mirror of
https://github.com/osmarks/ewo3.git
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initial commit
This commit is contained in:
71
static/app.css
Normal file
71
static/app.css
Normal file
@@ -0,0 +1,71 @@
|
||||
/* fakecss:/home/osmarks/Programming/ewo3/src/App.esbuild-svelte-fake-css */
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* {
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box-sizing: border-box;
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}
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||||
html {
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||||
scrollbar-color: black lightgray;
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}
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body {
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font-family:
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"Fira Sans",
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"Noto Sans",
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"Segoe UI",
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Verdana,
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sans-serif;
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font-weight: 300;
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overflow-anchor: none;
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}
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strong {
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font-weight: bold;
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}
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h1 {
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border-bottom: 1px solid gray;
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margin: 0;
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margin-bottom: 0.5em;
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font-weight: 500;
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}
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h2 {
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border-bottom: 1px solid gray;
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margin: 0;
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margin-bottom: 0.5em;
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font-weight: 500;
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}
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h3 {
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border-bottom: 1px solid gray;
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margin: 0;
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margin-bottom: 0.5em;
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font-weight: 500;
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}
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h4 {
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border-bottom: 1px solid gray;
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margin: 0;
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margin-bottom: 0.5em;
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font-weight: 500;
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}
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h5 {
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border-bottom: 1px solid gray;
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margin: 0;
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margin-bottom: 0.5em;
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font-weight: 500;
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}
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h6 {
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border-bottom: 1px solid gray;
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margin: 0;
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margin-bottom: 0.5em;
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font-weight: 500;
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}
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ul {
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list-style-type: square;
