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ewo3/static/app.js

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(() => {
// node_modules/svelte/internal/index.mjs
function noop() {
}
function run(fn) {
return fn();
}
function blank_object() {
return Object.create(null);
}
function run_all(fns) {
fns.forEach(run);
}
function is_function(thing) {
return typeof thing === "function";
}
function safe_not_equal(a, b) {
return a != a ? b == b : a !== b || (a && typeof a === "object" || typeof a === "function");
}
function is_empty(obj) {
return Object.keys(obj).length === 0;
}
var tasks = new Set();
var is_hydrating = false;
function start_hydrating() {
is_hydrating = true;
}
function end_hydrating() {
is_hydrating = false;
}
function upper_bound(low, high, key, value) {
while (low < high) {
const mid = low + (high - low >> 1);
if (key(mid) <= value) {
low = mid + 1;
} else {
high = mid;
}
}
return low;
}
function init_hydrate(target) {
if (target.hydrate_init)
return;
target.hydrate_init = true;
const children2 = target.childNodes;
const m = new Int32Array(children2.length + 1);
const p = new Int32Array(children2.length);
m[0] = -1;
let longest = 0;
for (let i = 0; i < children2.length; i++) {
const current = children2[i].claim_order;
const seqLen = upper_bound(1, longest + 1, (idx) => children2[m[idx]].claim_order, current) - 1;
p[i] = m[seqLen] + 1;
const newLen = seqLen + 1;
m[newLen] = i;
longest = Math.max(newLen, longest);
}
const lis = [];
const toMove = [];
let last = children2.length - 1;
for (let cur = m[longest] + 1; cur != 0; cur = p[cur - 1]) {
lis.push(children2[cur - 1]);
for (; last >= cur; last--) {
toMove.push(children2[last]);
}
last--;
}
for (; last >= 0; last--) {
toMove.push(children2[last]);
}
lis.reverse();
toMove.sort((a, b) => a.claim_order - b.claim_order);
for (let i = 0, j = 0; i < toMove.length; i++) {
while (j < lis.length && toMove[i].claim_order >= lis[j].claim_order) {
j++;
}
const anchor = j < lis.length ? lis[j] : null;
target.insertBefore(toMove[i], anchor);
}
}
function append(target, node) {
if (is_hydrating) {
init_hydrate(target);
if (target.actual_end_child === void 0 || target.actual_end_child !== null && target.actual_end_child.parentElement !== target) {
target.actual_end_child = target.firstChild;
}
if (node !== target.actual_end_child) {
target.insertBefore(node, target.actual_end_child);
} else {
target.actual_end_child = node.nextSibling;
}
} else if (node.parentNode !== target) {
target.appendChild(node);
}
}
function insert(target, node, anchor) {
if (is_hydrating && !anchor) {
append(target, node);
} else if (node.parentNode !== target || anchor && node.nextSibling !== anchor) {
target.insertBefore(node, anchor || null);
}
}
function detach(node) {
node.parentNode.removeChild(node);
}
function destroy_each(iterations, detaching) {
for (let i = 0; i < iterations.length; i += 1) {
if (iterations[i])
iterations[i].d(detaching);
}
}
function element(name) {
return document.createElement(name);
}
function text(data) {
return document.createTextNode(data);
}
function space() {
return text(" ");
}
function listen(node, event, handler, options) {
node.addEventListener(event, handler, options);
return () => node.removeEventListener(event, handler, options);
}
function attr(node, attribute, value) {
if (value == null)
node.removeAttribute(attribute);
else if (node.getAttribute(attribute) !== value)
node.setAttribute(attribute, value);
}
function children(element2) {
return Array.from(element2.childNodes);
}
function set_data(text2, data) {
data = "" + data;
if (text2.wholeText !== data)
text2.data = data;
}
var active_docs = new Set();
var current_component;
function set_current_component(component) {
current_component = component;
}
var dirty_components = [];
var binding_callbacks = [];
var render_callbacks = [];
var flush_callbacks = [];
var resolved_promise = Promise.resolve();
var update_scheduled = false;
function schedule_update() {
