local class = require('class') local TableDB = require('tableDB') local JSON = require('json') -- see https://github.com/Khroki/MCEdit-Unified/blob/master/pymclevel/minecraft.yaml -- see https://github.com/Khroki/MCEdit-Unified/blob/master/Items/minecraft/blocks.json --[[-- nameDB --]]-- local nameDB = TableDB({ fileName = 'blocknames.db' }) function nameDB:load(dir, blockDB) self.fileName = fs.combine(dir, self.fileName) if fs.exists(self.fileName) then TableDB.load(self) end self.blockDB = blockDB end function nameDB:getName(id, dmg) return self:lookupName(id, dmg) or id .. ':' .. dmg end function nameDB:lookupName(id, dmg) -- is it in the name db ? local name = self:get({ id, dmg }) if name then return name end -- is it in the block db ? for _,v in pairs(self.blockDB.data) do if v.strId == id and v.dmg == dmg then return v.name end end end --[[-- blockDB --]]-- local blockDB = TableDB() function blockDB:load() local blocks = JSON.decodeFromFile(fs.combine('sys/etc', 'blocks.json')) if not blocks then error('Unable to read blocks.json') end for strId, block in pairs(blocks) do strId = 'minecraft:' .. strId if type(block.name) == 'string' then self:add(block.id, 0, block.name, strId, block.place) else for nid,name in pairs(block.name) do self:add(block.id, nid - 1, name, strId, block.place) end end end end function blockDB:lookup(id, dmg) if not id then return end return self.data[id .. ':' .. dmg] end function blockDB:add(id, dmg, name, strId, place) local key = id .. ':' .. dmg TableDB.add(self, key, { id = id, dmg = dmg, name = name, strId = strId, place = place, }) end --[[-- placementDB --]]-- -- in memory table that expands the standardBlock and blockType tables for each item/dmg/placement combination local placementDB = TableDB() function placementDB:load(sbDB, btDB) for k,blockType in pairs(sbDB.data) do local bt = btDB.data[blockType] if not bt then error('missing block type: ' .. blockType) end local id, dmg = string.match(k, '(%d+):*(%d+)') self:addSubsForBlockType(tonumber(id), tonumber(dmg), bt) end end function placementDB:load2(sbDB, btDB) for k,v in pairs(sbDB.data) do if v.place then local bt = btDB.data[v.place] if not bt then error('missing block type: ' .. v.place) end local id, dmg = string.match(k, '(%d+):*(%d+)') self:addSubsForBlockType(tonumber(id), tonumber(dmg), bt) end end -- special case for quartz pillars self:addSubsForBlockType(155, 2, btDB.data['quartz-pillar']) end function placementDB:addSubsForBlockType(id, dmg, bt) for _,sub in pairs(bt) do local odmg = sub.odmg if type(sub.odmg) == 'string' then odmg = dmg + tonumber(string.match(odmg, '+(%d+)')) end local b = blockDB:lookup(id, dmg) local strId = tostring(id) if b then strId = b.strId end self:add( id, odmg, sub.sid or strId, sub.sdmg or dmg, sub.dir, sub.extra) end end function placementDB:add(id, dmg, sid, sdmg, direction, extra) if