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padding: 0;
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padding-left: 1em;
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}
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.game-display.svelte-oncm9j .row.svelte-oncm9j {
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white-space: nowrap;
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}
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.game-display.svelte-oncm9j .row .cell.svelte-oncm9j {
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display: inline-block;
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text-align: center;
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}
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.wrapper.svelte-oncm9j.svelte-oncm9j {
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display: flex;
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}
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802
static/app.js
Normal file
802
static/app.js
Normal file
@@ -0,0 +1,802 @@
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(() => {
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// node_modules/svelte/internal/index.mjs
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function noop() {
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||||
}
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function run(fn) {
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return fn();
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||||
}
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||||
function blank_object() {
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||||
return Object.create(null);
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}
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function run_all(fns) {
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fns.forEach(run);
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}
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function is_function(thing) {
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return typeof thing === "function";
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}
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function safe_not_equal(a, b) {
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return a != a ? b == b : a !== b || (a && typeof a === "object" || typeof a === "function");
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||||
}
|
||||
function is_empty(obj) {
|
||||
return Object.keys(obj).length === 0;
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}
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var tasks = new Set();
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var is_hydrating = false;
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||||
function start_hydrating() {
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is_hydrating = true;
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}
|
||||
function end_hydrating() {
|
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is_hydrating = false;
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}
|
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function upper_bound(low, high, key, value) {
|
||||
while (low < high) {
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const mid = low + (high - low >> 1);
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||||
if (key(mid) <= value) {
|
||||
low = mid + 1;
|
||||
} else {
|
||||
high = mid;
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||||
}
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||||
}
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return low;
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}
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function init_hydrate(target) {
|
||||
if (target.hydrate_init)
|
||||
return;
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||||
target.hydrate_init = true;
|
||||
const children2 = target.childNodes;
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const m = new Int32Array(children2.length + 1);
