opus/sys/apis/terminal.lua

336 lines
6.6 KiB
Lua

local colors = _G.colors
local term = _G.term
local _gsub = string.gsub
local _rep = string.rep
local _sub = string.sub
local Terminal = { }
-- add scrolling functions to a window
function Terminal.scrollable(win, maxScroll)
local lines = { }
local scrollPos = 0
local oblit, oreposition = win.blit, win.reposition
local palette = { }
for n = 1, 16 do
palette[2 ^ (n - 1)] = _sub("0123456789abcdef", n, n)
end
maxScroll = maxScroll or 100
-- should only do if window is visible...
local function redraw()
local _, h = win.getSize()
local x, y = win.getCursorPos()
for i = 1, h do
local line = lines[i + scrollPos]
if line and line.dirty then
win.setCursorPos(1, i)
oblit(line.text, line.fg, line.bg)
line.dirty = false
end
end
win.setCursorPos(x, y)
end
local function scrollTo(p, forceRedraw)
local _, h = win.getSize()
local ms = #lines - h -- max scroll
p = math.min(math.max(p, 0), ms) -- normalize
if p ~= scrollPos or forceRedraw then
scrollPos = p
for _, line in pairs(lines) do
line.dirty = true
end
end
end
function win.write(text)
local _, h = win.getSize()
text = tostring(text) or ''
scrollTo(#lines - h)
win.blit(text,
_rep(palette[win.getTextColor()], #text),
_rep(palette[win.getBackgroundColor()], #text))
local x, y = win.getCursorPos()
win.setCursorPos(x + #text, y)
end
function win.clearLine()
local w, h = win.getSize()
local _, y = win.getCursorPos()
scrollTo(#lines - h)
lines[y + scrollPos] = {
text = _rep(' ', w),
fg = _rep(palette[win.getTextColor()], w),
bg = _rep(palette[win.getBackgroundColor()], w),
dirty = true,
}
redraw()
end
function win.blit(text, fg, bg)
local x, y = win.getCursorPos()
local w, h = win.getSize()
if y > 0 and y <= h and x <= w then
local width = #text
-- fix ffs
if x < 1 then
text = _sub(text, 2 - x)
if bg then
bg = _sub(bg, 2 - x)
end
if bg then
fg = _sub(fg, 2 - x)
end
width = width + x - 1
x = 1
end
if x + width - 1 > w then
text = _sub(text, 1, w - x + 1)
if bg then
bg = _sub(bg, 1, w - x + 1)
end
if bg then
fg = _sub(fg, 1, w - x + 1)
end
width = #text
end
if width > 0 then
local function replace(sstr, pos, rstr)
if pos == 1 and width == w then
return rstr
elseif pos == 1 then
return rstr .. _sub(sstr, pos+width)
elseif pos + width > w then
return _sub(sstr, 1, pos-1) .. rstr
end
return _sub(sstr, 1, pos-1) .. rstr .. _sub(sstr, pos+width)
end
local line = lines[y + scrollPos]
line.dirty = true
line.text = replace(line.text, x, text, width)
if fg then
line.fg = replace(line.fg, x, fg, width)
end
if bg then
line.bg = replace(line.bg, x, bg, width)
end
end
end
redraw()
end
function win.clear()
local w, h = win.getSize()
local text = _rep(' ', w)
local fg = _rep(palette[win.getTextColor()], w)
local bg = _rep(palette[win.getBackgroundColor()], w)
lines = { }
for y = 1, h do
lines[y] = {
dirty = true,
text = text,
fg = fg,
bg = bg,
}
end
scrollPos = 0
redraw()
end
-- doesn't support negative scrolling...
function win.scroll(n)
local w = win.getSize()
for _ = 1, n do
lines[#lines + 1] = {
text = _rep(' ', w),
fg = _rep(palette[win.getTextColor()], w),
bg = _rep(palette[win.getBackgroundColor()], w),
}
end
while #lines > maxScroll do
table.remove(lines, 1)
end
scrollTo(maxScroll, true)
redraw()
end
function win.scrollUp()
scrollTo(scrollPos - 1)
redraw()
end
function win.scrollDown()
scrollTo(scrollPos + 1)
redraw()
end
function win.reposition(x, y, nw, nh)
local w, h = win.getSize()
local D = (nh or h) - h
if D > 0 then
for _ = 1, D do
lines[#lines + 1] = {
text = _rep(' ', w),
fg = _rep(palette[win.getTextColor()], w),
bg = _rep(palette[win.getBackgroundColor()], w),
}
end
elseif D < 0 then
for _ = D, -1 do
lines[#lines] = nil
end
end
return oreposition(x, y, nw, nh)
end
win.clear()
end
-- get windows contents
function Terminal.getContents(win, parent)
local oblit, oscp = parent.blit, parent.setCursorPos
local lines = { }
parent.blit = function(text, fg, bg)
lines[#lines + 1] = {
text = text,
fg = fg,
bg = bg,
}
end
parent.setCursorPos = function() end
win.setVisible(true)
win.redraw()
parent.blit = oblit
parent.setCursorPos = oscp
return lines
end
function Terminal.toGrayscale(ct)
local scolors = {
[ colors.white ] = colors.white,
[ colors.orange ] = colors.lightGray,
[ colors.magenta ] = colors.lightGray,
[ colors.lightBlue ] = colors.lightGray,
[ colors.yellow ] = colors.lightGray,
[ colors.lime ] = colors.lightGray,
[ colors.pink ] = colors.lightGray,
[ colors.gray ] = colors.gray,
[ colors.lightGray ] = colors.lightGray,
[ colors.cyan ] = colors.lightGray,
[ colors.purple ] = colors.gray,
[ colors.blue ] = colors.gray,
[ colors.brown ] = colors.gray,
[ colors.green ] = colors.lightGray,
[ colors.red ] = colors.gray,
[ colors.black ] = colors.black,
}
local methods = { 'setBackgroundColor', 'setBackgroundColour',
'setTextColor', 'setTextColour' }
for _,v in pairs(methods) do
local fn = ct[v]
ct[v] = function(c)
fn(scolors[c])
end
end
local bcolors = {
[ '1' ] = '8',
[ '2' ] = '8',
[ '3' ] = '8',
[ '4' ] = '8',
[ '5' ] = '8',
[ '6' ] = '8',
[ '9' ] = '8',
[ 'a' ] = '7',
[ 'b' ] = '7',
[ 'c' ] = '7',
[ 'd' ] = '8',
[ 'e' ] = '7',
}
local function translate(s)
if s then
s = _gsub(s, "%w", bcolors)
end
return s
end
local fn = ct.blit
ct.blit = function(text, fg, bg)
fn(text, translate(fg), translate(bg))
end
end
function Terminal.getNullTerm(ct)
local nt = Terminal.copy(ct)
local methods = { 'blit', 'clear', 'clearLine', 'scroll',
'setCursorBlink', 'setCursorPos', 'write' }
for _,v in pairs(methods) do
nt[v] = function() end
end
return nt
end
function Terminal.copy(it, ot)
ot = ot or { }
for k,v in pairs(it) do
if type(v) == 'function' then
ot[k] = v
end
end
return ot
end
function Terminal.mirror(ct, dt)
for k,f in pairs(ct) do
ct[k] = function(...)
local ret = { f(...) }
if dt[k] then
dt[k](...)
end
return table.unpack(ret)
end
end
end
function Terminal.readPassword(prompt)
if prompt then
term.write(prompt)
end
local fn = term.current().write
term.current().write = function() end
local s
pcall(function() s = _G.read(prompt) end)
term.current().write = fn
if s == '' then
return
end
return s
end
return Terminal