local GPS = { } function GPS.locate(timeout, debug) local pt = { } timeout = timeout or 10 pt.x, pt.y, pt.z = gps.locate(timeout, debug) if pt.x then return pt end end function GPS.isAvailable() return device.wireless_modem and GPS.locate() end function GPS.getPoint(timeout, debug) local pt = GPS.locate(timeout, debug) if not pt then return end pt.x = math.floor(pt.x) pt.y = math.floor(pt.y) pt.z = math.floor(pt.z) if pocket then pt.y = pt.y - 1 end return pt end function GPS.getHeading() if not turtle then return end local apt = GPS.locate() if not apt then return end local heading = turtle.point.heading while not turtle.forward() do turtle.turnRight() if turtle.getHeading() == heading then printError('GPS.getPoint: Unable to move forward') return end end local bpt = GPS.locate() if not bpt then return end if apt.x < bpt.x then return 0 elseif apt.z < bpt.z then return 1 elseif apt.x > bpt.x then return 2 end return 3 end function GPS.getPointAndHeading() local heading = GPS.getHeading() if heading then local pt = GPS.getPoint() if pt then pt.heading = heading end return pt end end -- from stock gps API local function trilaterate( A, B, C ) local a2b = B.position - A.position local a2c = C.position - A.position if math.abs( a2b:normalize():dot( a2c:normalize() ) ) > 0.999 then return nil end local d = a2b:length() local ex = a2b:normalize( ) local i = ex:dot( a2c ) local ey = (a2c - (ex * i)):normalize() local j = ey:dot( a2c ) local ez = ex:cross( ey ) local r1 = A.distance local r2 = B.distance local r3 = C.distance local x = (r1*r1 - r2*r2 + d*d) / (2*d) local y = (r1*r1 - r3*r3 - x*x + (x-i)*(x-i) + j*j) / (2*j) local result = A.position + (ex * x) + (ey * y) local zSquared = r1*r1 - x*x - y*y if zSquared > 0 then local z = math.sqrt( zSquared ) local result1 = result + (ez * z) local result2 = result - (ez * z) local rounded1, rounded2 = result1:round(), result2:round() if rounded1.x ~= rounded2.x or rounded1.y ~= rounded2.y or rounded1.z ~= rounded2.z then return rounded1, rounded2 else return rounded1 end end return result:round() end local function narrow( p1, p2, fix ) local dist1 = math.abs( (p1 - fix.position):length() - fix.distance ) local dist2 = math.abs( (p2 - fix.position):length() - fix.distance ) if math.abs(dist1 - dist2) < 0.05 then return p1, p2 elseif dist1 < dist2 then return p1:round() else return p2:round() end end -- end stock gps api function GPS.trilaterate(tFixes) local pos1, pos2 = trilaterate(tFixes[1], tFixes[2], tFixes[3]) if pos2 then pos1, pos2 = narrow(pos1, pos2, tFixes[4]) end if pos1 and pos2 then print("Ambiguous position") print("Could be "..pos1.x..","..pos1.y..","..pos1.z.." or "..pos2.x..","..pos2.y..","..pos2.z ) return end return pos1 end return GPS