mirror of
https://github.com/osmarks/website
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686 lines
33 KiB
HTML
686 lines
33 KiB
HTML
---
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title: Apioform Game
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description: A game about... apioforms... by Heavpoot.
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---
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<canvas style="border:3px solid black" width=500 height=500 id=a></canvas>
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<p id="kills">Kills: </p>
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<script>
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turn=(()=>{
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const canvas=document.getElementById("a")
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const ctx=canvas.getContext("2d")
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/*var framecount=0
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var entities={}
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var particles=new Set()
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var attacks=new Set()
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var kills=0;*/
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let frigidmode=false
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let paritychallenge=false
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let parityoverlay=false
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let prevkilled=false // parity challenge thingy.
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if (localStorage.tutorial===undefined){localStorage.tutorial=true;}
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const solid={
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"player":true,
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"bee":true,
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"barrier":true,
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"apioform":true,
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"apiodiagoform":true,
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"apiokinetoform":true,
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"apiopyroform":true,
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"cryoapioform":true,
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"apiopariform":true,
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}
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const killable={
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"bee":true,
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"apioform":true,
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"apiodiagoform":true,
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"apiokinetoform":true,
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"apiopyroform":true,
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"cryoapioform":true,
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"apiopariform":true,
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}
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const freezable={
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"player":true,
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"bee":true,
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"apioform":true,
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"apiodiagoform":true,
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"apiokinetoform":true,
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"apiopyroform":true,
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"cryoapioform":true,
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"apiopariform":true,
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}
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class Tile {
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constructor(x,y,type,meta){
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this.x=x;
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this.y=y;
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this.type=type;
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this.meta=meta;
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this.cx=x;
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this.cy=y;
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this.meta.clock=this.meta.clock===undefined?0:this.meta.clock;
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this.meta.cooldown=0
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this.meta.frozen=0
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}
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}
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class Attack {
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constructor(x,y,type,meta){
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this.x=x;
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this.y=y;
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this.type=type;
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this.meta=meta;
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if (this.type=="fireball"||this.type=="iceball"){
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this.meta.clock=-1;
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}
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this.turn=function(){
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switch (this.type){
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case "fireball":
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var suicide=true
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for (i in entities[this.x+" "+this.y]){
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if (entities[this.x+" "+this.y][i].type=="apiopyroform"){
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suicide=false
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}
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}
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if (this.meta.clock==2||suicide){
