website/experiments/points/index.html

36 lines
1.3 KiB
HTML

---
title: Arbitrary Points
description: Collect Arbitrary Points and achievements by doing things on this website! See how many you have! Do nothing with them because you can't! This is the final form of gamification.
slug: points
---
<div id="app">
<noscript>You need JS on for this to work. I really don't know what you expected at this point.</noscript>
</div>
<div class="smallinfo">All Arbitrary Points data is stored and processed only on your device.
There is no serverside component whatsoever.
If you don't like this regardless, you can bug me to implement an off switch, attempt to ignore it, or use Internet Explorer 6.
Ideas for features and achievements and whatever else wanted and may be accepted.
This is very easy to meddle with using the browser console, as I haven't tried to prevent that, but if you cheat all the time you may ruin any fun this might have brought.
</div>
<script src="/assets/js/mithril.js"></script>
<script>
if (!("Promise" in window)) {
document.getElementById("app").innerHTML = "Your browser is seemingly too outdated for this to work. Sorry! Try installing/updating Firefox."
}
</script>
<script defer src="./index.js">
</script>
<style>
button {
border: 1px solid black;
background: lightgray;
border-radius: 0;
padding: 0.5em;
}
.metricname {
padding-right: 1em;
}
</style>