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random-stuff/computercraft/automelon.lua
2023-11-13 19:37:05 +00:00

53 lines
1.5 KiB
Lua

local storage = peripheral.find "minecraft:ender chest"
local monitor = peripheral.find "monitor"
local button = settings.get "melon.button" or "right"
local dispense_count = 16
local dispense_direction = settings.get "melon.dispense" or "west"
local display_name = "Melon"
local to_store = "minecraft:melon"
local function mon_write(...)
monitor.setTextScale(1)
local oldterm = term.redirect(monitor)
term.clear()
term.setCursorPos(1, 1)
print "GTech AutoMelon"
write(...)
term.redirect(oldterm)
end
local function fill_chest()
while true do
local count = 0
for slot, stack in pairs(storage.list()) do
if stack.name == to_store then
count = count + stack.count
end
end
mon_write(("%dx %s stored\nPress button for %dx %s"):format(count, display_name, dispense_count, display_name))
local timer = os.startTimer(5)
while true do
local ev, param = os.pullEvent()
if (ev == "timer" and param == timer) or ev == "refresh_storage" then break end
end
end
end
local function handle_button()
while true do
os.pullEvent "redstone"
if redstone.getInput(button) then
local contents = storage.list()
for slot, stack in pairs(contents) do
if stack.count > dispense_count then
print("Dispensing", dispense_count, "from", slot, "to", dispense_direction)
storage.drop(slot, dispense_count, dispense_direction)
os.queueEvent("refresh_storage")
break
end
end
end
end
end
parallel.waitForAll(handle_button, fill_chest)