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attacks.delete(this)
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}else{
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if (this.meta.clock==1){
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if (this.x==px&&this.meta.dx==1){
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php-=2
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}
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if (this.y==py&&this.meta.dy==1){
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php-=2
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}
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for (i in entities){
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for (j=entities[i].length-1;j>=0;j--){
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if (killable[entities[i][j].type]===true&&i!==this.x+" "+this.y&&((this.meta.dx==1&&this.x==entities[i][j].x)||(this.meta.dy==1&&this.y==entities[i][j].y))){
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spawneffect("death",entities[i][j].x,entities[i][j].y)
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entities[i].splice(j,1)
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}
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}
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}
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}
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this.meta.clock++;
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}
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break;
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case "iceball":
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var suicide=true
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for (i in entities[this.x+" "+this.y]){
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if (entities[this.x+" "+this.y][i].type=="cryoapioform"){
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suicide=false
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}
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}
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if (this.meta.clock==2||suicide){
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attacks.delete(this)
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}else{
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if (this.meta.clock==1){
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for (i in entities){
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for (j=entities[i].length-1;j>=0;j--){
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if (freezable[entities[i][j].type]===true&&i!==this.x+" "+this.y&&((this.meta.dx==1&&this.x==entities[i][j].x)||(this.meta.dy==1&&this.y==entities[i][j].y))){
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entities[i][j].meta.frozen=4
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}
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}
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}
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}
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this.meta.clock++;
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}
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break;
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}
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}
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this.tick=function(){
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switch (this.type){
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case "fireball":
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if (this.meta.clock==0){
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for (var i=0;i<20;i++){
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particles.add(new Particle((Math.random()*1000-500)*this.meta.dy+this.x*10+5,(Math.random()*1000-500)*this.meta.dx+this.y*10+5,80,80,80,10,Math.random()-0.5*this.meta.dx+(Math.random()*0.125-0.0625),Math.random()-0.5*this.meta.dy+(Math.random()*0.125-0.0625),some(["basic","big","basic"])))
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}
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}
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if (this.meta.clock==1){
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for (var i=0;i<60;i++){
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particles.add(new Particle((Math.random()*1000-500)*this.meta.dy+this.x*10+5,(Math.random()*1000-500)*this.meta.dx+this.y*10+5,128,128,128,20,Math.random()-0.5*this.meta.dx+(Math.random()*0.125-0.0625),Math.random()-0.5*this.meta.dy+(Math.random()*0.125-0.0625),some(["basic","big","basic"])))
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}
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}
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if (this.meta.clock==2){
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for (var i=0;i<80;i++){
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let r=some([255,200,180])
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let g=some([r,128])
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particles.add(new Particle((Math.random()*1000-500)*this.meta.dy+this.x*10+5,(Math.random()*1000-500)*this.meta.dx+this.y*10+5,r,g,128,20,(Math.random()*2-1)*this.meta.dx+(Math.random()*0.125-0.0625),(Math.random()*2-1)*this.meta.dy+(Math.random()*0.125-0.0625),some(["big","big","basic"])))
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}
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}
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break;
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case "iceball":
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if (this.meta.clock==0){
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for (var i=0;i<20;i++){
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particles.add(new Particle((Math.random()*1000-500)*this.meta.dy+this.x*10+5,(Math.random()*1000-500)*this.meta.dx+this.y*10+5,80,80,120,10,Math.random()-0.5*this.meta.dx+(Math.random()*0.125-0.0625),Math.random()-0.5*this.meta.dy+(Math.random()*0.125-0.0625),some(["basic","big","basic"])))
