mirror of
https://github.com/kepler155c/opus
synced 2024-11-18 06:34:49 +00:00
150 lines
3.4 KiB
Lua
150 lines
3.4 KiB
Lua
local class = require('class')
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local Sound = require('sound')
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local UI = require('ui')
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local colors = _G.colors
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UI.Form = class(UI.Window)
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UI.Form.defaults = {
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UIElement = 'Form',
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values = { },
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margin = 2,
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event = 'form_complete',
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cancelEvent = 'form_cancel',
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}
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function UI.Form:postInit()
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self:createForm()
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end
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function UI.Form:reset()
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for _,child in pairs(self.children) do
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if child.reset then
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child:reset()
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end
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end
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end
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function UI.Form:setValues(values)
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self:reset()
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self.values = values
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for _,child in pairs(self.children) do
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if child.formKey then
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-- this should be child:setValue(self.values[child.formKey])
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-- so chooser can set default choice if null
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-- null should be valid as well
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child.value = self.values[child.formKey] or ''
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end
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end
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end
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function UI.Form:createForm()
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self.children = self.children or { }
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if not self.labelWidth then
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self.labelWidth = 1
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for _, child in pairs(self) do
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if type(child) == 'table' and child.UIElement then
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if child.formLabel then
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self.labelWidth = math.max(self.labelWidth, #child.formLabel + 2)
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end
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end
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end
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end
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local y = self.margin
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for _, child in pairs(self) do
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if type(child) == 'table' and child.UIElement then
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if child.formKey then
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child.value = self.values[child.formKey] or ''
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end
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if child.formLabel then
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child.x = self.labelWidth + self.margin - 1
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child.y = y
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if not child.width and not child.ex then
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child.ex = -self.margin
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end
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table.insert(self.children, UI.Text {
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x = self.margin,
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y = y,
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textColor = colors.black,
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width = #child.formLabel,
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value = child.formLabel,
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})
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end
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if child.formKey or child.formLabel then
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y = y + 1
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end
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end
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end
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if not self.manualControls then
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table.insert(self.children, UI.Button {
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y = -self.margin, x = -12 - self.margin,
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text = 'Ok',
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event = 'form_ok',
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})
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table.insert(self.children, UI.Button {
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y = -self.margin, x = -7 - self.margin,
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text = 'Cancel',
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event = self.cancelEvent,
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})
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end
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end
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function UI.Form:validateField(field)
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if field.required then
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if not field.value or #tostring(field.value) == 0 then
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return false, 'Field is required'
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end
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end
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if field.validate == 'numeric' then
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if #tostring(field.value) > 0 then
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if not tonumber(field.value) then
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return false, 'Invalid number'
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end
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end
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end
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return true
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end
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function UI.Form:save()
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for _,child in pairs(self.children) do
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if child.formKey then
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local s, m = self:validateField(child)
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if not s then
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self:setFocus(child)
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Sound.play('entity.villager.no', .5)
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self:emit({ type = 'form_invalid', message = m, field = child })
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return false
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end
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end
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end
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for _,child in pairs(self.children) do
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if child.formKey then
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if (child.pruneEmpty and type(child.value) == 'string' and #child.value == 0) or
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(child.pruneEmpty and type(child.value) == 'boolean' and not child.value) then
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self.values[child.formKey] = nil
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elseif child.validate == 'numeric' then
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self.values[child.formKey] = tonumber(child.value)
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else
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self.values[child.formKey] = child.value
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end
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end
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end
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return true
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end
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function UI.Form:eventHandler(event)
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if event.type == 'form_ok' then
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if not self:save() then
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return false
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end
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self:emit({ type = self.event, UIElement = self, values = self.values })
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else
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return UI.Window.eventHandler(self, event)
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end
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return true
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end
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