#include #include #include #include #include "list.h" int list_init(struct list *l) { l->length = 0; l->list = NULL; return 0; } struct node *list_node_at(const struct list * l, unsigned index) { /* if there's no data in the list, fail */ if (l->list == NULL) { return NULL; } struct node * current = l->list; for (; index > 0; index--) { if (current->next == NULL) { return NULL; } current = current->next; } return current; } int list_swap_item(struct node *n1, struct node *n2) { if (n1 == n2) return 1; if (n1 == NULL || n2 == NULL) return 1; int value = n2->value; char *data = strdup(n2->data); n2->value = n1->value; n2->data = realloc(n2->data, strlen(n1->data) + 1); if (n2->data) strcpy(n2->data, n1->data); n1->value = value; n1->data = realloc(n1->data, strlen(data) + 1); if (n1->data) strcpy(n1->data, data); free(data); return 0; } int list_shuffle(struct list *l) { int pos; int n = 0; if (l->length < 2) return 1; srand((unsigned int)time(NULL)); struct node *current = l->list; while (current != NULL) { pos = rand() / (RAND_MAX / (l->length - n + 1) + 1); list_swap_item(current, list_node_at(l, pos)); n++; current = current->next; } return 0; } int list_replace(struct list *l, int pos, char *data, int value) { int i = 0; struct node *current = l->list; while (current->next != NULL) { if (i == pos) break; current = current->next; i++; } current->value = value; current->data = realloc(current->data, strlen(data) + 1); if (current->data) strcpy(current->data, data); return 0; } int list_push(struct list *l, char *data, int value) { struct node *n = malloc(sizeof(struct node)); n->value = value; n->data = strdup(data); n->next = NULL; struct node **next = &l->list; while (*next != NULL) { next = &(*next)->next; } *next = n; l->length++; return 0; } int list_free(struct list *l) { struct node *current = l->list, *tmp = NULL; while (current != NULL) { free(current->data); tmp = current; current = current->next; free(tmp); } list_init(l); return 0; }