opus/sys/modules/opus/ui/components/ProgressBar.lua

45 lines
1.1 KiB
Lua

local class = require('opus.class')
local UI = require('opus.ui')
local colors = _G.colors
UI.ProgressBar = class(UI.Window)
UI.ProgressBar.defaults = {
UIElement = 'ProgressBar',
backgroundColor = colors.gray,
height = 1,
progressColor = colors.lime,
progressChar = UI.extChars and '\153' or ' ',
fillChar = ' ',
fillColor = colors.gray,
textColor = colors.green,
value = 0,
}
function UI.ProgressBar:draw()
local width = math.ceil(self.value / 100 * self.width)
local filler = string.rep(self.fillChar, self.width)
local progress = string.rep(self.progressChar, width)
for i = 1, self.height do
self:write(1, i, filler, nil, self.fillColor)
self:write(1, i, progress, self.progressColor)
end
end
function UI.ProgressBar.example()
local Event = require('opus.event')
return UI.ProgressBar {
x = 2, ex = -2, y = 2,
focus = function() end,
enable = function(self)
Event.onInterval(.25, function()
self.value = self.value == 100 and 0 or self.value + 5
self:draw()
self:sync()
end)
return UI.ProgressBar.enable(self)
end
}
end