opus/sys/apps/system/shell.lua

136 lines
3.4 KiB
Lua

local Config = require('opus.config')
local UI = require('opus.ui')
local Util = require('opus.util')
local colors = _G.colors
local os = _G.os
local config = Config.load('shellprompt')
local allColors = { }
for k,v in pairs(colors) do
if type(v) == 'number' then
table.insert(allColors, { name = k, value = v })
end
end
local defaults = {
textColor = colors.white,
commandTextColor = colors.yellow,
directoryTextColor = colors.orange,
directoryBackgroundColor = colors.black,
promptTextColor = colors.blue,
promptBackgroundColor = colors.black,
directoryColor = colors.green,
fileColor = colors.white,
backgroundColor = colors.black,
}
local _colors = config.color or Util.shallowCopy(defaults)
local allSettings = { }
for k in pairs(defaults) do
table.insert(allSettings, { name = k })
end
-- temp
if not _colors.backgroundColor then
_colors.backgroundColor = colors.black
_colors.fileColor = colors.white
end
return UI.Tab {
tabTitle = 'Shell',
description = 'Shell options',
grid1 = UI.ScrollingGrid {
y = 2, ey = -10, x = 2, ex = -17,
disableHeader = true,
columns = { { key = 'name' } },
values = allSettings,
sortColumn = 'name',
},
grid2 = UI.ScrollingGrid {
y = 2, ey = -10, x = -14, ex = -2,
disableHeader = true,
columns = { { key = 'name' } },
values = allColors,
sortColumn = 'name',
getRowTextColor = function(self, row)
local selected = self.parent.grid1:getSelected()
if _colors[selected.name] == row.value then
return colors.yellow
end
return UI.Grid.getRowTextColor(self, row)
end
},
directory = UI.Checkbox {
x = 2, y = -2,
labelBackgroundColor = colors.black,
label = 'Directory',
value = config.displayDirectory
},
reset = UI.Button {
x = -18, y = -2,
text = 'Reset',
event = 'reset',
},
button = UI.Button {
x = -9, y = -2,
text = 'Update',
event = 'update',
},
display = UI.Window {
x = 2, ex = -2, y = -8, height = 5,
draw = function(self)
self:clear(_colors.backgroundColor)
local offset = 0
if config.displayDirectory then
self:write(1, 1,
'==' .. os.getComputerLabel() .. ':/dir/etc',
_colors.directoryBackgroundColor, _colors.directoryTextColor)
offset = 1
end
self:write(1, 1 + offset, '$ ',
_colors.promptBackgroundColor, _colors.promptTextColor)
self:write(3, 1 + offset, 'ls /',
_colors.backgroundColor, _colors.commandTextColor)
self:write(1, 2 + offset, 'sys usr',
_colors.backgroundColor, _colors.directoryColor)
self:write(1, 3 + offset, 'startup',
_colors.backgroundColor, _colors.fileColor)
end,
},
eventHandler = function(self, event)
if event.type =='checkbox_change' then
config.displayDirectory = not not event.checked
self.display:draw()
elseif event.type == 'grid_focus_row' and event.element == self.grid1 then
self.grid2:draw()
elseif event.type == 'grid_select' and event.element == self.grid2 then
_colors[self.grid1:getSelected().name] = event.selected.value
self.display:draw()
self.grid2:draw()
elseif event.type == 'reset' then
config.color = defaults
config.displayDirectory = true
self.directory.value = true
_colors = Util.shallowCopy(defaults)
Config.update('shellprompt', config)
self:draw()
elseif event.type == 'update' then
config.color = _colors
Config.update('shellprompt', config)
end
return UI.Tab.eventHandler(self, event)
end
}