opus/apps/edit.lua

1185 lines
26 KiB
Lua

-- Get file to edit
local tArgs = { ... }
if #tArgs == 0 then
error( "Usage: edit <path>" )
end
-- Error checking
local sPath = shell.resolve( tArgs[1] )
local bReadOnly = fs.isReadOnly( sPath )
if fs.exists( sPath ) and fs.isDir( sPath ) then
error( "Cannot edit a directory." )
end
if multishell then
multishell.setTitle(multishell.getCurrent(), sPath)
end
local x, y = 1, 1
local w, h = term.getSize()
local scrollX = 0
local scrollY = 0
local lastPos = { x = 1, y = 1 }
local tLines = { }
local bRunning = true
local sStatus = ""
local isError
local fileInfo
local dirty = { y = 1, ey = h }
local mark = { anchor, active, continue }
local keyboard
local clipboard = { size, internal }
local searchPattern
local undo = { chain = { }, pointer = 0 }
local color = {
textColor = '0',
keywordColor = '4',
commentColor = 'd',
stringColor = 'e',
bgColor = colors.black,
highlightColor = colors.orange,
cursorColor = colors.lime,
errorBackground = colors.red,
}
if not term.isColor() then
color = {
textColor = '0',
keywordColor = '8',
commentColor = '8',
stringColor = '8',
bgColor = colors.black,
highlightColor = colors.lightGray,
cursorColor = colors.white,
errorBackground = colors.gray,
}
end
local keyMapping = {
-- movement
up = 'up',
down = 'down',
left = 'left',
right = 'right',
pageUp = 'pageUp',
[ 'control-b' ] = 'pageUp',
pageDown = 'pageDown',
[ 'control-f' ] = 'pageDown',
home = 'home',
[ 'end' ] = 'toend',
[ 'control-home' ] = 'top',
[ 'control-end' ] = 'bottom',
[ 'control-right' ] = 'word',
[ 'control-left' ] = 'backword',
[ 'scrollUp' ] = 'scroll_up',
[ 'control-up' ] = 'scroll_up',
[ 'scrollDown' ] = 'scroll_down',
[ 'control-down' ] = 'scroll_down',
[ 'mouse_click' ] = 'goto',
[ 'control-l' ] = 'goto_line',
-- marking
[ 'shift-up' ] = 'mark_up',
[ 'shift-down' ] = 'mark_down',
[ 'shift-left' ] = 'mark_left',
[ 'shift-right' ] = 'mark_right',
[ 'mouse_drag' ] = 'mark_to',
[ 'shift-mouse_click' ] = 'mark_to',
[ 'control-a' ] = 'mark_all',
[ 'control-shift-right' ] = 'mark_word',
[ 'control-shift-left' ] = 'mark_backword',
[ 'shift-end' ] = 'mark_end',
[ 'shift-home' ] = 'mark_home',
-- editing
delete = 'delete',
backspace = 'backspace',
enter = 'enter',
char = 'char',
paste = 'paste',
tab = 'tab',
[ 'control-z' ] = 'undo',
-- copy/paste
[ 'control-x' ] = 'cut',
[ 'control-c' ] = 'copy',
[ 'control-v' ] = 'paste',
[ 'control-t' ] = 'toggle_clipboard',
-- file
[ 'control-s' ] = 'save',
[ 'control-q' ] = 'exit',
[ 'control-enter' ] = 'run',
-- search
[ 'control-slash' ] = 'find_prompt',
[ 'control-n' ] = 'find_next',
-- misc
[ 'control-g' ] = 'status',
[ 'control-r' ] = 'refresh',
[ 'leftCtrl' ] = 'menu',
}
local messages = {
menu = '^s: save, ^q: quit, ^enter: run',
wrapped = 'search hit BOTTOM, continuing at TOP',
}
if w < 32 then
messages = {
menu = '^s = save, ^q = quit',
wrapped = 'search wrapped',
}
end
local function getFileInfo(path)
local abspath = shell.resolve(path)
local fi = {
abspath = abspath,
path = path,
isNew = not fs.exists(abspath),
dirExists = fs.exists(fs.getDir(abspath)),
modified = false,
}
if fi.isDir then
fi.isReadOnly = true
else
fi.isReadOnly = fs.isReadOnly(fi.abspath)
end
return fi
end
local function setStatus(pattern, ...)
