diff --git a/emu_war_online_3.myco b/emu_war_online_3.myco index 94a81b7..0affa66 100644 --- a/emu_war_online_3.myco +++ b/emu_war_online_3.myco @@ -8,7 +8,7 @@ Features implemented: ** EWO3 is turn-based, but with about 20 turns per second. ** Players have no walking speed limit but enemies do (though they move somewhat randomly). * Procedural worldgen. -** Base worldgen is simplex noise. Height is indicated with slightly-slow-to-traverse contour +** Base worldgen is simplex noise. Height is indicated with slightly-slow-to-traverse contour lines. ** River "simulation" and lakes/rivers. *** Physical plausibility isn't real, so the rivers A*-path themselves down to the seas or lakes. *** They run from sources at the tallest points with sufficient separation (found greedily).