opus/apps/storageActivity.lua

195 lines
4.2 KiB
Lua

require = requireInjector(getfenv(1))
local Event = require('event')
local UI = require('ui')
local Peripheral = require('peripheral')
if not device.monitor then
error('Monitor not found')
end
local me = Peripheral.getByMethod('getAvailableItems')
if not me then
error("No ME peripheral attached")
end
local monitor = UI.Device({
deviceType = 'monitor',
textScale = .5
})
UI:setDefaultDevice(monitor)
multishell.setTitle(multishell.getCurrent(), 'Storage Activity')
UI:configure('StorageActivity', ...)
-- Strip off color prefix
local function safeString(text)
local val = text:byte(1)
if val < 32 or val > 128 then
local newText = {}
for i = 4, #text do
local val = text:byte(i)
newText[i - 3] = (val > 31 and val < 127) and val or 63
end
return string.char(unpack(newText))
end
return text
end
local changedPage = UI.Page({
grid = UI.Grid({
columns = {
{ heading = 'Qty', key = 'dispQty', width = 5 },
{ heading = 'Change', key = 'change', width = 6 },
{ heading = 'Name', key = 'name', width = monitor.width - 15 },
},
sortColumn = 'name',
height = monitor.height - 6,
}),
buttons = UI.Window({
y = monitor.height - 5,
height = 5,
backgroundColor = colors.gray,
prevButton = UI.Button({
event = 'previous',
backgroundColor = colors.lightGray,
x = 2,
y = 2,
height = 3,
width = 5,
text = ' < '
}),
resetButton = UI.Button({
event = 'reset',
backgroundColor = colors.lightGray,
x = 8,
y = 2,
height = 3,
width = monitor.width - 14,
text = 'Reset'
}),
nextButton = UI.Button({
event = 'next',
backgroundColor = colors.lightGray,
x = monitor.width - 5,
y = 2,
height = 3,
width = 5,
text = ' > '
})
}),
statusBar = UI.StatusBar({
columns = {
{ '', 'slots', 18 },
{ '', 'spacer', monitor.width-36 },
{ '', 'space', 15 }
}
}),
accelerators = {
q = 'quit',
}
})
function changedPage:eventHandler(event)
if event.type == 'reset' then
self.lastItems = nil
self.grid:setValues({ })
self.grid:clear()
self.grid:draw()
elseif event.type == 'next' then
self.grid:nextPage()
elseif event.type == 'previous' then
self.grid:previousPage()
elseif event.type == 'quit' then
Event.exitPullEvents()
else
return UI.Page.eventHandler(self, event)
end
return true
end
function changedPage:refresh()
local t = me.getAvailableItems('all')
if not t or Util.empty(t) then
self:clear()
self:centeredWrite(math.ceil(self.height/2), 'Communication failure')
return
end
for k,v in pairs(t) do
v.id = v.item.id
v.dmg = v.item.dmg
v.name = safeString(v.item.display_name)
v.qty = v.size
end
if not self.lastItems then
self.lastItems = t
self.grid:setValues({ })
else
local changedItems = {}
for _,v in pairs(self.lastItems) do
found = false
for k2,v2 in pairs(t) do
if v.id == v2.id and
v.dmg == v2.dmg then
if v.qty ~= v2.qty then
local c = Util.shallowCopy(v2)
c.lastQty = v.qty
table.insert(changedItems, c)
end
table.remove(t, k2)
found = true
break
end
end
-- New item
if not found then
local c = Util.shallowCopy(v)
c.lastQty = v.qty
c.qty = 0
table.insert(changedItems, c)
end
end
-- No items left
for k,v in pairs(t) do
v.lastQty = 0
table.insert(changedItems, v)
end
for k,v in pairs(changedItems) do
local diff = v.qty - v.lastQty
local ind = '+'
if v.qty < v.lastQty then
ind = ''
end
v.change = ind .. diff
v.dispQty = v.qty
if v.dispQty > 10000 then
v.dispQty = math.floor(v.qty / 1000) .. 'k'
end
v.iddmg = tostring(v.id) .. ':' .. tostring(v.dmg)
end
self.grid:setValues(changedItems)
end
self:draw()
end
Event.addTimer(5, true, function()
changedPage:refresh()
changedPage:sync()
end)
UI:setPage(changedPage)
Event.pullEvents()
UI.term:reset()