mirror of
https://github.com/osmarks/random-stuff
synced 2024-11-08 13:39:53 +00:00
39 lines
1.1 KiB
Lua
39 lines
1.1 KiB
Lua
local inputs = {"minecraft:ironchest_gold_338"}
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local storage = {peripheral.find "minecraft:ironchest_iron"}
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local free_space_cache = {}
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local function has_free_space(chest)
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if free_space_cache[chest] then return free_space_cache[chest] > 0 end
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local max = chest.size() * 64
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local count = 0
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for slot, content in pairs(chest.list()) do
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count = count + content.count
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end
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free_space_cache[chest] = max - count
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return count < max
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end
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local function move_stack(source, slot, size)
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local remaining = size
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for _, chest in pairs(storage) do
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if has_free_space(chest) then
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local removed = chest.pullItems(source, slot)
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free_space_cache[chest] = free_space_cache[chest] - removed
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remaining = remaining - removed
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end
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if remaining <= 0 then return true end
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end
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return false
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end
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while true do
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for _, input in pairs(inputs) do
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for slot, content in pairs(peripheral.call(input, "list")) do
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print(input, slot, content.count)
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move_stack(input, slot, content.count)
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sleep(0.5)
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end
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end
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sleep(10)
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end |