mirror of
https://github.com/kepler155c/opus
synced 2024-11-17 06:04:50 +00:00
849 lines
22 KiB
Lua
849 lines
22 KiB
Lua
local class = require('class')
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local TableDB = require('tableDB')
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local JSON = require('json')
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-- see https://github.com/Khroki/MCEdit-Unified/blob/master/pymclevel/minecraft.yaml
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-- see https://github.com/Khroki/MCEdit-Unified/blob/master/Items/minecraft/blocks.json
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local nameDB = TableDB({
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fileName = 'blocknames.db'
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})
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function nameDB:load(dir, blockDB)
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self.fileName = fs.combine(dir, self.fileName)
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if fs.exists(self.fileName) then
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TableDB.load(self)
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end
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self.blockDB = blockDB
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end
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function nameDB:getName(id, dmg)
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return self:lookupName(id, dmg) or id .. ':' .. dmg
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end
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function nameDB:lookupName(id, dmg)
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-- is it in the name db ?
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local name = self:get({ id, dmg })
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if name then
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return name
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end
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-- is it in the block db ?
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for _,v in pairs(self.blockDB.data) do
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if v.strId == id and v.dmg == dmg then
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return v.name
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end
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end
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end
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local blockDB = TableDB({
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fileName = 'block.db',
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tabledef = {
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autokeys = false,
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columns = {
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{ name = 'key', type = 'key', length = 8 },
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{ name = 'id', type = 'number', length = 5 },
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{ name = 'dmg', type = 'number', length = 2 },
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{ name = 'name', type = 'string', length = 35 },
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{ name = 'refname', type = 'string', length = 35 },
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{ name = 'strId', type = 'string', length = 80 },
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}
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}
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})
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function blockDB:load(dir)
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self.fileName = fs.combine(dir, self.fileName)
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if fs.exists(self.fileName) then
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TableDB.load(self)
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else
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self:seedDB(dir)
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end
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end
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function blockDB:seedDB(dir)
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local blocks = JSON.decodeFromFile(fs.combine('sys/etc', 'blocks.json'))
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if not blocks then
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error('Unable to read blocks.json')
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end
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for strId, block in pairs(blocks) do
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strId = 'minecraft:' .. strId
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if type(block.name) == 'string' then
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self:add(block.id, 0, block.name, strId)
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else
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for nid,name in pairs(block.name) do
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self:add(block.id, nid - 1, name, strId)
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end
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end
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end
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self.dirty = true
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-- self:flush()
