local sign = peripheral.find "minecraft:sign" local sensor = peripheral.find "plethora:sensor" local label = os.getComputerLabel() local chest = peripheral.wrap "bottom" sign.setSignText "Rotating" local powered_rail_side = "right" while true do local presence, meta = turtle.inspect() if presence and meta.name == "minecraft:activator_rail" then break end turtle.turnRight() end turtle.turnLeft() local presence, meta = turtle.inspect() if presence and meta.name == "minecraft:golden_rail" then powered_rail_side = "left" end turtle.turnRight() local function sign_display(player) local l2, l3 = "", "" if player then l2 = "Welcome, " l3 = player end sign.setSignText(label, l2, l3, "\\arr goto [dest]") end sign_display() local function spudnet() if not http or not http.websocket then return "Websockets do not actually exist on this platform" end local ws local function send_packet(msg) local ok, err = pcall(ws.send, textutils.serialiseJSON(msg)) if not ok then printError(err) try_connect_loop() end end local function send(data) send_packet { type = "send", channel = "comm:arr", data = data } end local function connect() if ws then ws.close() end ws, err = http.websocket "wss://spudnet.osmarks.net/v4?enc=json" if not ws then print("websocket failure %s", err) return false end ws.url = "wss://spudnet.osmarks.net/v4?enc=json" send_packet { type = "identify", implementation = "ARR station unit", key = settings.get "spudnet_key" } send_packet { type = "set_channels", channels = { "comm:arr" } } print("websocket connected") return true end local function try_connect_loop() while not connect() do sleep(0.5) end end try_connect_loop() local function recv() while true do local e, u, x = os.pullEvent "websocket_message" if u == ws.url then return textutils.unserialiseJSON(x) end end end local ping_timeout_timer = nil local function ping_timer() while true do local _, t = os.pullEvent "timer" if t == ping_timeout_timer and ping_timeout_timer then -- 15 seconds since last ping, we probably got disconnected print "SPUDNET timed out, attempting reconnect" try_connect_loop() end end end local function main() while true do local packet = recv() if packet.type == "ping" then send_packet { type = "pong", seq = packet.seq } if ping_timeout_timer then os.cancelTimer(ping_timeout_timer) end ping_timeout_timer = os.startTimer(15) elseif packet.type == "error" then print("SPUDNET error", packet["for"], packet.error, packet.detail, textutils.serialise(packet)) elseif packet.type == "message" then os.queueEvent("spudnet_message", packet.data) end end end return send, function() parallel.waitForAll(ping_timer, main) end end local spudnet_send, spudnet_handler = spudnet() local function main() while true do local entities = sensor.sense() local players = {} for _, entity in pairs(entities) do entity.position = vector.new(entity.x, entity.y, entity.z) if entity.position:length() < 5 and entity.displayName == entity.name then table.insert(players, entity.displayName) end end if #players > 0 then sign_display(players[1]) spudnet_send { id = label, type = "st_ping", players = players } end if turtle.suck() then turtle.select(1) chest.pullItems("up", 1) end sleep(1) end end local busy local function spudnet_listen() while true do local _, data = os.pullEvent "spudnet_message" if type(data) == "table" and data.type == "st_cmd" and (data.id == label or data.id == nil) then --print(data.type, data.cmd) if data.cmd == "place_cart" then if busy then spudnet_send { id = label, cid = data.cid, type = "st_ack", status = "busy" } else busy = true chest.pullItems("up", 1) local items = chest.list() local cart_slot for slot, content in pairs(items) do cart_slot = slot end if not cart_slot then spudnet_send { id = label, cid = data.cid, type = "st_ack", status = "no_cart" } else chest.pushItems("up", cart_slot, 1, 1) if powered_rail_side == "left" then turtle.turnLeft() else turtle.turnRight() end turtle.place() if powered_rail_side == "left" then turtle.turnRight() else turtle.turnLeft() end spudnet_send { id = label, cid = data.cid, type = "st_ack", status = "done" } end busy = false end elseif data.cmd == "update" then local h, e = http.get "https://pastebin.com/raw/JxauVSec" if not h then printError(e) else sign.setSignText("Update", "in progress") local t = h.readAll() h.close() local f, e = load(t) if f then local f = fs.open("startup", "w") f.write(t) f.close() print "reboot" sleep(1) os.reboot() else printError(e) end end end end end end parallel.waitForAll(spudnet_handler, main, spudnet_listen)