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mirror of https://github.com/osmarks/random-stuff synced 2024-12-26 10:00:41 +00:00

Lua tweaks

This commit is contained in:
osmarks 2024-06-21 12:37:10 +01:00
parent acccb2f715
commit 72c242d0a9
2 changed files with 73 additions and 2 deletions

View File

@ -77,7 +77,12 @@ local function display_stats()
if reactor_state.status == "warming_up" then
status = "Reactor Precharge"
status_col = colors.blue
elseif reactor_state.status ~= "cold" and (reactor_state.status == "stopping" or reactor_state.temperature > 8000 or reactor_state.fieldStrength / reactor_state.maxFieldStrength < 0.2 or reactor_state.fuelConversion / reactor_state.maxFuelConversion > 0.83) then
elseif reactor_state.status == "stopping" or reactor_state.status == "cooling" then
status = "Shutdown Running"
status_col = colors.lime
re_out_gate.setFlowOverride(1e4)
re_in_gate.setFlowOverride(0)
elseif reactor_state.status ~= "cold" and (reactor_state.temperature > 8000 or reactor_state.fieldStrength / reactor_state.maxFieldStrength < 0.2 or reactor_state.fuelConversion / reactor_state.maxFuelConversion > 0.83) then
status = "Emergency Shutdown"
status_col = colors.orange
reactor.stopReactor()
@ -121,4 +126,4 @@ local function display_stats()
end
end
display_stats()
display_stats()

66
computercraft/gcts_v2.lua Normal file
View File

@ -0,0 +1,66 @@
local integrators = {peripheral.find "redstone_integrator"}
local mon = peripheral.find "monitor"
local spinner = {
"|", "/", "-", "\\"
}
local function draw_status(god, operation, color)
local r = term.redirect(mon)
term.setBackgroundColor(color)
term.clear()
term.setCursorPos(3, 2)
term.write "God Murder/"
term.setCursorPos(3, 3)
term.write "Resurrection"
term.setCursorPos(3, 4)
term.write "System"
term.setCursorPos(3, 8)
term.write "God Status:"
term.setCursorPos(3, 9)
term.write(god)
term.setCursorPos(3, 11)
if operation then
term.write(operation .. " " .. spinner[(math.floor(os.clock() * 20) % #spinner) + 1])
end
term.redirect(r)
end
local function set_trapdoors(state)
for _, i in pairs(integrators) do
local s = state
if s == "random" then s = math.random(0, 1) == 0 end
i.setOutput("west", s)
end
end
local god = "DEAD"
local operation
while true do
if operation and math.random(0, 16) == 0 then
if god == "DEAD" then
god = "ALIVE"
elseif god == "ALIVE" then
god = "DEAD"
end
operation = nil
set_trapdoors(false)
end
if not operation and math.random(0, 30) == 0 then
if god == "DEAD" then
operation = "Resurrecting"
elseif god == "ALIVE" then
operation = "Murdering"
end
end
if operation then set_trapdoors "random" end
local color = colors.black
if operation == "Resurrecting" then
color = colors.green
elseif operation == "Murdering" then
color = colors.red
end
draw_status(god, operation, color)
sleep(operation and 0 or 1)
end