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end
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function blockDB:lookup(id, dmg)
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if not id then
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return
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end
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if not id or not dmg then error('blockDB:lookup: nil passed', 2) end
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local key = id .. ':' .. dmg
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return self.data[key]
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end
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function blockDB:add(id, dmg, name, strId)
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local key = id .. ':' .. dmg
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TableDB.add(self, key, {
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id = id,
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dmg = dmg,
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key = key,
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name = name,
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strId = strId,
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})
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end
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--[[-- placementDB --]]--
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-- in memory table that expands the standardBlock and blockType tables for each item/dmg/placement combination
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local placementDB = TableDB({
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fileName = 'placement.db'
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})
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function placementDB:load(dir, sbDB, btDB)
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self.fileName = fs.combine(dir, self.fileName)
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for k,blockType in pairs(sbDB.data) do
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local bt = btDB.data[blockType]
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if not bt then
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error('missing block type: ' .. blockType)
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end
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local id, dmg = string.match(k, '(%d+):*(%d+)')
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self:addSubsForBlockType(tonumber(id), tonumber(dmg), bt)
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end
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-- testing
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self.dirty = true
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--self:flush()
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end
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function placementDB:addSubsForBlockType(id, dmg, bt)
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for _,sub in pairs(bt) do
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local odmg = sub.odmg
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if type(sub.odmg) == 'string' then
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odmg = dmg + tonumber(string.match(odmg, '+(%d+)'))
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end
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local b = blockDB:lookup(id, dmg)
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local strId = tostring(id)
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if b then
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strId = b.strId
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end
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self:add(
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id,
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odmg,
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sub.sid or strId,
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sub.sdmg or dmg,
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sub.dir,
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sub.extra)
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end
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end
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function placementDB:add(id, dmg, sid, sdmg, direction, extra)
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if not id or not dmg then error('placementDB:add: nil passed', 2) end
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local key = id .. ':' .. dmg
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if direction and #direction == 0 then
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direction = nil
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end
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self.data[key] = {
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id = id, -- numeric ID
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dmg = dmg, -- dmg with placement info
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key = key,
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sid = sid, -- string ID
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sdmg = sdmg, -- dmg without placement info
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direction = direction,
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extra = extra,
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}