if (!update_scheduled) {
update_scheduled = true;
resolved_promise.then(flush);
}
}
function add_render_callback(fn) {
render_callbacks.push(fn);
}
var flushing = false;
var seen_callbacks = new Set();
function flush() {
if (flushing)
return;
flushing = true;
do {
for (let i = 0; i < dirty_components.length; i += 1) {
const component = dirty_components[i];
set_current_component(component);
update(component.$$);
}
set_current_component(null);
dirty_components.length = 0;
while (binding_callbacks.length)
binding_callbacks.pop()();
for (let i = 0; i < render_callbacks.length; i += 1) {
const callback = render_callbacks[i];
if (!seen_callbacks.has(callback)) {
seen_callbacks.add(callback);
callback();
}
}
render_callbacks.length = 0;
} while (dirty_components.length);
while (flush_callbacks.length) {
flush_callbacks.pop()();
}
update_scheduled = false;
flushing = false;
seen_callbacks.clear();
}
function update($$) {
if ($$.fragment !== null) {
$$.update();
run_all($$.before_update);
const dirty = $$.dirty;
$$.dirty = [-1];
$$.fragment && $$.fragment.p($$.ctx, dirty);
$$.after_update.forEach(add_render_callback);
}
}
var outroing = new Set();
function transition_in(block, local) {
if (block && block.i) {
outroing.delete(block);
block.i(local);
}
}
var globals = typeof window !== "undefined" ? window : typeof globalThis !== "undefined" ? globalThis : global;
var boolean_attributes = new Set([
"allowfullscreen",
"allowpaymentrequest",
"async",
"autofocus",
"autoplay",
"checked",
"controls",
"default",
"defer",
"disabled",
"formnovalidate",
"hidden",
"ismap",
"loop",
"multiple",
"muted",
"nomodule",
"novalidate",
"open",
"playsinline",
"readonly",
"required",
"reversed",
"selected"
]);
function mount_component(component, target, anchor, customElement) {
const { fragment, on_mount, on_destroy, after_update } = component.$$;
fragment && fragment.m(target, anchor);
if (!customElement) {
add_render_callback(() => {
const new_on_destroy = on_mount.map(run).filter(is_function);
if (on_destroy) {
on_destroy.push(...new_on_destroy);
} else {
run_all(new_on_destroy);
}
component.$$.on_mount = [];
});
}
after_update.forEach(add_render_callback);
}
function destroy_component(component, detaching) {
const $$ = component.$$;
if ($$.fragment !== null) {
run_all($$.on_destroy);
$$.fragment && $$.fragment.d(detaching);
$$.on_destroy = $$.fragment = null;
$$.ctx = [];
}
}
function make_dirty(component, i) {
if (component.$$.dirty[0] === -1) {
dirty_components.push(component);
schedule_update();
component.$$.dirty.fill(0);
}
component.$$.dirty[i / 31 | 0] |= 1 << i % 31;
}
function init(component, options, instance2, create_fragment2, not_equal, props, dirty = [-1]) {
const parent_component = current_component;
set_current_component(component);
const $$ = component.$$ = {
fragment: null,
ctx: null,
props,
update: noop,
not_equal,
bound: blank_object(),
on_mount: [],
on_destroy: [],
on_disconnect: [],
before_update: [],
after_update: [],
context: new Map(parent_component ? parent_component.$$.context : options.context || []),
callbacks: blank_object(),
dirty,
skip_bound: false
};
let ready = false;
$$.ctx = instance2 ? instance2(component, options.props || {}, (i, ret, ...rest) => {
const value = rest.length ? rest[0] : ret;
if ($$.ctx && not_equal($$.ctx[i], $$.ctx[i] = value)) {
if (!$$.skip_bound && $$.bound[i])
$$.bound[i](value);
if (ready)
make_dirty(component, i);
}
return ret;
}) : [];
$$.update();
ready = true;
run_all($$.before_update);
$$.fragment = create_fragment2 ? create_fragment2($$.ctx) : false;
if (options.target) {
if (options.hydrate) {
start_hydrating();
const nodes = children(options.target);
$$.fragment && $$.fragment.l(nodes);
nodes.forEach(detach);
} else {
$$.fragment && $$.fragment.c();
}
if (options.intro)
transition_in(component.$$.fragment);
mount_component(component, options.target, options.anchor, options.customElement);
end_hydrating();
flush();
}