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||||
const p = new Int32Array(children2.length);
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||||
m[0] = -1;
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||||
let longest = 0;
|
||||
for (let i = 0; i < children2.length; i++) {
|
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const current = children2[i].claim_order;
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||||
const seqLen = upper_bound(1, longest + 1, (idx) => children2[m[idx]].claim_order, current) - 1;
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p[i] = m[seqLen] + 1;
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||||
const newLen = seqLen + 1;
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||||
m[newLen] = i;
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||||
longest = Math.max(newLen, longest);
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||||
}
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const lis = [];
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||||
const toMove = [];
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||||
let last = children2.length - 1;
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||||
for (let cur = m[longest] + 1; cur != 0; cur = p[cur - 1]) {
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||||
lis.push(children2[cur - 1]);
|
||||
for (; last >= cur; last--) {
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||||
toMove.push(children2[last]);
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||||
}
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last--;
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}
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for (; last >= 0; last--) {
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toMove.push(children2[last]);
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||||
}
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||||
lis.reverse();
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toMove.sort((a, b) => a.claim_order - b.claim_order);
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for (let i = 0, j = 0; i < toMove.length; i++) {
|
||||
while (j < lis.length && toMove[i].claim_order >= lis[j].claim_order) {
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||||
j++;
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||||
}
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||||
const anchor = j < lis.length ? lis[j] : null;
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||||
target.insertBefore(toMove[i], anchor);
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||||
}
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||||
}
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||||
function append(target, node) {
|
||||
if (is_hydrating) {
|
||||
init_hydrate(target);
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||||
if (target.actual_end_child === void 0 || target.actual_end_child !== null && target.actual_end_child.parentElement !== target) {
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||||
target.actual_end_child = target.firstChild;
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||||
}
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||||
if (node !== target.actual_end_child) {
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||||
target.insertBefore(node, target.actual_end_child);
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||||
} else {
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||||
target.actual_end_child = node.nextSibling;
|
||||
}
|
||||
} else if (node.parentNode !== target) {
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||||
target.appendChild(node);
|
||||
}
|
||||
}
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||||
function insert(target, node, anchor) {
|
||||
if (is_hydrating && !anchor) {
|
||||
append(target, node);
|
||||
} else if (node.parentNode !== target || anchor && node.nextSibling !== anchor) {
|
||||
target.insertBefore(node, anchor || null);
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||||
}
