mirror of
https://github.com/kepler155c/opus
synced 2024-11-14 04:34:49 +00:00
119 lines
2.5 KiB
Lua
119 lines
2.5 KiB
Lua
require = requireInjector(getfenv(1))
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local Event = require('event')
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local UI = require('ui')
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multishell.setTitle(multishell.getCurrent(), 'Events')
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UI:configure('Events', ...)
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local page = UI.Page({
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menuBar = UI.MenuBar({
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buttons = {
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{ text = 'Filter', event = 'filter' },
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{ text = 'Reset', event = 'reset' },
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{ text = 'Pause ', event = 'toggle', name = 'pauseButton' },
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},
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}),
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grid = UI.Grid({
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y = 2,
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columns = {
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{ heading = 'Event', key = 'event' },
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{ key = 'p1' },
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{ key = 'p2' },
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{ key = 'p3' },
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{ key = 'p4' },
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{ key = 'p5' },
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},
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autospace = true,
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}),
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accelerators = {
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f = 'filter',
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p = 'toggle',
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r = 'reset',
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c = 'clear',
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q = 'quit',
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},
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filtered = { },
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})
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function page:eventHandler(event)
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if event.type == 'filter' then
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local entry = self.grid:getSelected()
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self.filtered[entry.event] = true
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elseif event.type == 'toggle' then
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self.paused = not self.paused
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if self.paused then
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self.menuBar.pauseButton.text = 'Resume'
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else
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self.menuBar.pauseButton.text = 'Pause '
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end
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self.menuBar:draw()
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elseif event.type == 'reset' then
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self.filtered = { }
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self.grid:setValues({ })
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self.grid:draw()
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if self.paused then
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self:emit({ type = 'toggle' })
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end
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elseif event.type == 'clear' then
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self.grid:setValues({ })
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self.grid:draw()
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elseif event.type == 'quit' then
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Event.exitPullEvents()
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elseif event.type == 'focus_change' then
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if event.focused == self.grid then
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if not self.paused then
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self:emit({ type = 'toggle' })
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end
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end
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else
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return UI.Page.eventHandler(self, event)
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end
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return true
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end
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function page.grid:draw()
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self:adjustWidth()
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UI.Grid.draw(self)
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end
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function eventLoop()
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local function tovalue(s)
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if type(s) == 'table' then
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return 'table'
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end
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return s
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end
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while true do
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local e = { os.pullEvent() }
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if not page.paused and not page.filtered[e[1]] then
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table.insert(page.grid.values, 1, {
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event = e[1],
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p1 = tovalue(e[2]),
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p2 = tovalue(e[3]),
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p3 = tovalue(e[4]),
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p4 = tovalue(e[5]),
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p5 = tovalue(e[6]),
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})
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if #page.grid.values > page.grid.height - 1 then
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table.remove(page.grid.values, #page.grid.values)
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end
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page.grid:update()
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page.grid:draw()
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page:sync()
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end
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end
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end
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UI:setPage(page)
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Event.pullEvents(eventLoop)
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UI.term:reset()
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