set_current_component(parent_component);
}
var SvelteElement;
if (typeof HTMLElement === "function") {
SvelteElement = class extends HTMLElement {
constructor() {
super();
this.attachShadow({ mode: "open" });
}
connectedCallback() {
const { on_mount } = this.$$;
this.$$.on_disconnect = on_mount.map(run).filter(is_function);
for (const key in this.$$.slotted) {
this.appendChild(this.$$.slotted[key]);
}
}
attributeChangedCallback(attr2, _oldValue, newValue) {
this[attr2] = newValue;
}
disconnectedCallback() {
run_all(this.$$.on_disconnect);
}
$destroy() {
destroy_component(this, 1);
this.$destroy = noop;
}
$on(type, callback) {
const callbacks = this.$$.callbacks[type] || (this.$$.callbacks[type] = []);
callbacks.push(callback);
return () => {
const index = callbacks.indexOf(callback);
if (index !== -1)
callbacks.splice(index, 1);
};
}
$set($$props) {
if (this.$$set && !is_empty($$props)) {
this.$$.skip_bound = true;
this.$$set($$props);
this.$$.skip_bound = false;
}
}
};
}
var SvelteComponent = class {
$destroy() {
destroy_component(this, 1);
this.$destroy = noop;
}
$on(type, callback) {
const callbacks = this.$$.callbacks[type] || (this.$$.callbacks[type] = []);
callbacks.push(callback);
return () => {
const index = callbacks.indexOf(callback);
if (index !== -1)
callbacks.splice(index, 1);
};
}
$set($$props) {
if (this.$$set && !is_empty($$props)) {
this.$$.skip_bound = true;
this.$$set($$props);
this.$$.skip_bound = false;
}
}
};
// src/App.svelte
var { window: window_1 } = globals;
function get_each_context(ctx, list, i) {
const child_ctx = ctx.slice();
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child_ctx[18] = list[i];
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return child_ctx;
}
function get_each_context_1(ctx, list, i) {
const child_ctx = ctx.slice();
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child_ctx[21] = list[i];
child_ctx[23] = i;
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return child_ctx;
}
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function get_each_context_2(ctx, list, i) {
const child_ctx = ctx.slice();
child_ctx[24] = list[i];
return child_ctx;
}
function create_each_block_2(ctx) {
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let div;
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let t_value = ctx[24][0] + "";
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let t;
let div_style_value;
return {
c() {
div = element("div");
t = text(t_value);
attr(div, "class", "cell svelte-oncm9j");
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attr(div, "style", div_style_value = `width: ${ctx[6]}px; height: ${ctx[7]}px; line-height: ${ctx[7]}px; opacity: ${ctx[24][1] * 100}%`);
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},
m(target, anchor) {
insert(target, div, anchor);
append(div, t);
},
p(ctx2, dirty) {
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if (dirty & 16 && t_value !== (t_value = ctx2[24][0] + ""))
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set_data(t, t_value);
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if (dirty & 16 && div_style_value !== (div_style_value = `width: ${ctx2[6]}px; height: ${ctx2[7]}px; line-height: ${ctx2[7]}px; opacity: ${ctx2[24][1] * 100}%`)) {
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attr(div, "style", div_style_value);
}
},
d(detaching) {
if (detaching)
detach(div);
}
};
}
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function create_each_block_1(ctx) {
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let div;
let t;
let div_style_value;
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let each_value_2 = ctx[21];
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let each_blocks = [];
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for (let i = 0; i < each_value_2.length; i += 1) {
each_blocks[i] = create_each_block_2(get_each_context_2(ctx, each_value_2, i));
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}