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||||
}
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||||
function detach(node) {
|
||||
node.parentNode.removeChild(node);
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||||
}
|
||||
function destroy_each(iterations, detaching) {
|
||||
for (let i = 0; i < iterations.length; i += 1) {
|
||||
if (iterations[i])
|
||||
iterations[i].d(detaching);
|
||||
}
|
||||
}
|
||||
function element(name) {
|
||||
return document.createElement(name);
|
||||
}
|
||||
function text(data) {
|
||||
return document.createTextNode(data);
|
||||
}
|
||||
function space() {
|
||||
return text(" ");
|
||||
}
|
||||
function listen(node, event, handler, options) {
|
||||
node.addEventListener(event, handler, options);
|
||||
return () => node.removeEventListener(event, handler, options);
|
||||
}
|
||||
function attr(node, attribute, value) {
|
||||
if (value == null)
|
||||
node.removeAttribute(attribute);
|
||||
else if (node.getAttribute(attribute) !== value)
|
||||
node.setAttribute(attribute, value);
|
||||
}
|
||||
function children(element2) {
|
||||
return Array.from(element2.childNodes);
|
||||
}
|
||||
function set_data(text2, data) {
|
||||
data = "" + data;
|
||||
if (text2.wholeText !== data)
|
||||
text2.data = data;
|
||||
}
|
||||
var active_docs = new Set();
|
||||
var current_component;
|
||||
function set_current_component(component) {
|
||||
current_component = component;
|
||||
}
|
||||
var dirty_components = [];
|
||||
var binding_callbacks = [];
|
||||
var render_callbacks = [];
|
||||
var flush_callbacks = [];
|
||||
var resolved_promise = Promise.resolve();
|
||||
var update_scheduled = false;
|
||||
function schedule_update() {
|
||||
if (!update_scheduled) {
|
||||
update_scheduled = true;
|
||||
resolved_promise.then(flush);
|
||||
}
|
||||
}
|
||||
function add_render_callback(fn) {
|
||||
render_callbacks.push(fn);
|
||||
}
|
||||
var flushing = false;
|
||||
var seen_callbacks = new Set();
|
||||
function flush() {
|
||||
if (flushing)
|
||||
return;
|
||||
flushing = true;
|
||||
do {
|
||||
for (let i = 0; i < dirty_components.length; i += 1) {
|
||||
const component = dirty_components[i];
|
||||
set_current_component(component);
|
||||
update(component.$$);
|
||||
}
|
||||
set_current_component(null);
|
||||
dirty_components.length = 0;
|
||||
while (binding_callbacks.length)
|
||||
binding_callbacks.pop()();
|
||||
for (let i = 0; i < render_callbacks.length; i += 1) {
|
||||
const callback = render_callbacks[i];
|
||||
if (!seen_callbacks.has(callback)) {
|
||||
seen_callbacks.add(callback);
|
||||
callback();
|
||||
}
|
||||
}
|
||||
render_callbacks.length = 0;
|
||||
} while (dirty_components.length);
|
||||
while (flush_callbacks.length) {
|
||||
flush_callbacks.pop()();
|
||||
}
|
||||
update_scheduled = false;
|
||||
flushing = false;
|
||||
seen_callbacks.clear();
|
||||
}
|
||||
function update($$) {
|
||||
if ($$.fragment !== null) {
|
||||
$$.update();
|
||||
run_all($$.before_update);
|
||||
const dirty = $$.dirty;
|
||||
$$.dirty = [-1];
|
||||
$$.fragment && $$.fragment.p($$.ctx, dirty);
|
||||
$$.after_update.forEach(add_render_callback);
|
||||
}
|
||||
}
|
||||
var outroing = new Set();
|
||||
function transition_in(block, local) {
|
||||
if (block && block.i) {
|
||||
outroing.delete(block);
|
||||
block.i(local);
|
||||
}
|
||||
}
|
||||
var globals = typeof window !== "undefined" ? window : typeof globalThis !== "undefined" ? globalThis : global;
|
||||
var boolean_attributes = new Set([
|
||||
"allowfullscreen",
|
||||
"allowpaymentrequest",
|
||||
"async",
|
||||
"autofocus",
|
||||
"autoplay",
|
||||
"checked",
|
||||
"controls",
|
||||
"default",
|
||||
"defer",
|
||||
"disabled",
|
||||
"formnovalidate",
|
||||
"hidden",
|
||||
"ismap",
|
||||
"loop",
|
||||
"multiple",
|
||||
"muted",
|
||||
"nomodule",
|
||||
"novalidate",
|
||||
"open",
|
||||
"playsinline",
|
||||
"readonly",
|
||||
"required",
|
||||
"reversed",
|
||||
"selected"
|
||||
]);
|
||||
function mount_component(component, target, anchor, customElement) {
|
||||