sStatus = string.format(pattern, ...)
end
local function setError(pattern, ...)
setStatus(pattern, ...)
isError = true
end
local function load(path)
tLines = {}
if fs.exists(path) then
local file = io.open(path, "r")
local sLine = file:read()
while sLine do
table.insert(tLines, sLine)
sLine = file:read()
end
file:close()
end
if #tLines == 0 then
table.insert(tLines, '')
end
fileInfo = getFileInfo(tArgs[1])
local name = fileInfo.path
if w < 32 then
name = fs.getName(fileInfo.path)
end
if fileInfo.isNew then
if not fileInfo.dirExists then
setStatus('"%s" [New DIRECTORY]', name)
else
setStatus('"%s" [New File]', name)
end
elseif fileInfo.isReadOnly then
setStatus('"%s" [readonly] %dL, %dC',
name, #tLines, fs.getSize(fileInfo.abspath))
else
setStatus('"%s" %dL, %dC',
name, #tLines, fs.getSize(fileInfo.abspath))
end
end
local function save( _sPath )
-- Create intervening folder
local sDir = _sPath:sub(1, _sPath:len() - fs.getName(_sPath):len() )
if not fs.exists( sDir ) then
fs.makeDir( sDir )
end
-- Save
local file = nil
local function innerSave()
file = fs.open( _sPath, "w" )
if file then
for n, sLine in ipairs( tLines ) do
file.write(sLine .. "\n")
end
else
error( "Failed to open ".._sPath )
end
end
local ok, err = pcall( innerSave )
if file then
file.close()
end
return ok, err
end
local function split(str, pattern)
pattern = pattern or "(.-)\n"
local t = {}
local function helper(line) table.insert(t, line) return "" end
helper((str:gsub(pattern, helper)))
return t
end
local tKeywords = {
["and"] = true,
["break"] = true,
["do"] = true,
["else"] = true,
["elseif"] = true,
["end"] = true,
["false"] = true,
["for"] = true,
["function"] = true,
["if"] = true,
["in"] = true,
["local"] = true,
["nil"] = true,
["not"] = true,
["or"] = true,
["repeat"] = true,
["return"] = true,
["then"] = true,
["true"] = true,
["until"]= true,
["while"] = true,
}
local function writeHighlighted(sLine, ny)
local buffer = {
fg = '',
text = '',
}
local function tryWrite(sLine, regex, fgcolor)
local match = sLine:match(regex)
if match then
local fg
if type(fgcolor) == "string" then
fg = fgcolor
else
fg = fgcolor(match)
end
buffer.text = buffer.text .. match
buffer.fg = buffer.fg .. string.rep(fg, #match)
return sLine:sub(#match + 1)
end
return nil
end
while #sLine > 0 do
sLine =
tryWrite(sLine, "^%-%-%[%[.-%]%]", color.commentColor ) or
tryWrite(sLine, "^%-%-.*", color.commentColor ) or
tryWrite(sLine, "^\".-[^\\]\"", color.stringColor ) or
tryWrite(sLine, "^\'.-[^\\]\'", color.stringColor ) or
tryWrite(sLine, "^%[%[.-%]%]", color.stringColor ) or
tryWrite(sLine, "^[%w_]+", function(match)
if tKeywords[match] then
return color.keywordColor
end
return color.textColor
end) or
tryWrite(sLine, "^[^%w_]", color.textColor)
end
buffer.fg = buffer.fg .. '7'
buffer.text = buffer.text .. '.'
if mark.active and ny >= mark.y and ny <= mark.ey then
local sx = 1
if ny == mark.y then
sx = mark.x
end
local ex = #buffer.text
if ny == mark.ey then
ex = mark.ex
end
buffer.bg = string.rep('f', sx - 1) ..
string.rep('7', ex - sx) ..
