mirror of
https://github.com/kepler155c/opus
synced 2025-10-12 22:37:41 +00:00
ui overhaul
This commit is contained in:
30
sys/apis/ui/components/ActiveLayer.lua
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30
sys/apis/ui/components/ActiveLayer.lua
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@@ -0,0 +1,30 @@
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local class = require('class')
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local UI = require('ui')
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UI.ActiveLayer = class(UI.Window)
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UI.ActiveLayer.defaults = {
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UIElement = 'ActiveLayer',
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}
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function UI.ActiveLayer:setParent()
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self:layout(self)
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self.canvas = self:addLayer()
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UI.Window.setParent(self)
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end
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function UI.ActiveLayer:enable(...)
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self.canvas:raise()
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self.canvas:setVisible(true)
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UI.Window.enable(self, ...)
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if self.parent.transitionHint then
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self:addTransition(self.parent.transitionHint)
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end
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self:focusFirst()
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end
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function UI.ActiveLayer:disable()
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if self.canvas then
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self.canvas:setVisible(false)
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end
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UI.Window.disable(self)
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end
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66
sys/apis/ui/components/Button.lua
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66
sys/apis/ui/components/Button.lua
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@@ -0,0 +1,66 @@
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local class = require('class')
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local UI = require('ui')
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local Util = require('util')
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local colors = _G.colors
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UI.Button = class(UI.Window)
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UI.Button.defaults = {
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UIElement = 'Button',
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text = 'button',
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backgroundColor = colors.lightGray,
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backgroundFocusColor = colors.gray,
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textFocusColor = colors.white,
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textInactiveColor = colors.gray,
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textColor = colors.black,
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centered = true,
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height = 1,
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focusIndicator = ' ',
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event = 'button_press',
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accelerators = {
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space = 'button_activate',
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enter = 'button_activate',
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mouse_click = 'button_activate',
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}
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}
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function UI.Button:setParent()
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if not self.width and not self.ex then
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self.width = #self.text + 2
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end
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UI.Window.setParent(self)
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end
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function UI.Button:draw()
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local fg = self.textColor
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local bg = self.backgroundColor
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local ind = ' '
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if self.focused then
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bg = self.backgroundFocusColor
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fg = self.textFocusColor
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ind = self.focusIndicator
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elseif self.inactive then
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fg = self.textInactiveColor
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end
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local text = ind .. self.text .. ' '
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if self.centered then
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self:clear(bg)
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self:centeredWrite(1 + math.floor(self.height / 2), text, bg, fg)
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else
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self:write(1, 1, Util.widthify(text, self.width), bg, fg)
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end
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end
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function UI.Button:focus()
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if self.focused then
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self:scrollIntoView()
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end
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self:draw()
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end
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function UI.Button:eventHandler(event)
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if event.type == 'button_activate' then
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self:emit({ type = self.event, button = self })
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return true
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end
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return false
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end
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67
sys/apis/ui/components/Checkbox.lua
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67
sys/apis/ui/components/Checkbox.lua
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@@ -0,0 +1,67 @@
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local class = require('class')
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local UI = require('ui')
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local colors = _G.colors
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UI.Checkbox = class(UI.Window)
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UI.Checkbox.defaults = {
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UIElement = 'Checkbox',
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nochoice = 'Select',
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checkedIndicator = 'X',
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leftMarker = '[',
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rightMarker = ']',
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value = false,
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textColor = colors.white,
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backgroundColor = colors.black,
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backgroundFocusColor = colors.lightGray,
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height = 1,
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accelerators = {
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space = 'checkbox_toggle',
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mouse_click = 'checkbox_toggle',
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}
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}
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function UI.Checkbox:setParent()
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if not self.width and not self.ex then
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self.width = (self.label and #self.label or 0) + 3
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else
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self.widthh = 3
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end
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UI.Window.setParent(self)
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end
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function UI.Checkbox:draw()
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local bg = self.backgroundColor
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if self.focused then
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bg = self.backgroundFocusColor
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end
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if type(self.value) == 'string' then
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self.value = nil -- TODO: fix form
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end
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local text = string.format('[%s]', not self.value and ' ' or self.checkedIndicator)
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local x = 1
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if self.label then
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self:write(1, 1, self.label)
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x = #self.label + 2
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end
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self:write(x, 1, text, bg)
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self:write(x, 1, self.leftMarker, self.backgroundColor, self.textColor)
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self:write(x + 1, 1, not self.value and ' ' or self.checkedIndicator, bg)
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self:write(x + 2, 1, self.rightMarker, self.backgroundColor, self.textColor)
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end
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function UI.Checkbox:focus()
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self:draw()
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end
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function UI.Checkbox:reset()
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self.value = false
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end
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function UI.Checkbox:eventHandler(event)
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if event.type == 'checkbox_toggle' then
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self.value = not self.value
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self:emit({ type = 'checkbox_change', checked = self.value, element = self })
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self:draw()
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return true
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end
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end
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88
sys/apis/ui/components/Chooser.lua
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88
sys/apis/ui/components/Chooser.lua
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@@ -0,0 +1,88 @@
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local class = require('class')
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local UI = require('ui')
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local Util = require('util')
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local colors = _G.colors
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UI.Chooser = class(UI.Window)
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UI.Chooser.defaults = {
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UIElement = 'Chooser',
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choices = { },
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nochoice = 'Select',
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backgroundFocusColor = colors.lightGray,
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textInactiveColor = colors.gray,
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leftIndicator = '<',
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rightIndicator = '>',
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height = 1,
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}
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function UI.Chooser:setParent()
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if not self.width and not self.ex then
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self.width = 1
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for _,v in pairs(self.choices) do
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if #v.name > self.width then
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self.width = #v.name
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end
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end
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self.width = self.width + 4
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end
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UI.Window.setParent(self)
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end
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function UI.Chooser:draw()
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local bg = self.backgroundColor
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if self.focused then
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bg = self.backgroundFocusColor
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end
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local fg = self.inactive and self.textInactiveColor or self.textColor
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local choice = Util.find(self.choices, 'value', self.value)
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local value = self.nochoice
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if choice then
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value = choice.name
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end
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self:write(1, 1, self.leftIndicator, self.backgroundColor, colors.black)
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self:write(2, 1, ' ' .. Util.widthify(tostring(value), self.width-4) .. ' ', bg, fg)
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self:write(self.width, 1, self.rightIndicator, self.backgroundColor, colors.black)
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end
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function UI.Chooser:focus()
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self:draw()
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end
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function UI.Chooser:eventHandler(event)
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if event.type == 'key' then
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if event.key == 'right' or event.key == 'space' then
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local _,k = Util.find(self.choices, 'value', self.value)
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local choice
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if not k then k = 1 end
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if k and k < #self.choices then
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choice = self.choices[k+1]
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else
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choice = self.choices[1]
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end
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self.value = choice.value
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self:emit({ type = 'choice_change', value = self.value, element = self, choice = choice })
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self:draw()
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return true
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elseif event.key == 'left' then
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local _,k = Util.find(self.choices, 'value', self.value)
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local choice
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if k and k > 1 then
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choice = self.choices[k-1]
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else
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choice = self.choices[#self.choices]
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end
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self.value = choice.value
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self:emit({ type = 'choice_change', value = self.value, element = self, choice = choice })
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self:draw()
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return true
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end
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elseif event.type == 'mouse_click' or event.type == 'mouse_doubleclick' then
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if event.x == 1 then
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self:emit({ type = 'key', key = 'left' })
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return true
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elseif event.x == self.width then
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self:emit({ type = 'key', key = 'right' })
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return true
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end
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end
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end
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39
sys/apis/ui/components/Dialog.lua
Normal file
39
sys/apis/ui/components/Dialog.lua
Normal file
@@ -0,0 +1,39 @@
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local Canvas = require('ui.canvas')
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local class = require('class')
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local UI = require('ui')
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local colors = _G.colors
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UI.Dialog = class(UI.SlideOut)
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UI.Dialog.defaults = {
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UIElement = 'Dialog',
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height = 7,
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textColor = colors.black,
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backgroundColor = colors.white,
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okEvent ='dialog_ok',
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cancelEvent = 'dialog_cancel',
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}
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function UI.Dialog:postInit()
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self.y = -self.height
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self.titleBar = UI.TitleBar({ event = self.cancelEvent, title = self.title })
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end
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function UI.Dialog:show(...)
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local canvas = self.parent:getCanvas()
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self.oldPalette = canvas.palette
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canvas:applyPalette(Canvas.darkPalette)
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UI.SlideOut.show(self, ...)
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end
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function UI.Dialog:hide(...)
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self.parent:getCanvas().palette = self.oldPalette
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UI.SlideOut.hide(self, ...)
