opus/sys/apis/process.lua

112 lines
2.2 KiB
Lua

local Process = { }
function Process:init(args)
self.args = { }
self.uid = 0
self.threads = { }
Util.merge(self, args)
self.name = self.name or 'Thread:' .. self.uid
end
function Process:isDead()
return coroutine.status(self.co) == 'dead'
end
function Process:terminate()
print('terminating ' .. self.name)
self:resume('terminate')
end
function Process:threadEvent(...)
for _,key in pairs(Util.keys(self.threads)) do
local thread = self.threads[key]
if thread then
thread:resume(...)
end
end
end
function Process:newThread(name, fn, ...)
self.uid = self.uid + 1
local thread = { }
setmetatable(thread, { __index = Process })
thread:init({
fn = fn,
name = name,
uid = self.uid,
})
local args = { ... }
thread.co = coroutine.create(function()
local s, m = pcall(function() fn(unpack(args)) end)
if not s and m then
if m == 'Terminated' then
printError(thread.name .. ' terminated')
else
printError(m)
end
end
--print('thread died ' .. thread.name)
self.threads[thread.uid] = nil
thread:threadEvent('terminate')
return s, m
end)
self.threads[thread.uid] = thread
thread:resume()
return thread
end
function Process:resume(event, ...)
-- threads get a chance to process the event regardless of the main process filter
self:threadEvent(event, ...)
if not self.filter or self.filter == event or event == "terminate" then
local ok, result = coroutine.resume(self.co, event, ...)
if ok then
self.filter = result
end
return ok, result
end
return true, self.filter
end
function Process:pullEvent(filter)
while true do
local e = { os.pullEventRaw() }
self:threadEvent(unpack(e))
if not filter or e[1] == filter or e[1] == 'terminate' then
return unpack(e)
end
end
end
function Process:pullEvents(filter)
while true do
local e = { os.pullEventRaw(filter) }
self:threadEvent(unpack(e))
if e[1] == 'terminate' then
return unpack(e)
end
end
end
local process = { }
setmetatable(process, { __index = Process })
process:init({ name = 'Main', co = coroutine.running() })
return process