mirror of
https://github.com/osmarks/random-stuff
synced 2024-11-08 13:39:53 +00:00
134 lines
2.7 KiB
Lua
134 lines
2.7 KiB
Lua
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local defaultSeed = 1337
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local dot_product = {
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[0x0]=function(x,y,z) return x + y end,
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[0x1]=function(x,y,z) return -x + y end,
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[0x2]=function(x,y,z) return x - y end,
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[0x3]=function(x,y,z) return -x - y end,
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[0x4]=function(x,y,z) return x + z end,
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[0x5]=function(x,y,z) return -x + z end,
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[0x6]=function(x,y,z) return x - z end,
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[0x7]=function(x,y,z) return -x - z end,
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[0x8]=function(x,y,z) return y + z end,
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[0x9]=function(x,y,z) return -y + z end,
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[0xA]=function(x,y,z) return y - z end,
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[0xB]=function(x,y,z) return -y - z end,
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[0xC]=function(x,y,z) return y + x end,
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[0xD]=function(x,y,z) return -y + z end,
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[0xE]=function(x,y,z) return y - x end,
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[0xF]=function(x,y,z) return -y - z end
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}
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local grad = function(hash, x,y,z)
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return dot_product[hash % 0x10](x,y,z)
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end
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local fade = function(t)
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return t * t * t * (t * (t * 6 - 15) + 10)
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end
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local lerp = function(t,a,b)
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return a + t * (b - a)
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end
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local generatePermutation = function(seed)
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math.randomseed(seed)
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local permutation = {0}
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for i=1,255 do
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table.insert(permutation,math.random(1,#permutation+1),i)
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end
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local p = {}
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for i=0,255 do
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p[i] = permutation[i+1]
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p[i+256] = permutation[i+1]
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end
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return p
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end
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perlin = {}
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perlin.__index = perlin
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perlin.noise = function(self,x,y,z)
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y = y or 0
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z = z or 0
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local xi = math.floor(x) % 0x100
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local yi = math.floor(y) % 0x100
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local zi = math.floor(z) % 0x100
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x = x - math.floor(x)
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y = y - math.floor(y)
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z = z - math.floor(z)
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local u = fade(x)
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local v = fade(y)
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local w = fade(z)
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local A, AA, AB, AAA, ABA, AAB, ABB, B, BA, BB, BAA, BBA, BAB, BBB
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A = self.p[xi ] + yi
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AA = self.p[A ] + zi
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AB = self.p[A+1 ] + zi
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AAA = self.p[ AA ]
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ABA = self.p[ AB ]
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AAB = self.p[ AA+1 ]
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ABB = self.p[ AB+1 ]
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B = self.p[xi+1] + yi
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BA = self.p[B ] + zi
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BB = self.p[B+1 ] + zi
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BAA = self.p[ BA ]
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BBA = self.p[ BB ]
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BAB = self.p[ BA+1 ]
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BBB = self.p[ BB+1 ]
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return lerp(w,
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lerp(v,
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lerp(u,
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grad(AAA,x,y,z),
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grad(BAA,x-1,y,z)
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),
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lerp(u,
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grad(ABA,x,y-1,z),
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grad(BBA,x-1,y-1,z)
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)
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),
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lerp(v,
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lerp(u,
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grad(AAB,x,y,z-1), grad(BAB,x-1,y,z-1)
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),
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lerp(u,
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grad(ABB,x,y-1,z-1), grad(BBB,x-1,y-1,z-1)
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)
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)
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)
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end
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setmetatable(perlin,{
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__call = function(self,seed)
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seed = seed or defaultSeed
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return setmetatable({
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seed = seed,
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p = generatePermutation(seed),
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},self)
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end
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})
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--[[
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EXAMPLE
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local p1 = perlin(1338)
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local p2 = perlin(1337)
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local x,y,z = 1.0,2.0,3.0
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print(p1:noise(x,y,z))
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print(p2:noise(x,y,z))
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>> 0.23456
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>> 0.47598
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--]]
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