouredItem;
import dan200.computercraft.shared.computer.inventory.ContainerComputer;
import dan200.computercraft.shared.computer.inventory.ContainerViewComputer;
import dan200.computercraft.shared.media.items.ItemDisk;
import dan200.computercraft.shared.media.items.ItemTreasureDisk;
import dan200.computercraft.shared.pocket.inventory.ContainerPocketComputer;
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
import dan200.computercraft.shared.util.Colour;
import net.minecraft.client.gui.ScreenManager;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.RenderTypeLookup;
import net.minecraft.client.renderer.model.ModelResourceLocation;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
@@ -21,7 +31,9 @@ import net.minecraftforge.client.event.ModelRegistryEvent;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.client.model.ModelLoaderRegistry;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.client.registry.RenderingRegistry;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
/**
* Registers textures and models for items.
@@ -104,4 +116,41 @@ public final class ClientRegistry
Registry.ModBlocks.TURTLE_NORMAL.get(), Registry.ModBlocks.TURTLE_ADVANCED.get()
);
}
@SubscribeEvent
public static void setupClient( FMLClientSetupEvent event )
{
registerContainers();
// While turtles themselves are not transparent, their upgrades may be.
RenderTypeLookup.setRenderLayer( Registry.ModBlocks.TURTLE_NORMAL.get(), RenderType.translucent() );
RenderTypeLookup.setRenderLayer( Registry.ModBlocks.TURTLE_ADVANCED.get(), RenderType.translucent() );
// Monitors' textures have transparent fronts and so count as cutouts.
RenderTypeLookup.setRenderLayer( Registry.ModBlocks.MONITOR_NORMAL.get(), RenderType.cutout() );
RenderTypeLookup.setRenderLayer( Registry.ModBlocks.MONITOR_ADVANCED.get(), RenderType.cutout() );
// Setup TESRs
net.minecraftforge.fml.client.registry.ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.MONITOR_NORMAL.get(), TileEntityMonitorRenderer::new );
net.minecraftforge.fml.client.registry.ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.MONITOR_ADVANCED.get(), TileEntityMonitorRenderer::new );
net.minecraftforge.fml.client.registry.ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.TURTLE_NORMAL.get(), TileEntityTurtleRenderer::new );
net.minecraftforge.fml.client.registry.ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.TURTLE_ADVANCED.get(), TileEntityTurtleRenderer::new );
RenderingRegistry.registerEntityRenderingHandler( Registry.ModEntities.TURTLE_PLAYER.get(), TurtlePlayerRenderer::new );
}
private static void registerContainers()
{
// My IDE doesn't think so, but we do actually need these generics.
ScreenManager.<ContainerComputer, GuiComputer<ContainerComputer>>register( Registry.ModContainers.COMPUTER.get(), GuiComputer::create );
ScreenManager.<ContainerPocketComputer, GuiComputer<ContainerPocketComputer>>register( Registry.ModContainers.POCKET_COMPUTER.get(), GuiComputer::createPocket );
ScreenManager.register( Registry.ModContainers.TURTLE.get(), GuiTurtle::new );
ScreenManager.register( Registry.ModContainers.PRINTER.get(), GuiPrinter::new );
ScreenManager.register( Registry.ModContainers.DISK_DRIVE.get(), GuiDiskDrive::new );
ScreenManager.register( Registry.ModContainers.PRINTOUT.get(), GuiPrintout::new );
ScreenManager.<ContainerViewComputer, GuiComputer<ContainerViewComputer>>register( Registry.ModContainers.VIEW_COMPUTER.get(), GuiComputer::createView );
}
}