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https://github.com/SquidDev-CC/CC-Tweaked
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Clarify the README a little
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@ -14,6 +14,7 @@ Copyright: The CC: Tweaked Developers
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License: MPL-2.0
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Files:
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doc/logo.png
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src/main/resources/assets/cctweaked/lua/rom/autorun/.ignoreme
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src/main/resources/assets/cctweaked/lua/rom/help/*
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src/main/resources/assets/cctweaked/lua/rom/programs/fun/advanced/levels/*
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45
README.md
45
README.md
@ -6,14 +6,14 @@ SPDX-License-Identifier: MPL-2.0
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# 
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[](https://github.com/cc-tweaked/CC-Tweaked/actions "Current build status")
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[][CurseForge]
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[][Modrinth]
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CC: Tweaked is a mod for Minecraft which adds programmable computers, turtles and more to the game. A fork of the
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CC: Tweaked is a mod for Minecraft which adds programmable computers, turtles and more to the game. An add-on to the
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much-beloved [ComputerCraft], it continues its legacy with improved performance and stability, along with a wealth of
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new features.
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CC: Tweaked can be installed from [CurseForge] or [Modrinth]. It runs on both [Minecraft Forge] and [Fabric].
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CC: Tweaked can be installed from [Modrinth]. It requires [Minecraft Forge] and [ComputerCraft 1.50] and MUST be
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installed as a core mod.
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## Contributing
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Any contribution is welcome, be that using the mod, reporting bugs or contributing code. If you want to get started
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@ -26,44 +26,6 @@ populated, albeit quiet [IRC channel][irc], if that's more your cup of tea.
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We also host fairly comprehensive documentation at [tweaked.cc](https://tweaked.cc/ "The CC: Tweaked website").
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## Using
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CC: Tweaked is hosted on my maven repo, and so is relatively simple to depend on. You may wish to add a soft (or hard)
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dependency in your `mods.toml` file, with the appropriate version bounds, to ensure that API functionality you depend
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on is present.
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```groovy
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repositories {
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maven {
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url "https://squiddev.cc/maven/"
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content {
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includeGroup("cc.tweaked")
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includeModule("org.squiddev", "Cobalt")
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}
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}
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}
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dependencies {
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// Vanilla (i.e. for multi-loader systems)
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compileOnly("cc.tweaked:cc-tweaked-$mcVersion-common-api")
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// Forge Gradle
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compileOnly("cc.tweaked:cc-tweaked-$mcVersion-core-api:$cctVersion")
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compileOnly(fg.deobf("cc.tweaked:cc-tweaked-$mcVersion-forge-api:$cctVersion"))
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runtimeOnly(fg.deobf("cc.tweaked:cc-tweaked-$mcVersion-forge:$cctVersion"))
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// Fabric Loom
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modCompileOnly("cc.tweaked:cc-tweaked-$mcVersion-fabric-api:$cctVersion")
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modRuntimeOnly("cc.tweaked:cc-tweaked-$mcVersion-fabric:$cctVersion")
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}
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```
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You should also be careful to only use classes within the `dan200.computercraft.api` package. Non-API classes are
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subject to change at any point. If you depend on functionality outside the API, file an issue, and we can look into
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exposing more features.
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We bundle the API sources with the jar, so documentation should be easily viewable within your editor. Alternatively,
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the generated documentation [can be browsed online](https://tweaked.cc/javadoc/).
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[computercraft]: https://github.com/dan200/ComputerCraft "ComputerCraft on GitHub"
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[curseforge]: https://minecraft.curseforge.com/projects/cc-tweaked "Download CC: Tweaked from CurseForge"
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[modrinth]: https://modrinth.com/mod/gu7yAYhd "Download CC: Tweaked from Modrinth"
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@ -72,3 +34,4 @@ the generated documentation [can be browsed online](https://tweaked.cc/javadoc/)
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[forum]: https://forums.computercraft.cc/
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[GitHub Discussions]: https://github.com/cc-tweaked/CC-Tweaked/discussions
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[IRC]: https://webchat.esper.net/?channels=computercraft "#computercraft on EsperNet"
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[ComputerCraft 1.50]: https://modrinth.com/mod/computercraft/version/1.50 "Download ComputerCraft 1.50 from Modrinth"
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