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CC-Tweaked/.github/workflows/main-ci.yml

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name: Build
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on: [push, pull_request]
jobs:
build:
name: Build
runs-on: ubuntu-latest
steps:
- name: Clone repository
uses: actions/checkout@v3
- name: Set up Java
uses: actions/setup-java@v3
with:
java-version: 17
distribution: 'temurin'
- name: Setup Gradle
uses: gradle/gradle-build-action@v2
with:
cache-read-only: ${{ !startsWith(github.ref, 'refs/heads/mc-') }}
- name: Disable Gradle daemon
run: |
mkdir -p ~/.gradle
echo "org.gradle.daemon=false" >> ~/.gradle/gradle.properties
- name: Build with Gradle
run: |
./gradlew assemble || ./gradlew assemble
./gradlew downloadAssets || ./gradlew downloadAssets
./gradlew build
- name: Run client tests
run: ./gradlew runGametestClient # Not checkClient, as no point running rendering tests.
# These are a little flaky on GH actions: its useful to run them, but don't break the build.
continue-on-error: true
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- name: Upload Jar
uses: actions/upload-artifact@v3
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with:
name: CC-Tweaked
path: projects/forge/build/libs
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- name: Upload coverage
uses: codecov/codecov-action@v3
- name: Parse test reports
run: ./tools/parse-reports.py
if: ${{ failure() }}
- name: Run linters
uses: pre-commit/action@v3.0.0
build-core:
strategy:
fail-fast: false
matrix:
include:
- name: Windows
uses: windows-latest
- name: macOS
uses: macos-latest
name: Test on ${{ matrix.name }}
runs-on: ${{ matrix.uses }}
steps:
- name: Clone repository
uses: actions/checkout@v3
- name: Set up Java
uses: actions/setup-java@v3
with:
java-version: 17
distribution: 'temurin'
- name: Setup Gradle
uses: gradle/gradle-build-action@v2
with:
cache-read-only: ${{ !startsWith(github.ref, 'refs/heads/mc-') }}
- name: Run tests
run: |
./gradlew --configure-on-demand :core:test
- name: Parse test reports
run: python3 ./tools/parse-reports.py
if: ${{ failure() }}