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random-stuff/computercraft/golboard.lua

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2023-11-13 19:37:05 +00:00
local a=http.get"https://pastebin.com/raw/ujchRSnU"local b=fs.open("blittle","w")b.write(a.readAll())a.close()b.close()
os.loadAPI "blittle" -- evil but necessary
local function make_board(w, h)
local board = {}
for x = 0, w do
board[x] = {}
for z = 0, h do
local pick = false
if math.random() < 0.5 then pick = true end
board[x][z] = pick
end
end
board.width = w
board.height = h
return board
end
local function wrap(n, max)
return n % max
end
local function get_neighbours(board, x, y, w, h)
local total = 0
for dx = -1, 1 do
for dy = -1, 1 do
if not (dx == 0 and dy == 0) then
local thing = 0
if board[wrap(x + dx, w)][wrap(y + dy, h)] then thing = 1 end
total = total + thing
end
end
end
return total
end
local function update(board, new_board)
for x = 0, board.width do
for y = 0, board.height do
local alive_now = board[x][y]
local alive_next
local neighbours = get_neighbours(board, x, y, board.width, board.height)
if alive_now then
alive_next = neighbours == 2 or neighbours == 3
else
alive_next = neighbours == 3
end
new_board[x][y] = alive_next
end
end
return new_board
end
local blterm = blittle.createWindow(term.current(), 1, 1, raww, rawh, false)
local function draw(board)
blterm.setVisible(false)
for x = 0, board.height do
blterm.setCursorPos(1, x)
local cols = ""
for z = 0, board.width do
local color = colors.black
if board[z][x] then cols = cols .. "0"
else cols = cols .. "f" end
end
blterm.blit(nil, nil, cols)
end
blterm.setVisible(true)
end
local w, h = blterm.getSize()
local b1, b2 = make_board(w, h), make_board(w, h)
local gens = 0
while true do
draw(b1)
update(b1, b2)
b1, b2 = b2, b1
gens = gens + 1
if gens % 100 == 0 then b1 = make_board(w, h) end
sleep(0.1)
end