mirror of
https://github.com/kepler155c/opus
synced 2024-11-15 21:24:49 +00:00
7224d441ca
* canvas overhaul * minor tweaks * list mode for overview * bugfixes + tweaks for editor 2.0 * minor tweaks * more editor work * refactor + new transitions * use layout() where appropriate and cleanup * mouse triple click + textEntry scroll ind * cleanup * cleanup + theme editor * color rework + cleanup * changes for deprecated ui methods * can now use named colors
96 lines
2.2 KiB
Lua
96 lines
2.2 KiB
Lua
local UI = require('opus.ui')
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local settings = _G.settings
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local transform = {
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string = tostring,
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number = tonumber,
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}
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return settings and UI.Tab {
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tabTitle = 'Settings',
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description = 'Computercraft settings',
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grid = UI.Grid {
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x = 2, y = 2, ex = -2, ey = -2,
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sortColumn = 'name',
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columns = {
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{ heading = 'Setting', key = 'name' },
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{ heading = 'Value', key = 'value' },
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},
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},
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editor = UI.SlideOut {
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y = -6, height = 6,
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titleBar = UI.TitleBar {
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event = 'slide_hide',
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title = 'Enter value',
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},
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form = UI.Form {
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y = 2,
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value = UI.TextEntry {
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limit = 256,
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formIndex = 1,
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formLabel = 'Value',
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formKey = 'value',
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},
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validateField = function(self, entry)
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if entry.value then
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return transform[self.type](entry.value)
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end
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return true
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end,
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},
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accelerators = {
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form_cancel = 'slide_hide',
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},
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show = function(self, entry)
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self.form.type = type(entry.value) or 'string'
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self.form:setValues(entry)
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self.titleBar.title = entry.name
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UI.SlideOut.show(self)
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end,
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eventHandler = function(self, event)
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if event.type == 'form_complete' then
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if not event.values.value then
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settings.unset(event.values.name)
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self.parent:reload()
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else
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event.values.value = transform[self.form.type](event.values.value)
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settings.set(event.values.name, event.values.value)
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end
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self.parent.grid:draw()
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self:hide()
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settings.save('.settings')
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end
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return UI.SlideOut.eventHandler(self, event)
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end,
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},
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reload = function(self)
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local values = { }
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for _,v in pairs(settings.getNames()) do
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table.insert(values, {
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name = v,
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value = settings.get(v) or false,
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})
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end
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self.grid:setValues(values)
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self.grid:setIndex(1)
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end,
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enable = function(self)
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self:reload()
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UI.Tab.enable(self)
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end,
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eventHandler = function(self, event)
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if event.type == 'grid_select' then
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if type(event.selected.value) == 'boolean' then
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event.selected.value = not event.selected.value
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settings.set(event.selected.name, event.selected.value)
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settings.save('.settings')
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self.grid:draw()
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else
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self.editor:show(event.selected)
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end
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return true
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end
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end,
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}
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