return {
c() {
div = element("div");
for (let i = 0; i < each_blocks.length; i += 1) {
each_blocks[i].c();
}
t = space();
attr(div, "class", "row svelte-oncm9j");
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attr(div, "style", div_style_value = `height: ${ctx[7]}px; ` + (ctx[23] % 2 === 1 ? `padding-left: ${ctx[6] / 2}px` : ""));
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},
m(target, anchor) {
insert(target, div, anchor);
for (let i = 0; i < each_blocks.length; i += 1) {
each_blocks[i].m(div, null);
}
append(div, t);
},
p(ctx2, dirty) {
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if (dirty & 208) {
each_value_2 = ctx2[21];
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let i;
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for (i = 0; i < each_value_2.length; i += 1) {
const child_ctx = get_each_context_2(ctx2, each_value_2, i);
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if (each_blocks[i]) {
each_blocks[i].p(child_ctx, dirty);
} else {
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each_blocks[i] = create_each_block_2(child_ctx);
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each_blocks[i].c();
each_blocks[i].m(div, t);
}
}
for (; i < each_blocks.length; i += 1) {
each_blocks[i].d(1);
}
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each_blocks.length = each_value_2.length;
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}
},
d(detaching) {
if (detaching)
detach(div);
destroy_each(each_blocks, detaching);
}
};
}
function create_if_block_2(ctx) {
let t0;
let a;
let t2;
let mounted;
let dispose;
return {
c() {
t0 = text("You have died to death. ");
a = element("a");
a.textContent = "Restart";
t2 = text(".");
attr(a, "href", "#");
},
m(target, anchor) {
insert(target, t0, anchor);
insert(target, a, anchor);
insert(target, t2, anchor);
if (!mounted) {
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dispose = listen(a, "click", ctx[5]);
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mounted = true;
}
},
p: noop,
d(detaching) {
if (detaching)
detach(t0);
if (detaching)
detach(a);
if (detaching)
detach(t2);
mounted = false;
dispose();
}
};
}
function create_if_block_1(ctx) {
let t0;
let t1;
return {
c() {
t0 = text(ctx[2]);
t1 = text(" connected players.");
},
m(target, anchor) {
insert(target, t0, anchor);
insert(target, t1, anchor);
},
p(ctx2, dirty) {
if (dirty & 4)
set_data(t0, ctx2[2]);
},
d(detaching) {
if (detaching)
detach(t0);
if (detaching)
detach(t1);
}
};
}
function create_if_block(ctx) {
let t0;
let t1;
let t2;
return {
c() {
t0 = text("Your health is ");
t1 = text(ctx[1]);
t2 = text(".");
},
m(target, anchor) {
insert(target, t0, anchor);
insert(target, t1, anchor);
insert(target, t2, anchor);
},
p(ctx2, dirty) {
if (dirty & 2)
set_data(t1, ctx2[1]);
},
d(detaching) {
if (detaching)
detach(t0);
if (detaching)
detach(t1);
if (detaching)
detach(t2);
}
};
}
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function create_each_block(ctx) {
let li;
let t0_value = ctx[18][0] + "";
let t0;
let t1;
let t2_value = ctx[18][2] + "";
let t2;
let t3;
let t4_value = ctx[18][1] + "";
let t4;
return {
c() {
li = element("li");
t0 = text(t0_value);
t1 = text(" x");
t2 = text(t2_value);
t3 = text(": ");
t4 = text(t4_value);
},
m(target, anchor) {
insert(target, li, anchor);
append(li, t0);
append(li, t1);
append(li, t2);
append(li, t3);
append(li, t4);
},
p(ctx2, dirty) {
if (dirty & 8 && t0_value !== (t0_value = ctx2[18][0] + ""))
set_data(t0, t0_value);
if (dirty & 8 && t2_value !== (t2_value = ctx2[18][2] + ""))
set_data(t2, t2_value);
if (dirty & 8 && t4_value !== (t4_value = ctx2[18][1] + ""))
set_data(t4, t4_value);
},
d(detaching) {
if (detaching)
detach(li);
}
};
}
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function create_fragment(ctx) {
let h1;
let t1;
let div2;
let div0;
let t2;
let div1;
let t3;
let t4;
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let t5;