direction and #direction == 0 then direction = nil end local entry = { oid = id, -- numeric ID odmg = dmg, -- dmg with placement info id = sid, -- string ID dmg = sdmg, -- dmg without placement info direction = direction, } if extra then Util.merge(entry, extra) end self.data[id .. ':' .. dmg] = entry end --[[-- BlockTypeDB --]]-- local blockTypeDB = TableDB() function blockTypeDB:addTemp(blockType, subs) local bt = self.data[blockType] if not bt then bt = { } self.data[blockType] = bt end for _,sub in pairs(subs) do table.insert(bt, { odmg = sub[1], sid = sub[2], sdmg = sub[3], dir = sub[4], extra = sub[5] }) end self.dirty = true end function blockTypeDB:load() blockTypeDB:addTemp('stairs', { { 0, nil, 0, 'east-up' }, { 1, nil, 0, 'west-up' }, { 2, nil, 0, 'south-up' }, { 3, nil, 0, 'north-up' }, { 4, nil, 0, 'east-down' }, { 5, nil, 0, 'west-down' }, { 6, nil, 0, 'south-down' }, { 7, nil, 0, 'north-down' }, }) blockTypeDB:addTemp('gate', { { 0, nil, 0, 'north' }, { 1, nil, 0, 'east' }, { 2, nil, 0, 'south' }, { 3, nil, 0, 'west' }, { 4, nil, 0, 'north' }, { 5, nil, 0, 'east' }, { 6, nil, 0, 'south' }, { 7, nil, 0, 'west' }, }) blockTypeDB:addTemp('pumpkin', { { 0, nil, 0, 'north-block' }, { 1, nil, 0, 'east-block' }, { 2, nil, 0, 'south-block' }, { 3, nil, 0, 'west-block' }, { 4, nil, 0, 'north-block' }, { 5, nil, 0, 'east-block' }, { 6, nil, 0, 'south-block' }, { 7, nil, 0, 'west-block' }, }) blockTypeDB:addTemp('anvil', { { 0, nil, 0, 'south' }, { 1, nil, 0, 'east' }, { 2, nil, 0, 'south'}, { 3, nil, 0, 'east' }, { 4, nil, 0, 'south' }, { 5, nil, 0, 'east' }, { 6, nil, 0, 'east' }, { 7, nil, 0, 'south' }, { 8, nil, 0, 'south' }, { 9, nil, 0, 'east' }, { 10, nil, 0, 'east' }, { 11, nil, 0, 'south' }, { 12, nil, 0 }, { 13, nil, 0 }, { 14, nil, 0 }, { 15, nil, 0 }, }) blockTypeDB:addTemp('bed', { { 0, nil, 0, 'south' }, { 1, nil, 0, 'west' }, { 2, nil, 0, 'north' }, { 3, nil, 0, 'east' }, { 4, nil, 0, 'south' }, { 5, nil, 0, 'west' }, { 6, nil, 0, 'north' }, { 7, nil, 0, 'east' }, { 8, 'minecraft:air', 0 }, { 9, 'minecraft:air', 0 }, { 10, 'minecraft:air', 0 }, { 11, 'minecraft:air', 0 }, { 12, 'minecraft:air', 0 }, { 13, 'minecraft:air', 0 }, { 14, 'minecraft:air', 0 }, { 15, 'minecraft:air', 0 }, }) blockTypeDB:addTemp('comparator', { { 0, nil, 0, 'south' }, { 1, nil, 0, 'west' }, { 2, nil, 0, 'north' }, { 3, nil, 0, 'east' }, { 4, nil, 0, 'south' }, { 5, nil, 0, 'west' }, { 6, nil, 0, 'north' }, { 7, nil, 0, 'east' }, { 8, nil, 0, 'south' }, { 9, nil, 0, 'west' }, { 10, nil, 0, 'north' }, { 11, nil, 0, 'east' }, { 12, nil, 0, 'south' }, { 13, nil, 0, 'west' }, { 14, nil, 0, 'north' }, { 15, nil, 0, 'east' }, }) blockTypeDB:addTemp('quartz-pillar', { { 2, nil, 2 }, { 3, nil, 2, 'north-south-block' }, { 4, nil, 2, 'east-west-block' }, -- should be east-west-block }) blockTypeDB:addTemp('hay-bale', { { 