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end
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--[[-- StandardBlockDB --]]--
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local standardBlockDB = TableDB({
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fileName = 'standard.db',
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tabledef = {
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autokeys = false,
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type = 'simple',
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columns = {
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{ label = 'Key', type = 'key', length = 8 },
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{ label = 'Block Type', type = 'string', length = 20 }
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}
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}
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})
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function standardBlockDB:load(dir)
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self.fileName = fs.combine(dir, self.fileName)
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if fs.exists(self.fileName) then
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TableDB.load(self)
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else
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self:seedDB()
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end
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end
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function standardBlockDB:seedDB()
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self.data = {
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[ '6:0' ] = 'sapling',
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[ '6:1' ] = 'sapling',
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[ '6:2' ] = 'sapling',
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[ '6:3' ] = 'sapling',
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[ '6:4' ] = 'sapling',
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[ '6:5' ] = 'sapling',
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[ '8:0' ] = 'truncate',
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[ '9:0' ] = 'truncate',
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[ '17:0' ] = 'wood',
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[ '17:1' ] = 'wood',
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[ '17:2' ] = 'wood',
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[ '17:3' ] = 'wood',
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[ '18:0' ] = 'leaves',
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[ '18:1' ] = 'leaves',
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[ '18:2' ] = 'leaves',
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[ '18:3' ] = 'leaves',
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[ '23:0' ] = 'dispenser',
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[ '26:0' ] = 'bed',
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[ '27:0' ] = 'adp-rail',
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[ '28:0' ] = 'adp-rail',
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[ '29:0' ] = 'piston',
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[ '33:0' ] = 'piston',
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[ '34:0' ] = 'air',
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[ '36:0' ] = 'air',
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[ '44:0' ] = 'slab',
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[ '44:1' ] = 'slab',
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[ '44:2' ] = 'slab',
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[ '44:3' ] = 'slab',
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[ '44:4' ] = 'slab',
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[ '44:5' ] = 'slab',
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[ '44:6' ] = 'slab',
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[ '44:7' ] = 'slab',
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[ '50:0' ] = 'torch',
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[ '51:0' ] = 'flatten',
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[ '53:0' ] = 'stairs',
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[ '54:0' ] = 'chest-furnace',
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[ '55:0' ] = 'flatten',
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[ '59:0' ] = 'flatten',
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[ '60:0' ] = 'flatten',
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[ '61:0' ] = 'chest-furnace',
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[ '62:0' ] = 'chest-furnace',
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[ '63:0' ] = 'signpost',
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[ '64:0' ] = 'door',
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[ '65:0' ] = 'wallsign-ladder',
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[ '66:0' ] = 'rail',
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[ '67:0' ] = 'stairs',
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[ '68:0' ] = 'wallsign-ladder',
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[ '69:0' ] = 'lever',
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[ '71:0' ] = 'door',
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[ '75:0' ] = 'torch',
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[ '76:0' ] = 'torch',
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[ '77:0' ] = 'button',