let ul;
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let mounted;
let dispose;
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let each_value_1 = ctx[4];
let each_blocks_1 = [];
for (let i = 0; i < each_value_1.length; i += 1) {
each_blocks_1[i] = create_each_block_1(get_each_context_1(ctx, each_value_1, i));
}
let if_block0 = ctx[0] && create_if_block_2(ctx);
let if_block1 = ctx[2] && create_if_block_1(ctx);
let if_block2 = ctx[1] && create_if_block(ctx);
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let each_value = ctx[3];
let each_blocks = [];
for (let i = 0; i < each_value.length; i += 1) {
each_blocks[i] = create_each_block(get_each_context(ctx, each_value, i));
}
return {
c() {
h1 = element("h1");
h1.textContent = "EWO3 Memetic Edition";
t1 = space();
div2 = element("div");
div0 = element("div");
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for (let i = 0; i < each_blocks_1.length; i += 1) {
each_blocks_1[i].c();
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}
t2 = space();
div1 = element("div");
if (if_block0)
if_block0.c();
t3 = space();
if (if_block1)
if_block1.c();
t4 = space();
if (if_block2)
if_block2.c();
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t5 = space();
ul = element("ul");
for (let i = 0; i < each_blocks.length; i += 1) {
each_blocks[i].c();
}
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attr(div0, "class", "game-display svelte-oncm9j");
attr(div1, "class", "controls");
attr(div2, "class", "wrapper svelte-oncm9j");
},
m(target, anchor) {
insert(target, h1, anchor);
insert(target, t1, anchor);
insert(target, div2, anchor);
append(div2, div0);
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for (let i = 0; i < each_blocks_1.length; i += 1) {
each_blocks_1[i].m(div0, null);
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}
append(div2, t2);
append(div2, div1);
if (if_block0)
if_block0.m(div1, null);
append(div1, t3);
if (if_block1)
if_block1.m(div1, null);
append(div1, t4);
if (if_block2)
if_block2.m(div1, null);
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append(div1, t5);
append(div1, ul);
for (let i = 0; i < each_blocks.length; i += 1) {
each_blocks[i].m(ul, null);
}
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if (!mounted) {
dispose = [
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listen(window_1, "keydown", ctx[8]),
listen(window_1, "keyup", ctx[9])
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];
mounted = true;
}
},
p(ctx2, [dirty]) {
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if (dirty & 208) {
each_value_1 = ctx2[4];
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let i;
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for (i = 0; i < each_value_1.length; i += 1) {
const child_ctx = get_each_context_1(ctx2, each_value_1, i);
if (each_blocks_1[i]) {
each_blocks_1[i].p(child_ctx, dirty);
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} else {
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each_blocks_1[i] = create_each_block_1(child_ctx);
each_blocks_1[i].c();
each_blocks_1[i].m(div0, null);
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}
}
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for (; i < each_blocks_1.length; i += 1) {
each_blocks_1[i].d(1);
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}
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each_blocks_1.length = each_value_1.length;
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}
if (ctx2[0]) {
if (if_block0) {
if_block0.p(ctx2, dirty);
} else {
if_block0 = create_if_block_2(ctx2);
if_block0.c();
if_block0.m(div1, t3);
}
} else if (if_block0) {
if_block0.d(1);
if_block0 = null;
}
if (ctx2[2]) {
if (if_block1) {
if_block1.p(ctx2, dirty);
} else {
if_block1 = create_if_block_1(ctx2);
if_block1.c();
if_block1.m(div1, t4);
}
} else if (if_block1) {
if_block1.d(1);
if_block1 = null;
}
if (ctx2[1]) {
if (if_block2) {
if_block2.p(ctx2, dirty);