const { fragment, on_mount, on_destroy, after_update } = component.$$;
|
||||
fragment && fragment.m(target, anchor);
|
||||
if (!customElement) {
|
||||
add_render_callback(() => {
|
||||
const new_on_destroy = on_mount.map(run).filter(is_function);
|
||||
if (on_destroy) {
|
||||
on_destroy.push(...new_on_destroy);
|
||||
} else {
|
||||
run_all(new_on_destroy);
|
||||
}
|
||||
component.$$.on_mount = [];
|
||||
});
|
||||
}
|
||||
after_update.forEach(add_render_callback);
|
||||
}
|
||||
function destroy_component(component, detaching) {
|
||||
const $$ = component.$$;
|
||||
if ($$.fragment !== null) {
|
||||
run_all($$.on_destroy);
|
||||
$$.fragment && $$.fragment.d(detaching);
|
||||
$$.on_destroy = $$.fragment = null;
|
||||
$$.ctx = [];
|
||||
}
|
||||
}
|
||||
function make_dirty(component, i) {
|
||||
if (component.$$.dirty[0] === -1) {
|
||||
dirty_components.push(component);
|
||||
schedule_update();
|
||||
component.$$.dirty.fill(0);
|
||||
}
|
||||
component.$$.dirty[i / 31 | 0] |= 1 << i % 31;
|
||||
}
|
||||
function init(component, options, instance2, create_fragment2, not_equal, props, dirty = [-1]) {
|
||||
const parent_component = current_component;
|
||||
set_current_component(component);
|
||||
const $$ = component.$$ = {
|
||||
fragment: null,
|
||||
ctx: null,
|
||||
props,
|
||||
update: noop,
|
||||
not_equal,
|
||||
bound: blank_object(),
|
||||
on_mount: [],
|
||||
on_destroy: [],
|
||||
on_disconnect: [],
|
||||
before_update: [],
|
||||
after_update: [],
|
||||
context: new Map(parent_component ? parent_component.$$.context : options.context || []),
|
||||
callbacks: blank_object(),
|
||||
dirty,
|
||||
skip_bound: false
|
||||
};
|
||||
let ready = false;
|
||||
$$.ctx = instance2 ? instance2(component, options.props || {}, (i, ret, ...rest) => {
|
||||
const value = rest.length ? rest[0] : ret;
|
||||
if ($$.ctx && not_equal($$.ctx[i], $$.ctx[i] = value)) {
|
||||
if (!$$.skip_bound && $$.bound[i])
|
||||
$$.bound[i](value);
|
||||
if (ready)
|
||||
make_dirty(component, i);
|
||||
}
|
||||
return ret;
|
||||
}) : [];
|
||||
$$.update();
|
||||
ready = true;
|
||||
run_all($$.before_update);
|
||||
$$.fragment = create_fragment2 ? create_fragment2($$.ctx) : false;
|
||||
if (options.target) {
|
||||
if (options.hydrate) {
|
||||
start_hydrating();
|
||||
const nodes = children(options.target);
|
||||
$$.fragment && $$.fragment.l(nodes);
|
||||
nodes.forEach(detach);
|
||||
} else {
|
||||
$$.fragment && $$.fragment.c();
|
||||
}
|
||||
if (options.intro)
|
||||
transition_in(component.$$.fragment);
|
||||
mount_component(component, options.target, options.anchor, options.customElement);
|
||||
end_hydrating();
|
||||
flush();
|
||||
}
|
||||
set_current_component(parent_component);
|
||||
}
|
||||
var SvelteElement;
|
||||
if (typeof HTMLElement === "function") {
|
||||
SvelteElement = class extends HTMLElement {
|
||||
constructor() {
|
||||
super();
|
||||
this.attachShadow({ mode: "open" });
|
||||
}
|
||||
connectedCallback() {
|
||||
const { on_mount } = this.$$;
|
||||
this.$$.on_disconnect = on_mount.map(run).filter(is_function);
|
||||
for (const key in this.$$.slotted) {
|
||||
this.appendChild(this.$$.slotted[key]);
|
||||
}
|
||||
}
|
||||
attributeChangedCallback(attr2, _oldValue, newValue) {
|
||||
this[attr2] = newValue;
|
||||
}
|
||||
disconnectedCallback() {
|
||||
run_all(this.$$.on_disconnect);
|
||||
}
|
||||
$destroy() {
|
||||
destroy_component(this, 1);
|
||||
this.$destroy = noop;
|
||||
}
|
||||
$on(type, callback) {
|
||||
const callbacks = this.$$.callbacks[type] || (this.$$.callbacks[type] = []);
|
||||
callbacks.push(callback);
|
||||
return () => {
|
||||
const index = callbacks.indexOf(callback);
|
||||
if (index !== -1)
|
||||
callbacks.splice(index, 1);
|
||||
};
|
||||
}
|
||||
$set($$props) {
|
||||
if (this.$$set && !is_empty($$props)) {
|
||||
this.$$.skip_bound = true;
|
||||
this.$$set($$props);
|
||||
this.$$.skip_bound = false;
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
var SvelteComponent = class {
|
||||
$destroy() {
|
||||
destroy_component(this, 1);
|
||||
this.$destroy = noop;
|
||||
}
|
||||