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[ '78:0' ] = 'flatten',
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[ '81:0' ] = 'flatten',
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[ '83:0' ] = 'flatten',
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[ '84:0' ] = 'flatten', -- jukebox
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[ '86:0' ] = 'pumpkin',
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[ '90:0' ] = 'air',
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[ '91:0' ] = 'pumpkin',
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[ '92:0' ] = 'flatten', -- cake
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[ '93:0' ] = 'repeater',
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[ '94:0' ] = 'repeater',
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[ '96:0' ] = 'trapdoor',
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[ '99:0' ] = 'flatten',
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[ '100:0' ] = 'flatten',
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[ '106:0' ] = 'vine',
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[ '107:0' ] = 'gate',
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[ '108:0' ] = 'stairs',
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[ '109:0' ] = 'stairs',
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[ '114:0' ] = 'stairs',
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[ '115:0' ] = 'flatten',
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[ '117:0' ] = 'flatten',
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[ '118:0' ] = 'cauldron',
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[ '120:0' ] = 'flatten', -- end portal
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[ '126:0' ] = 'slab',
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[ '126:1' ] = 'slab',
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[ '126:2' ] = 'slab',
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[ '126:3' ] = 'slab',
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[ '126:4' ] = 'slab',
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[ '126:5' ] = 'slab',
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[ '127:0' ] = 'cocoa',
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[ '128:0' ] = 'stairs',
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[ '130:0' ] = 'chest-furnace',
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[ '131:0' ] = 'tripwire',
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[ '132:0' ] = 'flatten',
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[ '134:0' ] = 'stairs',
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[ '135:0' ] = 'stairs',
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[ '136:0' ] = 'stairs',
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[ '140:0' ] = 'flatten',
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[ '141:0' ] = 'flatten',
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[ '142:0' ] = 'flatten',
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[ '143:0' ] = 'button',
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[ '144:0' ] = 'mobhead',
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[ '145:0' ] = 'anvil',
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[ '146:0' ] = 'chest-furnace',
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[ '149:0' ] = 'comparator',
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[ '151:0' ] = 'flatten',
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[ '154:0' ] = 'hopper',
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[ '155:2' ] = 'quartz-pillar',
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[ '156:0' ] = 'stairs',
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[ '157:0' ] = 'adp-rail',
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[ '158:0' ] = 'dispenser',
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[ '161:0' ] = 'leaves',
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[ '161:1' ] = 'leaves',
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[ '162:0' ] = 'wood',
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[ '162:1' ] = 'wood',
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[ '163:0' ] = 'stairs',
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[ '164:0' ] = 'stairs',
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[ '167:0' ] = 'trapdoor',
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[ '170:0' ] = 'hay-bale', -- hay bale
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[ '175:0' ] = 'largeplant',
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[ '175:1' ] = 'largeplant',
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[ '175:2' ] = 'largeplant', -- double tallgrass - an alternative would be to use grass as the bottom part, bonemeal as top part
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[ '175:3' ] = 'largeplant',
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[ '175:4' ] = 'largeplant',
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[ '175:5' ] = 'largeplant',
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[ '176:0' ] = 'signpost',
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[ '177:0' ] = 'wallsign-ladder',
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[ '178:0' ] = 'truncate',
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[ '180:0' ] = 'stairs',
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[ '182:0' ] = 'slab',
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[ '183:0' ] = 'gate',
