local UI = require('ui') local device = _G.device local peripheral = _G.peripheral local settings = _G.settings local tab = UI.Tab { tabTitle = 'Kiosk', description = 'Kiosk options', form = UI.Form { x = 2, manualControls = true, monitor = UI.Chooser { formLabel = 'Monitor', formKey = 'monitor', }, textScale = UI.Chooser { formLabel = 'Font Size', formKey = 'textScale', nochoice = 'Small', choices = { { name = 'Small', value = '.5' }, { name = 'Large', value = '1' }, }, help = 'Adjust text scaling', }, }, } function tab:enable() local choices = { } for k,v in pairs(device) do if v.type == 'monitor' then table.insert(choices, { name = k, value = v.name }) end end self.form.monitor.choices = choices self.form.monitor.value = settings.get('kiosk.monitor') self.form.textScale.value = settings.get('kiosk.textscale') UI.Tab.enable(self) end function tab:eventHandler(event) if event.type == 'choice_change' then settings.set('kiosk.monitor', self.form.monitor.value) settings.set('kiosk.textscale', self.form.textScale.value) settings.save('.settings') end end if peripheral.find('monitor') then return tab end