} else {
if_block2 = create_if_block(ctx2);
if_block2.c();
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if_block2.m(div1, t5);
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}
} else if (if_block2) {
if_block2.d(1);
if_block2 = null;
}
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if (dirty & 8) {
each_value = ctx2[3];
let i;
for (i = 0; i < each_value.length; i += 1) {
const child_ctx = get_each_context(ctx2, each_value, i);
if (each_blocks[i]) {
each_blocks[i].p(child_ctx, dirty);
} else {
each_blocks[i] = create_each_block(child_ctx);
each_blocks[i].c();
each_blocks[i].m(ul, null);
}
}
for (; i < each_blocks.length; i += 1) {
each_blocks[i].d(1);
}
each_blocks.length = each_value.length;
}
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},
i: noop,
o: noop,
d(detaching) {
if (detaching)
detach(h1);
if (detaching)
detach(t1);
if (detaching)
detach(div2);
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destroy_each(each_blocks_1, detaching);
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if (if_block0)
if_block0.d();
if (if_block1)
if_block1.d();
if (if_block2)
if_block2.d();
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destroy_each(each_blocks, detaching);
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mounted = false;
run_all(dispose);
}
};
}
var GRIDSIZE = 33;
var SIZE = 16;
function instance($$self, $$props, $$invalidate) {
let dead = false;
let health;
let players;
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let inventory = [];
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let ws;
const connect = () => {
ws = new WebSocket(window.location.protocol === "https:" ? "wss://ewo.osmarks.net/" : "ws://localhost:8080/");
ws.addEventListener("message", (ev) => {
const data = JSON.parse(ev.data);
if (data.Display) {
const newGrid = blankGrid();
for (const [q, r, c, o] of data.Display.nearby) {
const col = q + (r - (r & 1)) / 2;
const row = r;
newGrid[row + OFFSET][col + OFFSET] = [c, o];
}
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$$invalidate(4, grid = newGrid);
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$$invalidate(1, health = data.Display.health);
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$$invalidate(3, inventory = data.Display.inventory);
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}
if (data === "Dead") {
$$invalidate(0, dead = true);
}
if (data.PlayerCount) {
$$invalidate(2, players = data.PlayerCount);
}
for (const key of keysDown) {
const input = INPUTS[key];
if (input) {
ws.send(JSON.stringify(input));
}
}
keysDown = new Set(Array.from(keysDown).map((k) => !keysCleared.has(k)));
keysCleared = new Set();
});
ws.addEventListener("close", (ev) => {
console.warn("oh no");
});
};
const reconnect = () => {
if (ws)
ws.close();
connect();
};
const restart = (ev) => {
ev.preventDefault();
$$invalidate(0, dead = false);
reconnect();
};
const OFFSET = Math.floor(GRIDSIZE / 2);
const HORIZ = Math.sqrt(3) * SIZE;
const VERT = 3 / 2 * SIZE;
const blankGrid = () => new Array(GRIDSIZE).fill(null).map(() => new Array(GRIDSIZE).fill("\u200B"));
let grid = blankGrid();
let keysDown = new Set();
let keysCleared = new Set();
const keydown = (ev) => {
keysDown.add(ev.key);
};
const keyup = (ev) => {
keysCleared.add(ev.key);
};
const INPUTS = {
"w": "UpLeft",
"e": "UpRight",
"a": "Left",
"d": "Right",
"z": "DownLeft",
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"x": "DownRight",
"f": "Dig"
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};
connect();
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return [dead, health, players, inventory, grid, restart, HORIZ, VERT, keydown, keyup];
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}
var App = class extends SvelteComponent {
constructor(options) {
super();
init(this, options, instance, create_fragment, safe_not_equal, {});
}
};
var App_default = App;
// src/app.js
new App_default({
target: document.body
});
})();