require = requireInjector(getfenv(1)) local Util = require('util') local Event = require('event') local UI = require('ui') local RefinedProvider = require('refinedProvider') local MEProvider = require('meProvider') local ChestProvider = require('chestProvider18') local storage = RefinedProvider() if not storage:isValid() then storage = MEProvider() if not storage:isValid() then storage = ChestProvider() end end if not storage:isValid() then error('Not connected to a storage device') end multishell.setTitle(multishell.getCurrent(), 'Storage Activity') UI:configure('StorageActivity', ...) local changedPage = UI.Page({ grid = UI.Grid({ columns = { { heading = 'Qty', key = 'qty', width = 5 }, { heading = 'Change', key = 'change', width = 6 }, { heading = 'Name', key = 'display_name', width = UI.term.width - 15 }, }, sortColumn = 'display_name', rey = -6, }), buttons = UI.Window({ ry = -4, height = 5, backgroundColor = colors.gray, prevButton = UI.Button({ event = 'previous', backgroundColor = colors.lightGray, x = 2, y = 2, height = 3, width = 5, text = ' < ' }), resetButton = UI.Button({ event = 'reset', backgroundColor = colors.lightGray, x = 8, y = 2, height = 3, rex = -8, text = 'Reset' }), nextButton = UI.Button({ event = 'next', backgroundColor = colors.lightGray, rx = -5, y = 2, height = 3, width = 5, text = ' > ' }) }), accelerators = { q = 'quit', } }) function changedPage.grid:getDisplayValues(row) row = Util.shallowCopy(row) local ind = '+' if row.change < 0 then ind = '' end row.change = ind .. Util.toBytes(row.change) row.qty = Util.toBytes(row.qty) return row end function changedPage:eventHandler(event) if event.type == 'reset' then self.lastItems = nil self.grid:setValues({ }) self.grid:clear() self.grid:draw() elseif event.type == 'next' then self.grid:nextPage() elseif event.type == 'previous' then self.grid:previousPage() elseif event.type == 'quit' then Event.exitPullEvents() else return UI.Page.eventHandler(self, event) end return true end local function uniqueKey(item) return table.concat({ item.name, item.damage, item.nbtHash }, ':') end function changedPage:refresh() local t = storage:listItems() if not t or Util.empty(t) then self:clear() self:centeredWrite(math.ceil(self.height/2), 'Communication failure') return end for k,v in pairs(t) do t[k] = Util.shallowCopy(v) end if not self.lastItems then self.lastItems = t self.grid:setValues({ }) else local changedItems = {} for _,v in pairs(self.lastItems) do found = false for k2,v2 in pairs(t) do if uniqueKey(v) == uniqueKey(v2) then if v.qty ~= v2.qty then local c = Util.shallowCopy(v2) c.lastQty = v.qty table.insert(changedItems, c) end table.remove(t, k2) found = true break end end -- New item if not found then local c = Util.shallowCopy(v) c.lastQty = v.qty c.qty = 0 table.insert(changedItems, c) end end -- No items left for k,v in pairs(t) do v.lastQty = 0 table.insert(changedItems, v) end for k,v in pairs(changedItems) do v.change = v.qty - v.lastQty end self.grid:setValues(changedItems) end self.grid:draw() end Event.addTimer(5, true, function() changedPage:refresh() changedPage:sync() end) UI:setPage(changedPage) UI:pullEvents() UI.term:reset()