$on(type, callback) {
|
||||
const callbacks = this.$$.callbacks[type] || (this.$$.callbacks[type] = []);
|
||||
callbacks.push(callback);
|
||||
return () => {
|
||||
const index = callbacks.indexOf(callback);
|
||||
if (index !== -1)
|
||||
callbacks.splice(index, 1);
|
||||
};
|
||||
}
|
||||
$set($$props) {
|
||||
if (this.$$set && !is_empty($$props)) {
|
||||
this.$$.skip_bound = true;
|
||||
this.$$set($$props);
|
||||
this.$$.skip_bound = false;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// src/App.svelte
|
||||
var { window: window_1 } = globals;
|
||||
function get_each_context(ctx, list, i) {
|
||||
const child_ctx = ctx.slice();
|
||||
child_ctx[17] = list[i];
|
||||
child_ctx[19] = i;
|
||||
return child_ctx;
|
||||
}
|
||||
function get_each_context_1(ctx, list, i) {
|
||||
const child_ctx = ctx.slice();
|
||||
child_ctx[20] = list[i];
|
||||
return child_ctx;
|
||||
}
|
||||
function create_each_block_1(ctx) {
|
||||
let div;
|
||||
let t_value = ctx[20][0] + "";
|
||||
let t;
|
||||
let div_style_value;
|
||||
return {
|
||||
c() {
|
||||
div = element("div");
|
||||
t = text(t_value);
|
||||
attr(div, "class", "cell svelte-oncm9j");
|
||||
attr(div, "style", div_style_value = `width: ${ctx[5]}px; height: ${ctx[6]}px; line-height: ${ctx[6]}px; opacity: ${ctx[20][1] * 100}%`);
|
||||
},
|
||||
m(target, anchor) {
|
||||
insert(target, div, anchor);
|
||||
append(div, t);
|
||||
},
|
||||
p(ctx2, dirty) {
|
||||
if (dirty & 8 && t_value !== (t_value = ctx2[20][0] + ""))
|
||||
set_data(t, t_value);
|
||||
if (dirty & 8 && div_style_value !== (div_style_value = `width: ${ctx2[5]}px; height: ${ctx2[6]}px; line-height: ${ctx2[6]}px; opacity: ${ctx2[20][1] * 100}%`)) {
|
||||
attr(div, "style", div_style_value);
|
||||
}
|
||||
},
|
||||
d(detaching) {
|
||||
if (detaching)
|
||||
detach(div);
|
||||
}
|
||||
};
|
||||
}
|
||||
function create_each_block(ctx) {
|
||||
let div;
|
||||
let t;
|
||||
let div_style_value;
|
||||
let each_value_1 = ctx[17];
|
||||
let each_blocks = [];
|
||||
for (let i = 0; i < each_value_1.length; i += 1) {
|
||||
each_blocks[i] = create_each_block_1(get_each_context_1(ctx, each_value_1, i));
|
||||
}
|
||||
return {
|
||||
c() {
|
||||
div = element("div");
|
||||
for (let i = 0; i < each_blocks.length; i += 1) {
|
||||
each_blocks[i].c();
|
||||
}
|
||||
t = space();
|
||||
attr(div, "class", "row svelte-oncm9j");
|
||||
attr(div, "style", div_style_value = `height: ${ctx[6]}px; ` + (ctx[19] % 2 === 1 ? `padding-left: ${ctx[5] / 2}px` : ""));
|
||||
},
|
||||
m(target, anchor) {
|
||||
insert(target, div, anchor);
|
||||
for (let i = 0; i < each_blocks.length; i += 1) {
|
||||
each_blocks[i].m(div, null);
|
||||
}
|
||||
append(div, t);
|
||||
},
|
||||
p(ctx2, dirty) {
|
||||
if (dirty & 104) {
|
||||
each_value_1 = ctx2[17];
|
||||
let i;
|
||||
for (i = 0; i < each_value_1.length; i += 1) {
|
||||
const child_ctx = get_each_context_1(ctx2, each_value_1, i);
|
||||
if (each_blocks[i]) {
|
||||
each_blocks[i].p(child_ctx, dirty);
|
||||
} else {
|
||||
each_blocks[i] = create_each_block_1(child_ctx);
|
||||
each_blocks[i].c();
|
||||
each_blocks[i].m(div, t);
|
||||
}
|
||||
}
|
||||
for (; i < each_blocks.length; i += 1) {
|
||||
each_blocks[i].d(1);
|
||||
}
|
||||
each_blocks.length = each_value_1.length;
|
||||
}
|
||||
},
|
||||
d(detaching) {
|
||||
if (detaching)
|
||||
detach(div);
|
||||
destroy_each(each_blocks, detaching);
|
||||
}
|
||||
};
|
||||
}
|
||||
function create_if_block_2(ctx) {
|
||||
let t0;
|
||||
let a;
|
||||
let t2;
|
||||
let mounted;
|
||||
let dispose;
|
||||
return {
|
||||
c() {
|
||||
t0 = text("You have died to death. ");
|
||||
a = element("a");
|
||||
a.textContent = "Restart";
|
||||
t2 = text(".");
|
||||
attr(a, "href", "#");
|
||||
},
|
||||
m(target, anchor) {
|
||||
insert(target, t0, anchor);
|
||||
insert(target, a, anchor);
|
||||
insert(target, t2, anchor);
|
||||
if (!mounted) {
|
||||
dispose = listen(a, "click", ctx[4]);
|
||||
mounted = true;
|
||||
}
|
||||
},
|
||||
p: noop,
|
||||
d(detaching) {
|
||||
if (detaching)
|
||||
detach(t0);
|
||||
