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167 lines
4.8 KiB
JavaScript
167 lines
4.8 KiB
JavaScript
/*
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EVAL.js
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-------
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reads exprs from AST and executes them
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types of elem:
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all have type
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all have val
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TYPE VAL
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"closure" {scope:{}, args:['x', 'y'], defn:<function-like>}
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<function-like>:
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{type:"ins", ins:[]}
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{type:"builtin", fn:(scope) => {stack}}
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exported functionality:
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defnOp(name, function) - define a built-in operator
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defn(name, ins, scope) - extend scope with AST
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makeOp(name, args, fn) - lift a function to an operator
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evalRPN(scope, ast)
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*/
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let builtins = {};
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export const defnOp = (name, data) => {
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builtins[name] = data;
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}
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export const defn = (name, ins, scope) => {
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let defscope = Object.create(scope);
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let fnForm = {type:"closure", val:{scope:defscope, args:[], defn:{type:"ins", ins:ins}}};
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defscope[name] = [fnForm];
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let out = execRPN(defscope, ins);
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defscope[name] = out.stacks[0];
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return defscope;
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}
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export const makeOp = (args, fn) => {
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return [{type:"closure", val:{scope:{}, args:args, defn:{type:"builtin", fn:fn}}}];
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}
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const lookup = (name, scope) => {
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let n = scope[name];
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if (n) {
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return n;
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}
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n = builtins[name];
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if (n) {
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return n;
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}
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console.log(scope);
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throw '"' + name + '" not in scope'
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}
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const extend = (scope, name, elems) => {
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let o = Object.create(scope);
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o[name] = elems;
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return o;
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}
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const runFn = (defn, state) => {
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if (defn.type === "ins") {
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state.calls.push(defn.ins);
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state.stacks.push([]);
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} else if (defn.type === "builtin") {
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let scope = state.scopes[state.scopes.length-1];
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let out = defn.fn(scope);
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state.calls.push([]);
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state.stacks.push(out);
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}
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}
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const giveArg = (arg, elem) => {
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let argN = elem.val.args[elem.val.args.length-1];
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let newscope = extend(elem.val.scope, argN, [arg]);
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return {type:elem.type, val:{scope:newscope, args:elem.val.args.slice(0,-1), defn:elem.val.defn}};
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}
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const apply = (elem, state) => {
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if (elem.type === "closure") {
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if (elem.val.args.length === 0) {
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state.scopes.push(elem.val.scope);
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runFn(elem.val.defn, state);
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} else if (state.stacks[state.stacks.length-1].length > 0) {
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apply(giveArg(state.stacks[state.stacks.length-1].pop(), elem), state);
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} else {
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state.stacks[state.stacks.length-1].push(elem);
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}
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} else {
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state.stacks[state.stacks.length-1].push(elem);
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}
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}
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const applyMany = (elems, state) => {
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for (let i = 0; i < elems.length; i++) {
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apply(elems[i], state);
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}
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}
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const makeStackElems = (ins, state, handler) => {
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if (ins.type === "push") {
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throw 'nested push error'
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} else if (ins.type === "ident") {
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return lookup(ins.val, state.scopes[state.scopes.length-1]);
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} else if (ins.type === "func") {
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return [{type:"closure", val:{scope:state.scopes[state.scopes.length-1], args:ins.args, defn:{type:"ins", ins:ins.body}}}];
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} else {
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return handler(ins);
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}
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}
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const doIns = (ins, state, handler) => {
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if (ins.type === "push") {
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state.stacks[state.stacks.length-1] = state.stacks[state.stacks.length-1].concat(makeStackElems(ins.elem, state, handler));
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} else if (ins.type === "defn") {
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state.scopes[state.scopes.length-1] = defn(ins.ident, ins.defn, state.scopes[state.scopes.length-1]);
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} else {
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applyMany(makeStackElems(ins, state, handler), state);
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}
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}
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let hasDoneAchievement = false
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export const step = (state, handler, showIns, maxdepth) => {
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if (!hasDoneAchievement && state.stacks.length > 100) {
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if ("points" in window) {
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points.then(points => points.unlockAchievement("rpnv4recursion"))
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}
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hasDoneAchievement = true
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}
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if (state.stacks.length > maxdepth) {
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throw 'max recursion depth exceeded'
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}
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if (state.calls[state.calls.length-1].length === 0) {
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if (state.calls.length === 1) {
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throw 'finished execution'
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}
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if (state.stacks.length < 2) {
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throw 'nothing to return'
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}
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state.calls.pop();
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state.scopes.pop();
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let out = state.stacks.pop();
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applyMany(out, state);
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return {start:0, end:0};
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} else {
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let ins = state.calls[state.calls.length-1][0];
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state.calls[state.calls.length-1] = state.calls[state.calls.length-1].slice(1);
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try {
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doIns(ins, state, handler);
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} catch (error) {
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throw error + ' while executing "' + showIns(ins) + '"'
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}
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return ins.pos;
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}
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}
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export const execRPN = (scope, ins, handler=(x)=>[x], showIns=(x)=>x.name, maxdepth=16384) => {
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let state = {scopes:[scope], stacks:[[]], calls:[ins]};
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while (state.calls[0].length > 0 || state.calls.length > 1) {
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step(state, handler, showIns, maxdepth);
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}
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return state;
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} |