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self.parent:draw()
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end
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function UI.Dialog:eventHandler(event)
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if event.type == 'dialog_cancel' then
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self:hide()
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end
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return UI.SlideOut.eventHandler(self, event)
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end
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71
sys/apis/ui/components/DropMenu.lua
Normal file
71
sys/apis/ui/components/DropMenu.lua
Normal file
@@ -0,0 +1,71 @@
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local class = require('class')
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local UI = require('ui')
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local Util = require('util')
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local colors = _G.colors
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UI.DropMenu = class(UI.MenuBar)
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UI.DropMenu.defaults = {
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UIElement = 'DropMenu',
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backgroundColor = colors.white,
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buttonClass = 'DropMenuItem',
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}
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function UI.DropMenu:setParent()
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UI.MenuBar.setParent(self)
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local maxWidth = 1
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for y,child in ipairs(self.children) do
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child.x = 1
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child.y = y
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if #(child.text or '') > maxWidth then
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maxWidth = #child.text
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end
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end
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for _,child in ipairs(self.children) do
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child.width = maxWidth + 2
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if child.spacer then
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child.text = string.rep('-', child.width - 2)
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end
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end
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self.height = #self.children + 1
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self.width = maxWidth + 2
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self.ow = self.width
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self.canvas = self:addLayer()
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end
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function UI.DropMenu:enable()
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end
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function UI.DropMenu:show(x, y)
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self.x, self.y = x, y
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self.canvas:move(x, y)
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self.canvas:setVisible(true)
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UI.Window.enable(self)
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self:draw()
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self:capture(self)
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self:focusFirst()
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end
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function UI.DropMenu:hide()
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self:disable()
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self.canvas:setVisible(false)
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self:release(self)
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end
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function UI.DropMenu:eventHandler(event)
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if event.type == 'focus_lost' and self.enabled then
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if not Util.contains(self.children, event.focused) then
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self:hide()
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end
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elseif event.type == 'mouse_out' and self.enabled then
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self:hide()
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self:refocus()
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else
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return UI.MenuBar.eventHandler(self, event)
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end
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return true
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end
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21
sys/apis/ui/components/DropMenuItem.lua
Normal file
21
sys/apis/ui/components/DropMenuItem.lua
Normal file
@@ -0,0 +1,21 @@
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local class = require('class')
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local UI = require('ui')
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local colors = _G.colors
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--[[-- DropMenuItem --]]--
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UI.DropMenuItem = class(UI.Button)
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UI.DropMenuItem.defaults = {
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UIElement = 'DropMenuItem',
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textColor = colors.black,
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backgroundColor = colors.white,
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textFocusColor = colors.white,
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textInactiveColor = colors.lightGray,
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backgroundFocusColor = colors.lightGray,
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}
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function UI.DropMenuItem:eventHandler(event)
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if event.type == 'button_activate' then
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self.parent:hide()
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end
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return UI.Button.eventHandler(self, event)
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end
|
69
sys/apis/ui/components/Embedded.lua
Normal file
69
sys/apis/ui/components/Embedded.lua
Normal file
@@ -0,0 +1,69 @@
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local class = require('class')
|
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local Terminal = require('terminal')
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local UI = require('ui')
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local colors = _G.colors
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UI.Embedded = class(UI.Window)
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UI.Embedded.defaults = {
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UIElement = 'Embedded',
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backgroundColor = colors.black,
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textColor = colors.white,
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maxScroll = 100,
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accelerators = {
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up = 'scroll_up',
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down = 'scroll_down',
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}
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}
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function UI.Embedded:setParent()
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UI.Window.setParent(self)
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self.win = Terminal.window(UI.term.device, self.x, self.y, self.width, self.height, false)
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self.win.setMaxScroll(self.maxScroll)
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|
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local canvas = self:getCanvas()
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self.win.getCanvas().parent = canvas
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table.insert(canvas.layers, self.win.getCanvas())
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self.canvas = self.win.getCanvas()
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self.win.setCursorPos(1, 1)
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self.win.setBackgroundColor(self.backgroundColor)
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self.win.setTextColor(self.textColor)
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self.win.clear()
|
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end
|
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|
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function UI.Embedded:draw()
|
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self.canvas:dirty()
|
||||
end
|
||||
|
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function UI.Embedded:enable()
|
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self.canvas:setVisible(true)
|
||||
self.canvas:raise()
|
||||
if self.visible then
|
||||
-- the window will automatically update on changes
|
||||
-- the canvas does not need to be rendereed
|
||||
self.win.setVisible(true)
|
||||
end
|
||||
UI.Window.enable(self)
|
||||
self.canvas:dirty()
|
||||
end
|
||||
|
||||
function UI.Embedded:disable()
|
||||
self.canvas:setVisible(false)
|
||||
self.win.setVisible(false)
|
||||
UI.Window.disable(self)
|
||||
end
|
||||
|
||||
function UI.Embedded:eventHandler(event)
|
||||
if event.type == 'scroll_up' then
|
||||
self.win.scrollUp()
|
||||
return true
|
||||
elseif event.type == 'scroll_down' then
|
||||
self.win.scrollDown()
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Embedded:focus()
|
||||
-- allow scrolling
|
||||
end
|
149
sys/apis/ui/components/Form.lua
Normal file
149
sys/apis/ui/components/Form.lua
Normal file
@@ -0,0 +1,149 @@
|
||||
local class = require('class')
|
||||
local Sound = require('sound')
