mirror of
https://github.com/kepler155c/opus
synced 2024-11-17 14:14:50 +00:00
344 lines
7.5 KiB
Lua
344 lines
7.5 KiB
Lua
require = requireInjector(getfenv(1))
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local GPS = require('gps')
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local Socket = require('socket')
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local MEProvider = require('meProvider')
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local Logger = require('logger')
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local Point = require('point')
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local process = require('process')
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if not device.wireless_modem then
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error('Modem is required')
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end
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Logger.setWirelessLogging()
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if not turtle then
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error('Can only be run on a turtle')
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end
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turtle.clearMoveCallback()
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local gps = GPS.getPointAndHeading()
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if not gps then
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error('could not get gps location')
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end
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turtle.setPoint(gps)
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local blocks = { }
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local meProvider = MEProvider()
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local items = { }
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local pickups = Util.readTable('pickup.tbl') or { }
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local cells = Util.readTable('cells.tbl') or { }
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local refills = Util.readTable('refills.tbl') or { }
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local fluids = Util.readTable('fluids.tbl') or { }
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local chestPt = turtle.loadLocation('chest')
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local chargePt = turtle.loadLocation('charge')
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local fuel = {
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item = {
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id = 'minecraft:coal',
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dmg = 0,
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},
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qty = 64
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}
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local slots
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turtle.setMoveCallback(function(action, pt)
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if slots then
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for _,slot in pairs(slots) do
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if turtle.getItemCount(slot.index) ~= slot.qty then
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printError('Slots changed')
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process:terminate()
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end
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end
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end
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end)
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function refuel()
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if turtle.getFuelLevel() < 5000 then
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print('refueling')
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turtle.status = 'refueling'
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gotoPoint(chestPt, true)
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dropOff(chestPt)
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while turtle.getFuelLevel() < 5000 do
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turtle.select(1)
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meProvider:provide(fuel.item, fuel.qty, 1)
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turtle.refuel(64)
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print(turtle.getFuelLevel())
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os.sleep(1)
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end
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end
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end
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function pickUp(pt)
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turtle.status = 'picking up'
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gotoPoint(pt, true)
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while true do
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if not turtle.selectOpenSlot() then
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dropOff(chestPt)
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gotoPoint(pt, true)
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end
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turtle.select(1)
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if not turtle.suckDown(64) then
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return
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end
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end
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end
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function dropOff(pt)
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if turtle.selectSlotWithItems() then
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gotoPoint(pt, true)
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turtle.emptyInventory(turtle.dropDown)
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if pt == chestPt then
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print('refreshing items')
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items = meProvider:refresh()
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end
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end
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end
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function gotoPoint(pt, doDetect)
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slots = turtle.getInventory()
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while not turtle.pathfind(pt, blocks) do
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if turtle.abort then
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error('aborted')
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end
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turtle.status = 'blocked'
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os.sleep(5)
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end
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if doDetect and not turtle.detectDown() then
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error('Missing target')
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end
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end
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function checkCell(pt)
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if not turtle.selectOpenSlot() then
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dropOff(chestPt)
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end
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print('checking cell')
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turtle.status = 'recharging'
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gotoPoint(pt, true)
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local c = peripheral.wrap('bottom')
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local energy = c.getMaxEnergyStored() -
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c.getEnergyStored()
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if energy > 20000 then
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print('charging cell')
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turtle.selectOpenSlot()
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turtle.digDown()
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gotoPoint(chargePt, true)
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turtle.dropDown()
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os.sleep(energy / 20000)
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turtle.suckDown()
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print('replacing cell')
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gotoPoint(pt)
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if not turtle.placeDown() then
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error('could not place down cell')
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end
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end
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end
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function fluid(points)
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print('checking fluid')
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turtle.status = 'fluiding'
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gotoPoint(points.source, true)
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turtle.select(1)
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turtle.digDown()
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gotoPoint(points.target)
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if not turtle.placeDown() then
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error('could not place fluid container')
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end
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os.sleep(5)
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turtle.digDown()
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gotoPoint(points.source)
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turtle.placeDown()
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end
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function refill(entry)
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dropOff(chestPt)
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turtle.status = 'refilling'
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gotoPoint(chestPt)
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for _,item in pairs(entry.items) do
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meProvider:provide(item, tonumber(item.qty), turtle.selectOpenSlot())
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end
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if turtle.selectSlotWithItems() then
