mirror of
https://github.com/osmarks/ewo3.git
synced 2025-02-01 11:49:18 +00:00
888 lines
24 KiB
JavaScript
888 lines
24 KiB
JavaScript
(() => {
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// node_modules/svelte/internal/index.mjs
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function noop() {
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}
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function run(fn) {
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return fn();
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}
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function blank_object() {
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return Object.create(null);
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}
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function run_all(fns) {
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fns.forEach(run);
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}
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function is_function(thing) {
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return typeof thing === "function";
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}
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function safe_not_equal(a, b) {
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return a != a ? b == b : a !== b || (a && typeof a === "object" || typeof a === "function");
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}
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function is_empty(obj) {
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return Object.keys(obj).length === 0;
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}
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var tasks = new Set();
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var is_hydrating = false;
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function start_hydrating() {
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is_hydrating = true;
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}
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function end_hydrating() {
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is_hydrating = false;
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}
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function upper_bound(low, high, key, value) {
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while (low < high) {
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const mid = low + (high - low >> 1);
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if (key(mid) <= value) {
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low = mid + 1;
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} else {
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high = mid;
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}
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}
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return low;
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}
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function init_hydrate(target) {
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if (target.hydrate_init)
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return;
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target.hydrate_init = true;
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const children2 = target.childNodes;
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const m = new Int32Array(children2.length + 1);
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const p = new Int32Array(children2.length);
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m[0] = -1;
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let longest = 0;
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for (let i = 0; i < children2.length; i++) {
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const current = children2[i].claim_order;
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const seqLen = upper_bound(1, longest + 1, (idx) => children2[m[idx]].claim_order, current) - 1;
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p[i] = m[seqLen] + 1;
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const newLen = seqLen + 1;
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m[newLen] = i;
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longest = Math.max(newLen, longest);
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}
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const lis = [];
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const toMove = [];
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let last = children2.length - 1;
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for (let cur = m[longest] + 1; cur != 0; cur = p[cur - 1]) {
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lis.push(children2[cur - 1]);
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for (; last >= cur; last--) {
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toMove.push(children2[last]);
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}
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last--;
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}
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for (; last >= 0; last--) {
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toMove.push(children2[last]);
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}
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lis.reverse();
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toMove.sort((a, b) => a.claim_order - b.claim_order);
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for (let i = 0, j = 0; i < toMove.length; i++) {
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while (j < lis.length && toMove[i].claim_order >= lis[j].claim_order) {
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j++;
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}
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const anchor = j < lis.length ? lis[j] : null;
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target.insertBefore(toMove[i], anchor);
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}
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}
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function append(target, node) {
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if (is_hydrating) {
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init_hydrate(target);
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if (target.actual_end_child === void 0 || target.actual_end_child !== null && target.actual_end_child.parentElement !== target) {
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target.actual_end_child = target.firstChild;
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}
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if (node !== target.actual_end_child) {
