mirror of
https://github.com/osmarks/random-stuff
synced 2024-11-09 22:09:55 +00:00
62 lines
1.3 KiB
Lua
62 lines
1.3 KiB
Lua
local holos = {peripheral.find "hologram"}
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local translations = {
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["4bebae02"] = {0, 0, 0},
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["721c3701"] = {0, 0, -1/3},
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["30358553"] = {0, 0, 1/3}
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}
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local colors = {
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0xFF0000,
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0x00FF00,
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0x0000FF,
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0xFFFF00,
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0xFF00FF,
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0x00FFFF,
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0x000000,
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0xFFFFFF,
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0x888888
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}
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for i, holo in pairs(holos) do
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holo.setTranslation(unpack(translations[peripheral.getName(holo):sub(1, 8)]))
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for c = 1, 3 do
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holo.setPaletteColor(c, colors[(i - 1) * 3 + c])
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end
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end
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local W = 48
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local H = 32
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local function generate_strings(fn)
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local out = {}
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for _ in pairs(holos) do
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table.insert(out, {})
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end
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for x = 1, W do
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for z = 1, W do
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for y = 1, H do
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local color = fn(x, y, z)
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local targ = math.ceil(color / 3)
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for i, t in pairs(out) do
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if i == targ then
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table.insert(t, string.char((color - 1) % 3 + 1))
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else
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table.insert(t, "\0")
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end
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end
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end
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end
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end
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return out
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end
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local function random()
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return math.random(0, 9)
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end
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while true do
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local s = generate_strings(random)
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for i, holo in pairs(holos) do
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holo.setRaw(table.concat(s[i]))
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end
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sleep(0.2)
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end |