mirror of
https://github.com/osmarks/random-stuff
synced 2024-11-08 13:39:53 +00:00
41 lines
985 B
Lua
41 lines
985 B
Lua
local mat = peripheral.wrap "right"
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mat.setPaletteColor(colors.black, 0)
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mat.setPaletteColor(colors.green, 0x15b01a)
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mat.setPaletteColor(colors.lime, 0x01ff07)
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mat.setTextScale(0.5)
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local w, h = mat.getSize()
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local function rchar()
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return string.char(math.random(0, 255))
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end
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local function wrap(x)
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return (x - 1) % h + 1
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end
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local cols = {}
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for i = 1, w do
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local base = math.random(1, h)
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table.insert(cols, { base, base + math.random(1, h - 5) })
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end
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while true do
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for x, col in pairs(cols) do
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local start = col[1]
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local endp = col[2]
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mat.setCursorPos(x, start)
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mat.write " "
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mat.setCursorPos(x, wrap(endp - 1))
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mat.setTextColor(colors.green)
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mat.write(rchar())
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mat.setTextColor(colors.lime)
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mat.setCursorPos(x, endp)
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mat.write(rchar())
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col[1] = col[1] + 1
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col[2] = col[2] + 1
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col[1] = wrap(col[1])
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col[2] = wrap(col[2])
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end
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sleep(0.1)
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end |