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target.insertBefore(node, target.actual_end_child);
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} else {
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target.actual_end_child = node.nextSibling;
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}
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} else if (node.parentNode !== target) {
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target.appendChild(node);
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}
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}
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function insert(target, node, anchor) {
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if (is_hydrating && !anchor) {
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append(target, node);
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} else if (node.parentNode !== target || anchor && node.nextSibling !== anchor) {
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target.insertBefore(node, anchor || null);
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}
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}
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function detach(node) {
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node.parentNode.removeChild(node);
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}
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function destroy_each(iterations, detaching) {
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for (let i = 0; i < iterations.length; i += 1) {
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if (iterations[i])
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iterations[i].d(detaching);
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}
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}
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function element(name) {
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return document.createElement(name);
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}
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function text(data) {
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return document.createTextNode(data);
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}
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function space() {
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return text(" ");
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}
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function listen(node, event, handler, options) {
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node.addEventListener(event, handler, options);
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return () => node.removeEventListener(event, handler, options);
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}
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function attr(node, attribute, value) {
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if (value == null)
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node.removeAttribute(attribute);
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else if (node.getAttribute(attribute) !== value)
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node.setAttribute(attribute, value);
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}
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function children(element2) {
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return Array.from(element2.childNodes);
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}
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function set_data(text2, data) {
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data = "" + data;
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if (text2.wholeText !== data)
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text2.data = data;
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}
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var active_docs = new Set();
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var current_component;
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function set_current_component(component) {
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current_component = component;
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}
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var dirty_components = [];
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var binding_callbacks = [];
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var render_callbacks = [];
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var flush_callbacks = [];
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var resolved_promise = Promise.resolve();
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var update_scheduled = false;
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function schedule_update() {
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if (!update_scheduled) {
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update_scheduled = true;
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resolved_promise.then(flush);
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}
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}
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function add_render_callback(fn) {
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render_callbacks.push(fn);
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}
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var flushing = false;
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var seen_callbacks = new Set();
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function flush() {
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if (flushing)
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return;
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flushing = true;
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do {
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for (let i = 0; i < dirty_components.length; i += 1) {
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const component = dirty_components[i];
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set_current_component(component);
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update(component.$$);
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}
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set_current_component(null);
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dirty_components.length = 0;
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while (binding_callbacks.length)
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binding_callbacks.pop()();
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for (let i = 0; i < render_callbacks.length; i += 1) {
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const callback = render_callbacks[i];