0, nil, 0 }, { 4, nil, 0, 'east-west-block' }, -- should be east-west-block { 8, nil, 0, 'north-south-block' }, }) blockTypeDB:addTemp('button', { { 1, nil, 0, 'west-block' }, { 2, nil, 0, 'east-block' }, { 3, nil, 0, 'north-block' }, { 4, nil, 0, 'south-block' }, { 5, nil, 0 }, -- block top }) blockTypeDB:addTemp('cauldron', { { 0, nil, 0 }, { 1, nil, 0 }, { 2, nil, 0 }, { 3, nil, 0 }, }) blockTypeDB:addTemp('dispenser', { { 0, nil, 0, 'wrench-down' }, { 1, nil, 0, 'wrench-up' }, { 2, nil, 0, 'south' }, { 3, nil, 0, 'north' }, { 4, nil, 0, 'east' }, { 5, nil, 0, 'west' }, { 9, nil, 0 }, }) blockTypeDB:addTemp('end_rod', { { 0, nil, 0, 'wrench-down' }, { 1, nil, 0, 'wrench-up' }, { 2, nil, 0, 'south-block-flip' }, { 3, nil, 0, 'north-block-flip' }, { 4, nil, 0, 'east-block-flip' }, { 5, nil, 0, 'west-block-flip' }, { 9, nil, 0 }, }) blockTypeDB:addTemp('hopper', { { 0, nil, 0 }, { 1, nil, 0 }, { 2, nil, 0, 'south-block' }, { 3, nil, 0, 'north-block' }, { 4, nil, 0, 'east-block' }, { 5, nil, 0, 'west-block' }, { 8, nil, 0 }, { 9, nil, 0 }, { 10, nil, 0 }, { 11, nil, 0, 'south-block' }, { 12, nil, 0, 'north-block' }, { 13, nil, 0, 'east-block' }, { 14, nil, 0, 'west-block' }, }) blockTypeDB:addTemp('mobhead', { { 0, nil, 0 }, { 1, nil, 0 }, { 2, nil, 0, 'south-block' }, { 3, nil, 0, 'north-block' }, { 4, nil, 0, 'west-block' }, { 5, nil, 0, 'east-block' }, }) blockTypeDB:addTemp('rail', { { 0, nil, 0, 'south' }, { 1, nil, 0, 'east' }, { 2, nil, 0, 'east' }, { 3, nil, 0, 'east' }, { 4, nil, 0, 'south' }, { 5, nil, 0, 'south' }, { 6, nil, 0, 'east' }, { 7, nil, 0, 'south' }, { 8, nil, 0, 'east' }, { 9, nil, 0, 'south' }, }) blockTypeDB:addTemp('adp-rail', { { 0, nil, 0, 'south' }, { 1, nil, 0, 'east' }, { 2, nil, 0, 'east' }, { 3, nil, 0, 'east' }, { 4, nil, 0, 'south' }, { 5, nil, 0, 'south' }, { 8, nil, 0, 'south' }, { 9, nil, 0, 'east' }, { 10, nil, 0, 'east' }, { 11, nil, 0, 'east' }, { 12, nil, 0, 'south' }, { 13, nil, 0, 'south' }, }) blockTypeDB:addTemp('signpost', { { 0, nil, 0, 'north' }, { 1, nil, 0, 'north', { facing = 1 } }, { 2, nil, 0, 'north', { facing = 2 } }, { 3, nil, 0, 'north', { facing = 3 } }, { 4, nil, 0, 'east' }, { 5, nil, 0, 'east', { facing = 1 } }, { 6, nil, 0, 'east', { facing = 2 } }, { 7, nil, 0, 'east', { facing = 3 } }, { 8, nil, 0, 'south' }, { 9, nil, 0, 'south', { facing = 1 } }, { 10, nil, 0, 'south', { facing = 2 } }, { 11, nil, 0, 'south', { facing = 3 } }, { 12, nil, 0, 'west' }, { 13, nil, 0, 'west', { facing = 1 } }, { 14, nil, 0, 'west', { facing = 2 } }, { 15, nil, 0, 'west', { facing = 3 } }, }) blockTypeDB:addTemp('vine', { { 0, nil, 0 }, { 1, nil, 0, 'south-block-vine' }, { 2, nil, 0, 'west-block-vine' }, { 3, nil, 0, 'south-block-vine' }, { 4, nil, 0, 'north-block-vine' }, { 5, nil, 0, 'south-block-vine' }, { 6, nil, 0, 'north-block-vine' }, { 