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[ '184:0' ] = 'gate',
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[ '185:0' ] = 'gate',
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[ '186:0' ] = 'gate',
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[ '187:0' ] = 'gate',
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[ '193:0' ] = 'door',
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[ '194:0' ] = 'door',
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[ '195:0' ] = 'door',
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[ '196:0' ] = 'door',
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[ '197:0' ] = 'door',
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[ '198:0' ] = 'end_rod', -- end rod
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[ '205:0' ] = 'slab',
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[ '210:0' ] = 'flatten',
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[ '355:0' ] = 'bed',
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[ '356:0' ] = 'repeater',
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[ '404:0' ] = 'comparator',
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}
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self.dirty = true
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-- self:flush()
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end
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--[[-- BlockTypeDB --]]--
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local blockTypeDB = TableDB({
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fileName = 'blocktype.db',
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tabledef = {
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autokeys = true,
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columns = {
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{ name = 'odmg', type = 'number', length = 2 },
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{ name = 'sid', type = 'number', length = 5 },
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{ name = 'sdmg', type = 'number', length = 2 },
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{ name = 'dir', type = 'string', length = 20 },
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}
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}
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})
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function blockTypeDB:load(dir)
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self.fileName = fs.combine(dir, self.fileName)
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if fs.exists(self.fileName) then
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TableDB.load(self)
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else
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self:seedDB()
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end
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end
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function blockTypeDB:addTemp(blockType, subs)
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local bt = self.data[blockType]
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if not bt then
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bt = { }
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self.data[blockType] = bt
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end
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for _,sub in pairs(subs) do
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table.insert(bt, {
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odmg = sub[1],
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sid = sub[2],
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sdmg = sub[3],
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dir = sub[4],
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extra = sub[5]
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})
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end
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self.dirty = true
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end
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function blockTypeDB:seedDB()
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blockTypeDB:addTemp('stairs', {
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{ 0, nil, 0, 'east-up' },
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{ 1, nil, 0, 'west-up' },
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{ 2, nil, 0, 'south-up' },
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{ 3, nil, 0, 'north-up' },
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{ 4, nil, 0, 'east-down' },
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{ 5, nil, 0, 'west-down' },
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{ 6, nil, 0, 'south-down' },
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{ 7, nil, 0, 'north-down' },
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})
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blockTypeDB:addTemp('gate', {
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{ 0, nil, 0, 'north' },
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{ 1, nil, 0, 'east' },
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{ 2, nil, 0, 'south' },
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{ 3, nil, 0, 'west' },
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{ 4, nil, 0, 'north' },
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{ 5, nil, 0, 'east' },
