opus/sys/init/1.device.lua

179 lines
3.9 KiB
Lua

_G.requireInjector(_ENV)
local Peripheral = require('opus.peripheral')
_G.device = Peripheral.getList()
_G.device.terminal = _G.kernel.terminal
_G.device.terminal.side = 'terminal'
_G.device.terminal.type = 'terminal'
_G.device.terminal.name = 'terminal'
_G.device.keyboard = {
side = 'keyboard',
type = 'keyboard',
name = 'keyboard',
hotkeys = { },
state = { },
}
_G.device.mouse = {
side = 'mouse',
type = 'mouse',
name = 'mouse',
state = { },
}
local Input = require('opus.input')
local Util = require('opus.util')
local device = _G.device
local kernel = _G.kernel
local keyboard = _G.device.keyboard
local keys = _G.keys
local mouse = _G.device.mouse
local os = _G.os
local drivers = { }
kernel.hook('peripheral', function(_, eventData)
local side = eventData[1]
if side then
local dev = Peripheral.addDevice(device, side)
if dev then
if drivers[dev.type] then
local e = drivers[dev.type](dev)
if type(e) == 'table' then
for _, v in pairs(e) do
os.queueEvent('device_attach', v.name)
end
elseif e then
os.queueEvent('device_attach', e.name)
end
end
os.queueEvent('device_attach', dev.name, dev)
end
end
end)
kernel.hook('peripheral_detach', function(_, eventData)
local side = eventData[1]
if side then
for _, dev in pairs(Util.findAll(device, 'side', side)) do
os.queueEvent('device_detach', dev.name, dev)
if dev._children then
for _,v in pairs(dev._children) do
os.queueEvent('peripheral_detach', v.name)
end
end
device[dev.name] = nil
end
end
end)
local modifiers = Util.transpose {
keys.leftCtrl, keys.rightCtrl,
keys.leftShift, keys.rightShift,
keys.leftAlt, keys.rightAlt,
}
kernel.hook({ 'key', 'key_up', 'char', 'paste' }, function(event, eventData)
local code = eventData[1]
-- maintain global keyboard modifier state
if modifiers[code] then
if event == 'key' then
keyboard.state[code] = true
elseif event == 'key_up' then
keyboard.state[code] = nil
end
end
-- and fire hotkeys
local hotkey = Input:translate(event, eventData[1], eventData[2])
if hotkey and keyboard.hotkeys[hotkey.code] then
keyboard.hotkeys[hotkey.code](event, eventData)
return true
end
end)
kernel.hook({ 'mouse_click', 'mouse_up', 'mouse_drag' }, function(event, eventData)
local button = eventData[1]
if event == 'mouse_click' then
mouse.state[button] = true
else
if not mouse.state[button] then
return true -- ensure mouse ups are only generated if a mouse down was sent
end
if event == 'mouse_up' then
mouse.state[button] = nil
end
end
end)
function keyboard.addHotkey(code, fn)
keyboard.hotkeys[code] = fn
end
function keyboard.removeHotkey(code)
keyboard.hotkeys[code] = nil
end
local function createDevice(name, devType, method, manipulator)
local dev = {
name = name,
side = name,
type = devType,
}
local methods = {
'drop', 'getDocs', 'getItem', 'getItemMeta', 'getTransferLocations',
'list', 'pullItems', 'pushItems', 'size', 'suck',
}
if manipulator[method] then
for _,k in pairs(methods) do
dev[k] = function(...)
return manipulator[method]()[k](...)
end
end
if not manipulator._children then
manipulator._children = { dev }
else
table.insert(manipulator._children, dev)
end
device[name] = dev
end
end
drivers['manipulator'] = function(dev)
if dev.getName then
pcall(function()
local name = dev.getName()
if name then
if dev.getInventory then
createDevice(name .. ':inventory', 'inventory', 'getInventory', dev)
end
if dev.getEquipment then
createDevice(name .. ':equipment', 'equipment', 'getEquipment', dev)
end
if dev.getEnder then
createDevice(name .. ':enderChest', 'enderChest', 'getEnder', dev)
end
return dev._children
end
end)
end
end
-- initialize drivers
for _,v in pairs(device) do
if drivers[v.type] then
local s, m = pcall(drivers[v.type], v)
if not s and m then
_G.printError(m)
end
end
end