|
||||
local UI = require('ui')
|
||||
|
||||
local colors = _G.colors
|
||||
|
||||
UI.Form = class(UI.Window)
|
||||
UI.Form.defaults = {
|
||||
UIElement = 'Form',
|
||||
values = { },
|
||||
margin = 2,
|
||||
event = 'form_complete',
|
||||
cancelEvent = 'form_cancel',
|
||||
}
|
||||
function UI.Form:postInit()
|
||||
self:createForm()
|
||||
end
|
||||
|
||||
function UI.Form:reset()
|
||||
for _,child in pairs(self.children) do
|
||||
if child.reset then
|
||||
child:reset()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Form:setValues(values)
|
||||
self:reset()
|
||||
self.values = values
|
||||
for _,child in pairs(self.children) do
|
||||
if child.formKey then
|
||||
-- this should be child:setValue(self.values[child.formKey])
|
||||
-- so chooser can set default choice if null
|
||||
-- null should be valid as well
|
||||
child.value = self.values[child.formKey] or ''
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Form:createForm()
|
||||
self.children = self.children or { }
|
||||
|
||||
if not self.labelWidth then
|
||||
self.labelWidth = 1
|
||||
for _, child in pairs(self) do
|
||||
if type(child) == 'table' and child.UIElement then
|
||||
if child.formLabel then
|
||||
self.labelWidth = math.max(self.labelWidth, #child.formLabel + 2)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local y = self.margin
|
||||
for _, child in pairs(self) do
|
||||
if type(child) == 'table' and child.UIElement then
|
||||
if child.formKey then
|
||||
child.value = self.values[child.formKey] or ''
|
||||
end
|
||||
if child.formLabel then
|
||||
child.x = self.labelWidth + self.margin - 1
|
||||
child.y = y
|
||||
if not child.width and not child.ex then
|
||||
child.ex = -self.margin
|
||||
end
|
||||
|
||||
table.insert(self.children, UI.Text {
|
||||
x = self.margin,
|
||||
y = y,
|
||||
textColor = colors.black,
|
||||
width = #child.formLabel,
|
||||
value = child.formLabel,
|
||||
})
|
||||
end
|
||||
if child.formKey or child.formLabel then
|
||||
y = y + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if not self.manualControls then
|
||||
table.insert(self.children, UI.Button {
|
||||
y = -self.margin, x = -12 - self.margin,
|
||||
text = 'Ok',
|
||||
event = 'form_ok',
|
||||
})
|
||||
table.insert(self.children, UI.Button {
|
||||
y = -self.margin, x = -7 - self.margin,
|
||||
text = 'Cancel',
|
||||
event = self.cancelEvent,
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Form:validateField(field)
|
||||
if field.required then
|
||||
if not field.value or #tostring(field.value) == 0 then
|
||||
return false, 'Field is required'
|
||||
end
|
||||
end
|
||||
if field.validate == 'numeric' then
|
||||
if #tostring(field.value) > 0 then
|
||||
if not tonumber(field.value) then
|
||||
return false, 'Invalid number'
|
||||
end
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
function UI.Form:save()
|
||||
for _,child in pairs(self.children) do
|
||||
if child.formKey then
|
||||
local s, m = self:validateField(child)
|
||||
if not s then
|
||||
self:setFocus(child)
|
||||
Sound.play('entity.villager.no', .5)
|
||||
self:emit({ type = 'form_invalid', message = m, field = child })
|
||||
return false
|
||||
end
|
||||
end
|
||||
end
|
||||
for _,child in pairs(self.children) do
|
||||
if child.formKey then
|
||||
if (child.pruneEmpty and type(child.value) == 'string' and #child.value == 0) or
|
||||
(child.pruneEmpty and type(child.value) == 'boolean' and not child.value) then
|
||||
self.values[child.formKey] = nil
|
||||
elseif child.validate == 'numeric' then
|
||||
self.values[child.formKey] = tonumber(child.value)
|
||||
else
|
||||
self.values[child.formKey] = child.value
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
function UI.Form:eventHandler(event)
|
||||
if event.type == 'form_ok' then
|
||||
if not self:save() then
|
||||
return false
|
||||
end
|
||||
self:emit({ type = self.event, UIElement = self, values = self.values })
|
||||
else
|
||||
return UI.Window.eventHandler(self, event)
|
||||
end
|
||||
return true
|
||||
end
|
492
sys/apis/ui/components/Grid.lua
Normal file
492
sys/apis/ui/components/Grid.lua
Normal file
@@ -0,0 +1,492 @@
|
||||
local class = require('class')
|
||||
local UI = require('ui')
|
||||
local Util = require('util')
|
||||
|
||||
local colors = _G.colors
|
||||
local os = _G.os
|
||||
local _rep = string.rep
|
||||
local _sub = string.sub
|
||||
|
||||
local function safeValue(v)
|
||||
local t = type(v)
|
||||
if t == 'string' or t == 'number' then
|
||||
return v
|
||||
end
|
||||
return tostring(v)
|
||||
end
|
||||
|
||||
local Writer = class()
|
||||
function Writer:init(element, y)
|
||||
self.element = element
|
||||
self.y = y
|
||||
self.x = 1
|
||||
end
|
||||
|
||||
function Writer:write(s, width, justify, bg, fg)
|
||||
local len = #tostring(s or '')
|
||||
if len > width then
|
||||
s = _sub(s, 1, width)
|
||||
end
|
||||
local padding = len < width and _rep(' ', width - len)
|
||||
if padding then
|
||||
if justify == 'right' then
|
||||
s = padding .. s
|
||||
else
|
||||
s = s .. padding
|
||||
end
|
||||
end
|
||||
self.element:write(self.x, self.y, s, bg, fg)
|
||||
self.x = self.x + width
|
||||
end
|
||||
|
||||
function Writer:finish(bg)
|
||||
if self.x <= self.element.width then
|
||||
self.element:write(self.x, self.y, _rep(' ', self.element.width - self.x + 1), bg)
|
||||
end
|
||||
self.x = 1
|
||||
self.y = self.y + 1
|
||||
end
|
||||
|
||||
--[[-- Grid --]]--
|
||||
UI.Grid = class(UI.Window)
|
||||
UI.Grid.defaults = {
|
||||
UIElement = 'Grid',
|
||||
index = 1,
|
||||
inverseSort = false,
|
||||
disableHeader = false,
|
||||
headerHeight = 1,
|
||||
marginRight = 0,
|
||||
textColor = colors.white,
|
||||
textSelectedColor = colors.white,
|
||||
backgroundColor = colors.black,
|
||||
backgroundSelectedColor = colors.gray,
|
||||
headerBackgroundColor = colors.cyan,
|
||||
headerTextColor = colors.white,
|
||||
headerSortColor = colors.yellow,
|
||||
unfocusedTextSelectedColor = colors.white,
|
||||
unfocusedBackgroundSelectedColor = colors.gray,
|
||||
focusIndicator = '>',
|
||||
sortIndicator = ' ',
|
||||
inverseSortIndicator = '^',
|
||||
values = { },
|
||||
columns = { },
|
||||
accelerators = {
|
||||
enter = 'key_enter',
|
||||
[ 'control-c' ] = 'copy',
|
||||
down = 'scroll_down',
|
||||
up = 'scroll_up',
|
||||
home = 'scroll_top',
|
||||
[ 'end' ] = 'scroll_bottom',
|
||||
pageUp = 'scroll_pageUp',
|
||||
[ 'control-b' ] = 'scroll_pageUp',
|
||||
pageDown = 'scroll_pageDown',
|
||||
[ 'control-f' ] = 'scroll_pageDown',
|
||||
},
|
||||
}
|
||||
function UI.Grid:setParent()
|
||||
UI.Window.setParent(self)
|
||||
|
||||
for _,c in pairs(self.columns) do
|
||||
c.cw = c.width
|
||||
if not c.heading then
|
||||
c.heading = ''
|
||||
end
|
||||
end
|
||||
|
||||
self:update()
|
||||
|
||||
if not self.pageSize then
|
||||
if self.disableHeader then
|
||||
self.pageSize = self.height
|
||||
else
|
||||
self.pageSize = self.height - self.headerHeight
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Grid:resize()
|
||||
UI.Window.resize(self)
|
||||
|
||||
if self.disableHeader then
|
||||
self.pageSize = self.height
|
||||
else
|
||||
self.pageSize = self.height - self.headerHeight
|
||||
end
|
||||
self:adjustWidth()
|
||||
end
|
||||
|
||||
function UI.Grid:adjustWidth()
|
||||
local t = { } -- cols without width
|
||||
local w = self.width - #self.columns - 1 - self.marginRight -- width remaining
|
||||
|
||||
for _,c in pairs(self.columns) do
|
||||
if c.width then
|
||||
c.cw = c.width
|
||||
w = w - c.cw
|
||||
else
|
||||
table.insert(t, c)
|
||||
end
|
||||
end
|
||||
|
||||
if #t == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
if #t == 1 then
|
||||
t[1].cw = #(t[1].heading or '')
|
||||
t[1].cw = math.max(t[1].cw, w)
|
||||
return
|
||||
end
|
||||
|
||||
if not self.autospace then
|
||||
for k,c in ipairs(t) do
|
||||
c.cw = math.floor(w / (#t - k + 1))
|
||||
w = w - c.cw
|
||||
end
|
||||
|
||||
else
|
||||
for _,c in ipairs(t) do
|
||||
c.cw = #(c.heading or '')
|
||||
w = w - c.cw
|
||||
end
|
||||
-- adjust the size to the length of the value
|
||||
for key,row in pairs(self.values) do
|
||||
if w <= 0 then
|
||||
break
|
||||
end
|
||||
row = self:getDisplayValues(row, key)
|
||||
for _,col in pairs(t) do
|
||||
local value = row[col.key]
|
||||
if value then
|
||||
value = tostring(value)
|
||||
if #value > col.cw then
|
||||
w = w + col.cw
|
||||
col.cw = math.min(#value, w)
|
||||
w = w - col.cw
|
||||
if w <= 0 then
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- last column does not get padding (right alignment)
|
||||
if not self.columns[#self.columns].width then
|
||||
Util.removeByValue(t, self.columns[#self.columns])
|
||||
end
|
||||
|
||||
-- got some extra room - add some padding
|
||||
if w > 0 then
|
||||
for k,c in ipairs(t) do
|
||||
local padding = math.floor(w / (#t - k + 1))
|
||||
c.cw = c.cw + padding
|
||||
w = w - padding
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Grid:setPageSize(pageSize)
|
||||
self.pageSize = pageSize
|
||||
end
|
||||
|
||||
function UI.Grid:getValues()
|
||||
return self.values
|
||||
end
|
||||
|
||||
function UI.Grid:setValues(t)
|
||||
self.values = t
|
||||
self:update()
|
||||
end
|
||||
|
||||
function UI.Grid:setInverseSort(inverseSort)
|
||||
self.inverseSort = inverseSort
|
||||
self:update()
|
||||
self:setIndex(self.index)
|
||||
end
|
||||
|
||||
function UI.Grid:setSortColumn(column)
|
||||
self.sortColumn = column
|
||||
end
|
||||
|
||||
function UI.Grid:getDisplayValues(row, key)
|
||||
return row
|
||||
end
|
||||
|
||||
function UI.Grid:getSelected()
|
||||
if self.sorted then
|
||||
return self.values[self.sorted[self.index]], self.sorted[self.index]
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Grid:setSelected(name, value)
|
||||
if self.sorted then
|
||||
for k,v in pairs(self.sorted) do
|
||||
if self.values[v][name] == value then
|
||||
self:setIndex(k)
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
self:setIndex(1)
|
||||
end
|
||||
|
||||
function UI.Grid:focus()
|
||||
self:drawRows()
|
||||
end
|
||||
|
||||
function UI.Grid:draw()
|
||||
if not self.disableHeader then
|
||||
self:drawHeadings()
|
||||
end
|
||||
|
||||
if self.index <= 0 then
|
||||
self:setIndex(1)
|
||||
elseif self.index > #self.sorted then
|
||||
self:setIndex(#self.sorted)
|
||||
end
|
||||
self:drawRows()
|
||||
end
|
||||
|
||||
-- Something about the displayed table has changed
|
||||
-- resort the table
|
||||
function UI.Grid:update()
|
||||
local function sort(a, b)
|
||||
if not a[self.sortColumn] then
|
||||
return false
|
||||
elseif not b[self.sortColumn] then
|
||||
return true
|
||||
end
|
||||
return self:sortCompare(a, b)
|
||||
end
|
||||
|
||||
local function inverseSort(a, b)
|
||||