7, nil, 0, 'south-block-vine' }, { 8, nil, 0, 'east-block-vine' }, { 9, nil, 0, 'south-block-vine' }, { 10, nil, 0, 'east-block-vine' }, { 11, nil, 0, 'east-block-vine' }, { 12, nil, 0, 'east-block-vine' }, { 13, nil, 0, 'east-block-vine' }, { 14, nil, 0, 'east-block-vine' }, { 15, nil, 0, 'east-block-vine' }, }) blockTypeDB:addTemp('torch', { { 0, nil, 0 }, { 1, nil, 0, 'west-block' }, { 2, nil, 0, 'east-block' }, { 3, nil, 0, 'north-block' }, { 4, nil, 0, 'south-block' }, { 5, nil, 0 }, }) blockTypeDB:addTemp('tripwire', { { 0, nil, 0, 'north-block' }, { 1, nil, 0, 'east-block' }, { 2, nil, 0, 'south-block' }, { 3, nil, 0, 'west-block' }, }) blockTypeDB:addTemp('trapdoor', { { 0, nil, 0, 'south-block' }, { 1, nil, 0, 'north-block' }, { 2, nil, 0, 'east-block' }, { 3, nil, 0, 'west-block' }, { 4, nil, 0, 'south-block' }, { 5, nil, 0, 'north-block' }, { 6, nil, 0, 'east-block' }, { 7, nil, 0, 'west-block' }, { 8, nil, 0, 'south-block' }, { 9, nil, 0, 'north-block' }, { 10, nil, 0, 'east-block' }, { 11, nil, 0, 'west-block' }, { 12, nil, 0, 'south-block' }, { 13, nil, 0, 'north-block' }, { 14, nil, 0, 'east-block' }, { 15, nil, 0, 'west-block' }, }) blockTypeDB:addTemp('piston', { -- piston placement is broken in 1.7 -- need to add work around { 0, nil, 0, 'piston-down' }, { 1, nil, 0, 'piston-up' }, { 2, nil, 0, 'piston-north' }, { 3, nil, 0, 'piston-south' }, { 4, nil, 0, 'piston-west' }, { 5, nil, 0, 'piston-east' }, { 8, nil, 0, 'piston-down' }, { 9, nil, 0, 'piston-up' }, { 10, nil, 0, 'piston-north' }, { 11, nil, 0, 'piston-south' }, { 12, nil, 0, 'piston-west' }, { 13, nil, 0, 'piston-east' }, }) blockTypeDB:addTemp('lever', { { 0, nil, 0, 'up' }, { 1, nil, 0, 'west-block' }, { 2, nil, 0, 'east-block' }, { 3, nil, 0, 'north-block' }, { 4, nil, 0, 'south-block' }, { 5, nil, 0, 'north' }, { 6, nil, 0, 'west' }, { 7, nil, 0, 'up' }, { 8, nil, 0, 'up' }, { 9, nil, 0, 'west-block' }, { 10, nil, 0, 'east-block' }, { 11, nil, 0, 'north-block' }, { 12, nil, 0, 'south-block' }, { 13, nil, 0, 'north' }, { 14, nil, 0, 'west' }, { 15, nil, 0, 'up' }, }) blockTypeDB:addTemp('wallsign-ladder', { { 0, nil, 0 }, { 1, nil, 0 }, { 2, nil, 0, 'south-block' }, { 3, nil, 0, 'north-block' }, { 4, nil, 0, 'east-block' }, { 5, nil, 0, 'west-block' }, }) blockTypeDB:addTemp('chest-furnace', { { 0, nil, 0 }, { 2, nil, 0, 'south' }, { 3, nil, 0, 'north' }, { 4, nil, 0, 'east' }, { 5, nil, 0, 'west' }, }) blockTypeDB:addTemp('repeater', { { 0, nil, 0, 'north' }, { 1, nil, 0, 'east' }, { 2, nil, 0, 'south' }, { 3, nil, 0, 'west' }, { 4, nil, 0, 'north' }, { 5, nil, 0, 'east' }, { 6, nil, 0, 'south' }, { 7, nil, 0, 'west' }, { 8, nil, 0, 'north' }, { 9, nil, 0, 'east' }, { 10, nil, 0, 'south' }, { 11, nil, 0, 'west' }, { 12, nil, 0, 'north' }, { 13, nil, 0, 'east' }, { 14, nil, 0, 'south' }, { 15, nil, 0, 'west' }, }) blockTypeDB:addTemp('flatten', { { 