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opus/sys/apps/system/turtle.lua
2018-12-22 22:11:16 -05:00

63 lines
1.4 KiB
Lua

local Config = require('config')
local UI = require('ui')
local fs = _G.fs
local turtle = _G.turtle
if turtle then
local Home = require('turtle.home')
local values = { }
Config.load('gps', values.home and { values.home } or { })
local gpsTab = UI.Window {
tabTitle = 'GPS',
labelText = UI.Text {
x = 3, y = 2,
value = 'On restart, return to this location'
},
grid = UI.Grid {
x = 3, ex = -3, y = 4,
height = 2,
values = values,
inactive = true,
columns = {
{ heading = 'x', key = 'x' },
{ heading = 'y', key = 'y' },
{ heading = 'z', key = 'z' },
},
},
button1 = UI.Button {
x = 3, y = 7,
text = 'Set home',
event = 'gps_set',
},
button2 = UI.Button {
ex = -3, y = 7, width = 7,
text = 'Clear',
event = 'gps_clear',
},
}
function gpsTab:eventHandler(event)
if event.type == 'gps_set' then
self:emit({ type = 'info_message', message = 'Determining location' })
self:sync()
if Home.set() then
Config.load('gps', values)
self.grid:setValues(values.home and { values.home } or { })
self.grid:draw()
self:emit({ type = 'success_message', message = 'Location set' })
else
self:emit({ type = 'error_message', message = 'Unable to determine location' })
end
return true
elseif event.type == 'gps_clear' then
fs.delete('usr/config/gps')
self.grid:setValues({ })
self.grid:draw()
return true
end
end
return gpsTab
end