string.rep('f', #buffer.text - ex + 1)
else
buffer.bg = string.rep('f', #buffer.text)
end
term.blit(buffer.text, buffer.fg, buffer.bg)
end
local function redraw()
if dirty.y > 0 then
term.setBackgroundColor(color.bgColor)
for dy = 1, h do
local sLine = tLines[dy + scrollY]
if sLine ~= nil then
if dy + scrollY >= dirty.y and dy + scrollY <= dirty.ey then
term.setCursorPos(1 - scrollX, dy)
term.clearLine()
writeHighlighted(sLine, dy + scrollY)
end
else
term.setCursorPos(1 - scrollX, dy)
term.clearLine()
end
end
end
-- Draw status
if #sStatus > 0 then
if isError then
term.setTextColor(colors.white)
term.setBackgroundColor(color.errorBackground)
else
term.setTextColor(color.highlightColor)
term.setBackgroundColor(colors.gray)
end
term.setCursorPos(1, h)
term.clearLine()
term.write(string.format(' %s ', sStatus))
end
if not (w < 32 and #sStatus > 0) then
local clipboardIndicator = 'S'
if clipboard.internal then
clipboardIndicator = 'I'
end
local modifiedIndicator = ' '
if undo.chain[1] then
modifiedIndicator = '*'
end
local str = string.format(' %d:%d %s%s',
y, x, clipboardIndicator, modifiedIndicator)
term.setTextColor(color.highlightColor)
term.setBackgroundColor(colors.gray)
term.setCursorPos(w - #str + 1, h)
term.write(str)
end
term.setTextColor(color.cursorColor)
term.setCursorPos(x - scrollX, y - scrollY)
dirty.y, dirty.ey = 0, 0
if #sStatus > 0 then
sStatus = ''
dirty.y = scrollY + h
dirty.ey = dirty.y
end
isError = false
end
local function nextWord(line, cx)
local result = { line:find("(%w+)", cx) }
if #result > 1 and result[2] > cx then
return result[2] + 1
elseif #result > 0 and result[1] == cx then
result = { line:find("(%w+)", result[2] + 1) }
if #result > 0 then
return result[1]
end
end
end
local function hacky_read()
local _oldSetCursorPos = term.setCursorPos
local _oldGetCursorPos = term.getCursorPos
term.setCursorPos = function(x, y)
return _oldSetCursorPos(x, h)
end
term.getCursorPos = function()
local x, y = _oldGetCursorPos()
return x, 1
end
local s, m = pcall(function() return read() end)
term.setCursorPos = _oldSetCursorPos
term.getCursorPos = _oldGetCursorPos
if s then
return m
end
if m == 'Terminated' then
bRunning = false
end
return ''
end
local actions
local __actions = {
input = function(prompt)
term.setTextColor(color.highlightColor)
term.setBackgroundColor(colors.gray)
term.setCursorPos(1, h)
term.clearLine()
term.write(prompt)
local str = hacky_read()
term.setCursorBlink(true)
keyboard.shift, keyboard.control = false, false
term.setCursorPos(x - scrollX, y - scrollY)
actions.dirty_line(scrollY + h)
return str
end,
undo = function()
local last = table.remove(undo.chain)
if last then
undo.active = true
actions[last.action](unpack(last.args))
undo.active = false
else
setStatus('Already at oldest change')
end
end,
addUndo = function(entry)
local last = undo.chain[#undo.chain]
if last and last.action == entry.action then
--[[
debug('---')
debug(last)
debug(last.args)
debug(entry)
debug(entry.args)
]]--
if last.action == 'deleteText' then
if last.args[3] == entry.args[1] and
last.args[4] == entry.args[2] then
last.args = {
last.args[1], last.args[2], entry.args[3], entry.args[4],
last.args[5] .. entry.args[5]
}
else
table.insert(undo.chain, entry)
end
else
-- insertText (need to finish)
table.insert(undo.chain, entry)
end
else
table.insert(undo.chain, entry)
end
end,
refresh = function()
actions.dirty_all()
mark.continue = mark.active
setStatus('refreshed')
end,
menu = function()
setStatus(messages.menu)
mark.continue = mark.active
end,
goto_line = function()
local lineNo = tonumber(actions.input('Line: '))
if lineNo then
actions.goto(1, lineNo)
else
setStatus('Invalid line number')
end
end,
find = function(pattern, sx)
local nLines = #tLines
for i = 1, nLines + 1 do