0, nil, 0 }, { 1, nil, 0 }, { 2, nil, 0 }, { 3, nil, 0 }, { 4, nil, 0 }, { 5, nil, 0 }, { 6, nil, 0 }, { 7, nil, 0 }, { 8, nil, 0 }, { 9, nil, 0 }, { 10, nil, 0 }, { 11, nil, 0 }, { 12, nil, 0 }, { 13, nil, 0 }, { 14, nil, 0 }, { 15, nil, 0 }, }) blockTypeDB:addTemp('sapling', { { '+0', nil, nil }, { '+8', nil, nil }, }) blockTypeDB:addTemp('leaves', { { '+0', nil, nil }, { '+4', nil, nil }, { '+8', nil, nil }, { '+12', nil, nil }, }) blockTypeDB:addTemp('slab', { { '+0', nil, nil, 'bottom' }, { '+8', nil, nil, 'top' }, }) blockTypeDB:addTemp('largeplant', { { '+0', nil, nil, 'east-door', { twoHigh = true } }, -- should use a generic double tall keyword { '+8', 'minecraft:air', 0 }, }) blockTypeDB:addTemp('wood', { { '+0', nil, nil }, { '+4', nil, nil, 'east-west-block' }, { '+8', nil, nil, 'north-south-block' }, { '+12', nil, nil }, }) blockTypeDB:addTemp('door', { { 0, nil, 0, 'east-door', { twoHigh = true } }, { 1, nil, 0, 'south-door', { twoHigh = true } }, { 2, nil, 0, 'west-door', { twoHigh = true } }, { 3, nil, 0, 'north-door', { twoHigh = true } }, { 4, nil, 0, 'east-door', { twoHigh = true } }, { 5, nil, 0, 'south-door', { twoHigh = true } }, { 6, nil, 0, 'west-door', { twoHigh = true } }, { 7, nil, 0, 'north-door', { twoHigh = true } }, { 8,'minecraft:air', 0 }, { 9,'minecraft:air', 0 }, { 10,'minecraft:air', 0 }, { 11,'minecraft:air', 0 }, { 12,'minecraft:air', 0 }, { 13,'minecraft:air', 0 }, { 14,'minecraft:air', 0 }, { 15,'minecraft:air', 0 }, }) blockTypeDB:addTemp('cocoa', { { 0, nil, 0, 'south-block' }, { 1, nil, 0, 'west-block' }, { 2, nil, 0, 'north-block' }, { 3, nil, 0, 'east-block' }, { 4, nil, 0, 'south-block' }, { 5, nil, 0, 'west-block' }, { 6, nil, 0, 'north-block' }, { 7, nil, 0, 'east-block' }, { 8, nil, 0, 'south-block' }, { 9, nil, 0, 'west-block' }, { 10, nil, 0, 'north-block' }, { 11, nil, 0, 'east-block' }, }) end local Blocks = class() function Blocks:init(args) Util.merge(self, args) self.blockDB = blockDB self.nameDB = nameDB blockDB:load() -- standardBlockDB:load() blockTypeDB:load() nameDB:load(self.dir, blockDB) -- placementDB:load(standardBlockDB, blockTypeDB) placementDB:load2(blockDB, blockTypeDB) -- _G._b = blockDB -- _G._s = standardBlockDB -- _G._bt = blockTypeDB -- _G._p = placementDB -- Util.writeTable('pb1.lua', placementDB.data) -- placementDB.data = { } -- Util.writeTable('pb2.lua', placementDB.data) end -- for an ID / dmg (with placement info) - return the correct block (without the placment info embedded in the dmg) function Blocks:getPlaceableBlock(id, dmg) local p = placementDB:get({id, dmg}) if p then return Util.shallowCopy(p) end local b = blockDB:get({id, dmg}) if b then return { id = b.strId, dmg = b.dmg } end b = blockDB:get({id, 0}) if b then return { id = b.strId, dmg = b.dmg } end return { id = id, dmg = dmg } end return Blocks