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if (!seen_callbacks.has(callback)) {
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seen_callbacks.add(callback);
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callback();
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}
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}
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render_callbacks.length = 0;
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} while (dirty_components.length);
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while (flush_callbacks.length) {
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flush_callbacks.pop()();
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}
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update_scheduled = false;
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flushing = false;
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seen_callbacks.clear();
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}
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function update($$) {
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if ($$.fragment !== null) {
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$$.update();
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run_all($$.before_update);
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const dirty = $$.dirty;
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$$.dirty = [-1];
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$$.fragment && $$.fragment.p($$.ctx, dirty);
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$$.after_update.forEach(add_render_callback);
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}
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}
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var outroing = new Set();
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function transition_in(block, local) {
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if (block && block.i) {
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outroing.delete(block);
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block.i(local);
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}
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}
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var globals = typeof window !== "undefined" ? window : typeof globalThis !== "undefined" ? globalThis : global;
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var boolean_attributes = new Set([
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"allowfullscreen",
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"allowpaymentrequest",
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"async",
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"autofocus",
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"autoplay",
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"checked",
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"controls",
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"default",
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"defer",
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"disabled",
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"formnovalidate",
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"hidden",
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"ismap",
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"loop",
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"multiple",
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"muted",
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"nomodule",
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"novalidate",
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"open",
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"playsinline",
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"readonly",
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"required",
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"reversed",
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"selected"
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]);
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function mount_component(component, target, anchor, customElement) {
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const { fragment, on_mount, on_destroy, after_update } = component.$$;
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fragment && fragment.m(target, anchor);
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if (!customElement) {
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add_render_callback(() => {
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const new_on_destroy = on_mount.map(run).filter(is_function);
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if (on_destroy) {
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on_destroy.push(...new_on_destroy);
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} else {
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run_all(new_on_destroy);
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}
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component.$$.on_mount = [];
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});
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}
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after_update.forEach(add_render_callback);
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}
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function destroy_component(component, detaching) {
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const $$ = component.$$;
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if ($$.fragment !== null) {
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run_all($$.on_destroy);
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$$.fragment && $$.fragment.d(detaching);
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$$.on_destroy = $$.fragment = null;
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$$.ctx = [];
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}
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}
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function make_dirty(component, i) {
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if (component.$$.dirty[0] === -1) {
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dirty_components.push(component);
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schedule_update();
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component.$$.dirty.fill(0);
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}
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component.$$.dirty[i / 31 | 0] |= 1 << i % 31;
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}
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function init(component, options, instance2, create_fragment2, not_equal, props, dirty = [-1]) {