local ny = y + i - 1
if ny > nLines then
ny = ny - nLines
end
local nx = tLines[ny]:lower():find(pattern, sx)
if nx then
if ny < y or ny == y and nx <= x then
setStatus(messages.wrapped)
end
actions.goto(nx, ny)
actions.mark_to(nx + #pattern, ny)
actions.goto(nx, ny)
return
end
sx = 1
end
setError('Pattern not found')
end,
find_next = function()
if searchPattern then
actions.unmark()
actions.find(searchPattern, x + 1)
end
end,
find_prompt = function()
local text = actions.input('/')
if #text > 0 then
searchPattern = text
if searchPattern then
actions.unmark()
actions.find(searchPattern, x)
end
end
end,
save = function()
if bReadOnly then
setError("Access denied")
else
local ok, err = save(sPath)
if ok then
setStatus('"%s" %dL, %dC written',
fileInfo.path, #tLines, fs.getSize(fileInfo.abspath))
else
setError("Error saving to %s", sPath)
end
end
end,
exit = function()
bRunning = false
end,
run = function()
local sTempPath = "/.temp"
local ok, err = save(sTempPath)
if ok then
local nTask = shell.openTab(sTempPath)
if nTask then
shell.switchTab(nTask)
else
setError("Error starting Task")
end
os.sleep(0)
fs.delete(sTempPath)
else
setError("Error saving to %s", sTempPath)
end
end,
status = function()
local modified = ''
if undo.chain[1] then
modified = '[Modified] '
end
setStatus('"%s" %s%d lines --%d%%--',
fileInfo.path, modified, #tLines,
math.floor((y - 1) / (#tLines - 1) * 100))
end,
dirty_line = function(dy)
if dirty.y == 0 then
dirty.y = dy
dirty.ey = dy
else
dirty.y = math.min(dirty.y, dy)
dirty.ey = math.max(dirty.ey, dy)
end
end,
dirty_range = function(dy, dey)
actions.dirty_line(dy)
actions.dirty_line(dey or #tLines)
end,
dirty = function()
actions.dirty_line(y)
end,
dirty_all = function()
actions.dirty_line(1)
actions.dirty_line(#tLines)
end,
mark_begin = function()
actions.dirty()
if not mark.active then
mark.active = true
mark.anchor = { x = x, y = y }
end
end,
mark_finish = function()
if y == mark.anchor.y then
if x == mark.anchor.x then
mark.active = false
else
mark.x = math.min(mark.anchor.x, x)
mark.y = y
mark.ex = math.max(mark.anchor.x, x)
mark.ey = y
end
elseif y < mark.anchor.y then
mark.x = x
mark.y = y
mark.ex = mark.anchor.x
mark.ey = mark.anchor.y
else
mark.x = mark.anchor.x
mark.y = mark.anchor.y
mark.ex = x
mark.ey = y
end
actions.dirty()
mark.continue = mark.active
end,
unmark = function()
if mark.active then
actions.dirty_range(mark.y, mark.ey)
mark.active = false
end
end,
mark_to = function(nx, ny)
actions.mark_begin()
actions.goto(nx, ny)
actions.mark_finish()
end,
mark_up = function()
actions.mark_begin()
actions.up()
actions.mark_finish()
end,
mark_right = function()
actions.mark_begin()
actions.right()
actions.mark_finish()
end,
mark_down = function()
actions.mark_begin()
actions.down()
actions.mark_finish()
end,
mark_left = function()
actions.mark_begin()
actions.left()
actions.mark_finish()
end,
mark_word = function()
actions.mark_begin()
actions.word()
actions.mark_finish()
end,
mark_backword = function()
actions.mark_begin()
actions.backword()
actions.mark_finish()
end,
mark_home = function()
actions.mark_begin()
actions.home()
actions.mark_finish()
end,
mark_end = function()
actions.mark_begin()
actions.toend()
actions.mark_finish()
end,
mark_all = function()
mark.anchor = { x = 1, y = 1 }
mark.active = true
mark.continue = true
mark.x = 1
mark.y = 1
mark.ey = #tLines
mark.ex = #tLines[mark.ey] + 1
actions.dirty_all()
end,
setCursor = function(newX, newY)
local oldX, oldY = lastPos.x, lastPos.y
lastPos.x = x
lastPos.y = y
local screenX = x - scrollX
local screenY = y - scrollY
if screenX < 1 then
scrollX = x - 1
screenX = 1
actions.dirty_all()
elseif screenX > w then
scrollX = x - w
screenX = w
actions.dirty_all()
end
if screenY < 1 then
scrollY = y - 1
