1
0
mirror of https://github.com/osmarks/meme-search-engine.git synced 2024-09-21 10:09:36 +00:00
Local meme search via CLIP.
Go to file
2023-10-08 22:54:06 +01:00
clipfront2 I really should do better testing 2023-09-30 21:10:27 +01:00
.gitignore initial commit 2023-09-28 17:30:20 +01:00
clip_server_config.json faster indexing, SigLIP models 2023-10-08 22:52:17 +01:00
clip_server.py unignore device 2023-10-08 22:54:06 +01:00
demo-image.png initial commit 2023-09-28 17:30:20 +01:00
frontend_config.json initial commit 2023-09-28 17:30:20 +01:00
LICENSE initial commit 2023-09-28 17:30:20 +01:00
mse_config.json initial commit 2023-09-28 17:30:20 +01:00
mse.py faster indexing, SigLIP models 2023-10-08 22:52:17 +01:00
README.md forgot the README 2023-10-08 22:52:57 +01:00
requirements.txt initial commit 2023-09-28 17:30:20 +01:00

Meme Search Engine

Do you have a large folder of memes you want to search semantically? Do you have a Linux server with an Nvidia GPU? You do; this is now mandatory.

Features

They say a picture is worth a thousand words. Unfortunately, many (most?) sets of words cannot be adequately described by pictures. Regardless, here is a picture. You can use a running instance here.

Meme Search Engine's frontend.

  • Infinite-scroll masonry UI for dense meme viewing.
  • Online reindexing (a good reason to use it over clip-retrieval) - reload memes without a slow expensive rebuild step.
  • Complex query support - query using text and images, including multiple terms at once, with weighting (including negative).
  • Reasonably fast.

Setup

This is untested. It might work.

  • Serve your meme library from a static webserver.
    • I use nginx. If you're in a hurry, you can use python -m http.server.
  • Install Python dependencies with pip from requirements.txt (the versions probably shouldn't need to match exactly if you need to change them; I just put in what I currently have installed).
  • Run clip_server.py (as a background service).
    • It is configured with a JSON file given to it as its first argument. An example is in clip_server_config.json.
      • device should probably be cuda or cpu. The model will run on here.
      • model is the OpenCLIP model to use the path to the SigLIP model repository.
      • model_name is the name of the model for metrics purposes.
      • max_batch_size controls the maximum allowed batch size. Higher values generally result in somewhat better performance (the bottleneck in most cases is elsewhere right now though) at the cost of higher VRAM use.
      • port is the port to run the HTTP server on.
  • Run mse.py (also as a background service).
    • This needs to be exposed somewhere the frontend can reach it. Configure your reverse proxy appropriately.
    • It has a JSON config file as well.
      • clip_server is the full URL for the backend server.
      • db_path is the path for the SQLite database of images and embedding vectors.
      • files is where meme files will be read from. Subdirectories are indexed.
      • port is the port to serve HTTP on.
  • Build clipfront2, host on your favourite static webserver.
    • npm install, node src/build.js.
    • You will need to rebuild it whenever you edit frontend_config.json.
      • image_path is the base URL of your meme webserver (with trailing slash).
      • backend_url is the URL mse.py is exposed on (trailing slash probably optional).
  • If you want, configure Prometheus to monitor mse.py and clip_server.py.

Scaling

Meme Search Engine uses an in-memory FAISS index to hold its embedding vectors, because I was lazy and it works fine (~100MB total RAM used for my 8000 memes). If you want to store significantly more than that you will have to switch to a more efficient/compact index (see here). As vector indices are held exclusively in memory, you will need to either persist them to disk or use ones which are fast to build/remove from/add to (presumably PCA/PQ indices). At some point if you increase total traffic the CLIP model may also become a bottleneck, as I also have no batching strategy. Indexing appears to actually be CPU-bound (specifically, it's limited by single-threaded image decoding and serialization) - improving that would require a lot of redesigns so I haven't. You may also want to scale down displayed memes to cut bandwidth needs.