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const parent_component = current_component;
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set_current_component(component);
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const $$ = component.$$ = {
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fragment: null,
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ctx: null,
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props,
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update: noop,
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not_equal,
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bound: blank_object(),
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on_mount: [],
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on_destroy: [],
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on_disconnect: [],
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before_update: [],
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after_update: [],
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context: new Map(parent_component ? parent_component.$$.context : options.context || []),
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callbacks: blank_object(),
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dirty,
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skip_bound: false
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};
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let ready = false;
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$$.ctx = instance2 ? instance2(component, options.props || {}, (i, ret, ...rest) => {
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const value = rest.length ? rest[0] : ret;
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if ($$.ctx && not_equal($$.ctx[i], $$.ctx[i] = value)) {
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if (!$$.skip_bound && $$.bound[i])
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$$.bound[i](value);
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if (ready)
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make_dirty(component, i);
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}
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return ret;
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}) : [];
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$$.update();
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ready = true;
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run_all($$.before_update);
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$$.fragment = create_fragment2 ? create_fragment2($$.ctx) : false;
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if (options.target) {
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if (options.hydrate) {
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start_hydrating();
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const nodes = children(options.target);
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$$.fragment && $$.fragment.l(nodes);
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nodes.forEach(detach);
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} else {
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$$.fragment && $$.fragment.c();
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}
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if (options.intro)
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transition_in(component.$$.fragment);
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mount_component(component, options.target, options.anchor, options.customElement);
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end_hydrating();
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flush();
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}
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set_current_component(parent_component);
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}
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var SvelteElement;
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if (typeof HTMLElement === "function") {
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SvelteElement = class extends HTMLElement {
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constructor() {
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super();
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this.attachShadow({ mode: "open" });
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}
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connectedCallback() {
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const { on_mount } = this.$$;
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this.$$.on_disconnect = on_mount.map(run).filter(is_function);
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for (const key in this.$$.slotted) {
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this.appendChild(this.$$.slotted[key]);
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}
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}
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attributeChangedCallback(attr2, _oldValue, newValue) {
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this[attr2] = newValue;
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}
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disconnectedCallback() {
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run_all(this.$$.on_disconnect);
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}
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$destroy() {
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destroy_component(this, 1);
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this.$destroy = noop;
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}
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$on(type, callback) {
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const callbacks = this.$$.callbacks[type] || (this.$$.callbacks[type] = []);
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callbacks.push(callback);
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return () => {
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const index = callbacks.indexOf(callback);
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if (index !== -1)
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callbacks.splice(index, 1);
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};
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}
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$set($$props) {
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if (this.$$set && !is_empty($$props)) {
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this.$$.skip_bound = true;
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this.$$set($$props);
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this.$$.skip_bound = false;
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}