screenY = 1
actions.dirty_all()
elseif screenY > h - 1 then
scrollY = y - (h - 1)
screenY = h - 1
actions.dirty_all()
end
end,
top = function()
actions.goto(1, 1)
end,
bottom = function()
y = #tLines
x = #tLines[y] + 1
end,
up = function()
if y > 1 then
x = math.min(x, #tLines[y - 1] + 1)
y = y - 1
end
end,
down = function()
if y < #tLines then
x = math.min(x, #tLines[y + 1] + 1)
y = y + 1
end
end,
tab = function()
if mark.active then
actions.delete()
end
actions.insertText(x, y, ' ')
end,
pageUp = function()
actions.goto(x, y - (h - 1))
end,
pageDown = function()
actions.goto(x, y + (h - 1))
end,
home = function()
x = 1
end,
toend = function()
x = #tLines[y] + 1
end,
left = function()
if x > 1 then
x = x - 1
elseif y > 1 then
x = #tLines[y - 1] + 1
y = y - 1
else
return false
end
return true
end,
right = function()
if x < #tLines[y] + 1 then
x = x + 1
elseif y < #tLines then
x = 1
y = y + 1
end
end,
word = function()
local nx = nextWord(tLines[y], x)
if nx then
x = nx
elseif y < #tLines then
x = 1
y = y + 1
end
end,
backword = function()
if x == 1 then
actions.left()
else
local sLine = tLines[y]
local lx = 1
while true do
local nx = nextWord(sLine, lx)
if not nx or nx >= x then
break
end
lx = nx
end
if not lx then
x = 1
else
x = lx
end
end
end,
insertText = function(sx, sy, text)
x = sx
y = sy
local sLine = tLines[y]
if not text:find('\n') then
tLines[y] = sLine:sub(1, x - 1) .. text .. sLine:sub(x)
actions.dirty_line(y)
x = x + #text
else
local lines = split(text)
local remainder = sLine:sub(x)
tLines[y] = sLine:sub(1, x - 1) .. lines[1]
actions.dirty_range(y, #tLines + #lines)
x = x + #lines[1]
for k = 2, #lines do
y = y + 1
table.insert(tLines, y, lines[k])
x = #lines[k] + 1
end
tLines[y] = tLines[y]:sub(1, x) .. remainder
end
if not undo.active then
actions.addUndo(
{ action = 'deleteText', args = { sx, sy, x, y, text } })
end
end,
deleteText = function(sx, sy, ex, ey)
x = sx
y = sy
if not undo.active then
local text = actions.copyText(sx, sy, ex, ey)
actions.addUndo(
{ action = 'insertText', args = { sx, sy, text } })
end
local front = tLines[sy]:sub(1, sx - 1)
local back = tLines[ey]:sub(ex, #tLines[ey])
for k = 2, ey - sy + 1 do
table.remove(tLines, y + 1)
end
tLines[y] = front .. back
if sy ~= ey then
actions.dirty_range(y)
else
actions.dirty()
end
end,
copyText = function(csx, csy, cex, cey)
local count = 0
local lines = { }
for y = csy, cey do
local line = tLines[y]
if line then
local x = 1
local ex = #line
if y == csy then
x = csx
end
if y == cey then
ex = cex - 1
end
local str = line:sub(x, ex)
count = count + #str
table.insert(lines, str)
end
end
return table.concat(lines, '\n'), count
end,
delete = function()
if mark.active then
actions.deleteText(mark.x, mark.y, mark.ex, mark.ey)
else
local nLimit = #tLines[y] + 1
if x < nLimit then
actions.deleteText(x, y, x + 1, y)
elseif y < #tLines then
actions.deleteText(x, y, 1, y + 1)
end
end
end,
backspace = function()
if mark.active then
actions.delete()
elseif actions.left() then
actions.delete()
end
end,
enter = function()
local sLine = tLines[y]
local _,spaces = sLine:find("^[ ]+")
if not spaces then
spaces = 0
end
spaces = math.min(spaces, x - 1)
if mark.active then
actions.delete()
end
actions.insertText(x, y, '\n' .. string.rep(' ', spaces))
end,
char = function(ch)
if mark.active then
actions.delete()
end
actions.insertText(x, y, ch)
end,
toggle_clipboard = function()
clipboard.internal = not clipboard.internal
if clipboard.internal then
setStatus('Using internal clipboard')
else
setStatus('Using system clipboard')
end
end,
copy_marked = function()
clipboard.lines, clipboard.size =
actions.copyText(mark.x, mark.y, mark.ex, mark.ey)
setStatus('%d chars copied', clipboard.size)
clipboard.internal = true
end,
cut = function()