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{ 6, nil, 0, 'south' },
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{ 7, nil, 0, 'west' },
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})
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blockTypeDB:addTemp('pumpkin', {
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{ 0, nil, 0, 'north-block' },
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{ 1, nil, 0, 'east-block' },
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{ 2, nil, 0, 'south-block' },
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{ 3, nil, 0, 'west-block' },
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{ 4, nil, 0, 'north-block' },
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{ 5, nil, 0, 'east-block' },
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{ 6, nil, 0, 'south-block' },
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{ 7, nil, 0, 'west-block' },
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})
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blockTypeDB:addTemp('anvil', {
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{ 0, nil, 0, 'south' },
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{ 1, nil, 0, 'east' },
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{ 2, nil, 0, 'south'},
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{ 3, nil, 0, 'east' },
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{ 4, nil, 0, 'south' },
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{ 5, nil, 0, 'east' },
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{ 6, nil, 0, 'east' },
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{ 7, nil, 0, 'south' },
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{ 8, nil, 0, 'south' },
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{ 9, nil, 0, 'east' },
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{ 10, nil, 0, 'east' },
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{ 11, nil, 0, 'south' },
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{ 12, nil, 0 },
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{ 13, nil, 0 },
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{ 14, nil, 0 },
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{ 15, nil, 0 },
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})
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blockTypeDB:addTemp('bed', {
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{ 0, nil, 0, 'south' },
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{ 1, nil, 0, 'west' },
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{ 2, nil, 0, 'north' },
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{ 3, nil, 0, 'east' },
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{ 4, nil, 0, 'south' },
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{ 5, nil, 0, 'west' },
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{ 6, nil, 0, 'north' },
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{ 7, nil, 0, 'east' },
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{ 8, 'minecraft:air', 0 },
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{ 9, 'minecraft:air', 0 },
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{ 10, 'minecraft:air', 0 },
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{ 11, 'minecraft:air', 0 },
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{ 12, 'minecraft:air', 0 },
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{ 13, 'minecraft:air', 0 },
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{ 14, 'minecraft:air', 0 },
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{ 15, 'minecraft:air', 0 },
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})
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blockTypeDB:addTemp('comparator', {
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{ 0, nil, 0, 'south' },
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{ 1, nil, 0, 'west' },
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{ 2, nil, 0, 'north' },
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{ 3, nil, 0, 'east' },
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{ 4, nil, 0, 'south' },
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{ 5, nil, 0, 'west' },
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{ 6, nil, 0, 'north' },
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{ 7, nil, 0, 'east' },
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{ 8, nil, 0, 'south' },
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{ 9, nil, 0, 'west' },
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{ 10, nil, 0, 'north' },
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{ 11, nil, 0, 'east' },
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{ 12, nil, 0, 'south' },
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{ 13, nil, 0, 'west' },
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{ 14, nil, 0, 'north' },
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{ 15, nil, 0, 'east' },
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})
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blockTypeDB:addTemp('quartz-pillar', {
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{ 2, nil, 2 },
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{ 3, nil, 2, 'north-south-block' },
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{ 4, nil, 2, 'east-west-block' }, -- should be east-west-block
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})
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blockTypeDB:addTemp('hay-bale', {