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if entry.point then
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dropOff(entry.point)
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end
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end
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end
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function oldRefill(points)
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gotoPoint(points.source)
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repeat until not turtle.suckDown(64)
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if points.target then
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dropOff(points.target)
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end
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if points.targets then
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for k,target in pairs(points.targets) do
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dropOff(target)
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end
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end
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dropOff(points.source)
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dropOff(chestPt)
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end
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local function makeKey(pt)
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return string.format('%d:%d:%d', pt.x, pt.y, pt.z)
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end
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local function pickupHost(socket)
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while true do
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local data = socket:read()
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if not data then
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print('pickup: closing connection to ' .. socket.dhost)
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return
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end
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print('command: ' .. data.type)
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if data.type == 'pickup' then
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local key = makeKey(data.point)
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pickups[key] = data.point
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Util.writeTable('pickup.tbl', pickups)
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socket:write( { type = "response", response = 'added' })
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elseif data.type == 'items' then
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socket:write( { type = "response", response = items })
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elseif data.type == 'refill' then
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local key = makeKey(data.entry.point)
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refills[key] = data.entry
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Util.writeTable('refills.tbl', refills)
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socket:write( { type = "response", response = 'added' })
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elseif data.type == 'setPickup' then
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chestPt = data.point
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turtle.storeLocation('chest', chestPt)
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socket:write( { type = "response", response = 'Location set' })
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elseif data.type == 'setRecharge' then
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chargePt = data.point
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turtle.storeLocation('charge', chargePt)
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socket:write( { type = "response", response = 'Location set' })
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elseif data.type == 'charge' then
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local key = makeKey(data.point)
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cells[key] = data.point
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Util.writeTable('cells.tbl', cells)
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socket:write( { type = "response", response = 'added' })
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elseif data.type == 'fluid' then
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elseif data.type == 'clear' then
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local key = makeKey(data.point)
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refills[key] = nil
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cells[key] = nil
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fluids[key] = nil
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pickups[key] = nil
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Util.writeTable('refills.tbl', refills)
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Util.writeTable('cells.tbl', cells)
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Util.writeTable('fluids.tbl', fluids)
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Util.writeTable('pickup.tbl', pickups)
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socket:write( { type = "response", response = 'cleared' })
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else
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print('unknown command')
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end
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end
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end
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process:newThread('pickup', function()
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while true do
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print('waiting for connection on port 5222')
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local socket = Socket.server(5222)
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print('pickup: connection from ' .. socket.dhost)
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process:newThread('pickup_connection', function() pickupHost(socket) end)
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end
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end)
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local function eachEntry(t, fn)
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local keys = Util.keys(t)
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for _,key in pairs(keys) do
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if t[key] then
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if turtle.abort then
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return
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end
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fn(t[key])
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end
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end
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end
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local function eachClosestEntry(t, fn)
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local points = { }
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for k,v in pairs(t) do
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v = Util.shallowCopy(v)
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v.key = k
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table.insert(points, v)
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end
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while not Util.empty(points) do
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local closest = Point.closest(turtle.point, points)
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if turtle.abort then
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return
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end
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if t[closest.key] then
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fn(closest)
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end
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for k,v in pairs(points) do
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if v.key == closest.key then
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table.remove(points, k)
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break
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end
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end
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end
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end
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refuel()
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turtle.abort = false
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local deliveryThread = process:newThread('deliveries', function()
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while true do
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if chestPt then
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eachClosestEntry(pickups, pickUp)
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eachEntry(refills, refill)
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refuel()
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end
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eachEntry(fluids, fluid)
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if chargePt then
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eachEntry(cells, checkCell)
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end
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print('sleeping')
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turtle.status = 'sleeping'
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if turtle.abort then
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printError('aborted')
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break
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end
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os.sleep(60)
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end
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end)
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turtle.run(function()
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while true do
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local e = process:pullEvent()
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if e == 'terminate' or deliveryThread:isDead() then
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break
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end
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end
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end)
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process:threadEvent('terminate')
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