if mark.active then
actions.copy_marked()
actions.delete()
end
end,
copy = function()
if mark.active then
actions.copy_marked()
mark.continue = true
end
end,
paste = function(text)
if mark.active then
actions.delete()
end
if clipboard.internal then
if clipboard.lines then
actions.insertText(x, y, clipboard.lines)
setStatus('%d chars added', clipboard.size)
else
setStatus('Internal clipboard empty')
end
else
actions.insertText(x, y, text)
setStatus('%d chars added', #text)
end
end,
goto = function(cx, cy)
y = math.min(math.max(cy, 1), #tLines)
x = math.min(math.max(cx, 1), #tLines[y] + 1)
end,
scroll_up = function()
if scrollY > 0 then
scrollY = scrollY - 1
actions.dirty_all()
end
mark.continue = mark.active
end,
scroll_down = function()
local nMaxScroll = #tLines - (h-1)
if scrollY < nMaxScroll then
scrollY = scrollY + 1
actions.dirty_all()
end
mark.continue = mark.active
end,
}
actions = __actions
-- Actual program functionality begins
load(sPath)
term.setCursorBlink(true)
redraw()
if not keyboard then
keyboard = { control, shift, combo }
function keyboard:translate(event, code)
if event == 'key' then
local ch = keys.getName(code)
if ch then
if code == keys.leftCtrl or code == keys.rightCtrl then
self.control = true
self.combo = false
return
end
if code == keys.leftShift or code == keys.rightShift then
self.shift = true
self.combo = false
return
end
if self.shift then
if #ch > 1 then
ch = 'shift-' .. ch
elseif self.control then
-- will create control-X
-- better than shift-control-x
ch = ch:upper()
end
self.combo = true
end
if self.control then
ch = 'control-' .. ch
self.combo = true
-- even return numbers such as
-- control-seven
return ch
end
-- filter out characters that will be processed in
-- the subsequent char event
if ch and #ch > 1 and (code < 2 or code > 11) then
return ch
end
end
elseif event == 'key_up' then
if code == keys.leftCtrl or code == keys.rightCtrl then
self.control = false
elseif code == keys.leftShift or code == keys.rightShift then
self.shift = false
else
return
end
-- only send through the shift / control event if it wasn't
-- used in combination with another event
if not self.combo then
return keys.getName(code)
end
elseif event == 'char' then
if not self.control then
self.combo = true
return event
end
elseif event == 'mouse_click' then
local buttons = { 'mouse_click', 'mouse_rightclick', 'mouse_doubleclick' }
self.combo = true
if self.shift then
return 'shift-' .. buttons[code]
end
return buttons[code]
elseif event == "mouse_scroll" then
local directions = {
[ -1 ] = 'scrollUp',
[ 1 ] = 'scrollDown'
}
return directions[code]
elseif event == 'paste' then
self.combo = true
return event
elseif event == 'mouse_drag' then
return event
end
end
end
while bRunning do
local sEvent, param, param2, param3 = os.pullEventRaw()
local action
if sEvent == 'terminate' then
action = 'exit'
elseif sEvent == "mouse_click" or sEvent == 'mouse_drag' then
if param3 < h or sEvent == 'mouse_drag' then
local ch = keyboard:translate(sEvent, param)
if ch then
action = keyMapping[ch]
param = param2 + scrollX
param2 = param3 + scrollY
end
end
else
local ch = keyboard:translate(sEvent, param)
if ch then
action = keyMapping[ch]
end
end
if action then
if not actions[action] then
error('Invaid action: ' .. action)
end
local wasMarking = mark.continue
mark.continue = false
actions[action](param, param2)
if x ~= lastPos.x or y ~= lastPos.y then
actions.setCursor()
end
if not mark.continue and wasMarking then
actions.unmark()
end
redraw()
elseif sEvent == "term_resize" then
w,h = term.getSize()
actions.setCursor(x, y)
actions.dirty_all()
redraw()
end
end
-- Cleanup
term.setBackgroundColor(colors.black)
term.setTextColor(colors.white)
term.clear()
term.setCursorBlink(false)
term.setCursorPos(1, 1)