local Crypto = require('crypto') local Logger = require('logger') local Security = require('security') local Util = require('util') local device = _G.device local os = _G.os local socketClass = { } function socketClass:read(timeout) local data, distance = _G.transport.read(self) if data then return data, distance end if not self.connected then Logger.log('socket', 'read: No connection') return end local timerId = os.startTimer(timeout or 5) while true do local e, id = os.pullEvent() if e == 'transport_' .. self.sport then data, distance = _G.transport.read(self) if data then os.cancelTimer(timerId) return data, distance end elseif e == 'timer' and id == timerId then if timeout or not self.connected then break end timerId = os.startTimer(5) end end end function socketClass:write(data) if self.connected then _G.transport.write(self, { type = 'DATA', seq = self.wseq, data = data, }) return true end end function socketClass:ping() if self.connected then _G.transport.write(self, { type = 'PING', seq = self.wseq, }) return true end end function socketClass:close() if self.connected then Logger.log('socket', 'closing socket ' .. self.sport) self.transmit(self.dport, self.dhost, { type = 'DISC', }) self.connected = false end device.wireless_modem.close(self.sport) _G.transport.close(self) end local Socket = { } local function loopback(port, sport, msg) os.queueEvent('modem_message', 'loopback', port, sport, msg, 0) end local function newSocket(isLoopback) for i = 16384, 32767 do if not device.wireless_modem.isOpen(i) then local socket = { shost = os.getComputerID(), sport = i, transmit = device.wireless_modem.transmit, wseq = math.random(100, 100000), rseq = math.random(100, 100000), timers = { }, messages = { }, } setmetatable(socket, { __index = socketClass }) device.wireless_modem.open(socket.sport) if isLoopback then socket.transmit = loopback end return socket end end error('No ports available') end function Socket.connect(host, port) local socket = newSocket(host == os.getComputerID()) socket.dhost = tonumber(host) Logger.log('socket', 'connecting to ' .. port) socket.transmit(port, socket.sport, { type = 'OPEN', shost = socket.shost, dhost = socket.dhost, t = Crypto.encrypt({ ts = os.time(), seq = socket.seq }, Security.getPublicKey()), rseq = socket.wseq, wseq = socket.rseq, }) local timerId = os.startTimer(3) repeat local e, id, sport, dport, msg = os.pullEvent() if e == 'modem_message' and sport == socket.sport and msg.dhost == socket.shost then os.cancelTimer(timerId) if msg.type == 'CONN' then socket.dport = dport socket.connected = true Logger.log('socket', 'connection established to %d %d->%d', host, socket.sport, socket.dport) _G.transport.open(socket) return socket elseif msg.type == 'REJE' then return false, 'Password not set on target or not trusted' end end until e == 'timer' and id == timerId socket:close() return false, 'Connection timed out' end local function trusted(msg, port) if port == 19 or msg.shost == os.getComputerID() then -- no auth for trust server or loopback return true end local trustList = Util.readTable('usr/.known_hosts') or { } local pubKey = trustList[msg.shost] if pubKey then local data = Crypto.decrypt(msg.t or '', pubKey) --local sharedKey = modexp(pubKey, exchange.secretKey, public.primeMod) return data.ts and tonumber(data.ts) and math.abs(os.time() - data.ts) < 1 end end function Socket.server(port) device.wireless_modem.open(port) Logger.log('socket', 'Waiting for connections on port ' .. port) while true do local _, _, sport, dport, msg = os.pullEvent('modem_message') if sport == port and msg and msg.dhost == os.getComputerID() and msg.type == 'OPEN' then local socket = newSocket(msg.shost == os.getComputerID()) socket.dport = dport socket.dhost = msg.shost socket.wseq = msg.wseq socket.rseq = msg.rseq if trusted(msg, port) then socket.connected = true socket.transmit(socket.dport, socket.sport, { type = 'CONN', dhost = socket.dhost, shost = socket.shost, }) Logger.log('socket', 'Connection established %d->%d', socket.sport, socket.dport) _G.transport.open(socket) return socket end socket.transmit(socket.dport, socket.sport, { type = 'REJE', dhost = socket.dhost, shost = socket.shost, }) socket:close() end end end return Socket