mirror of
https://github.com/osmarks/random-stuff
synced 2024-11-08 13:39:53 +00:00
53 lines
1.5 KiB
Lua
53 lines
1.5 KiB
Lua
local storage = peripheral.find "minecraft:ender chest"
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local monitor = peripheral.find "monitor"
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local button = settings.get "melon.button" or "right"
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local dispense_count = 16
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local dispense_direction = settings.get "melon.dispense" or "west"
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local display_name = "Melon"
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local to_store = "minecraft:melon"
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local function mon_write(...)
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monitor.setTextScale(1)
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local oldterm = term.redirect(monitor)
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term.clear()
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term.setCursorPos(1, 1)
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print "GTech AutoMelon"
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write(...)
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term.redirect(oldterm)
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end
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local function fill_chest()
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while true do
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local count = 0
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for slot, stack in pairs(storage.list()) do
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if stack.name == to_store then
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count = count + stack.count
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end
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end
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mon_write(("%dx %s stored\nPress button for %dx %s"):format(count, display_name, dispense_count, display_name))
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local timer = os.startTimer(5)
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while true do
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local ev, param = os.pullEvent()
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if (ev == "timer" and param == timer) or ev == "refresh_storage" then break end
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end
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end
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end
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local function handle_button()
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while true do
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os.pullEvent "redstone"
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if redstone.getInput(button) then
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local contents = storage.list()
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for slot, stack in pairs(contents) do
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if stack.count > dispense_count then
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print("Dispensing", dispense_count, "from", slot, "to", dispense_direction)
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storage.drop(slot, dispense_count, dispense_direction)
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os.queueEvent("refresh_storage")
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break
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end
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end
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end
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end
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end
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parallel.waitForAll(handle_button, fill_chest) |