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{ 0, nil, 0 },
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{ 4, nil, 0, 'east-west-block' }, -- should be east-west-block
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{ 8, nil, 0, 'north-south-block' },
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})
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blockTypeDB:addTemp('button', {
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{ 1, nil, 0, 'west-block' },
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{ 2, nil, 0, 'east-block' },
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{ 3, nil, 0, 'north-block' },
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{ 4, nil, 0, 'south-block' },
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|
{ 5, nil, 0 }, -- block top
|
|
})
|
|
blockTypeDB:addTemp('cauldron', {
|
|
{ 0, nil, 0 },
|
|
{ 1, nil, 0 },
|
|
{ 2, nil, 0 },
|
|
{ 3, nil, 0 },
|
|
})
|
|
blockTypeDB:addTemp('dispenser', {
|
|
{ 0, nil, 0, 'wrench-down' },
|
|
{ 1, nil, 0, 'wrench-up' },
|
|
{ 2, nil, 0, 'south' },
|
|
{ 3, nil, 0, 'north' },
|
|
{ 4, nil, 0, 'east' },
|
|
{ 5, nil, 0, 'west' },
|
|
{ 9, nil, 0 },
|
|
})
|
|
blockTypeDB:addTemp('end_rod', {
|
|
{ 0, nil, 0, 'wrench-down' },
|
|
{ 1, nil, 0, 'wrench-up' },
|
|
{ 2, nil, 0, 'south-block-flip' },
|
|
{ 3, nil, 0, 'north-block-flip' },
|
|
{ 4, nil, 0, 'east-block-flip' },
|
|
{ 5, nil, 0, 'west-block-flip' },
|
|
{ 9, nil, 0 },
|
|
})
|
|
blockTypeDB:addTemp('hopper', {
|
|
{ 0, nil, 0 },
|
|
{ 1, nil, 0 },
|
|
{ 2, nil, 0, 'south-block' },
|
|
{ 3, nil, 0, 'north-block' },
|
|
{ 4, nil, 0, 'east-block' },
|
|
{ 5, nil, 0, 'west-block' },
|
|
{ 8, nil, 0 },
|
|
{ 9, nil, 0 },
|
|
{ 10, nil, 0 },
|
|
{ 11, nil, 0, 'south-block' },
|
|
{ 12, nil, 0, 'north-block' },
|
|
{ 13, nil, 0, 'east-block' },
|
|
{ 14, nil, 0, 'west-block' },
|
|
})
|
|
blockTypeDB:addTemp('mobhead', {
|
|
{ 0, nil, 0 },
|
|
{ 1, nil, 0 },
|
|
{ 2, nil, 0, 'south-block' },
|
|
{ 3, nil, 0, 'north-block' },
|
|
{ 4, nil, 0, 'west-block' },
|
|
{ 5, nil, 0, 'east-block' },
|
|
})
|
|
blockTypeDB:addTemp('rail', {
|
|
{ 0, nil, 0, 'south' },
|
|
{ 1, nil, 0, 'east' },
|
|
{ 2, nil, 0, 'east' },
|
|
{ 3, nil, 0, 'east' },
|
|
{ 4, nil, 0, 'south' },
|
|
{ 5, nil, 0, 'south' },
|
|
{ 6, nil, 0, 'east' },
|
|
{ 7, nil, 0, 'south' },
|
|
{ 8, nil, 0, 'east' },
|
|
{ 9, nil, 0, 'south' },
|
|
})
|
|
blockTypeDB:addTemp('adp-rail', {
|
|
{ 0, nil, 0, 'south' },
|
|
{ 1, nil, 0, 'east' },
|
|
{ 2, nil, 0, 'east' },
|
|
{ 3, nil, 0, 'east' },
|
|
{ 4, nil, 0, 'south' },
|
|
{ 5, nil, 0, 'south' },
|
|
{ 8, nil, 0, 'south' },
|
|
{ 9, nil, 0, 'east' },
|
|
{ 10, nil, 0, 'east' },
|
|
{ 11, nil, 0, 'east' },
|
|
{ 12, nil, 0, 'south' },
|
|
{ 13, nil, 0, 'south' },
|
|
})
|
|
blockTypeDB:addTemp('signpost', {
|
|
{ 0, nil, 0, 'north' },
|
|
{ 1, nil, 0, 'north', { facing = 1 } },
|
|
{ 2, nil, 0, 'north', { facing = 2 } },
|
|
{ 3, nil, 0, 'north', { facing = 3 } },
|
|
{ 4, nil, 0, 'east' },
|
|
{ 5, nil, 0, 'east', { facing = 1 } },
|
|
{ 6, nil, 0, 'east', { facing = 2 } },
|
|
{ 7, nil, 0, 'east', { facing = 3 } },
|
|
{ 8, nil, 0, 'south' },
|
|
{ 9, nil, 0, 'south', { facing = 1 } },
|
|
{ 10, nil, 0, 'south', { facing = 2 } },
|
|
{ 11, nil, 0, 'south', { facing = 3 } },
|
|
{ 12, nil, 0, 'west' },
|
|
{ 13, nil, 0, 'west', { facing = 1 } },
|
|
{ 14, nil, 0, 'west', { facing = 2 } },
|
|
{ 15, nil, 0, 'west', { facing = 3 } },
|
|
})
|
|
blockTypeDB:addTemp('vine', {
|
|
{ 0, nil, 0 },
|
|
{ 1, nil, 0, 'south-block-vine' },
|
|
{ 2, nil, 0, 'west-block-vine' },
|
|
{ 3, nil, 0, 'south-block-vine' },
|
|
{ 4, nil, 0, 'north-block-vine' },
|
|
{ 5, nil, 0, 'south-block-vine' },
|
|
{ 6, nil, 0, 'north-block-vine' },
|
|
{ 7, nil, 0, 'south-block-vine' },
|
|
{ 8, nil, 0, 'east-block-vine' },
|
|
{ 9, nil, 0, 'south-block-vine' },
|
|
{ 10, nil, 0, 'east-block-vine' },
|
|
{ 11, nil, 0, 'east-block-vine' },
|
|
{ 12, nil, 0, 'east-block-vine' },
|
|
{ 13, nil, 0, 'east-block-vine' },
|
|
{ 14, nil, 0, 'east-block-vine' },
|
|
{ 15, nil, 0, 'east-block-vine' },
|
|
})
|
|
blockTypeDB:addTemp('torch', {
|
|
{ 0, nil, 0 },
|
|
{ 1, nil, 0, 'west-block' },
|
|
{ 2, nil, 0, 'east-block' },
|
|
{ 3, nil, 0, 'north-block' },
|
|
{ 4, nil, 0, 'south-block' },
|
|
{ 5, nil, 0 },
|
|
})
|
|
blockTypeDB:addTemp('tripwire', {
|
|
{ 0, nil, 0, 'north-block' },
|
|
{ 1, nil, 0, 'east-block' },
|
|
{ 2, nil, 0, 'south-block' },
|
|
{ 3, nil, 0, 'west-block' },
|
|
})
|
|
blockTypeDB:addTemp('trapdoor', {
|
|
{ 0, nil, 0, 'south-block' },
|
|
{ 1, nil, 0, 'north-block' },
|
|
{ 2, nil, 0, 'east-block' },
|
|
{ 3, nil, 0, 'west-block' },
|
|
{ 4, nil, 0, 'south-block' },
|
|
{ 5, nil, 0, 'north-block' },
|
|
{ 6, nil, 0, 'east-block' },
|
|
{ 7, nil, 0, 'west-block' },
|
|
{ 8, nil, 0, 'south-block' },
|
|
{ 9, nil, 0, 'north-block' },
|
|
{ 10, nil, 0, 'east-block' },
|
|
{ 11, nil, 0, 'west-block' },
|
|
{ 12, nil, 0, 'south-block' },
|
|
{ 13, nil, 0, 'north-block' },
|
|
{ 14, nil, 0, 'east-block' },
|
|
{ 15, nil, 0, 'west-block' },
|
|
})
|
|
blockTypeDB:addTemp('piston', { -- piston placement is broken in 1.7 -- need to add work around
|
|
{ 0, nil, 0, 'piston-down' },
|
|
{ 1, nil, 0, 'piston-up' },
|
|
{ 2, nil, 0, 'piston-north' },
|
|
{ 3, nil, 0, 'piston-south' },
|
|
{ 4, nil, 0, 'piston-west' },
|
|
{ 5, nil, 0, 'piston-east' },
|
|
{ 8, nil, 0, 'piston-down' },
|
|
{ 9, nil, 0, 'piston-up' },
|
|
{ 10, nil, 0, 'piston-north' },
|
|
{ 11, nil, 0, 'piston-south' },
|
|
{ 12, nil, 0, 'piston-west' },