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}
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}
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if (this.meta.clock==1){
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for (var i=0;i<60;i++){
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particles.add(new Particle((Math.random()*1000-500)*this.meta.dy+this.x*10+5,(Math.random()*1000-500)*this.meta.dx+this.y*10+5,128,128,200,20,Math.random()-0.5*this.meta.dx+(Math.random()*0.125-0.0625),Math.random()-0.5*this.meta.dy+(Math.random()*0.125-0.0625),some(["basic","big","basic"])))
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}
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}
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if (this.meta.clock==2){
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for (var i=0;i<80;i++){
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let b=some([255,200,180])
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let g=some([b,128,0])
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particles.add(new Particle((Math.random()*1000-500)*this.meta.dy+this.x*10+5,(Math.random()*1000-500)*this.meta.dx+this.y*10+5,0,g,b,20,(Math.random()*2-1)*this.meta.dx+(Math.random()*0.125-0.0625),(Math.random()*2-1)*this.meta.dy+(Math.random()*0.125-0.0625),some(["big","big","basic"])))
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}
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}
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break;
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}
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}
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}
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}
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class Particle {
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constructor(x,y,r,g,b,fade,xv,yv,type){
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this.x=x;
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this.y=y;
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this.r=r
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this.g=g
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this.b=b
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this.fade=fade;
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this.cfade=fade;
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this.xv=xv;
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this.yv=yv;
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this.type=type;
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this.tick=function(){
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if (this.cfade==0){
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particles.delete(this)
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}else{
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switch (this.type){
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case "basic":
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this.xv*=0.99;
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this.yv*=0.99;
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this.x+=this.xv;
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this.y+=this.yv;
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ctx.fillStyle=`rgba(${this.r},${this.g},${this.b},${this.cfade/this.fade})`
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ctx.fillRect(this.x,this.y,1,1)
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break;
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case "big":
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this.xv*=0.99;
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this.yv*=0.99;
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this.x+=this.xv;
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this.y+=this.yv;
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ctx.fillStyle=`rgba(${this.r},${this.g},${this.b},${this.cfade/this.fade})`
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ctx.fillRect(this.x-1,this.y-1,3,3)
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break;
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}
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}
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this.cfade--
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}
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}
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}
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var cam={
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"x":0,"y":0
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}
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let px; let php; let py; let entities; let particles; let framecount; let attacks; let kills;
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function render(ent){
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switch (ent.type){
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case "player":
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ctx.fillStyle="#000000"
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ctx.fillRect(ent.cx*10,ent.cy*10,10,10)
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if (parityoverlay&&paritychallenge){
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ctx.fillStyle="#ffffff"
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ctx.textBaseline="middle"
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ctx.textAlign="center"
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ctx.font="10px monospace";
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if (ent.x%2==0&&ent.y%2==0) ctx.fillText("a",ent.cx*10+5,ent.cy*10+5)
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if (ent.x%2==1&&ent.y%2==0) ctx.fillText("b",ent.cx*10+5,ent.cy*10+5)
