mirror of
https://github.com/osmarks/random-stuff
synced 2024-11-08 13:39:53 +00:00
63 lines
1.4 KiB
Lua
63 lines
1.4 KiB
Lua
local screen = peripheral.wrap "top"
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screen.setTextScale(0.5)
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local button = "front"
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local door = "right"
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local function pulse()
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rs.setOutput(door, true)
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sleep(1)
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rs.setOutput(door, false)
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end
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local function run_button()
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while true do
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os.pullEvent "redstone"
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if rs.getInput(button) then
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pulse()
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end
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end
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end
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local function randbytes(len)
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local x = {}
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for i = 1, len do
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table.insert(x, string.char(math.random(0, 255)))
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end
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return table.concat(x)
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end
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local function randcols(len)
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local x = {}
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for i = 1, len do
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table.insert(x, ("%01x"):format(math.random(0, 15)))
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end
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return table.concat(x)
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end
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local function run_screen()
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while true do
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screen.setBackgroundColor(colors.black)
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screen.clear()
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screen.setCursorPos(1, 1)
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screen.setTextColor(colors.white)
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screen.write "GTech(tm) Apiaristics Division RIMO"
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local w, h = screen.getSize()
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for i = 2, h do
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screen.setCursorPos(1, i)
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screen.blit(randbytes(w), randcols(w), randcols(w))
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end
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sleep(10)
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end
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end
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local function run_input()
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while true do
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local _, _, x, y = os.pullEvent "monitor_touch"
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print(x, y)
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if (x + y) % 11 == 3 then
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pulse()
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end
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end
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end
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parallel.waitForAll(run_button, run_screen, run_input) |