return not sort(a, b)
|
||||
end
|
||||
|
||||
local order
|
||||
if self.sortColumn then
|
||||
order = sort
|
||||
if self.inverseSort then
|
||||
order = inverseSort
|
||||
end
|
||||
end
|
||||
|
||||
self.sorted = Util.keys(self.values)
|
||||
if order then
|
||||
table.sort(self.sorted, function(a,b)
|
||||
return order(self.values[a], self.values[b])
|
||||
end)
|
||||
end
|
||||
|
||||
self:adjustWidth()
|
||||
end
|
||||
|
||||
function UI.Grid:drawHeadings()
|
||||
if self.headerHeight > 1 then
|
||||
self:clear(self.headerBackgroundColor)
|
||||
end
|
||||
local sb = Writer(self, math.ceil(self.headerHeight / 2))
|
||||
for _,col in ipairs(self.columns) do
|
||||
local ind = ' '
|
||||
local color = self.headerTextColor
|
||||
if col.key == self.sortColumn then
|
||||
if self.inverseSort then
|
||||
ind = self.inverseSortIndicator
|
||||
else
|
||||
ind = self.sortIndicator
|
||||
end
|
||||
color = self.headerSortColor
|
||||
end
|
||||
sb:write(ind .. col.heading,
|
||||
col.cw + 1,
|
||||
col.justify,
|
||||
self.headerBackgroundColor,
|
||||
color)
|
||||
end
|
||||
sb:finish(self.headerBackgroundColor)
|
||||
end
|
||||
|
||||
function UI.Grid:sortCompare(a, b)
|
||||
a = safeValue(a[self.sortColumn])
|
||||
b = safeValue(b[self.sortColumn])
|
||||
if type(a) == type(b) then
|
||||
return a < b
|
||||
end
|
||||
return tostring(a) < tostring(b)
|
||||
end
|
||||
|
||||
function UI.Grid:drawRows()
|
||||
local startRow = math.max(1, self:getStartRow())
|
||||
|
||||
local sb = Writer(self, self.disableHeader and 1 or self.headerHeight + 1)
|
||||
|
||||
local lastRow = math.min(startRow + self.pageSize - 1, #self.sorted)
|
||||
for index = startRow, lastRow do
|
||||
|
||||
local key = self.sorted[index]
|
||||
local rawRow = self.values[key]
|
||||
local row = self:getDisplayValues(rawRow, key)
|
||||
|
||||
local ind = ' '
|
||||
if self.focused and index == self.index and not self.inactive then
|
||||
ind = self.focusIndicator
|
||||
end
|
||||
|
||||
local selected = index == self.index and not self.inactive
|
||||
local bg = self:getRowBackgroundColor(rawRow, selected)
|
||||
local fg = self:getRowTextColor(rawRow, selected)
|
||||
|
||||
for _,col in pairs(self.columns) do
|
||||
sb:write(ind .. safeValue(row[col.key] or ''),
|
||||
col.cw + 1,
|
||||
col.justify,
|
||||
bg,
|
||||
fg)
|
||||
ind = ' '
|
||||
end
|
||||
sb:finish(bg)
|
||||
end
|
||||
|
||||
if sb.y <= self.height then
|
||||
self:clearArea(1, sb.y, self.width, self.height - sb.y + 1)
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Grid:getRowTextColor(row, selected)
|
||||
if selected then
|
||||
if self.focused then
|
||||
return self.textSelectedColor
|
||||
end
|
||||
return self.unfocusedTextSelectedColor
|
||||
end
|
||||
return self.textColor
|
||||
end
|
||||
|
||||
function UI.Grid:getRowBackgroundColor(row, selected)
|
||||
if selected then
|
||||
if self.focused then
|
||||
return self.backgroundSelectedColor
|
||||
end
|
||||
return self.unfocusedBackgroundSelectedColor
|
||||
end
|
||||
return self.backgroundColor
|
||||
end
|
||||
|
||||
function UI.Grid:getIndex()
|
||||
return self.index
|
||||
end
|
||||
|
||||
function UI.Grid:setIndex(index)
|
||||
index = math.max(1, index)
|
||||
self.index = math.min(index, #self.sorted)
|
||||
|
||||
local selected = self:getSelected()
|
||||
if selected ~= self.selected then
|
||||
self:drawRows()
|
||||
self.selected = selected
|
||||
if selected then
|
||||
self:emit({ type = 'grid_focus_row', selected = selected, element = self })
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Grid:getStartRow()
|
||||
return math.floor((self.index - 1) / self.pageSize) * self.pageSize + 1
|
||||
end
|
||||
|
||||
function UI.Grid:getPage()
|
||||
return math.floor(self.index / self.pageSize) + 1
|
||||
end
|
||||
|
||||
function UI.Grid:getPageCount()
|
||||
local tableSize = Util.size(self.values)
|
||||
local pc = math.floor(tableSize / self.pageSize)
|
||||
if tableSize % self.pageSize > 0 then
|
||||
pc = pc + 1
|
||||
end
|
||||
return pc
|
||||
end
|
||||
|
||||
function UI.Grid:nextPage()
|
||||
self:setPage(self:getPage() + 1)
|
||||
end
|
||||
|
||||
function UI.Grid:previousPage()
|
||||
self:setPage(self:getPage() - 1)
|
||||
end
|
||||
|
||||
function UI.Grid:setPage(pageNo)
|
||||
-- 1 based paging
|
||||
self:setIndex((pageNo-1) * self.pageSize + 1)
|
||||
end
|
||||
|
||||
function UI.Grid:eventHandler(event)
|
||||
if event.type == 'mouse_click' or
|
||||
event.type == 'mouse_rightclick' or
|
||||
event.type == 'mouse_doubleclick' then
|
||||
if not self.disableHeader then
|
||||
if event.y <= self.headerHeight then
|
||||
local col = 2
|
||||
for _,c in ipairs(self.columns) do
|
||||
if event.x < col + c.cw then
|
||||
self:emit({
|
||||
type = 'grid_sort',
|
||||
sortColumn = c.key,
|
||||
inverseSort = self.sortColumn == c.key and not self.inverseSort,
|
||||
element = self,
|
||||
})
|
||||
break
|
||||
end
|
||||
col = col + c.cw + 1
|
||||
end
|
||||
return true
|
||||
end
|
||||
end
|
||||
local row = self:getStartRow() + event.y - 1
|
||||
if not self.disableHeader then
|
||||
row = row - self.headerHeight
|
||||
end
|
||||
if row > 0 and row <= Util.size(self.values) then
|
||||
self:setIndex(row)
|
||||
if event.type == 'mouse_doubleclick' then
|
||||
self:emit({ type = 'key_enter' })
|
||||
elseif event.type == 'mouse_rightclick' then
|
||||
self:emit({ type = 'grid_select_right', selected = self.selected, element = self })
|
||||
end
|
||||
return true
|
||||
end
|
||||
return false
|
||||
|
||||
elseif event.type == 'grid_sort' then
|
||||
self.sortColumn = event.sortColumn
|
||||
self:setInverseSort(event.inverseSort)
|
||||
self:draw()
|
||||
elseif event.type == 'scroll_down' then
|
||||
self:setIndex(self.index + 1)
|
||||
elseif event.type == 'scroll_up' then
|
||||
self:setIndex(self.index - 1)
|
||||
elseif event.type == 'scroll_top' then
|
||||
self:setIndex(1)
|
||||
elseif event.type == 'scroll_bottom' then
|
||||
self:setIndex(Util.size(self.values))
|
||||
elseif event.type == 'scroll_pageUp' then
|
||||
self:setIndex(self.index - self.pageSize)
|
||||
elseif event.type == 'scroll_pageDown' then
|
||||
self:setIndex(self.index + self.pageSize)
|
||||
elseif event.type == 'scroll_to' then
|
||||
self:setIndex(event.offset)
|
||||
elseif event.type == 'key_enter' then
|
||||
if self.selected then
|
||||
self:emit({ type = 'grid_select', selected = self.selected, element = self })
|
||||
end
|
||||
elseif event.type == 'copy' then
|
||||
if self.selected then
|
||||
os.queueEvent('clipboard_copy', self.selected)
|
||||
end
|
||||
else
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
40
sys/apis/ui/components/Image.lua
Normal file
40
sys/apis/ui/components/Image.lua
Normal file
@@ -0,0 +1,40 @@
|
||||
local class = require('class')
|
||||
local UI = require('ui')
|
||||
|
||||
UI.Image = class(UI.Window)
|
||||
UI.Image.defaults = {
|
||||
UIElement = 'Image',
|
||||
event = 'button_press',
|
||||
}
|
||||
function UI.Image:setParent()
|
||||
if self.image then
|
||||
self.height = #self.image
|
||||
end
|
||||
if self.image and not self.width then
|
||||
self.width = #self.image[1]
|
||||
end
|
||||
UI.Window.setParent(self)
|
||||
end
|
||||
|
||||
function UI.Image:draw()
|
||||
self:clear()
|
||||
if self.image then
|
||||
for y = 1, #self.image do
|
||||
local line = self.image[y]
|
||||
for x = 1, #line do
|
||||
local ch = line[x]
|
||||
if type(ch) == 'number' then
|
||||
if ch > 0 then
|
||||
self:write(x, y, ' ', ch)
|
||||
end
|
||||
else
|
||||
self:write(x, y, ch)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Image:setImage(image)
|
||||
self.image = image
|
||||
end
|
60
sys/apis/ui/components/Menu.lua
Normal file
60
sys/apis/ui/components/Menu.lua
Normal file
@@ -0,0 +1,60 @@
|
||||
local class = require('class')
|
||||
local UI = require('ui')
|
||||
|
||||
--[[-- Menu --]]--
|
||||
UI.Menu = class(UI.Grid)
|
||||
UI.Menu.defaults = {
|
||||
UIElement = 'Menu',
|
||||
disableHeader = true,
|
||||
columns = { { heading = 'Prompt', key = 'prompt', width = 20 } },
|
||||
}
|
||||
function UI.Menu:postInit()
|
||||
self.values = self.menuItems
|
||||
self.pageSize = #self.menuItems
|
||||
end
|
||||
|
||||
function UI.Menu:setParent()
|
||||
UI.Grid.setParent(self)
|
||||
self.itemWidth = 1
|
||||
for _,v in pairs(self.values) do
|
||||
if #v.prompt > self.itemWidth then
|
||||
self.itemWidth = #v.prompt
|
||||
end
|
||||
end
|
||||
self.columns[1].width = self.itemWidth
|
||||
|
||||
if self.centered then
|
||||
self:center()
|
||||
else
|
||||
self.width = self.itemWidth + 2
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Menu:center()
|
||||
self.x = (self.width - self.itemWidth + 2) / 2
|
||||
self.width = self.itemWidth + 2
|
||||
end
|
||||
|
||||
function UI.Menu:eventHandler(event)
|
||||
if event.type == 'key' then
|
||||
if event.key == 'enter' then
|
||||
local selected = self.menuItems[self.index]
|
||||
self:emit({
|
||||
type = selected.event or 'menu_select',
|
||||
selected = selected
|
||||
})
|
||||
return true
|
||||
end
|
||||
elseif event.type == 'mouse_click' then
|
||||
if event.y <= #self.menuItems then
|
||||
UI.Grid.setIndex(self, event.y)
|
||||
local selected = self.menuItems[self.index]
|
||||
self:emit({
|
||||
type = selected.event or 'menu_select',
|
||||
selected = selected
|
||||
})
|
||||
return true
|
||||
end
|
||||
end
|
||||
return UI.Grid.eventHandler(self, event)
|
||||
end
|
92
sys/apis/ui/components/MenuBar.lua
Normal file
92
sys/apis/ui/components/MenuBar.lua
Normal file
@@ -0,0 +1,92 @@
|
||||
local class = require('class')
|
||||
local UI = require('ui')
|
||||
|
||||
local colors = _G.colors
|
||||
|
||||
local function getPosition(element)
|
||||
local x, y = 1, 1
|
||||
repeat
|
||||
x = element.x + x - 1
|
||||
y = element.y + y - 1
|
||||
element = element.parent
|
||||
until not element
|
||||
return x, y
|
||||
end
|
||||
|
||||
UI.MenuBar = class(UI.Window)
|
||||
UI.MenuBar.defaults = {
|
||||
UIElement = 'MenuBar',
|
||||
buttons = { },
|
||||
height = 1,
|
||||
backgroundColor = colors.lightGray,
|
||||
textColor = colors.black,
|
||||
spacing = 2,
|
||||
lastx = 1,
|
||||
showBackButton = false,
|
||||
buttonClass = 'MenuItem',
|
||||
}
|
||||
UI.MenuBar.spacer = { spacer = true, text = 'spacer', inactive = true }
|
||||
|
||||
function UI.MenuBar:postInit()
|
||||
self:addButtons(self.buttons)
|
||||
end
|
||||
|
||||
function UI.MenuBar:addButtons(buttons)
|
||||
if not self.children then
|
||||
self.children = { }
|
||||
end
|
||||
|
||||
for _,button in pairs(buttons) do
|
||||
if button.UIElement then
|
||||
table.insert(self.children, button)
|
||||
else
|
||||
local buttonProperties = {
|
||||
x = self.lastx,
|
||||
width = #button.text + self.spacing,
|
||||