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if (ent.x%2==0&&ent.y%2==1) ctx.fillText("d",ent.cx*10+5,ent.cy*10+5)
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if (ent.x%2==1&&ent.y%2==1) ctx.fillText("c",ent.cx*10+5,ent.cy*10+5)
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}
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break;
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case "bee":
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if (ent.meta.clock%2==0) ctx.fillStyle="#808020"
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else ctx.fillStyle="#A0A050"
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ctx.fillRect(ent.cx*10,ent.cy*10,10,10)
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break;
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case "apioform":
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ctx.fillStyle="#A08020"
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ctx.fillRect(ent.cx*10,ent.cy*10,10,10)
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break;
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case "apiodiagoform":
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ctx.fillStyle="#A080A0"
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ctx.fillRect(ent.cx*10,ent.cy*10,10,10)
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break;
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case "apiokinetoform":
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if (ent.meta.clock%2==0) ctx.fillStyle="#3030FF"
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else ctx.fillStyle="#101080"
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ctx.fillRect(ent.cx*10,ent.cy*10,10,10)
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break;
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case "apiopyroform":
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ctx.fillStyle="#F02030"
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ctx.fillRect(ent.cx*10,ent.cy*10,10,10)
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break;
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case "cryoapioform":
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ctx.fillStyle="#0080FF"
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ctx.fillRect(ent.cx*10,ent.cy*10,10,10)
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break;
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case "apiopariform":
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ctx.fillStyle="#808080"
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ctx.fillRect(ent.cx*10,ent.cy*10,10,10)
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if (parityoverlay&&paritychallenge){
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ctx.fillStyle="#ffffff"
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ctx.textBaseline="middle"
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ctx.textAlign="center"
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ctx.font="10px monospace";
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if (ent.x%2==0&&ent.y%2==0) ctx.fillText("a",ent.cx*10+5,ent.cy*10+5)
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if (ent.x%2==1&&ent.y%2==0) ctx.fillText("b",ent.cx*10+5,ent.cy*10+5)
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if (ent.x%2==0&&ent.y%2==1) ctx.fillText("d",ent.cx*10+5,ent.cy*10+5)
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if (ent.x%2==1&&ent.y%2==1) ctx.fillText("c",ent.cx*10+5,ent.cy*10+5)
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}
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break;
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case "apiocryokinetoform":
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ctx.fillStyle="#FFFFFF"
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ctx.fillRect(ent.cx*10,ent.cy*10,10,10)
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break;
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}
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ent.cx+=(ent.x-ent.cx)*0.4
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ent.cy+=(ent.y-ent.cy)*0.4
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if (ent.meta.frozen){
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ctx.fillStyle="rgba(0,255,255,0.3)"
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ctx.fillRect(ent.x*10,ent.y*10,10,10)
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spawneffect("frigid",ent.x,ent.y)
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}
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}
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function makeent(x,y,type,meta){
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let ent=new Tile(x,y,type,meta)
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if (entities[x+" "+y]===undefined){
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entities[x+" "+y]=[]
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}
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entities[x+" "+y].push(ent)
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}
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function issolid(i){
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if (entities[i]!==undefined){
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for (j in entities[i]){
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if (solid[entities[i][j].type]) return true
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}
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}
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return false
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}
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function move(tile,subtile,dx,dy){
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let tilen=(dx+tile.x)+" "+(dy+tile.y)
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if (!issolid(tilen)&&entities[tile.x+" "+tile.y][subtile].meta.frozen==0){
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if (entities[tilen]===undefined){
