From cfe07e2c3005310aa31629a25f468348a2c1e4c1 Mon Sep 17 00:00:00 2001 From: osmarks Date: Fri, 24 Oct 2025 08:17:28 +0000 Subject: [PATCH] =?UTF-8?q?Edit=20=E2=80=98helpful=5Flife=5Fadvice?= =?UTF-8?q?=E2=80=99?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- helpful_life_advice.myco | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/helpful_life_advice.myco b/helpful_life_advice.myco index 7eac12b..7306850 100644 --- a/helpful_life_advice.myco +++ b/helpful_life_advice.myco @@ -4,7 +4,7 @@ *. Money is fungible. Time is fungible, if materially less so. This is not sufficiently appreciated. *. Nothing ever happens, apart from the inevitable construction of machine gods and the [[posthuman technocapital singularity]]. *. You can just do things. You do not need, and do not need to wait for: approval from your peer group; nonessential-but-nice-to-have prerequisites; next year; circumstances to be perfect; research to imply the thing is good; approval from your tribe in general. -*. Clean general solutions are nice, but expedient ugly ones are what drives progress. +*. Clean general solutions are nice, but expedient ugly ones are what drives progress. Brute-force approaches like enumerating every possible answer or combination of things are underappreciated. *. People are frequently biased against boring but practical things (e.g. actually reading anything), or simple but annoying/difficult things. There is thus alpha in doing them. See also [[https://www.betonit.ai/p/do-ten-times-as-much]]. *. Large organizations are hypercompetent at some things compared to an individual, but nobody has managed to design one which doesn't have dumb blind spots somewhere. They can be beaten. *. Frequently check whether what you are doing is actually valuable to your goals, and whether what you think are your goals are actually what you want.