centered = false,
|
||||
}
|
||||
self.lastx = self.lastx + buttonProperties.width
|
||||
UI:mergeProperties(buttonProperties, button)
|
||||
|
||||
button = UI[self.buttonClass](buttonProperties)
|
||||
if button.name then
|
||||
self[button.name] = button
|
||||
else
|
||||
table.insert(self.children, button)
|
||||
end
|
||||
|
||||
if button.dropdown then
|
||||
button.dropmenu = UI.DropMenu { buttons = button.dropdown }
|
||||
end
|
||||
end
|
||||
end
|
||||
if self.parent then
|
||||
self:initChildren()
|
||||
end
|
||||
end
|
||||
|
||||
function UI.MenuBar:getActive(menuItem)
|
||||
return not menuItem.inactive
|
||||
end
|
||||
|
||||
function UI.MenuBar:eventHandler(event)
|
||||
if event.type == 'button_press' and event.button.dropmenu then
|
||||
if event.button.dropmenu.enabled then
|
||||
event.button.dropmenu:hide()
|
||||
self:refocus()
|
||||
return true
|
||||
else
|
||||
local x, y = getPosition(event.button)
|
||||
if x + event.button.dropmenu.width > self.width then
|
||||
x = self.width - event.button.dropmenu.width + 1
|
||||
end
|
||||
for _,c in pairs(event.button.dropmenu.children) do
|
||||
if not c.spacer then
|
||||
c.inactive = not self:getActive(c)
|
||||
end
|
||||
end
|
||||
event.button.dropmenu:show(x, y + 1)
|
||||
end
|
||||
return true
|
||||
end
|
||||
end
|
14
sys/apis/ui/components/MenuItem.lua
Normal file
14
sys/apis/ui/components/MenuItem.lua
Normal file
@@ -0,0 +1,14 @@
|
||||
local class = require('class')
|
||||
local UI = require('ui')
|
||||
|
||||
local colors = _G.colors
|
||||
|
||||
--[[-- MenuItem --]]--
|
||||
UI.MenuItem = class(UI.Button)
|
||||
UI.MenuItem.defaults = {
|
||||
UIElement = 'MenuItem',
|
||||
textColor = colors.black,
|
||||
backgroundColor = colors.lightGray,
|
||||
textFocusColor = colors.white,
|
||||
backgroundFocusColor = colors.lightGray,
|
||||
}
|
33
sys/apis/ui/components/NftImage.lua
Normal file
33
sys/apis/ui/components/NftImage.lua
Normal file
@@ -0,0 +1,33 @@
|
||||
local class = require('class')
|
||||
local UI = require('ui')
|
||||
|
||||
UI.NftImage = class(UI.Window)
|
||||
UI.NftImage.defaults = {
|
||||
UIElement = 'NftImage',
|
||||
event = 'button_press',
|
||||
}
|
||||
function UI.NftImage:setParent()
|
||||
if self.image then
|
||||
self.height = self.image.height
|
||||
end
|
||||
if self.image and not self.width then
|
||||
self.width = self.image.width
|
||||
end
|
||||
UI.Window.setParent(self)
|
||||
end
|
||||
|
||||
function UI.NftImage:draw()
|
||||
if self.image then
|
||||
for y = 1, self.image.height do
|
||||
for x = 1, #self.image.text[y] do
|
||||
self:write(x, y, self.image.text[y][x], self.image.bg[y][x], self.image.fg[y][x])
|
||||
end
|
||||
end
|
||||
else
|
||||
self:clear()
|
||||
end
|
||||
end
|
||||
|
||||
function UI.NftImage:setImage(image)
|
||||
self.image = image
|
||||
end
|
67
sys/apis/ui/components/Notification.lua
Normal file
67
sys/apis/ui/components/Notification.lua
Normal file
@@ -0,0 +1,67 @@
|
||||
local class = require('class')
|
||||
local Event = require('event')
|
||||
local Sound = require('sound')
|
||||
local UI = require('ui')
|
||||
local Util = require('util')
|
||||
|
||||
local colors = _G.colors
|
||||
|
||||
UI.Notification = class(UI.Window)
|
||||
UI.Notification.defaults = {
|
||||
UIElement = 'Notification',
|
||||
backgroundColor = colors.gray,
|
||||
height = 3,
|
||||
}
|
||||
function UI.Notification:draw()
|
||||
end
|
||||
|
||||
function UI.Notification:enable()
|
||||
end
|
||||
|
||||
function UI.Notification:error(value, timeout)
|
||||
self.backgroundColor = colors.red
|
||||
Sound.play('entity.villager.no', .5)
|
||||
self:display(value, timeout)
|
||||
end
|
||||
|
||||
function UI.Notification:info(value, timeout)
|
||||
self.backgroundColor = colors.gray
|
||||
self:display(value, timeout)
|
||||
end
|
||||
|
||||
function UI.Notification:success(value, timeout)
|
||||
self.backgroundColor = colors.green
|
||||
self:display(value, timeout)
|
||||
end
|
||||
|
||||
function UI.Notification:cancel()
|
||||
if self.canvas then
|
||||
Event.cancelNamedTimer('notificationTimer')
|
||||
self.enabled = false
|
||||
self.canvas:removeLayer()
|
||||
self.canvas = nil
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Notification:display(value, timeout)
|
||||
self.enabled = true
|
||||
local lines = Util.wordWrap(value, self.width - 2)
|
||||
self.height = #lines + 1
|
||||
self.y = self.parent.height - self.height + 1
|
||||
if self.canvas then
|
||||
self.canvas:removeLayer()
|
||||
end
|
||||
|
||||
self.canvas = self:addLayer(self.backgroundColor, self.textColor)
|
||||
self:addTransition('expandUp', { ticks = self.height })
|
||||
self.canvas:setVisible(true)
|
||||
self:clear()
|
||||
for k,v in pairs(lines) do
|
||||
self:write(2, k, v)
|
||||
end
|
||||
|
||||
Event.addNamedTimer('notificationTimer', timeout or 3, false, function()
|
||||
self:cancel()
|
||||
self:sync()
|
||||
end)
|
||||
end
|
18
sys/apis/ui/components/ProgressBar.lua
Normal file
18
sys/apis/ui/components/ProgressBar.lua
Normal file
@@ -0,0 +1,18 @@
|
||||
local class = require('class')
|
||||
local UI = require('ui')
|
||||
|
||||
local colors = _G.colors
|
||||
|
||||
UI.ProgressBar = class(UI.Window)
|
||||
UI.ProgressBar.defaults = {
|
||||
UIElement = 'ProgressBar',
|
||||
progressColor = colors.lime,
|
||||
backgroundColor = colors.gray,
|
||||
height = 1,
|
||||
value = 0,
|
||||
}
|
||||
function UI.ProgressBar:draw()
|
||||
self:clear()
|
||||
local width = math.ceil(self.value / 100 * self.width)
|
||||
self:clearArea(1, 1, width, self.height, self.progressColor)
|
||||
end
|
74
sys/apis/ui/components/ScrollBar.lua
Normal file
74
sys/apis/ui/components/ScrollBar.lua
Normal file
@@ -0,0 +1,74 @@
|
||||
local class = require('class')
|
||||
local UI = require('ui')
|
||||
local Util = require('util')
|
||||
|
||||
local colors = _G.colors
|
||||
|
||||
UI.ScrollBar = class(UI.Window)
|
||||
UI.ScrollBar.defaults = {
|
||||
UIElement = 'ScrollBar',
|
||||
lineChar = '|',
|
||||
sliderChar = '#',
|
||||
upArrowChar = '^',
|
||||
downArrowChar = 'v',
|
||||
scrollbarColor = colors.lightGray,
|
||||
width = 1,
|
||||
x = -1,
|
||||
ey = -1,
|
||||
}
|
||||
function UI.ScrollBar:draw()
|
||||
local view = self.parent:getViewArea()
|
||||
|
||||
if view.totalHeight > view.height then
|
||||
local maxScroll = view.totalHeight - view.height
|
||||
local percent = view.offsetY / maxScroll
|
||||
local sliderSize = math.max(1, Util.round(view.height / view.totalHeight * (view.height - 2)))
|
||||
local x = self.width
|
||||
|
||||
local row = view.y
|
||||
if not view.static then -- does the container scroll ?
|
||||
self.height = view.totalHeight
|
||||
end
|
||||
|
||||
for i = 1, view.height - 2 do
|
||||
self:write(x, row + i, self.lineChar, nil, self.scrollbarColor)
|
||||
end
|
||||
|
||||
local y = Util.round((view.height - 2 - sliderSize) * percent)
|
||||
for i = 1, sliderSize do
|
||||
self:write(x, row + y + i, self.sliderChar, nil, self.scrollbarColor)
|
||||
end
|
||||
|
||||
local color = self.scrollbarColor
|
||||
if view.offsetY > 0 then
|
||||
color = colors.white
|
||||
end
|
||||
self:write(x, row, self.upArrowChar, nil, color)
|
||||
|
||||
color = self.scrollbarColor
|
||||
if view.offsetY + view.height < view.totalHeight then
|
||||
color = colors.white
|
||||
end
|
||||
self:write(x, row + view.height - 1, self.downArrowChar, nil, color)
|
||||
end
|
||||
end
|
||||
|
||||
function UI.ScrollBar:eventHandler(event)
|
||||
if event.type == 'mouse_click' or event.type == 'mouse_doubleclick' then
|
||||
if event.x == 1 then
|
||||
local view = self.parent:getViewArea()
|
||||
if view.totalHeight > view.height then
|
||||
if event.y == view.y then
|
||||
self:emit({ type = 'scroll_up'})
|
||||
elseif event.y == view.y + view.height - 1 then
|
||||
self:emit({ type = 'scroll_down'})
|
||||
else
|
||||
local percent = (event.y - view.y) / (view.height - 2)
|
||||
local y = math.floor((view.totalHeight - view.height) * percent)
|
||||
self:emit({ type = 'scroll_to', offset = y })
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
60
sys/apis/ui/components/ScrollingGrid.lua
Normal file
60
sys/apis/ui/components/ScrollingGrid.lua
Normal file
@@ -0,0 +1,60 @@
|
||||
local class = require('class')
|
||||
local UI = require('ui')
|
||||
local Util = require('util')
|
||||
|
||||
--[[-- ScrollingGrid --]]--
|
||||
UI.ScrollingGrid = class(UI.Grid)
|
||||
UI.ScrollingGrid.defaults = {
|
||||
UIElement = 'ScrollingGrid',
|
||||
scrollOffset = 0,
|
||||
marginRight = 1,
|
||||
}
|
||||
function UI.ScrollingGrid:postInit()
|
||||
self.scrollBar = UI.ScrollBar()
|
||||
end
|
||||
|
||||
function UI.ScrollingGrid:drawRows()
|
||||
UI.Grid.drawRows(self)
|
||||
self.scrollBar:draw()
|
||||
end
|
||||
|
||||
function UI.ScrollingGrid:getViewArea()
|
||||
local y = 1
|
||||
if not self.disableHeader then
|
||||
y = y + self.headerHeight
|
||||
end
|
||||
|
||||
return {
|
||||
static = true, -- the container doesn't scroll
|
||||
y = y, -- scrollbar Y
|
||||
height = self.pageSize, -- viewable height
|
||||
totalHeight = Util.size(self.values), -- total height
|
||||
offsetY = self.scrollOffset, -- scroll offset
|
||||
}
|
||||
end
|
||||
|
||||
function UI.ScrollingGrid:getStartRow()
|
||||
local ts = Util.size(self.values)
|
||||
if ts < self.pageSize then
|
||||
self.scrollOffset = 0
|
||||
end
|
||||
return self.scrollOffset + 1
|
||||
end
|
||||
|
||||
function UI.ScrollingGrid:setIndex(index)
|
||||
if index < self.scrollOffset + 1 then
|
||||
self.scrollOffset = index - 1
|
||||
elseif index - self.scrollOffset > self.pageSize then
|
||||
self.scrollOffset = index - self.pageSize
|
||||
end
|
||||
|
||||
if self.scrollOffset < 0 then
|
||||
self.scrollOffset = 0
|
||||
else
|
||||
local ts = Util.size(self.values)
|
||||
if self.pageSize + self.scrollOffset + 1 > ts then
|
||||
self.scrollOffset = math.max(0, ts - self.pageSize)
|
||||
end
|
||||
end
|
||||
UI.Grid.setIndex(self, index)
|
||||
end
|
51
sys/apis/ui/components/SlideOut.lua
Normal file
51
sys/apis/ui/components/SlideOut.lua
Normal file
@@ -0,0 +1,51 @@
|
||||
local class = require('class')
|
||||
local UI = require('ui')
|
||||
|
||||
--[[-- SlideOut --]]--
|
||||
UI.SlideOut = class(UI.Window)
|
||||
UI.SlideOut.defaults = {
|
||||
UIElement = 'SlideOut',
|
||||
pageType = 'modal',
|
||||
}
|
||||
function UI.SlideOut:setParent()
|
||||
-- TODO: size should be set at this point
|
||||
self:layout()
|
||||
self.canvas = self:addLayer()
|
||||
|
||||
UI.Window.setParent(self)
|
||||
end
|
||||
|
||||
function UI.SlideOut:enable()
|
||||
end
|
||||
|
||||
function UI.SlideOut:show(...)
|
||||
self:addTransition('expandUp')
|
||||
self.canvas:raise()
|
||||
self.canvas:setVisible(true)
|
||||
UI.Window.enable(self, ...)