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}
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};
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}
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var SvelteComponent = class {
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$destroy() {
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destroy_component(this, 1);
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this.$destroy = noop;
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}
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$on(type, callback) {
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const callbacks = this.$$.callbacks[type] || (this.$$.callbacks[type] = []);
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callbacks.push(callback);
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return () => {
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const index = callbacks.indexOf(callback);
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if (index !== -1)
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callbacks.splice(index, 1);
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};
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}
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$set($$props) {
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if (this.$$set && !is_empty($$props)) {
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this.$$.skip_bound = true;
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this.$$set($$props);
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this.$$.skip_bound = false;
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}
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}
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};
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// src/App.svelte
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var { window: window_1 } = globals;
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function get_each_context(ctx, list, i) {
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const child_ctx = ctx.slice();
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child_ctx[18] = list[i];
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return child_ctx;
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}
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function get_each_context_1(ctx, list, i) {
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const child_ctx = ctx.slice();
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child_ctx[21] = list[i];
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child_ctx[23] = i;
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return child_ctx;
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}
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function get_each_context_2(ctx, list, i) {
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const child_ctx = ctx.slice();
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child_ctx[24] = list[i];
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return child_ctx;
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}
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function create_each_block_2(ctx) {
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let div;
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let t_value = ctx[24][0] + "";
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let t;
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let div_style_value;
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return {
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c() {
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div = element("div");
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t = text(t_value);
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attr(div, "class", "cell svelte-oncm9j");
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attr(div, "style", div_style_value = `width: ${ctx[6]}px; height: ${ctx[7]}px; line-height: ${ctx[7]}px; opacity: ${ctx[24][1] * 100}%`);
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},
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m(target, anchor) {
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insert(target, div, anchor);
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append(div, t);
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},
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p(ctx2, dirty) {
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if (dirty & 16 && t_value !== (t_value = ctx2[24][0] + ""))
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set_data(t, t_value);
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if (dirty & 16 && div_style_value !== (div_style_value = `width: ${ctx2[6]}px; height: ${ctx2[7]}px; line-height: ${ctx2[7]}px; opacity: ${ctx2[24][1] * 100}%`)) {
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attr(div, "style", div_style_value);
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}
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},
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d(detaching) {
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if (detaching)
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detach(div);
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}
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};
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}
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function create_each_block_1(ctx) {
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let div;
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let t;
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let div_style_value;
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let each_value_2 = ctx[21];
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let each_blocks = [];
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for (let i = 0; i < each_value_2.length; i += 1) {
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each_blocks[i] = create_each_block_2(get_each_context_2(ctx, each_value_2, i));
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}
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return {
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c() {
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div = element("div");
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for (let i = 0; i < each_blocks.length; i += 1) {
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each_blocks[i].c();
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}
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t = space();
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attr(div, "class", "row svelte-oncm9j");
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attr(div, "style", div_style_value = `height: ${ctx[7]}px; ` + (ctx[23] % 2 === 1 ? `padding-left: ${ctx[6] / 2}px` : ""));
