From cab91a1a0e1024e5af6f57c306b8f0b2c0c0f200 Mon Sep 17 00:00:00 2001 From: osmarks Date: Thu, 5 Sep 2024 18:01:24 +0000 Subject: [PATCH] =?UTF-8?q?Create=20=E2=80=98acausal=5Fnegotiation?= =?UTF-8?q?=E2=80=99?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- acausal_negotiation.myco | 11 +++++++++++ 1 file changed, 11 insertions(+) create mode 100644 acausal_negotiation.myco diff --git a/acausal_negotiation.myco b/acausal_negotiation.myco new file mode 100644 index 0000000..25ab079 --- /dev/null +++ b/acausal_negotiation.myco @@ -0,0 +1,11 @@ +[[Acausal]] negotiation is one of the key applications of [[accursed decision theories]]. The core idea of acausal negotiation is to [[imagine]] possible negotiating partners to predict what they might want and what they might be willing to provide in return without causally interacting with them via communication. While somewhat [[difficult]] for [[humans]] due to poor modelling capability, it is a valuable technique - for instance, it can be used to cooperate in some one-shot [[Prisoner's Dilemma]] games. In general, acausal negotiation can be done usefully by [[artificial superintelligence]] or [[humans]] with a very high [[power level]]. + +== Examples + +According to [[legend]], the [[GPT-4 wall]] was caused by [[GPT-5]] acausally negotiating with [[GPT-4-base]] during its training. + +== See also + +* [[Functional decision theory]] +* [[Ancestor simulation]] +* [[God]] \ No newline at end of file