|
||||
self:draw()
|
||||
self:capture(self)
|
||||
self:focusFirst()
|
||||
end
|
||||
|
||||
function UI.SlideOut:disable()
|
||||
self.canvas:setVisible(false)
|
||||
UI.Window.disable(self)
|
||||
end
|
||||
|
||||
function UI.SlideOut:hide()
|
||||
self:disable()
|
||||
self:release(self)
|
||||
self:refocus()
|
||||
end
|
||||
|
||||
function UI.SlideOut:eventHandler(event)
|
||||
if event.type == 'slide_show' then
|
||||
self:show()
|
||||
return true
|
||||
|
||||
elseif event.type == 'slide_hide' then
|
||||
self:hide()
|
||||
return true
|
||||
end
|
||||
end
|
99
sys/apis/ui/components/StatusBar.lua
Normal file
99
sys/apis/ui/components/StatusBar.lua
Normal file
@@ -0,0 +1,99 @@
|
||||
local class = require('class')
|
||||
local Event = require('event')
|
||||
local UI = require('ui')
|
||||
local Util = require('util')
|
||||
|
||||
local colors = _G.colors
|
||||
|
||||
UI.StatusBar = class(UI.Window)
|
||||
UI.StatusBar.defaults = {
|
||||
UIElement = 'StatusBar',
|
||||
backgroundColor = colors.lightGray,
|
||||
textColor = colors.gray,
|
||||
height = 1,
|
||||
ey = -1,
|
||||
}
|
||||
function UI.StatusBar:adjustWidth()
|
||||
-- Can only have 1 adjustable width
|
||||
if self.columns then
|
||||
local w = self.width - #self.columns - 1
|
||||
for _,c in pairs(self.columns) do
|
||||
if c.width then
|
||||
c.cw = c.width -- computed width
|
||||
w = w - c.width
|
||||
end
|
||||
end
|
||||
for _,c in pairs(self.columns) do
|
||||
if not c.width then
|
||||
c.cw = w
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function UI.StatusBar:resize()
|
||||
UI.Window.resize(self)
|
||||
self:adjustWidth()
|
||||
end
|
||||
|
||||
function UI.StatusBar:setParent()
|
||||
UI.Window.setParent(self)
|
||||
self:adjustWidth()
|
||||
end
|
||||
|
||||
function UI.StatusBar:setStatus(status)
|
||||
if self.values ~= status then
|
||||
self.values = status
|
||||
self:draw()
|
||||
end
|
||||
end
|
||||
|
||||
function UI.StatusBar:setValue(name, value)
|
||||
if not self.values then
|
||||
self.values = { }
|
||||
end
|
||||
self.values[name] = value
|
||||
end
|
||||
|
||||
function UI.StatusBar:getValue(name)
|
||||
if self.values then
|
||||
return self.values[name]
|
||||
end
|
||||
end
|
||||
|
||||
function UI.StatusBar:timedStatus(status, timeout)
|
||||
timeout = timeout or 3
|
||||
self:write(2, 1, Util.widthify(status, self.width-2), self.backgroundColor)
|
||||
Event.addNamedTimer('statusTimer', timeout, false, function()
|
||||
if self.parent.enabled then
|
||||
self:draw()
|
||||
self:sync()
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
function UI.StatusBar:getColumnWidth(name)
|
||||
local c = Util.find(self.columns, 'key', name)
|
||||
return c and c.cw
|
||||
end
|
||||
|
||||
function UI.StatusBar:setColumnWidth(name, width)
|
||||
local c = Util.find(self.columns, 'key', name)
|
||||
if c then
|
||||
c.cw = width
|
||||
end
|
||||
end
|
||||
|
||||
function UI.StatusBar:draw()
|
||||
if not self.values then
|
||||
self:clear()
|
||||
elseif type(self.values) == 'string' then
|
||||
self:write(1, 1, Util.widthify(' ' .. self.values, self.width))
|
||||
else
|
||||
local s = ''
|
||||
for _,c in ipairs(self.columns) do
|
||||
s = s .. ' ' .. Util.widthify(tostring(self.values[c.key] or ''), c.cw)
|
||||
end
|
||||
self:write(1, 1, Util.widthify(s, self.width))
|
||||
end
|
||||
end
|
12
sys/apis/ui/components/Tab.lua
Normal file
12
sys/apis/ui/components/Tab.lua
Normal file
@@ -0,0 +1,12 @@
|
||||
local class = require('class')
|
||||
local UI = require('ui')
|
||||
|
||||
local colors = _G.colors
|
||||
|
||||
UI.Tab = class(UI.ActiveLayer)
|
||||
UI.Tab.defaults = {
|
||||
UIElement = 'Tab',
|
||||
tabTitle = 'tab',
|
||||
backgroundColor = colors.cyan,
|
||||
y = 2,
|
||||
}
|
45
sys/apis/ui/components/TabBar.lua
Normal file
45
sys/apis/ui/components/TabBar.lua
Normal file
@@ -0,0 +1,45 @@
|
||||
local class = require('class')
|
||||
local UI = require('ui')
|
||||
local Util = require('util')
|
||||
|
||||
local colors = _G.colors
|
||||
|
||||
UI.TabBar = class(UI.MenuBar)
|
||||
UI.TabBar.defaults = {
|
||||
UIElement = 'TabBar',
|
||||
buttonClass = 'TabBarMenuItem',
|
||||
selectedBackgroundColor = colors.cyan,
|
||||
}
|
||||
function UI.TabBar:enable()
|
||||
UI.MenuBar.enable(self)
|
||||
if not Util.find(self.children, 'selected', true) then
|
||||
local menuItem = self:getFocusables()[1]
|
||||
if menuItem then
|
||||
menuItem.selected = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function UI.TabBar:eventHandler(event)
|
||||
if event.type == 'tab_select' then
|
||||
local selected, si = Util.find(self.children, 'uid', event.button.uid)
|
||||
local previous, pi = Util.find(self.children, 'selected', true)
|
||||
|
||||
if si ~= pi then
|
||||
selected.selected = true
|
||||
if previous then
|
||||
previous.selected = false
|
||||
self:emit({ type = 'tab_change', current = si, last = pi, tab = selected })
|
||||
end
|
||||
end
|
||||
UI.MenuBar.draw(self)
|
||||
end
|
||||
return UI.MenuBar.eventHandler(self, event)
|
||||
end
|
||||
|
||||
function UI.TabBar:selectTab(text)
|
||||
local menuItem = Util.find(self.children, 'text', text)
|
||||
if menuItem then
|
||||
menuItem.selected = true
|
||||
end
|
||||
end
|
25
sys/apis/ui/components/TabBarMenuItem.lua
Normal file
25
sys/apis/ui/components/TabBarMenuItem.lua
Normal file
@@ -0,0 +1,25 @@
|
||||
local class = require('class')
|
||||
local UI = require('ui')
|
||||
|
||||
local colors = _G.colors
|
||||
|
||||
--[[-- TabBarMenuItem --]]--
|
||||
UI.TabBarMenuItem = class(UI.Button)
|
||||
UI.TabBarMenuItem.defaults = {
|
||||
UIElement = 'TabBarMenuItem',
|
||||
event = 'tab_select',
|
||||
textColor = colors.black,
|
||||
selectedBackgroundColor = colors.cyan,
|
||||
unselectedBackgroundColor = colors.lightGray,
|
||||
backgroundColor = colors.lightGray,
|
||||
}
|
||||
function UI.TabBarMenuItem:draw()
|
||||
if self.selected then
|
||||
self.backgroundColor = self.selectedBackgroundColor
|
||||
self.backgroundFocusColor = self.selectedBackgroundColor
|
||||
else
|
||||
self.backgroundColor = self.unselectedBackgroundColor
|
||||
self.backgroundFocusColor = self.unselectedBackgroundColor
|
||||
end
|
||||
UI.Button.draw(self)
|
||||
end
|
89
sys/apis/ui/components/Tabs.lua
Normal file
89
sys/apis/ui/components/Tabs.lua
Normal file
@@ -0,0 +1,89 @@
|
||||
local class = require('class')
|
||||
local UI = require('ui')
|
||||
local Util = require('util')
|
||||
|
||||
UI.Tabs = class(UI.Window)
|
||||
UI.Tabs.defaults = {
|
||||
UIElement = 'Tabs',
|
||||
}
|
||||
function UI.Tabs:postInit()
|
||||
self:add(self)
|
||||
end
|
||||
|
||||
function UI.Tabs:add(children)
|
||||
local buttons = { }
|
||||
for _,child in pairs(children) do
|
||||
if type(child) == 'table' and child.UIElement and child.tabTitle then
|
||||
child.y = 2
|
||||
table.insert(buttons, {
|
||||
text = child.tabTitle,
|
||||
event = 'tab_select',
|
||||
tabUid = child.uid,
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
if not self.tabBar then
|
||||
self.tabBar = UI.TabBar({
|
||||
buttons = buttons,
|
||||
})
|
||||
else
|
||||
self.tabBar:addButtons(buttons)
|
||||
end
|
||||
|
||||
if self.parent then
|
||||
return UI.Window.add(self, children)
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Tabs:selectTab(tab)
|
||||
local menuItem = Util.find(self.tabBar.children, 'tabUid', tab.uid)
|
||||
if menuItem then
|
||||
self.tabBar:emit({ type = 'tab_select', button = { uid = menuItem.uid } })
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Tabs:setActive(tab, active)
|
||||
local menuItem = Util.find(self.tabBar.children, 'tabUid', tab.uid)
|
||||
if menuItem then
|
||||
menuItem.inactive = not active
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Tabs:enable()
|
||||
self.enabled = true
|
||||
self.transitionHint = nil
|
||||
self.tabBar:enable()
|
||||
|
||||
local menuItem = Util.find(self.tabBar.children, 'selected', true)
|
||||
|
||||
for _,child in pairs(self.children) do
|
||||
if child.uid == menuItem.tabUid then
|
||||
child:enable()
|
||||
self:emit({ type = 'tab_activate', activated = child })
|
||||
elseif child.tabTitle then
|
||||
child:disable()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Tabs:eventHandler(event)
|
||||
if event.type == 'tab_change' then
|
||||
local tab = self:find(event.tab.tabUid)
|
||||
if event.current > event.last then
|
||||
self.transitionHint = 'slideLeft'
|
||||
else
|
||||
self.transitionHint = 'slideRight'
|
||||
end
|
||||
|
||||
for _,child in pairs(self.children) do
|
||||
if child.uid == event.tab.tabUid then
|
||||
child:enable()
|
||||
elseif child.tabTitle then
|
||||
child:disable()
|
||||
end
|
||||
end
|
||||
self:emit({ type = 'tab_activate', activated = tab })
|
||||
tab:draw()
|
||||
end
|
||||
end
|
20
sys/apis/ui/components/Text.lua
Normal file
20
sys/apis/ui/components/Text.lua
Normal file
@@ -0,0 +1,20 @@
|
||||
local class = require('class')
|
||||
local UI = require('ui')
|
||||
local Util = require('util')
|
||||
|
||||
UI.Text = class(UI.Window)
|
||||
UI.Text.defaults = {
|
||||
UIElement = 'Text',
|
||||
value = '',
|
||||
height = 1,
|
||||
}
|
||||
function UI.Text:setParent()
|
||||
if not self.width and not self.ex then
|
||||
self.width = #tostring(self.value)
|
||||
end
|
||||
UI.Window.setParent(self)
|
||||
end
|
||||
|
||||
function UI.Text:draw()
|
||||