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},
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m(target, anchor) {
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insert(target, div, anchor);
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for (let i = 0; i < each_blocks.length; i += 1) {
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each_blocks[i].m(div, null);
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}
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append(div, t);
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},
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p(ctx2, dirty) {
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if (dirty & 208) {
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each_value_2 = ctx2[21];
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let i;
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for (i = 0; i < each_value_2.length; i += 1) {
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const child_ctx = get_each_context_2(ctx2, each_value_2, i);
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if (each_blocks[i]) {
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each_blocks[i].p(child_ctx, dirty);
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} else {
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each_blocks[i] = create_each_block_2(child_ctx);
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each_blocks[i].c();
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each_blocks[i].m(div, t);
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}
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}
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for (; i < each_blocks.length; i += 1) {
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each_blocks[i].d(1);
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}
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each_blocks.length = each_value_2.length;
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}
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},
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d(detaching) {
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if (detaching)
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detach(div);
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destroy_each(each_blocks, detaching);
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}
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};
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}
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function create_if_block_2(ctx) {
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let t0;
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let a;
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let t2;
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let mounted;
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let dispose;
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return {
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c() {
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t0 = text("You have died to death. ");
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a = element("a");
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a.textContent = "Restart";
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t2 = text(".");
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attr(a, "href", "#");
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},
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m(target, anchor) {
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insert(target, t0, anchor);
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insert(target, a, anchor);
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insert(target, t2, anchor);
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if (!mounted) {
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dispose = listen(a, "click", ctx[5]);
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mounted = true;
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}
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},
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p: noop,
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d(detaching) {
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if (detaching)
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detach(t0);
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if (detaching)
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detach(a);
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if (detaching)
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detach(t2);
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mounted = false;
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dispose();
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}
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};
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}
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function create_if_block_1(ctx) {
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let t0;
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|
let t1;
|
|
return {
|
|
c() {
|
|
t0 = text(ctx[2]);
|
|
t1 = text(" connected players.");
|
|
},
|
|
m(target, anchor) {
|
|
insert(target, t0, anchor);
|
|
insert(target, t1, anchor);
|
|
},
|
|
p(ctx2, dirty) {
|
|
if (dirty & 4)
|
|
set_data(t0, ctx2[2]);
|
|
},
|
|
d(detaching) {
|
|
if (detaching)
|
|
detach(t0);
|
|
if (detaching)
|
|
detach(t1);
|
|
}
|
|
};
|
|
}
|
|
function create_if_block(ctx) {
|
|
let t0;
|
|
let t1;
|
|
let t2;
|
|
return {
|
|
c() {
|
|
t0 = text("Your health is ");
|
|
t1 = text(ctx[1]);
|
|
t2 = text(".");
|
|
},
|
|
m(target, anchor) {
|
|
insert(target, t0, anchor);
|
|
insert(target, t1, anchor);
|
|
insert(target, t2, anchor);
|
|
},
|
|
p(ctx2, dirty) {
|
|
if (dirty & 2)
|
|
set_data(t1, ctx2[1]);
|
|
},
|
|
d(detaching) {
|
|
if (detaching)
|
|
detach(t0);
|
|
if (detaching)
|
|
detach(t1);
|
|
if (detaching)
|
|
detach(t2);
|
|
}
|
|
};
|
|
}
|
|
function create_each_block(ctx) {
|
|
let li;
|
|
let t0_value = ctx[18][0] + "";
|
|
let t0;
|
|
let t1;
|
|
let t2_value = ctx[18][2] + "";
|
|
let t2;
|
|
let t3;
|
|
let t4_value = ctx[18][1] + "";
|
|
let t4;
|
|
return {
|
|
c() {
|
|
li = element("li");
|
|
t0 = text(t0_value);
|
|
t1 = text(" x");
|
|
t2 = text(t2_value);
|
|
t3 = text(": ");
|
|
t4 = text(t4_value);
|
|
},
|
|
m(target, anchor) {
|
|
insert(target, li, anchor);
|
|
append(li, t0);
|
|
append(li, t1);
|
|
append(li, t2);
|
|
append(li, t3);
|
|
append(li, t4);
|
|
},
|
|
p(ctx2, dirty) {
|
|
if (dirty & 8 && t0_value !== (t0_value = ctx2[18][0] + ""))
|
|
set_data(t0, t0_value);
|
|
if (dirty & 8 && t2_value !== (t2_value = ctx2[18][2] + ""))
|
|
set_data(t2, t2_value);
|
|
if (dirty & 8 && t4_value !== (t4_value = ctx2[18][1] + ""))
|
|
set_data(t4, t4_value);
|
|
},
|
|
d(detaching) {
|
|
