-- Chest backend -- Currently just the one for Dragon. Will not actually work yet. local w = require "lib" local d = require "luadash" local fuzzy_match = require "fuzzy" local conf = w.load_config({ "buffer_internal", "buffer_external" }, { modem_internal = nil }) local BUFFER_OUT_SLOT = 1 local BUFFER_IN_SLOT = 2 -- Find all chests or shulker boxes local inventories = d.map_with_key(w.find_peripherals(function(type, name, wrapped) return string.find(name, "chest") or string.find(name, "shulker") end, conf.modem_internal), function(_, p) return p.name, p.wrapped end) local info_cache = {} -- Gets the display name of the given item (in the given chest peripheral & slot) -- If its name is not cached, cache it. -- If it is, just return the cached name local function cache(item, chest, slot) local idx = w.get_internal_identifier(item) if info_cache[idx] then return info_cache[idx] else local info = chest.getItemMeta(slot) sleep() -- probably will slow things, but important to reduce peripheral calls a second info_cache[idx] = { display_name = info.displayName, max_count = info.maxCount } return info_cache[idx] end end local index = {} -- Update the index for the given peripheral local function update_index_for(name) local inv = inventories[name] local data = inv.list() for slot, item in pairs(data) do data[slot] = w.to_wyvern_item(data[slot]) w.join(data[slot], cache(data[slot], inv, slot)) end index[name] = data print("Indexed " .. name .. ".") end -- Reindex all connected inventories local function update_index() print "Full indexing started." for n in pairs(inventories) do update_index_for(n) sleep() end print "Full indexing complete." end -- Finds all items matching a certain predicate. -- Returns a table of tables of { name, slot, item } local function find(predicate) local ret = {} for inventory, items in pairs(index) do for slot, item in pairs(items) do local ok, extra = predicate(item) -- allow predicates to return some extra data which will come out in resulting results if ok then table.insert(ret, { location = { inventory = inventory, slot = slot }, item = item, extra = extra }) end end end return ret end -- Finds space in the chest system. Returns the name of an inventory which has space. local function find_space(item) local locations = {} local quantity = item.count for name, items in pairs(index) do for i = 1, inventories[name].size() do local item_in_slot = index[name][i] if not item_in_slot or (item_in_slot.ID == item.ID and item_in_slot.meta == item.meta and item_in_slot.NBT_hash == item.NBT_hash) then -- slot is free or contains same type of item local available_space = item.max_count if item_in_slot then available_space = available_space - item_in_slot.count end if available_space > 0 then quantity = quantity - available_space table.insert(locations, { inventory = name, slot = i }) end if quantity <= 0 then return locations end end end end error(w.errors.make(w.errors.NOSPACE)) end local function find_by_ID_meta_NBT(ID, meta, NBT_hash) return find(function(item) return (not meta or item.meta == meta) and -- if metadata provided, ensure match (not ID or item.ID == ID) and -- if internal name provided, ensure match (not NBT_hash or item.NBT_hash == NBT_hash) -- if NBT hash provided, ensure match end) end local function search(query, exact) local results = find(function(item) if exact then return string.lower(query) == string.lower(item.display_name), 0 else local match, best_start = fuzzy_match(item.display_name, query) if best_start ~= nil and match > 0 then return true, match end end end) return d.sort_by(results, function(x) return x.extra end) -- sort returned results by closeness to query end -- Retrives items from a location in storage and puts them in the buffer local function fetch_by_location(loc, limit) local peripheral_name, slot, limit = loc.inventory, loc.slot, limit or 64 return peripheral.call(conf.buffer_internal, "pullItems", peripheral_name, slot, limit, BUFFER_OUT_SLOT) end -- Clears out the buffer into storage. local function clear_buffer() for i = 1, peripheral.call(conf.buffer_internal, "size") do local space_location = find_space() if not space_location then error("Storage capacity reached. Please add more chests or shulker boxes.") end peripheral.call(conf.buffer_internal, "pushItems", space_location, i) os.queueEvent("reindex", space_location) sleep() end end local function update_slot(inv, slot, by, stack) if index[inv][slot] then index[inv][slot].count = index[inv][slot].count - by if index[inv][slot].count == 0 then index[inv][slot] = nil elseif index[inv][slot].count < 0 then os.queueEvent "reindex" error "Index inconsistency error." end else index[inv][slot] = stack end end local function server(command) if command.type == "buffers" then -- Sends the external address of the buffer return conf.buffer_external elseif command.type == "reindex" then os.queueEvent "reindex" elseif command.type == "extract" then local result = find_by_ID_meta_NBT(command.ID, command.meta, command.NBT_hash) local stacks = {} -- Check if we have an item, and its stack is big enough; otherwise, send back an error. local quantity_to_fetch_remaining, items_moved_from_storage = command.quantity or 0, 0 repeat local stack_to_pull = table.remove(result, 1) if not stack_to_pull then error(w.errors.make(w.errors.NOITEMS, { type = w.get_internal_identifier(command), quantity = quantity_to_fetch_remaining })) end table.insert(stacks, stack_to_pull) items_moved_from_storage = items_moved_from_storage + fetch_by_location(stack_to_pull.location, command.quantity) -- update index local location = stack_to_pull.location update_slot(location.inventory, location.slot, items_moved_from_storage, stack_to_pull) until items_moved_from_storage >= quantity_to_fetch_remaining if command.destination_inventory then -- push items to destination items_moved_to_destination = peripheral.call(conf.buffer_external, "pushItems", command.destination_inventory, BUFFER_OUT_SLOT, command.quantity, command.destination_slot) -- If destination didn't accept all items, clear out the buffer. if items_moved_to_destination < items_moved_from_storage then clear_buffer() end end return { moved = items_moved_to_destination or items_moved_from_storage, stacks = stacks_moved } elseif command.type == "insert" then if command.from_inventory and command.from_slot then peripheral.call(conf.buffer_external, "pullItems", command.from_inventory, command.from_slot, command.quantity, BUFFER_IN_SLOT) -- pull from from_inventory to buffer end local raw_item = peripheral.call(conf.buffer_internal, "getItemMeta", BUFFER_IN_SLOT) if not raw_item then return end local item = w.to_wyvern_item(raw_item) if not item then return end w.join(item, cache(item, peripheral.wrap(conf.buffer_internal), BUFFER_IN_SLOT)) local space_locations = find_space(item) -- command contains item-related stuff local moved = 0 for _, loc in pairs(space_locations) do local moved_now = peripheral.call(conf.buffer_internal, "pushItems", loc.inventory, BUFFER_IN_SLOT, 64, loc.slot) -- push from buffer to free space update_slot(loc.inventory, loc.slot, -moved_now, item) moved = moved + moved_now end return { moved = moved } elseif command.type == "search" then return w.collate_stacks(d.map(search(command.query, command.exact), function(x) return x.item end)) elseif command.type == "list" then return index end end local function indexer_thread() while true do local _, inventory = os.pullEvent "reindex" if inventory then update_index_for(inventory) else update_index() end end end w.init() parallel.waitForAll(function() os.queueEvent("reindex") w.serve(server, "storage") end, indexer_thread)