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https://github.com/SuperBFG7/ympd
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add workng cmake build enviroment
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29
CMakeLists.txt
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29
CMakeLists.txt
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cmake_minimum_required(VERSION 2.6)
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project (ympd)
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SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY "MPD web client based on Websockets and
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Bootstrap")
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SET(CPACK_PACKAGE_VENDOR "Andrew Karpow <andy@ndyk.de>")
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SET(CPACK_PACKAGE_VERSION_MAJOR "0")
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SET(CPACK_PACKAGE_VERSION_MINOR "1")
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SET(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${PROJECT_SOURCE_DIR}/cmake/")
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FIND_PACKAGE(LibWebSockets REQUIRED)
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FIND_PACKAGE(LibMPDClient REQUIRED)
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INCLUDE(CheckCSourceCompiles)
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SET(SOURCES
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src/ympd.c
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src/http_server.c
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src/mpd_client.c
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)
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ADD_EXECUTABLE(ympd ${SOURCES})
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ADD_DEFINITIONS(-DDATADIR="${CMAKE_INSTALL_PREFIX}/share")
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TARGET_LINK_LIBRARIES(ympd ${LIBMPDCLIENT_LIBRARY} ${LIBWEBSOCKETS_LIBRARIES})
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INSTALL(TARGETS ympd DESTINATION bin)
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INSTALL(DIRECTORY htdocs DESTINATION share/${PROJECT_NAME})
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32
cmake/FindLibMPDClient.cmake
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32
cmake/FindLibMPDClient.cmake
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# - Try to find LibMPDClient
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# Once done, this will define
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#
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# LIBMPDCLIENT_FOUND - System has LibMPDClient
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# LIBMPDCLIENT_INCLUDE_DIRS - The LibMPDClient include directories
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# LIBMPDCLIENT_LIBRARIES - The libraries needed to use LibMPDClient
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# LIBMPDCLIENT_DEFINITIONS - Compiler switches required for using LibMPDClient
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find_package(PkgConfig)
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pkg_check_modules(PC_LIBMPDCLIENT QUIET libmpdclient)
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set(LIBMPDCLIENT_DEFINITIONS ${PC_LIBMPDCLIENT_CFLAGS_OTHER})
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find_path(LIBMPDCLIENT_INCLUDE_DIR
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NAMES mpd/player.h
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HINTS ${PC_LIBMPDCLIENT_INCLUDEDIR} ${PC_LIBMPDCLIENT_INCLUDE_DIRS}
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)
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find_library(LIBMPDCLIENT_LIBRARY
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NAMES mpdclient
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HINTS ${PC_LIBMPDCLIENT_LIBDIR} ${PC_LIBMPDCLIENT_LIBRARY_DIRS}
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)
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set(LIBMPDCLIENT_LIBRARIES ${LIBMPDCLIENT_LIBRARY})
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set(LIBMPDCLIENT_INCLUDE_DIRS ${LIBMPDCLIENT_INCLUDE_DIR})
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(LibMPDClient DEFAULT_MSG
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LIBMPDCLIENT_LIBRARY LIBMPDCLIENT_INCLUDE_DIR
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)
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mark_as_advanced(LIBMPDCLIENT_LIBRARY LIBMPDCLIENT_INCLUDE_DIR)
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33
cmake/FindLibWebSockets.cmake
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33
cmake/FindLibWebSockets.cmake
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# This module tries to find libWebsockets library and include files
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#
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# LIBWEBSOCKETS_INCLUDE_DIR, path where to find libwebsockets.h
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# LIBWEBSOCKETS_LIBRARY_DIR, path where to find libwebsockets.so
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# LIBWEBSOCKETS_LIBRARIES, the library to link against
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# LIBWEBSOCKETS_FOUND, If false, do not try to use libWebSockets
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#
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# This currently works probably only for Linux
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FIND_PATH ( LIBWEBSOCKETS_INCLUDE_DIR libwebsockets.h
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/usr/local/include
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/usr/include
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)
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FIND_LIBRARY ( LIBWEBSOCKETS_LIBRARIES websockets
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/usr/local/lib
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/usr/lib
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)
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GET_FILENAME_COMPONENT( LIBWEBSOCKETS_LIBRARY_DIR ${LIBWEBSOCKETS_LIBRARIES} PATH )
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SET ( LIBWEBSOCKETS_FOUND "NO" )
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IF ( LIBWEBSOCKETS_INCLUDE_DIR )
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IF ( LIBWEBSOCKETS_LIBRARIES )
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SET ( LIBWEBSOCKETS_FOUND "YES" )
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ENDIF ( LIBWEBSOCKETS_LIBRARIES )
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ENDIF ( LIBWEBSOCKETS_INCLUDE_DIR )
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MARK_AS_ADVANCED(
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LIBWEBSOCKETS_LIBRARY_DIR
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LIBWEBSOCKETS_INCLUDE_DIR
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LIBWEBSOCKETS_LIBRARIES
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)
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