if (detaching)
|
||||
detach(a);
|
||||
if (detaching)
|
||||
detach(t2);
|
||||
mounted = false;
|
||||
dispose();
|
||||
}
|
||||
};
|
||||
}
|
||||
function create_if_block_1(ctx) {
|
||||
let t0;
|
||||
let t1;
|
||||
return {
|
||||
c() {
|
||||
t0 = text(ctx[2]);
|
||||
t1 = text(" connected players.");
|
||||
},
|
||||
m(target, anchor) {
|
||||
insert(target, t0, anchor);
|
||||
insert(target, t1, anchor);
|
||||
},
|
||||
p(ctx2, dirty) {
|
||||
if (dirty & 4)
|
||||
set_data(t0, ctx2[2]);
|
||||
},
|
||||
d(detaching) {
|
||||
if (detaching)
|
||||
detach(t0);
|
||||
if (detaching)
|
||||
detach(t1);
|
||||
}
|
||||
};
|
||||
}
|
||||
function create_if_block(ctx) {
|
||||
let t0;
|
||||
let t1;
|
||||
let t2;
|
||||
return {
|
||||
c() {
|
||||
t0 = text("Your health is ");
|
||||
t1 = text(ctx[1]);
|
||||
t2 = text(".");
|
||||
},
|
||||
m(target, anchor) {
|
||||
insert(target, t0, anchor);
|
||||
insert(target, t1, anchor);
|
||||
insert(target, t2, anchor);
|
||||
},
|
||||
p(ctx2, dirty) {
|
||||
if (dirty & 2)
|
||||
set_data(t1, ctx2[1]);
|
||||
},
|
||||
d(detaching) {
|
||||
if (detaching)
|
||||
detach(t0);
|
||||
if (detaching)
|
||||
detach(t1);
|
||||
if (detaching)
|
||||
detach(t2);
|
||||
}
|
||||
};
|
||||
}
|
||||
function create_fragment(ctx) {
|
||||
let h1;
|
||||
let t1;
|
||||
let div2;
|
||||
let div0;
|
||||
let t2;
|
||||
let div1;
|
||||
let t3;
|
||||
let t4;
|
||||
let mounted;
|
||||
let dispose;
|
||||
let each_value = ctx[3];
|
||||
let each_blocks = [];
|
||||
for (let i = 0; i < each_value.length; i += 1) {
|
||||
each_blocks[i] = create_each_block(get_each_context(ctx, each_value, i));
|
||||
}
|
||||
let if_block0 = ctx[0] && create_if_block_2(ctx);
|
||||
let if_block1 = ctx[2] && create_if_block_1(ctx);
|
||||
let if_block2 = ctx[1] && create_if_block(ctx);
|
||||
return {
|
||||
c() {
|
||||
h1 = element("h1");
|
||||
h1.textContent = "EWO3 Memetic Edition";
|
||||
t1 = space();
|
||||
div2 = element("div");
|
||||
div0 = element("div");
|
||||
for (let i = 0; i < each_blocks.length; i += 1) {
|
||||
each_blocks[i].c();
|
||||
}
|
||||
t2 = space();
|
||||
div1 = element("div");
|
||||
if (if_block0)
|
||||
if_block0.c();
|
||||
t3 = space();
|
||||
if (if_block1)
|
||||
if_block1.c();
|
||||
t4 = space();
|
||||
if (if_block2)
|
||||
if_block2.c();
|
||||
attr(div0, "class", "game-display svelte-oncm9j");
|
||||
attr(div1, "class", "controls");
|
||||
attr(div2, "class", "wrapper svelte-oncm9j");
|
||||
},
|
||||
m(target, anchor) {
|
||||
insert(target, h1, anchor);
|
||||
insert(target, t1, anchor);
|
||||
insert(target, div2, anchor);
|
||||
append(div2, div0);
|
||||
for (let i = 0; i < each_blocks.length; i += 1) {
|
||||
each_blocks[i].m(div0, null);
|
||||
}
|
||||
append(div2, t2);
|
||||
append(div2, div1);
|
||||
if (if_block0)
|
||||
if_block0.m(div1, null);
|
||||
append(div1, t3);
|
||||
if (if_block1)
|
||||
if_block1.m(div1, null);
|
||||
append(div1, t4);
|
||||
if (if_block2)
|
||||
if_block2.m(div1, null);
|
||||
if (!mounted) {
|
||||
dispose = [
|
||||
listen(window_1, "keydown", ctx[7]),
|
||||
listen(window_1, "keyup", ctx[8])
|
||||
];
|
||||
mounted = true;
|
||||
}
|
||||
},
|
||||
p(ctx2, [dirty]) {
|
||||
if (dirty & 104) {
|
||||
each_value = ctx2[3];
|
||||
let i;
|
||||
for (i = 0; i < each_value.length; i += 1) {
|
||||
const child_ctx = get_each_context(ctx2, each_value, i);
|
||||
if (each_blocks[i]) {
|
||||
each_blocks[i].p(child_ctx, dirty);
|
||||
} else {
|
||||
each_blocks[i] = create_each_block(child_ctx);
|
||||
each_blocks[i].c();
|
||||
each_blocks[i].m(div0, null);
|
||||
}
|
||||
}
|
||||
for (; i < each_blocks.length; i += 1) {
|
||||
each_blocks[i].d(1);
|
||||
}
|
||||
each_blocks.length = each_value.length;
|
||||
}
|
||||
if (ctx2[0]) {
|
||||
if (if_block0) {
|
||||
if_block0.p(ctx2, dirty);
|
||||
} else {
|
||||
if_block0 = create_if_block_2(ctx2);
|
||||
if_block0.c();
|
||||
if_block0.m(div1, t3);
|
||||
}
|
||||
} else if (if_block0) {
|
||||
if_block0.d(1);
|
||||
if_block0 = null;
|
||||
}
|
||||
if (ctx2[2]) {
|
||||
if (if_block1) {
|
||||