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entities[tilen]=[]
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}
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entities[tilen].push(entities[tile.x+" "+tile.y].splice(subtile,1)[0])
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entities[tilen][entities[tilen].length-1].x+=dx
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entities[tilen][entities[tilen].length-1].y+=dy
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if (entities[tilen][entities[tilen].length-1].type=="player"){
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px+=dx
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py+=dy
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}
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return true
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} else {
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return false;
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}
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}
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function move_atk(tile,subtile,dx,dy){
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if (entities[tile.x+" "+tile.y][subtile].meta.frozen==0&&tile.x+dx==px&&tile.y+dy==py){
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for (i in entities[px+" "+py]){
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if (entities[px+" "+py][i].type=="player"){
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php--;
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}
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}
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} else {
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move(tile,subtile,dx,dy)
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}
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}
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function partrender(particle){
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particle.tick()
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}
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function some(a){
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return a[Math.floor(Math.random()*a.length)]
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}
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function call_turn(a){
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a.turn()
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}
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function turn(e){
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let maketurn=false
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let dx=0;
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let dy=0;
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switch (e.keyCode){
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case 87: case 38:
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maketurn=true;dy=-1;
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break;
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case 65: case 37:
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maketurn=true;dx=-1;
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break;
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case 83: case 40:
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maketurn=true;dy=1;
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break;
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case 68: case 39:
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maketurn=true;dx=1;
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break;
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case 82:
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php=1
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framecount=0
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entities={}
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particles=new Set()
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attacks=new Set()
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kills=0;
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makeent(3,3,"player",{})
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px=3
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py=3
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prevkilled=false
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if (!paritychallenge){
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for (var i=0;i<14;i++){
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try_spawn()
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}
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}
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break;
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case 80:
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paritychallenge=!paritychallenge
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turn({keyCode:82})
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break;
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case 79:
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parityoverlay=!parityoverlay
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break;
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}
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if (px+dx<0||px+dx>49||py+dy<0||py+dy>49){
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maketurn=false
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}
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if (maketurn&&php>0){
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for (i in entities[px+" "+py]){
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if (entities[px+" "+py][i].type=="player"){
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if (!move({"x":px,"y":py},i,dx,dy)&&entities[px+" "+py][i].meta.frozen==0){
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let nent=(px+dx)+" "+(py+dy)
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for (i in entities[nent]){
