opus/sys/modules/opus/ui/components/TitleBar.lua

102 lines
2.6 KiB
Lua

local class = require('opus.class')
local UI = require('opus.ui')
UI.TitleBar = class(UI.Window)
UI.TitleBar.defaults = {
UIElement = 'TitleBar',
height = 1,
title = '',
frameChar = UI.extChars and '\140' or '-',
closeInd = UI.extChars and '\215' or '*',
}
function UI.TitleBar:draw()
self:fillArea(2, 1, self.width - 2, 1, self.frameChar)
self:centeredWrite(1, string.format(' %s ', self.title))
if self.previousPage or self.event then
self:write(self.width - 1, 1, ' ' .. self.closeInd)
end
end
function UI.TitleBar:eventHandler(event)
if event.type == 'mouse_click' then
if (self.previousPage or self.event) and event.x == self.width then
if self.event then
self:emit({ type = self.event, element = self })
elseif type(self.previousPage) == 'string' or
type(self.previousPage) == 'table' then
UI:setPage(self.previousPage)
else
UI:setPreviousPage()
end
return true
end
elseif event.type == 'mouse_down' then
self.anchor = { x = event.x, y = event.y, ox = self.parent.x, oy = self.parent.y, h = self.parent.height }
elseif event.type == 'mouse_drag' then
if self.expand == 'height' then
local d = event.dy
if self.anchor.h - d > 0 and self.anchor.oy + d > 0 then
self.parent:reposition(self.parent.x, self.anchor.oy + event.dy, self.width, self.anchor.h - d)
end
elseif self.moveable then
local d = event.dy
if self.anchor.oy + d > 0 and self.anchor.oy + d <= self.parent.parent.height then
self.parent:move(self.anchor.ox + event.dx, self.anchor.oy + event.dy)
end
end
end
end
function UI.TitleBar.example()
return UI.Window {
win1 = UI.Window {
x = 9, y = 2, ex = -7, ey = -3,
backgroundColor = 'green',
titleBar = UI.TitleBar {
title = 'A really, really, really long title', moveable = true,
},
button1 = UI.Button {
x = 2, y = 3,
text = 'Press',
},
focus = function (self)
self:raise()
end,
},
win2 = UI.Window {
x = 7, y = 3, ex = -9, ey = -2,
backgroundColor = 'orange',
titleBar = UI.TitleBar {
title = 'test', moveable = true,
event = 'none',
},
button1 = UI.Button {
x = 2, y = 3,
text = 'Press',
},
focus = UI.Window.raise,
},
draw = function(self, isBG)
for i = 1, self.height do
self:write(1, i, self.filler or '')
end
if not isBG then
for _,v in pairs(self.children) do
v:draw()
end
end
end,
enable = function (self)
require('opus.event').onInterval(.5, function()
self.filler = string.rep(string.char(math.random(33, 126)), self.width)
self:draw(true)
self:sync()
end)
UI.Window.enable(self)
end
}
end