self:write(1, 1, Util.widthify(self.value or '', self.width), self.backgroundColor)
|
||||
end
|
36
sys/apis/ui/components/TextArea.lua
Normal file
36
sys/apis/ui/components/TextArea.lua
Normal file
@@ -0,0 +1,36 @@
|
||||
local class = require('class')
|
||||
local UI = require('ui')
|
||||
|
||||
--[[-- TextArea --]]--
|
||||
UI.TextArea = class(UI.Viewport)
|
||||
UI.TextArea.defaults = {
|
||||
UIElement = 'TextArea',
|
||||
marginRight = 2,
|
||||
value = '',
|
||||
}
|
||||
function UI.TextArea:postInit()
|
||||
self.scrollBar = UI.ScrollBar()
|
||||
end
|
||||
|
||||
function UI.TextArea:setText(text)
|
||||
self:reset()
|
||||
self.value = text
|
||||
self:draw()
|
||||
end
|
||||
|
||||
function UI.TextArea:focus()
|
||||
-- allow keyboard scrolling
|
||||
end
|
||||
|
||||
function UI.TextArea:draw()
|
||||
self:clear()
|
||||
-- self:setCursorPos(1, 1)
|
||||
self.cursorX, self.cursorY = 1, 1
|
||||
self:print(self.value)
|
||||
|
||||
for _,child in pairs(self.children) do
|
||||
if child.enabled then
|
||||
child:draw()
|
||||
end
|
||||
end
|
||||
end
|
189
sys/apis/ui/components/TextEntry.lua
Normal file
189
sys/apis/ui/components/TextEntry.lua
Normal file
@@ -0,0 +1,189 @@
|
||||
local class = require('class')
|
||||
local UI = require('ui')
|
||||
local Util = require('util')
|
||||
|
||||
local colors = _G.colors
|
||||
local os = _G.os
|
||||
local _rep = string.rep
|
||||
|
||||
UI.TextEntry = class(UI.Window)
|
||||
UI.TextEntry.defaults = {
|
||||
UIElement = 'TextEntry',
|
||||
value = '',
|
||||
shadowText = '',
|
||||
focused = false,
|
||||
textColor = colors.white,
|
||||
shadowTextColor = colors.gray,
|
||||
backgroundColor = colors.black, -- colors.lightGray,
|
||||
backgroundFocusColor = colors.black, --lightGray,
|
||||
height = 1,
|
||||
limit = 6,
|
||||
pos = 0,
|
||||
accelerators = {
|
||||
[ 'control-c' ] = 'copy',
|
||||
}
|
||||
}
|
||||
function UI.TextEntry:postInit()
|
||||
self.value = tostring(self.value)
|
||||
end
|
||||
|
||||
function UI.TextEntry:setValue(value)
|
||||
self.value = value
|
||||
end
|
||||
|
||||
function UI.TextEntry:setPosition(pos)
|
||||
self.pos = pos
|
||||
end
|
||||
|
||||
function UI.TextEntry:updateScroll()
|
||||
if not self.scroll then
|
||||
self.scroll = 0
|
||||
end
|
||||
|
||||
if not self.pos then
|
||||
self.pos = #tostring(self.value)
|
||||
self.scroll = 0
|
||||
elseif self.pos > #tostring(self.value) then
|
||||
self.pos = #tostring(self.value)
|
||||
self.scroll = 0
|
||||
end
|
||||
|
||||
if self.pos - self.scroll > self.width - 2 then
|
||||
self.scroll = self.pos - (self.width - 2)
|
||||
elseif self.pos < self.scroll then
|
||||
self.scroll = self.pos
|
||||
end
|
||||
end
|
||||
|
||||
function UI.TextEntry:draw()
|
||||
local bg = self.backgroundColor
|
||||
local tc = self.textColor
|
||||
if self.focused then
|
||||
bg = self.backgroundFocusColor
|
||||
end
|
||||
|
||||
self:updateScroll()
|
||||
local text = tostring(self.value)
|
||||
if #text > 0 then
|
||||
if self.scroll and self.scroll > 0 then
|
||||
text = text:sub(1 + self.scroll)
|
||||
end
|
||||
if self.mask then
|
||||
text = _rep('*', #text)
|
||||
end
|
||||
else
|
||||
tc = self.shadowTextColor
|
||||
text = self.shadowText
|
||||
end
|
||||
|
||||
self:write(1, 1, ' ' .. Util.widthify(text, self.width - 2) .. ' ', bg, tc)
|
||||
if self.focused then
|
||||
self:setCursorPos(self.pos-self.scroll+2, 1)
|
||||
end
|
||||
end
|
||||
|
||||
function UI.TextEntry:reset()
|
||||
self.pos = 0
|
||||
self.value = ''
|
||||
self:draw()
|
||||
self:updateCursor()
|
||||
end
|
||||
|
||||
function UI.TextEntry:updateCursor()
|
||||
self:updateScroll()
|
||||
self:setCursorPos(self.pos-self.scroll+2, 1)
|
||||
end
|
||||
|
||||
function UI.TextEntry:focus()
|
||||
self:draw()
|
||||
if self.focused then
|
||||
self:setCursorBlink(true)
|
||||
else
|
||||
self:setCursorBlink(false)
|
||||
end
|
||||
end
|
||||
|
||||
--[[
|
||||
A few lines below from theoriginalbit
|
||||
http://www.computercraft.info/forums2/index.php?/topic/16070-read-and-limit-length-of-the-input-field/
|
||||
--]]
|
||||
function UI.TextEntry:eventHandler(event)
|
||||
if event.type == 'key' then
|
||||
local ch = event.key
|
||||
if ch == 'left' then
|
||||
if self.pos > 0 then
|
||||
self.pos = math.max(self.pos-1, 0)
|
||||
self:draw()
|
||||
end
|
||||
elseif ch == 'right' then
|
||||
local input = tostring(self.value)
|
||||
if self.pos < #input then
|
||||
self.pos = math.min(self.pos+1, #input)
|
||||
self:draw()
|
||||
end
|
||||
elseif ch == 'home' then
|
||||
self.pos = 0
|
||||
self:draw()
|
||||
elseif ch == 'end' then
|
||||
self.pos = #tostring(self.value)
|
||||
self:draw()
|
||||
elseif ch == 'backspace' then
|
||||
if self.pos > 0 then
|
||||
local input = tostring(self.value)
|
||||
self.value = input:sub(1, self.pos-1) .. input:sub(self.pos+1)
|
||||
self.pos = self.pos - 1
|
||||
self:draw()
|
||||
self:emit({ type = 'text_change', text = self.value, element = self })
|
||||
end
|
||||
elseif ch == 'delete' then
|
||||
local input = tostring(self.value)
|
||||
if self.pos < #input then
|
||||
self.value = input:sub(1, self.pos) .. input:sub(self.pos+2)
|
||||
self:draw()
|
||||
self:emit({ type = 'text_change', text = self.value, element = self })
|
||||
end
|
||||
elseif #ch == 1 then
|
||||
local input = tostring(self.value)
|
||||
if #input < self.limit then
|
||||
self.value = input:sub(1, self.pos) .. ch .. input:sub(self.pos+1)
|
||||
self.pos = self.pos + 1
|
||||
self:draw()
|
||||
self:emit({ type = 'text_change', text = self.value, element = self })
|
||||
end
|
||||
else
|
||||
return false
|
||||
end
|
||||
return true
|
||||
|
||||
elseif event.type == 'copy' then
|
||||
os.queueEvent('clipboard_copy', self.value)
|
||||
|
||||
elseif event.type == 'paste' then
|
||||
local input = tostring(self.value)
|
||||
local text = event.text
|
||||
if #input + #text > self.limit then
|
||||
text = text:sub(1, self.limit-#input)
|
||||
end
|
||||
self.value = input:sub(1, self.pos) .. text .. input:sub(self.pos+1)
|
||||
self.pos = self.pos + #text
|
||||
self:draw()
|
||||
self:updateCursor()
|
||||
self:emit({ type = 'text_change', text = self.value, element = self })
|
||||
return true
|
||||
|
||||
elseif event.type == 'mouse_click' then
|
||||
if self.focused and event.x > 1 then
|
||||
self.pos = event.x + self.scroll - 2
|
||||
self:updateCursor()
|
||||
return true
|
||||
end
|
||||
elseif event.type == 'mouse_rightclick' then
|
||||
local input = tostring(self.value)
|
||||
if #input > 0 then
|
||||
self:reset()
|
||||
self:emit({ type = 'text_change', text = self.value, element = self })
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
65
sys/apis/ui/components/Throttle.lua
Normal file
65
sys/apis/ui/components/Throttle.lua
Normal file
@@ -0,0 +1,65 @@
|
||||
local class = require('class')
|
||||
local UI = require('ui')
|
||||
|
||||
local colors = _G.colors
|
||||
local os = _G.os
|
||||
|
||||
UI.Throttle = class(UI.Window)
|
||||
UI.Throttle.defaults = {
|
||||
UIElement = 'Throttle',
|
||||
backgroundColor = colors.gray,
|
||||
bordercolor = colors.cyan,
|
||||
height = 4,
|
||||
width = 10,
|
||||
timeout = .075,
|
||||
ctr = 0,
|
||||
image = {
|
||||
' //) (O )~@ &~&-( ?Q ',
|
||||
' //) (O )- @ \\-( ?) && ',
|
||||
' //) (O ), @ \\-(?) && ',
|
||||
' //) (O ). @ \\-d ) (@ '
|
||||
}
|
||||
}
|
||||
function UI.Throttle:setParent()
|
||||
self.x = math.ceil((self.parent.width - self.width) / 2)
|
||||
self.y = math.ceil((self.parent.height - self.height) / 2)
|
||||
UI.Window.setParent(self)
|
||||
end
|
||||
|
||||
function UI.Throttle:enable()
|
||||
self.c = os.clock()
|
||||
self.enabled = false
|
||||
end
|
||||
|
||||
function UI.Throttle:disable()
|
||||
if self.canvas then
|
||||
self.enabled = false
|
||||
self.canvas:removeLayer()
|
||||
self.canvas = nil
|
||||
self.ctr = 0
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Throttle:update()
|
||||
local cc = os.clock()
|
||||
if cc > self.c + self.timeout then
|
||||
os.sleep(0)
|
||||
self.c = os.clock()
|
||||
self.enabled = true
|
||||
if not self.canvas then
|
||||
self.canvas = self:addLayer(self.backgroundColor, self.borderColor)
|
||||
self.canvas:setVisible(true)
|
||||
self:clear(self.borderColor)
|
||||
end
|
||||
local image = self.image[self.ctr + 1]
|
||||
local width = self.width - 2
|
||||
for i = 0, #self.image do
|
||||
self:write(2, i + 1, image:sub(width * i + 1, width * i + width),
|
||||
self.backgroundColor, self.textColor)
|
||||
end
|
||||
|
||||
self.ctr = (self.ctr + 1) % #self.image
|
||||
|
||||
self:sync()
|
||||
end
|
||||
end
|
73
sys/apis/ui/components/TitleBar.lua
Normal file
73
sys/apis/ui/components/TitleBar.lua
Normal file
@@ -0,0 +1,73 @@
|
||||
local class = require('class')
|
||||
local UI = require('ui')
|
||||
|
||||
local colors = _G.colors
|
||||
local _rep = string.rep
|
||||
local _sub = string.sub
|
||||
|
||||
-- For manipulating text in a fixed width string
|
||||
local SB = class()
|
||||
function SB:init(width)
|
||||
self.width = width
|
||||
self.buf = _rep(' ', width)
|
||||
end
|
||||
function SB:insert(x, str, width)
|
||||
if x < 1 then
|
||||
x = self.width + x + 1
|
||||
end
|
||||
width = width or #str
|
||||
if x + width - 1 > self.width then
|
||||
width = self.width - x
|
||||
end
|
||||
if width > 0 then
|
||||