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if (killable[entities[nent][i].type]===true){
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entities[nent][i].meta.dead=true
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spawneffect("death",px+dx,py+dy)
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kills++
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}
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}
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for (var i=entities[nent].length-1;i>=0;i--){
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if (entities[nent][i].meta.dead!==undefined){
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entities[nent].splice(i,1)
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prevkilled=true
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}
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}
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}
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}
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}
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for (i in entities){
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for (j in entities[i]){
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switch (entities[i][j].type){
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case "bee":
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entities[i][j].meta.moved=false
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var edx=0;
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var edy=0;
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entities[i][j].meta.clock++;
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if (entities[i][j].meta.clock%4==0){
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edy=1
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} else if (entities[i][j].meta.clock%4==2){
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edy=-1
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}
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entities[i][j].meta.dx=edx;
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entities[i][j].meta.dy=edy;
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entities[i][j].atk=true
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break;
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case "apioform":
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entities[i][j].meta.moved=false
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var edx=0;
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var edy=0;
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entities[i][j].meta.clock++;
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if (entities[i][j].meta.clock%4==0){
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edy=1
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} else if (entities[i][j].meta.clock%4==1){
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edx=1
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} else if (entities[i][j].meta.clock%4==2){
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edy=-1
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} else if (entities[i][j].meta.clock%4==3){
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edx=-1
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}
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entities[i][j].meta.dx=edx;
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entities[i][j].meta.dy=edy;
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entities[i][j].atk=true
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break;
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case "apiodiagoform":
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entities[i][j].meta.moved=false
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var edx=0;
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var edy=0;
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entities[i][j].meta.clock++;
|
|
if (entities[i][j].meta.clock%4==0){
|
|
edy=1;edx=1;
|
|
} else if (entities[i][j].meta.clock%4==1){
|
|
edx=1;edy=-1;
|
|
} else if (entities[i][j].meta.clock%4==2){
|
|
edy=-1;edx=-1;
|
|
} else if (entities[i][j].meta.clock%4==3){
|
|
edx=-1;edy=1;
|
|
}
|
|
entities[i][j].meta.dx=edx;
|
|
entities[i][j].meta.dy=edy;
|
|
entities[i][j].atk=true
|
|
break;
|
|
case "apiokinetoform":
|
|
entities[i][j].meta.moved=false
|
|
var edx=0;
|
|
var edy=0;
|
|
entities[i][j].meta.clock++;
|
|
if (entities[i][j].meta.clock%2==0){
|
|
if (entities[i][j].x>px) edx=-1
|
|
if (entities[i][j].x<px) edx=1
|
|
if (entities[i][j].y>py) edy=-1
|
|
if (entities[i][j].y<py) edy=1
|
|
}
|
|
entities[i][j].meta.dx=edx;
|
|
entities[i][j].meta.dy=edy;
|
|
entities[i][j].atk=true
|
|
break;
|
|
case "apiopyroform":
|
|
entities[i][j].meta.moved=false
|
|
var edx=0;
|
|
var edy=0;
|
|
entities[i][j].meta.clock++;
|
|
if (entities[i][j].meta.cooldown!=0){
|
|
entities[i][j].meta.cooldown--;
|
|
}else if (entities[i][j].meta.frozen!=0){
|
|
|
|
}else{
|
|
if (entities[i][j].x==px) {
|
|
entities[i][j].meta.cooldown=2
|
|
attacks.add(new Attack(entities[i][j].x,entities[i][j].y,"fireball",{"dx":1,"dy":0}))
|
|
}else if (entities[i][j].y==py){
|
|
entities[i][j].meta.cooldown=2
|
|
attacks.add(new Attack(entities[i][j].x,entities[i][j].y,"fireball",{"dx":0,"dy":1}))
|
|
} else {
|
|
if (entities[i][j].meta.clock%2==0){
|
|
if (entities[i][j].x>px&&entities[i][j].y>py) {if (Math.random()<0.5) {edx-=1} else {edy-=1}}
|
|
else if (entities[i][j].x>px&&entities[i][j].y<py) {if (Math.random()<0.5) {edx-=1} else {edy+=1}}
|
|
else if (entities[i][j].x<px&&entities[i][j].y>py) {if (Math.random()<0.5) {edx+=1} else {edy-=1}}
|
|
else if (entities[i][j].x<px&&entities[i][j].y<py) {if (Math.random()<0.5) {edx+=1} else {edy+=1}}
|
|
else if (entities[i][j].x<px) edx=1
|
|
else if (entities[i][j].y>py) edy=-1
|
|
else if (entities[i][j].y<py) edy=1
|
|
else if (entities[i][j].x>px) edx=-1
|
|
}
|
|
}
|
|
}
|
|
entities[i][j].meta.dx=edx;
|
|
entities[i][j].meta.dy=edy;
|
|
entities[i][j].atk=true