if (detaching)
|
|
detach(li);
|
|
}
|
|
};
|
|
}
|
|
function create_fragment(ctx) {
|
|
let h1;
|
|
let t1;
|
|
let div2;
|
|
let div0;
|
|
let t2;
|
|
let div1;
|
|
let t3;
|
|
let t4;
|
|
let t5;
|
|
let ul;
|
|
let mounted;
|
|
let dispose;
|
|
let each_value_1 = ctx[4];
|
|
let each_blocks_1 = [];
|
|
for (let i = 0; i < each_value_1.length; i += 1) {
|
|
each_blocks_1[i] = create_each_block_1(get_each_context_1(ctx, each_value_1, i));
|
|
}
|
|
let if_block0 = ctx[0] && create_if_block_2(ctx);
|
|
let if_block1 = ctx[2] && create_if_block_1(ctx);
|
|
let if_block2 = ctx[1] && create_if_block(ctx);
|
|
let each_value = ctx[3];
|
|
let each_blocks = [];
|
|
for (let i = 0; i < each_value.length; i += 1) {
|
|
each_blocks[i] = create_each_block(get_each_context(ctx, each_value, i));
|
|
}
|
|
return {
|
|
c() {
|
|
h1 = element("h1");
|
|
h1.textContent = "EWO3 Memetic Edition";
|
|
t1 = space();
|
|
div2 = element("div");
|
|
div0 = element("div");
|
|
for (let i = 0; i < each_blocks_1.length; i += 1) {
|
|
each_blocks_1[i].c();
|
|
}
|
|
t2 = space();
|
|
div1 = element("div");
|
|
if (if_block0)
|
|
if_block0.c();
|
|
t3 = space();
|
|
if (if_block1)
|
|
if_block1.c();
|
|
t4 = space();
|
|
if (if_block2)
|
|
if_block2.c();
|
|
t5 = space();
|
|
ul = element("ul");
|
|
for (let i = 0; i < each_blocks.length; i += 1) {
|
|
each_blocks[i].c();
|
|
}
|
|
attr(div0, "class", "game-display svelte-oncm9j");
|
|
attr(div1, "class", "controls");
|
|
attr(div2, "class", "wrapper svelte-oncm9j");
|
|
},
|
|
m(target, anchor) {
|
|
insert(target, h1, anchor);
|
|
insert(target, t1, anchor);
|
|
insert(target, div2, anchor);
|
|
append(div2, div0);
|
|
for (let i = 0; i < each_blocks_1.length; i += 1) {
|
|
each_blocks_1[i].m(div0, null);
|
|
}
|
|
append(div2, t2);
|
|
append(div2, div1);
|
|
if (if_block0)
|
|
if_block0.m(div1, null);
|
|
append(div1, t3);
|
|
if (if_block1)
|
|
if_block1.m(div1, null);
|
|
append(div1, t4);
|
|
if (if_block2)
|
|
if_block2.m(div1, null);
|
|
append(div1, t5);
|
|
append(div1, ul);
|
|
for (let i = 0; i < each_blocks.length; i += 1) {
|
|
each_blocks[i].m(ul, null);
|
|
}
|
|
if (!mounted) {
|
|
dispose = [
|
|
listen(window_1, "keydown", ctx[8]),
|
|
listen(window_1, "keyup", ctx[9])
|
|
];
|
|
mounted = true;
|
|
}
|
|
},
|
|
p(ctx2, [dirty]) {
|
|
if (dirty & 208) {
|
|
each_value_1 = ctx2[4];
|
|
let i;
|
|
for (i = 0; i < each_value_1.length; i += 1) {
|
|
const child_ctx = get_each_context_1(ctx2, each_value_1, i);
|
|
if (each_blocks_1[i]) {
|
|
each_blocks_1[i].p(child_ctx, dirty);
|
|
} else {
|
|
each_blocks_1[i] = create_each_block_1(child_ctx);
|
|
each_blocks_1[i].c();
|
|
each_blocks_1[i].m(div0, null);
|
|
}
|
|
}
|
|
for (; i < each_blocks_1.length; i += 1) {
|
|
each_blocks_1[i].d(1);
|
|
}
|
|
each_blocks_1.length = each_value_1.length;
|
|
}
|
|
if (ctx2[0]) {
|
|
if (if_block0) {
|
|
if_block0.p(ctx2, dirty);
|
|
} else {
|
|
if_block0 = create_if_block_2(ctx2);
|
|
if_block0.c();
|
|
if_block0.m(div1, t3);
|
|
}
|
|
} else if (if_block0) {
|
|
if_block0.d(1);
|
|
if_block0 = null;
|
|
}
|
|
if (ctx2[2]) {
|
|
if (if_block1) {
|
|
if_block1.p(ctx2, dirty);
|
|
} else {
|
|
if_block1 = create_if_block_1(ctx2);
|
|
if_block1.c();
|
|
if_block1.m(div1, t4);
|
|
}
|
|
} else if (if_block1) {
|
|
if_block1.d(1);
|
|
if_block1 = null;
|
|
}
|
|
if (ctx2[1]) {
|
|
if (if_block2) {
|
|
if_block2.p(ctx2, dirty);
|
|
} else {
|
|
if_block2 = create_if_block(ctx2);
|
|
if_block2.c();
|
|
if_block2.m(div1, t5);
|
|
}
|
|
} else if (if_block2) {
|
|
if_block2.d(1);
|
|
if_block2 = null;
|
|
}
|
|
if (dirty & 8) {
|
|
each_value = ctx2[3];
|
|
let i;
|
|
for (i = 0; i < each_value.length; i += 1) {
|
|
const child_ctx = get_each_context(ctx2, each_value, i);
|
|
if (each_blocks[i]) {
|
|
each_blocks[i].p(child_ctx, dirty);
|
|
} else {
|
|
each_blocks[i] = create_each_block(child_ctx);
|
|
each_blocks[i].c();
|
|
each_blocks[i].m(ul, null);
|
|
}
|
|
}
|
|
for (; i < each_blocks.length; i += 1) {
|
|
each_blocks[i].d(1);
|
|
}
|
|
each_blocks.length = each_value.length;
|
|
}
|
|
},
|
|
i: noop,
|
|
o: noop,
|
|
d(detaching) {
|
|
if (detaching)
|
|
detach(h1);
|
|
if (detaching)
|
|
detach(t1);
|
|
if (detaching)
|
|
detach(div2);
|
|
destroy_each(each_blocks_1, detaching);
|
|
if (if_block0)
|
|
if_block0.d();
|
|
if (if_block1)
|
|
if_block1.d();
|
|
if (if_block2)
|
|
if_block2.d();
|
|
destroy_each(each_blocks, detaching);
|
|
mounted = false;
|
|
run_all(dispose);
|
|
}
|
|
};
|
|
}
|
|
var GRIDSIZE = 33;
|
|
var SIZE = 16;
|
|
function instance($$self, $$props, $$invalidate) {
|
|
let dead = false;
|
|
let health;
|
|
let players;
|
|
let inventory = [];
|
|
let ws;
|
|
const connect = () => {
|
|
ws = new WebSocket(window.location.protocol === "https:" ? "wss://ewo.osmarks.net/" : "ws://localhost:8080/");
|
|
ws.addEventListener("message", (ev) => {
|
|
const data = JSON.parse(ev.data);
|
|
if (data.Display) {
|
|
const newGrid = blankGrid();
|
|
for (const [q, r, c, o] of data.Display.nearby) {
|
|
const col = q + (r - (r & 1)) / 2;
|
|
const row = r;
|
|
newGrid[row + OFFSET][col + OFFSET] = [c, o];
|
|
}
|
|
$$invalidate(4, grid = newGrid);
|
|
$$invalidate(1, health = data.Display.health);
|
|
$$invalidate(3, inventory = data.Display.inventory);
|
|
}
|
|
if (data === "Dead") {
|
|
$$invalidate(0, dead = true);
|
|
}
|
|
if (data.PlayerCount) {
|
|
$$invalidate(2, players = data.PlayerCount);
|
|
}
|
|
for (const key of keysDown) {
|
|
const input = INPUTS[key];
|
|
if (input) {
|
|
ws.send(JSON.stringify(input));
|
|
}
|
|
}
|
|
keysDown = new Set(Array.from(keysDown).map((k) => !keysCleared.has(k)));
|
|
keysCleared = new Set();
|
|
});
|
|
ws.addEventListener("close", (ev) => {
|
|
console.warn("oh no");
|
|
});
|
|
};
|
|
const reconnect = () => {
|
|
if (ws)
|
|
ws.close();
|
|
connect();
|
|
};
|
|
const restart = (ev) => {
|
|
ev.preventDefault();
|
|
$$invalidate(0, dead = false);
|
|
reconnect();
|
|
};
|
|
const OFFSET = Math.floor(GRIDSIZE / 2);
|
|
const HORIZ = Math.sqrt(3) * SIZE;
|
|
const VERT = 3 / 2 * SIZE;
|
|
const blankGrid = () => new Array(GRIDSIZE).fill(null).map(() => new Array(GRIDSIZE).fill("\u200B"));
|
|
let grid = blankGrid();
|
|
let keysDown = new Set();
|
|
let keysCleared = new Set();
|
|
const keydown = (ev) => {
|
|
keysDown.add(ev.key);
|
|
};
|
|
const keyup = (ev) => {
|
|
keysCleared.add(ev.key);
|
|
};
|
|
const INPUTS = {
|
|
"w": "UpLeft",
|
|
"e": "UpRight",
|
|
"a": "Left",
|
|
"d": "Right",
|
|
"z": "DownLeft",
|
|
"x": "DownRight",
|
|
"f": "Dig"
|
|
};
|
|
connect();
|
|
return [dead, health, players, inventory, grid, restart, HORIZ, VERT, keydown, keyup];
|
|
}
|
|
var App = class extends SvelteComponent {
|
|
constructor(options) {
|
|
super();
|
|
init(this, options, instance, create_fragment, safe_not_equal, {});
|
|
}
|
|
};
|
|
var App_default = App;
|
|
|
|
// src/app.js
|
|
new App_default({
|
|
target: document.body
|
|
});
|
|
})();
|