|
|
{ 13, nil, 0, 'piston-east' },
|
|
})
|
|
blockTypeDB:addTemp('lever', {
|
|
{ 0, nil, 0, 'up' },
|
|
{ 1, nil, 0, 'west-block' },
|
|
{ 2, nil, 0, 'east-block' },
|
|
{ 3, nil, 0, 'north-block' },
|
|
{ 4, nil, 0, 'south-block' },
|
|
{ 5, nil, 0, 'north' },
|
|
{ 6, nil, 0, 'west' },
|
|
{ 7, nil, 0, 'up' },
|
|
{ 8, nil, 0, 'up' },
|
|
{ 9, nil, 0, 'west-block' },
|
|
{ 10, nil, 0, 'east-block' },
|
|
{ 11, nil, 0, 'north-block' },
|
|
{ 12, nil, 0, 'south-block' },
|
|
{ 13, nil, 0, 'north' },
|
|
{ 14, nil, 0, 'west' },
|
|
{ 15, nil, 0, 'up' },
|
|
})
|
|
blockTypeDB:addTemp('wallsign-ladder', {
|
|
{ 0, nil, 0 },
|
|
{ 1, nil, 0 },
|
|
{ 2, nil, 0, 'south-block' },
|
|
{ 3, nil, 0, 'north-block' },
|
|
{ 4, nil, 0, 'east-block' },
|
|
{ 5, nil, 0, 'west-block' },
|
|
})
|
|
blockTypeDB:addTemp('chest-furnace', {
|
|
{ 0, nil, 0 },
|
|
{ 2, nil, 0, 'south' },
|
|
{ 3, nil, 0, 'north' },
|
|
{ 4, nil, 0, 'east' },
|
|
{ 5, nil, 0, 'west' },
|
|
})
|
|
blockTypeDB:addTemp('repeater', {
|
|
{ 0, nil, 0, 'north' },
|
|
{ 1, nil, 0, 'east' },
|
|
{ 2, nil, 0, 'south' },
|
|
{ 3, nil, 0, 'west' },
|
|
{ 4, nil, 0, 'north' },
|
|
{ 5, nil, 0, 'east' },
|
|
{ 6, nil, 0, 'south' },
|
|
{ 7, nil, 0, 'west' },
|
|
{ 8, nil, 0, 'north' },
|
|
{ 9, nil, 0, 'east' },
|
|
{ 10, nil, 0, 'south' },
|
|
{ 11, nil, 0, 'west' },
|
|
{ 12, nil, 0, 'north' },
|
|
{ 13, nil, 0, 'east' },
|
|
{ 14, nil, 0, 'south' },
|
|
{ 15, nil, 0, 'west' },
|
|
})
|
|
blockTypeDB:addTemp('flatten', {
|
|
{ 0, nil, 0 },
|
|
{ 1, nil, 0 },
|
|
{ 2, nil, 0 },
|
|
{ 3, nil, 0 },
|
|
{ 4, nil, 0 },
|
|
{ 5, nil, 0 },
|
|
{ 6, nil, 0 },
|
|
{ 7, nil, 0 },
|
|
{ 8, nil, 0 },
|
|
{ 9, nil, 0 },
|
|
{ 10, nil, 0 },
|
|
{ 11, nil, 0 },
|
|
{ 12, nil, 0 },
|
|
{ 13, nil, 0 },
|
|
{ 14, nil, 0 },
|
|
{ 15, nil, 0 },
|
|
})
|
|
blockTypeDB:addTemp('sapling', {
|
|
{ '+0', nil, nil },
|
|
{ '+8', nil, nil },
|
|
})
|
|
blockTypeDB:addTemp('leaves', {
|
|
{ '+0', nil, nil },
|
|
{ '+4', nil, nil },
|
|
{ '+8', nil, nil },
|
|
{ '+12', nil, nil },
|
|
})
|
|
blockTypeDB:addTemp('air', {
|
|
{ 0, 'minecraft:air', 0 },
|
|
{ 1, 'minecraft:air', 0 },
|
|
{ 2, 'minecraft:air', 0 },
|
|
{ 3, 'minecraft:air', 0 },
|
|
{ 4, 'minecraft:air', 0 },
|
|
{ 5, 'minecraft:air', 0 },
|
|
{ 6, 'minecraft:air', 0 },
|
|
{ 7, 'minecraft:air', 0 },
|
|
{ 8, 'minecraft:air', 0 },
|
|
{ 9, 'minecraft:air', 0 },
|
|
{ 10, 'minecraft:air', 0 },
|
|
{ 11, 'minecraft:air', 0 },
|
|
{ 12, 'minecraft:air', 0 },
|
|
{ 13, 'minecraft:air', 0 },
|
|
{ 14, 'minecraft:air', 0 },
|
|
{ 15, 'minecraft:air', 0 },
|
|
})
|
|
blockTypeDB:addTemp('truncate', {
|
|
{ 0, nil, 0 },
|
|
{ 1, 'minecraft:air', 0 },
|
|
{ 2, 'minecraft:air', 0 },
|
|
{ 3, 'minecraft:air', 0 },
|
|
{ 4, 'minecraft:air', 0 },
|
|
{ 5, 'minecraft:air', 0 },
|
|
{ 6, 'minecraft:air', 0 },
|
|
{ 7, 'minecraft:air', 0 },
|
|
{ 8, 'minecraft:air', 0 },
|
|
{ 9, 'minecraft:air', 0 },
|
|
{ 10, 'minecraft:air', 0 },
|
|
{ 11, 'minecraft:air', 0 },
|
|
{ 12, 'minecraft:air', 0 },
|
|
{ 13, 'minecraft:air', 0 },
|
|
{ 14, 'minecraft:air', 0 },
|
|
{ 15, 'minecraft:air', 0 },
|
|
})
|
|
blockTypeDB:addTemp('slab', {
|
|
{ '+0', nil, nil, 'bottom' },
|
|
{ '+8', nil, nil, 'top' },
|
|
})
|
|
blockTypeDB:addTemp('largeplant', {
|
|
{ '+0', nil, nil, 'east-door' }, -- should use a generic double tall keyword
|
|
{ '+8', 'minecraft:air', 0 },
|
|
})
|
|
blockTypeDB:addTemp('wood', {
|
|
{ '+0', nil, nil },
|
|
{ '+4', nil, nil, 'east-west-block' },
|
|
{ '+8', nil, nil, 'north-south-block' },
|
|
{ '+12', nil, nil },
|
|
})
|
|
blockTypeDB:addTemp('door', {
|
|
{ 0, nil, 0, 'east-door' },
|
|
{ 1, nil, 0, 'south-door' },
|
|
{ 2, nil, 0, 'west-door' },
|
|
{ 3, nil, 0, 'north-door' },
|
|
{ 4, nil, 0, 'east-door' },
|
|
{ 5, nil, 0, 'south-door' },
|
|
{ 6, nil, 0, 'west-door' },
|
|
{ 7, nil, 0, 'north-door' },
|
|
{ 8,'minecraft:air', 0 },
|
|
{ 9,'minecraft:air', 0 },
|
|
{ 10,'minecraft:air', 0 },
|
|
{ 11,'minecraft:air', 0 },
|
|
{ 12,'minecraft:air', 0 },
|
|
{ 13,'minecraft:air', 0 },
|
|
{ 14,'minecraft:air', 0 },
|
|
{ 15,'minecraft:air', 0 },
|
|
})
|
|
blockTypeDB:addTemp('cocoa', {
|
|
{ 0, nil, 0, 'south-block' },
|
|
{ 1, nil, 0, 'west-block' },
|
|
{ 2, nil, 0, 'north-block' },
|
|
{ 3, nil, 0, 'east-block' },
|
|
{ 4, nil, 0, 'south-block' },
|
|
{ 5, nil, 0, 'west-block' },
|
|
{ 6, nil, 0, 'north-block' },
|
|
{ 7, nil, 0, 'east-block' },
|
|
{ 8, nil, 0, 'south-block' },
|
|
{ 9, nil, 0, 'west-block' },
|
|
{ 10, nil, 0, 'north-block' },
|
|
{ 11, nil, 0, 'east-block' },
|
|
})
|
|
self.dirty = true
|
|
-- self:flush()
|
|
end
|
|
|
|
local Blocks = class()
|
|
function Blocks:init(args)
|
|
|
|
Util.merge(self, args)
|
|
self.blockDB = blockDB
|
|
self.nameDB = nameDB
|
|
|
|
blockDB:load(self.dir)
|
|
standardBlockDB:load(self.dir)
|
|
blockTypeDB:load(self.dir)
|
|
nameDB:load(self.dir, blockDB)
|
|
placementDB:load(self.dir, standardBlockDB, blockTypeDB)
|
|
end
|
|
|
|
-- for an ID / dmg (with placement info) - return the correct block (without the placment info embedded in the dmg)
|
|
function Blocks:getPlaceableBlock(id, dmg)
|
|
|
|
local p = placementDB:get({id, dmg})
|
|
if p then
|
|
return {
|
|
id = p.sid,
|
|
dmg = p.sdmg,
|
|
direction = p.direction,
|
|
extra = p.extra,
|
|
odmg = dmg
|
|
}
|
|
end
|
|
|
|
local b = blockDB:get({id, dmg})
|
|
if b then
|
|
return { id = b.strId, dmg = b.dmg }
|
|
end
|
|
|
|
b = blockDB:get({id, 0})
|
|
if b then
|
|
return { id = b.strId, dmg = b.dmg }
|
|
end
|
|
|
|
return { id = id, dmg = dmg }
|
|
end
|
|
|
|
return Blocks
|