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stick new content in git

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2020-06-12 14:59:22 +01:00
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commit 2bc9e3c0c5
9 changed files with 193 additions and 52 deletions

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@@ -42,3 +42,6 @@ updated: 08/03/2020
* Don't jump to stores if you don't have things to sell or lots of scrap. You're missing out on scrap you might otherwise get (this is called "opportunity cost").
* Don't expect to win all the time or even particularly often. FTL is a roguelike. It's designed to be played repeatedly, not won all of the time, and involves heavy randomness.
* Ships' starting weapons are actually generally pretty good, often using less power and/or firing faster than purchaseable alternatives.
* The Burst Laser II (and its rough equivalent, the Flak I) are very good and should be obtained where possible.
* Destroying enemy medbays/clonebays is beneficial if you plan to kill their crew.
* Level 2 teleporters are apparently fast enough to teleport your crew onto an airless ship and teleport them off before they die from the lack of oxygen.