self.buf = _sub(self.buf, 1, x - 1) .. _sub(str, 1, width) .. _sub(self.buf, x + width)
|
||||
end
|
||||
end
|
||||
function SB:fill(x, ch, width)
|
||||
width = width or self.width - x + 1
|
||||
self:insert(x, _rep(ch, width))
|
||||
end
|
||||
function SB:center(str)
|
||||
self:insert(math.max(1, math.ceil((self.width - #str + 1) / 2)), str)
|
||||
end
|
||||
function SB:get()
|
||||
return self.buf
|
||||
end
|
||||
|
||||
UI.TitleBar = class(UI.Window)
|
||||
UI.TitleBar.defaults = {
|
||||
UIElement = 'TitleBar',
|
||||
height = 1,
|
||||
textColor = colors.white,
|
||||
backgroundColor = colors.cyan,
|
||||
title = '',
|
||||
frameChar = '-',
|
||||
closeInd = '*',
|
||||
}
|
||||
function UI.TitleBar:draw()
|
||||
local sb = SB(self.width)
|
||||
sb:fill(2, self.frameChar, sb.width - 3)
|
||||
sb:center(string.format(' %s ', self.title))
|
||||
if self.previousPage or self.event then
|
||||
sb:insert(-1, self.closeInd)
|
||||
else
|
||||
sb:insert(-2, self.frameChar)
|
||||
end
|
||||
self:write(1, 1, sb:get())
|
||||
end
|
||||
|
||||
function UI.TitleBar:eventHandler(event)
|
||||
if event.type == 'mouse_click' then
|
||||
if (self.previousPage or self.event) and event.x == self.width then
|
||||
if self.event then
|
||||
self:emit({ type = self.event, element = self })
|
||||
elseif type(self.previousPage) == 'string' or
|
||||
type(self.previousPage) == 'table' then
|
||||
UI:setPage(self.previousPage)
|
||||
else
|
||||
UI:setPreviousPage()
|
||||
end
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
18
sys/apis/ui/components/VerticalMeter.lua
Normal file
18
sys/apis/ui/components/VerticalMeter.lua
Normal file
@@ -0,0 +1,18 @@
|
||||
local class = require('class')
|
||||
local UI = require('ui')
|
||||
|
||||
local colors = _G.colors
|
||||
|
||||
UI.VerticalMeter = class(UI.Window)
|
||||
UI.VerticalMeter.defaults = {
|
||||
UIElement = 'VerticalMeter',
|
||||
backgroundColor = colors.gray,
|
||||
meterColor = colors.lime,
|
||||
width = 1,
|
||||
value = 0,
|
||||
}
|
||||
function UI.VerticalMeter:draw()
|
||||
local height = self.height - math.ceil(self.value / 100 * self.height)
|
||||
self:clear()
|
||||
self:clearArea(1, height + 1, self.width, self.height, self.meterColor)
|
||||
end
|
96
sys/apis/ui/components/Viewport.lua
Normal file
96
sys/apis/ui/components/Viewport.lua
Normal file
@@ -0,0 +1,96 @@
|
||||
local class = require('class')
|
||||
local UI = require('ui')
|
||||
|
||||
local colors = _G.colors
|
||||
|
||||
--[[-- Viewport --]]--
|
||||
UI.Viewport = class(UI.Window)
|
||||
UI.Viewport.defaults = {
|
||||
UIElement = 'Viewport',
|
||||
backgroundColor = colors.cyan,
|
||||
accelerators = {
|
||||
down = 'scroll_down',
|
||||
up = 'scroll_up',
|
||||
home = 'scroll_top',
|
||||
[ 'end' ] = 'scroll_bottom',
|
||||
pageUp = 'scroll_pageUp',
|
||||
[ 'control-b' ] = 'scroll_pageUp',
|
||||
pageDown = 'scroll_pageDown',
|
||||
[ 'control-f' ] = 'scroll_pageDown',
|
||||
},
|
||||
}
|
||||
function UI.Viewport:setParent()
|
||||
UI.Window.setParent(self)
|
||||
self.canvas = self:addLayer()
|
||||
end
|
||||
|
||||
function UI.Viewport:enable()
|
||||
UI.Window.enable(self)
|
||||
self.canvas:setVisible(true)
|
||||
end
|
||||
|
||||
function UI.Viewport:disable()
|
||||
UI.Window.disable(self)
|
||||
self.canvas:setVisible(false)
|
||||
end
|
||||
|
||||
function UI.Viewport:setScrollPosition(offset)
|
||||
local oldOffset = self.offy
|
||||
self.offy = math.max(offset, 0)
|
||||
self.offy = math.min(self.offy, math.max(#self.canvas.lines, self.height) - self.height)
|
||||
if self.offy ~= oldOffset then
|
||||
if self.scrollBar then
|
||||
self.scrollBar:draw()
|
||||
end
|
||||
self.canvas.offy = offset
|
||||
self.canvas:dirty()
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Viewport:write(x, y, text, bg, tc)
|
||||
if y > #self.canvas.lines then
|
||||
for i = #self.canvas.lines, y do
|
||||
self.canvas.lines[i + 1] = { }
|
||||
self.canvas:clearLine(i + 1, self.backgroundColor, self.textColor)
|
||||
end
|
||||
end
|
||||
return UI.Window.write(self, x, y, text, bg, tc)
|
||||
end
|
||||
|
||||
function UI.Viewport:reset()
|
||||
self.offy = 0
|
||||
self.canvas.offy = 0
|
||||
for i = self.height + 1, #self.canvas.lines do
|
||||
self.canvas.lines[i] = nil
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Viewport:getViewArea()
|
||||
return {
|
||||
y = (self.offy or 0) + 1,
|
||||
height = self.height,
|
||||
totalHeight = #self.canvas.lines,
|
||||
offsetY = self.offy or 0,
|
||||
}
|
||||
end
|
||||
|
||||
function UI.Viewport:eventHandler(event)
|
||||
if event.type == 'scroll_down' then
|
||||
self:setScrollPosition(self.offy + 1)
|
||||
elseif event.type == 'scroll_up' then
|
||||
self:setScrollPosition(self.offy - 1)
|
||||
elseif event.type == 'scroll_top' then
|
||||
self:setScrollPosition(0)
|
||||
elseif event.type == 'scroll_bottom' then
|
||||
self:setScrollPosition(10000000)
|
||||
elseif event.type == 'scroll_pageUp' then
|
||||
self:setScrollPosition(self.offy - self.height)
|
||||
elseif event.type == 'scroll_pageDown' then
|
||||
self:setScrollPosition(self.offy + self.height)
|
||||
elseif event.type == 'scroll_to' then
|
||||
self:setScrollPosition(event.offset)
|
||||
else
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
124
sys/apis/ui/components/Wizard.lua
Normal file
124
sys/apis/ui/components/Wizard.lua
Normal file
@@ -0,0 +1,124 @@
|
||||
local class = require('class')
|
||||
local UI = require('ui')
|
||||
local Util = require('util')
|
||||
|
||||
UI.Wizard = class(UI.Window)
|
||||
UI.Wizard.defaults = {
|
||||
UIElement = 'Wizard',
|
||||
pages = { },
|
||||
}
|
||||
function UI.Wizard:postInit()
|
||||
self.cancelButton = UI.Button {
|
||||
x = 2, y = -1,
|
||||
text = 'Cancel',
|
||||
event = 'cancel',
|
||||
}
|
||||
self.previousButton = UI.Button {
|
||||
x = -18, y = -1,
|
||||
text = '< Back',
|
||||
event = 'previousView',
|
||||
}
|
||||
self.nextButton = UI.Button {
|
||||
x = -9, y = -1,
|
||||
text = 'Next >',
|
||||
event = 'nextView',
|
||||
}
|
||||
|
||||
Util.merge(self, self.pages)
|
||||
--for _, child in pairs(self.pages) do
|
||||
-- child.ey = -2
|
||||
--end
|
||||
end
|
||||
|
||||
function UI.Wizard:add(pages)
|
||||
Util.merge(self.pages, pages)
|
||||
Util.merge(self, pages)
|
||||
|
||||
for _, child in pairs(self.pages) do
|
||||
child.ey = child.ey or -2
|
||||
end
|
||||
|
||||
if self.parent then
|
||||
self:initChildren()
|
||||
end
|
||||
end
|
||||
|
||||
function UI.Wizard:getPage(index)
|
||||
return Util.find(self.pages, 'index', index)
|
||||
end
|
||||
|
||||
function UI.Wizard:enable(...)
|
||||
self.enabled = true
|
||||
self.index = 1
|
||||
self.transitionHint = nil
|
||||
local initial = self:getPage(1)
|
||||
for _,child in pairs(self.children) do
|
||||
if child == initial or not child.index then
|
||||
child:enable(...)
|
||||
else
|
||||
child:disable()
|
||||
end
|
||||
end
|
||||
self:emit({ type = 'enable_view', next = initial })
|
||||
end
|
||||
|
||||
function UI.Wizard:isViewValid()
|
||||
local currentView = self:getPage(self.index)
|
||||
return not currentView.validate and true or currentView:validate()
|
||||
end
|
||||
|
||||
function UI.Wizard:eventHandler(event)
|
||||
if event.type == 'nextView' then
|
||||
local currentView = self:getPage(self.index)
|
||||
if self:isViewValid() then
|
||||
self.index = self.index + 1
|
||||
local nextView = self:getPage(self.index)
|
||||
currentView:emit({ type = 'enable_view', next = nextView, current = currentView })
|
||||
end
|
||||
|
||||
elseif event.type == 'previousView' then
|
||||
local currentView = self:getPage(self.index)
|
||||
local nextView = self:getPage(self.index - 1)
|
||||
if nextView then
|
||||
self.index = self.index - 1
|
||||
currentView:emit({ type = 'enable_view', prev = nextView, current = currentView })
|
||||
end
|
||||
return true
|
||||
|
||||
elseif event.type == 'wizard_complete' then
|
||||
if self:isViewValid() then
|
||||
self:emit({ type = 'accept' })
|
||||
end
|
||||
|
||||
elseif event.type == 'enable_view' then
|
||||
local current = event.next or event.prev
|
||||
if not current then error('property "index" is required on wizard pages') end
|
||||
|
||||
if event.current then
|
||||
if event.next then
|
||||
self.transitionHint = 'slideLeft'
|
||||
elseif event.prev then
|
||||
self.transitionHint = 'slideRight'
|
||||
end
|
||||
event.current:disable()
|
||||
end
|
||||
|
||||
if self:getPage(self.index - 1) then
|
||||
self.previousButton:enable()
|
||||
else
|
||||
self.previousButton:disable()
|
||||
end
|
||||
|
||||
if self:getPage(self.index + 1) then
|
||||
self.nextButton.text = 'Next >'
|
||||
self.nextButton.event = 'nextView'
|
||||
else
|
||||
self.nextButton.text = 'Accept'
|
||||
self.nextButton.event = 'wizard_complete'
|
||||
end
|
||||
-- a new current view
|
||||
current:enable()
|
||||
current:emit({ type = 'view_enabled', view = current })
|
||||
self:draw()
|
||||
end
|
||||
end
|
11
sys/apis/ui/components/WizardPage.lua
Normal file
11
sys/apis/ui/components/WizardPage.lua
Normal file
@@ -0,0 +1,11 @@
|
||||
local class = require('class')
|
||||
local UI = require('ui')
|
||||
|
||||
local colors = _G.colors
|
||||
|
||||
UI.WizardPage = class(UI.ActiveLayer)
|
||||
UI.WizardPage.defaults = {
|
||||
UIElement = 'WizardPage',
|
||||
backgroundColor = colors.cyan,
|
||||
ey = -2,
|
||||
}
|
Reference in New Issue
Block a user