opus/sys/network/snmp.lua

168 lines
3.7 KiB
Lua

local Socket = require('socket')
local GPS = require('gps')
local process = require('process')
-- move this into gps api
local gpsRequested
local gpsLastPoint
local gpsLastRequestTime
local function snmpConnection(socket)
while true do
local msg = socket:read()
if not msg then
break
end
if msg.type == 'reboot' then
os.reboot()
elseif msg.type == 'shutdown' then
os.shutdown()
elseif msg.type == 'ping' then
socket:write('pong')
elseif msg.type == 'script' then
local fn, msg = loadstring(msg.args, 'script')
if fn then
multishell.openTab({
fn = fn,
env = getfenv(1),
title = 'script',
})
else
printError(msg)
end
elseif msg.type == 'gps' then
if gpsRequested then
repeat
os.sleep(0)
until not gpsRequested
end
if gpsLastPoint and os.clock() - gpsLastRequestTime < .5 then
socket:write(gpsLastPoint)
else
gpsRequested = true
local pt = GPS.getPoint(2)
if pt then
socket:write(pt)
else
print('snmp: Unable to get GPS point')
end
gpsRequested = false
gpsLastPoint = pt
if pt then
gpsLastRequestTime = os.clock()
end
end
elseif msg.type == 'info' then
local info = {
id = os.getComputerID(),
label = os.getComputerLabel(),
uptime = math.floor(os.clock()),
}
if turtle then
info.fuel = turtle.getFuelLevel()
info.status = turtle.status
end
socket:write(info)
end
end
end
process:newThread('snmp_server', function()
print('snmp: listening on port 161')
while true do
local socket = Socket.server(161)
print('snmp: connection from ' .. socket.dhost)
process:newThread('snmp_connection', function()
snmpConnection(socket)
print('snmp: closing connection to ' .. socket.dhost)
end)
end
end)
process:newThread('discovery_server', function()
device.wireless_modem.open(999)
os.sleep(1) -- allow services a chance to startup
print('discovery: listening on port 999')
while true do
local e, s, sport, id, info, distance = os.pullEvent('modem_message')
if sport == 999 then
if not network[id] then
network[id] = { }
end
Util.merge(network[id], info)
network[id].distance = distance
network[id].timestamp = os.clock()
if not network[id].active then
network[id].active = true
os.queueEvent('network_attach', network[id])
end
end
end
end)
local info = {
id = os.getComputerID()
}
local function sendInfo()
info.label = os.getComputerLabel()
info.uptime = math.floor(os.clock())
if turtle then
info.fuel = turtle.getFuelLevel()
info.status = turtle.status
info.point = turtle.point
info.inventory = turtle.getInventory()
info.coordSystem = turtle.getState().coordSystem
end
device.wireless_modem.transmit(999, os.getComputerID(), info)
end
-- every 10 seconds, send out this computer's info
process:newThread('discovery_heartbeat', function()
os.sleep(1)
while true do
sendInfo()
for _,c in pairs(_G.network) do
local elapsed = os.clock()-c.timestamp
if c.active and elapsed > 15 then
c.active = false
os.queueEvent('network_detach', c)
end
end
os.sleep(10)
end
end)
if os.isTurtle() then
process:newThread('turtle_heartbeat', function()
os.sleep(1)
while true do
os.pullEvent('turtle_response')
if turtle.status ~= info.status or
turtle.fuel ~= info.fuel then
sendInfo()
end
end
end)
end