if_block1.p(ctx2, dirty);
|
||||
} else {
|
||||
if_block1 = create_if_block_1(ctx2);
|
||||
if_block1.c();
|
||||
if_block1.m(div1, t4);
|
||||
}
|
||||
} else if (if_block1) {
|
||||
if_block1.d(1);
|
||||
if_block1 = null;
|
||||
}
|
||||
if (ctx2[1]) {
|
||||
if (if_block2) {
|
||||
if_block2.p(ctx2, dirty);
|
||||
} else {
|
||||
if_block2 = create_if_block(ctx2);
|
||||
if_block2.c();
|
||||
if_block2.m(div1, null);
|
||||
}
|
||||
} else if (if_block2) {
|
||||
if_block2.d(1);
|
||||
if_block2 = null;
|
||||
}
|
||||
},
|
||||
i: noop,
|
||||
o: noop,
|
||||
d(detaching) {
|
||||
if (detaching)
|
||||
detach(h1);
|
||||
if (detaching)
|
||||
detach(t1);
|
||||
if (detaching)
|
||||
detach(div2);
|
||||
destroy_each(each_blocks, detaching);
|
||||
if (if_block0)
|
||||
if_block0.d();
|
||||
if (if_block1)
|
||||
if_block1.d();
|
||||
if (if_block2)
|
||||
if_block2.d();
|
||||
mounted = false;
|
||||
run_all(dispose);
|
||||
}
|
||||
};
|
||||
}
|
||||
var GRIDSIZE = 33;
|
||||
var SIZE = 16;
|
||||
function instance($$self, $$props, $$invalidate) {
|
||||
let dead = false;
|
||||
let health;
|
||||
let players;
|
||||
let ws;
|
||||
const connect = () => {
|
||||
ws = new WebSocket(window.location.protocol === "https:" ? "wss://ewo.osmarks.net/" : "ws://localhost:8080/");
|
||||
ws.addEventListener("message", (ev) => {
|
||||
const data = JSON.parse(ev.data);
|
||||
if (data.Display) {
|
||||
const newGrid = blankGrid();
|
||||
for (const [q, r, c, o] of data.Display.nearby) {
|
||||
const col = q + (r - (r & 1)) / 2;
|
||||
const row = r;
|
||||
newGrid[row + OFFSET][col + OFFSET] = [c, o];
|
||||
}
|
||||
$$invalidate(3, grid = newGrid);
|
||||
$$invalidate(1, health = data.Display.health);
|
||||
}
|
||||
if (data === "Dead") {
|
||||
$$invalidate(0, dead = true);
|
||||
}
|
||||
if (data.PlayerCount) {
|
||||
$$invalidate(2, players = data.PlayerCount);
|
||||
}
|
||||
for (const key of keysDown) {
|
||||
const input = INPUTS[key];
|
||||
if (input) {
|
||||
ws.send(JSON.stringify(input));
|
||||
}
|
||||
}
|
||||
keysDown = new Set(Array.from(keysDown).map((k) => !keysCleared.has(k)));
|
||||
keysCleared = new Set();
|
||||
});
|
||||
ws.addEventListener("close", (ev) => {
|
||||
console.warn("oh no");
|
||||
});
|
||||
};
|
||||
const reconnect = () => {
|
||||
if (ws)
|
||||
ws.close();
|
||||
connect();
|
||||
};
|
||||
const restart = (ev) => {
|
||||
ev.preventDefault();
|
||||
$$invalidate(0, dead = false);
|
||||
reconnect();
|
||||
};
|
||||
const OFFSET = Math.floor(GRIDSIZE / 2);
|
||||
const HORIZ = Math.sqrt(3) * SIZE;
|
||||
const VERT = 3 / 2 * SIZE;
|
||||
const blankGrid = () => new Array(GRIDSIZE).fill(null).map(() => new Array(GRIDSIZE).fill("\u200B"));
|
||||
let grid = blankGrid();
|
||||
let keysDown = new Set();
|
||||
let keysCleared = new Set();
|
||||
const keydown = (ev) => {
|
||||
keysDown.add(ev.key);
|
||||
};
|
||||
const keyup = (ev) => {
|
||||
keysCleared.add(ev.key);
|
||||
};
|
||||
const INPUTS = {
|
||||
"w": "UpLeft",
|
||||
"e": "UpRight",
|
||||
"a": "Left",
|
||||
"d": "Right",
|
||||
"z": "DownLeft",
|
||||
"x": "DownRight"
|
||||
};
|
||||
connect();
|
||||
return [dead, health, players, grid, restart, HORIZ, VERT, keydown, keyup];
|
||||
}
|
||||
var App = class extends SvelteComponent {
|
||||
constructor(options) {
|
||||
super();
|
||||
init(this, options, instance, create_fragment, safe_not_equal, {});
|
||||
}
|
||||
};
|
||||
var App_default = App;
|
||||
|
||||
// src/app.js
|
||||
new App_default({
|
||||
target: document.body
|
||||
});
|
||||
})();
|
||||
15
static/index.html
Normal file
15
static/index.html
Normal file
@@ -0,0 +1,15 @@
|
||||
<!doctype html>
|
||||
<html lang="en" height="100vh">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, minimum-scale=1, initial-scale=1, user-scalable=yes">
|
||||
<meta name="description" content="Emu War Online">
|
||||
|
||||
<title>EWO3</title>
|
||||
</style>
|
||||
<link rel="stylesheet" href="app.css">
|
||||
</head>
|
||||
<body>
|
||||
<script src="app.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
Reference in New Issue
Block a user