|
|
break;
|
|
case "cryoapioform":
|
|
entities[i][j].meta.moved=false
|
|
var edx=0;
|
|
var edy=0;
|
|
entities[i][j].meta.clock++;
|
|
if (entities[i][j].meta.cooldown!=0){
|
|
entities[i][j].meta.cooldown--;
|
|
}else if (entities[i][j].meta.frozen!=0){
|
|
|
|
}else{
|
|
if (entities[i][j].x==px) {
|
|
entities[i][j].meta.cooldown=4
|
|
attacks.add(new Attack(entities[i][j].x,entities[i][j].y,"iceball",{"dx":1,"dy":0}))
|
|
}else if (entities[i][j].y==py){
|
|
entities[i][j].meta.cooldown=4
|
|
attacks.add(new Attack(entities[i][j].x,entities[i][j].y,"iceball",{"dx":0,"dy":1}))
|
|
} else {
|
|
if (entities[i][j].meta.clock%2==0){
|
|
if (entities[i][j].x>px&&entities[i][j].y>py) {if (Math.random()<0.5) {edx-=1} else {edy-=1}}
|
|
else if (entities[i][j].x>px&&entities[i][j].y<py) {if (Math.random()<0.5) {edx-=1} else {edy+=1}}
|
|
else if (entities[i][j].x<px&&entities[i][j].y>py) {if (Math.random()<0.5) {edx+=1} else {edy-=1}}
|
|
else if (entities[i][j].x<px&&entities[i][j].y<py) {if (Math.random()<0.5) {edx+=1} else {edy+=1}}
|
|
else if (entities[i][j].x<px) edx=1
|
|
else if (entities[i][j].y>py) edy=-1
|
|
else if (entities[i][j].y<py) edy=1
|
|
else if (entities[i][j].x>px) edx=-1
|
|
}
|
|
}
|
|
}
|
|
entities[i][j].meta.dx=edx;
|
|
entities[i][j].meta.dy=edy;
|
|
entities[i][j].atk=true
|
|
break;
|
|
case "apiopariform":
|
|
entities[i][j].meta.moved=false
|
|
var edx=0;
|
|
var edy=0;
|
|
if (entities[i][j].x>px&&entities[i][j].y>py) {if (Math.random()<0.5) {edx-=2} else {edy-=2}}
|
|
else if (entities[i][j].x>px&&entities[i][j].y<py) {if (Math.random()<0.5) {edx-=2} else {edy+=2}}
|
|
else if (entities[i][j].x<px&&entities[i][j].y>py) {if (Math.random()<0.5) {edx+=2} else {edy-=2}}
|
|
else if (entities[i][j].x<px&&entities[i][j].y<py) {if (Math.random()<0.5) {edx+=2} else {edy+=2}}
|
|
else if (entities[i][j].x<px) edx=2
|
|
else if (entities[i][j].y>py) edy=-2
|
|
else if (entities[i][j].y<py) edy=2
|
|
else if (entities[i][j].x>px) edx=-2
|
|
entities[i][j].meta.dx=edx;
|
|
entities[i][j].meta.dy=edy;
|
|
entities[i][j].atk=true
|
|
break;
|
|
|
|
}
|
|
if (entities[i][j].meta.frozen>0) entities[i][j].meta.frozen--
|
|
}
|
|
}
|
|
for (i in entities){
|
|
for (j in entities[i]){
|
|
if (entities[i][j].meta.dx!==undefined){
|
|
if (entities[i][j].meta.moved==false){
|
|
entities[i][j].meta.moved=true
|
|
if (entities[i][j].atk) move_atk({"x":entities[i][j].x,"y":entities[i][j].y},j,entities[i][j].meta.dx,entities[i][j].meta.dy)
|
|
else move({"x":entities[i][j].x,"y":entities[i][j].y},j,entities[i][j].meta.dx,entities[i][j].meta.dy)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
attacks.forEach(call_turn)
|
|
if (localStorage.tutorial=="true"&&!frigidmode&&!paritychallenge&&((Math.random()<0.1&&kills<15)||(Math.random()<0.2&&kills>14)||(Math.random()<0.35&&kills>24))){
|
|
try_spawn()
|
|
}
|
|
if (localStorage.tutorial=="false"&&!frigidmode&&!paritychallenge&&(Math.random()<0.35)){
|
|
try_spawn()
|
|
}
|
|
|
|
if (frigidmode){
|
|
while (true){
|
|
let cx=Math.floor(Math.random()*48)+1
|
|
let cy=Math.floor(Math.random()*48)+1
|
|
let s=issolid(cx+" "+cy)
|
|
if (!s){
|
|
makeent(cx,cy,"cryoapioform",{})
|
|
} else continue
|
|
break
|
|
}
|
|
}
|
|
if (paritychallenge){
|
|
if (prevkilled){
|
|
prevkilled=false
|
|
}else{
|
|
while (true){
|
|
let cx=Math.floor(Math.random()*48)+1
|
|
let cy=Math.floor(Math.random()*48)+1
|
|
let s=issolid(cx+" "+cy)
|
|
if (!s){
|
|
makeent(cx,cy,"apiopariform",{})
|
|
} else continue
|
|
break
|
|
}
|
|
}
|
|
}
|
|
if (php<=0||px<0||px>49||py<0||py>49){
|
|
for (i in entities[px+" "+py]){
|
|
if (entities[px+" "+py][i].type=="player"){
|
|
entities[px+" "+py].splice(i,1)
|
|
spawneffect("death",px,py)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
console.log(kills)
|
|
if (localStorage.tutorial=="true"&&kills>30){
|
|
localStorage.tutorial=false
|
|
kills=0
|
|
}
|
|
let k=document.getElementById("kills")
|
|
k.innerHTML=`Kills: ${paritychallenge?kills:(localStorage.tutorial=="true"?"[TUTORIAL]":kills)}`
|
|
}
|
|
function call_tick(a){
|
|
a.tick()
|
|
}
|
|
function draw(){
|
|
requestAnimationFrame(draw)
|
|
ctx.fillStyle="#bbbbbb"
|
|
ctx.fillRect(0,0,500,500)
|
|
particles.forEach(partrender)
|
|
attacks.forEach(call_tick)
|
|
for (i in entities){
|
|
for (j in entities[i]){
|
|
render(entities[i][j])
|
|
}
|
|
}
|
|
}
|
|
function try_spawn(){
|
|
while (true){
|
|
let cx=Math.floor(Math.random()*48)+1
|
|
let cy=Math.floor(Math.random()*48)+1
|
|
let s=issolid(cx+" "+cy)
|
|
if (!s){
|
|
if (localStorage.tutorial=="true"){
|
|
if (kills<5){
|
|
makeent(cx,cy,"bee",{"clock":Math.floor(Math.random()*2)})
|
|
}
|
|
if (kills>4&&kills<15){
|
|
makeent(cx,cy,some(["bee","bee","apioform","apioform","apiodiagoform"]),{})
|
|
}
|
|
if (kills>14&&kills<25){
|
|
makeent(cx,cy,some(["bee","apioform","apioform","apiodiagoform","apiokinetoform","apiokinetoform"]),{})
|
|
}
|
|
if (kills>24){
|
|
makeent(cx,cy,some(["apioform","apioform","apiodiagoform","apiodiagoform","apiokinetoform","apiokinetoform","apioform","apioform","apiodiagoform","apiodiagoform","apiokinetoform","apiokinetoform","apiopyroform"]),{})
|
|
}
|
|
} else {
|
|
makeent(cx,cy,some(["apioform","apiodiagoform","apioform","apiodiagoform","apioform","apiodiagoform","apiokinetoform","apiopyroform","cryoapioform","apiopariform","apiopariform"]),{})
|
|
}
|
|
}
|
|
if (Math.random()<0.1||s){continue;}
|
|
break
|
|
}
|
|
}
|
|
function spawneffect(e,x,y){
|
|
switch (e){
|
|
case "death":
|
|
for (var i=0;i<30;i++){particles.add(new Particle(x*10+5,y*10+5,some([40,0]),some([40,0]),some([40,0]),100,Math.random()-0.5,Math.random()-0.5,some(["basic","basic","big"])))}
|
|
break;
|
|
case "frigid":
|
|
for (var i=0;i<4;i++){particles.add(new Particle(x*10+5,y*10+5,0,0,some([255,128,128,0]),70,Math.random()/2-0.25,Math.random()/2-0.25,some(["basic","big","big"])))}
|
|
break;
|
|
}
|
|
}
|
|
turn({"keyCode":82})
|
|
requestAnimationFrame(draw)
|
|
return turn
|
|
})()
|
|
|
|
document.body.addEventListener("keydown", turn)
|
|
</script> |